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1layout(local_size_x = 16, local_size_y = 16) in;
2
3layout(set=0, binding=0) buffer InputBuffer {
4    IndirectDispatchArgs args;
5};
6
7workgroup int outX, outY, outZ;
8
9void main() {
10    // Use the values from `args` to make the test meaningful.
11    outX = args.x;
12    outY = args.y;
13    outZ = args.z;
14}
15