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1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(Matrix_mapVectors_2, 256, 256, false, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6     SkPaint paint;
7     paint.setAntiAlias(true);
8     paint.setStyle(SkPaint::kStroke_Style);
9     SkMatrix matrix;
10     matrix.setScale(2, 3);
11     SkVector radii[] = {{7, 7}, {3, 3}, {2, 2}, {4, 0}};
12     for (int i = 0; i < 4; ++i) {
13         SkRRect rrect;
14         rrect.setRectRadii({20, 20, 180, 70}, radii);
15         canvas->drawRRect(rrect, paint);
16         canvas->translate(0, 60);
17         matrix.mapVectors(radii, std::size(radii));
18     }
19 }
20 }  // END FIDDLE
21