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1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(Canvas_restoreToCount, 256, 256, true, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6     SkDebugf("depth = %d\n", canvas->getSaveCount());
7     canvas->save();
8     canvas->save();
9     SkDebugf("depth = %d\n", canvas->getSaveCount());
10     canvas->restoreToCount(0);
11     SkDebugf("depth = %d\n", canvas->getSaveCount());
12 }
13 }  // END FIDDLE
14