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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/core/SkBitmapDevice.h"
9 
10 #include "include/core/SkAlphaType.h"
11 #include "include/core/SkBlender.h"
12 #include "include/core/SkClipOp.h"
13 #include "include/core/SkColorType.h"
14 #include "include/core/SkImage.h"
15 #include "include/core/SkImageInfo.h"
16 #include "include/core/SkMatrix.h"
17 #include "include/core/SkPaint.h"
18 #include "include/core/SkPath.h"
19 #include "include/core/SkPixmap.h"
20 #include "include/core/SkPoint.h"
21 #include "include/core/SkRRect.h"
22 #include "include/core/SkRSXform.h"
23 #include "include/core/SkRasterHandleAllocator.h"
24 #include "include/core/SkRegion.h"
25 #include "include/core/SkScalar.h"
26 #include "include/core/SkShader.h"
27 #include "include/core/SkSurface.h"
28 #include "include/core/SkSurfaceProps.h"
29 #include "include/core/SkTileMode.h"
30 #include "include/private/base/SkAssert.h"
31 #include "include/private/base/SkTo.h"
32 #include "src/base/SkTLazy.h"
33 #include "src/core/SkDraw.h"
34 #include "src/core/SkImagePriv.h"
35 #include "src/core/SkMatrixPriv.h"
36 #include "src/core/SkRasterClip.h"
37 #include "src/core/SkSpecialImage.h"
38 #include "src/image/SkImage_Base.h"
39 #include "src/text/GlyphRun.h"
40 
41 #include <utility>
42 
43 class SkVertices;
44 
45 struct Bounder {
46     SkRect  fBounds;
47     bool    fHasBounds;
48 
BounderBounder49     Bounder(const SkRect& r, const SkPaint& paint) {
50         if ((fHasBounds = paint.canComputeFastBounds())) {
51             fBounds = paint.computeFastBounds(r, &fBounds);
52         }
53     }
54 
hasBoundsBounder55     bool hasBounds() const { return fHasBounds; }
boundsBounder56     const SkRect* bounds() const { return fHasBounds ? &fBounds : nullptr; }
operator const SkRect*Bounder57     operator const SkRect* () const { return this->bounds(); }
58 };
59 
60 class SkDrawTiler {
61     // 8K is 1 too big, since 8K << supersample == 32768 which is too big for SkFixed
62     static constexpr int kMaxDim = 8192 - 1;
63 
64     SkBitmapDevice* fDevice;
65     SkPixmap        fRootPixmap;
66     SkIRect         fSrcBounds;
67 
68     // Used for tiling and non-tiling
69     SkDraw          fDraw;
70 
71     // fTileMatrix... are only used if fNeedTiling
72     SkTLazy<SkMatrix> fTileMatrix;
73     SkRasterClip      fTileRC;
74     SkIPoint          fOrigin;
75 
76     bool            fDone, fNeedsTiling;
77 
78 public:
NeedsTiling(SkBitmapDevice * dev)79     static bool NeedsTiling(SkBitmapDevice* dev) {
80         return dev->width() > kMaxDim || dev->height() > kMaxDim;
81     }
82 
SkDrawTiler(SkBitmapDevice * dev,const SkRect * bounds)83     SkDrawTiler(SkBitmapDevice* dev, const SkRect* bounds) : fDevice(dev) {
84         fDone = false;
85 
86         // we need fDst to be set, and if we're actually drawing, to dirty the genID
87         if (!dev->accessPixels(&fRootPixmap)) {
88             // NoDrawDevice uses us (why?) so we have to catch this case w/ no pixels
89             fRootPixmap.reset(dev->imageInfo(), nullptr, 0);
90         }
91 
92         // do a quick check, so we don't even have to process "bounds" if there is no need
93         const SkIRect clipR = dev->fRCStack.rc().getBounds();
94         fNeedsTiling = clipR.right() > kMaxDim || clipR.bottom() > kMaxDim;
95         if (fNeedsTiling) {
96             if (bounds) {
97                 // Make sure we round first, and then intersect. We can't rely on promoting the
98                 // clipR to floats (and then intersecting with devBounds) since promoting
99                 // int --> float can make the float larger than the int.
100                 // rounding(out) first runs the risk of clamping if the float is larger an intmax
101                 // but our roundOut() is saturating, which is fine for this use case
102                 //
103                 // e.g. the older version of this code did this:
104                 //    devBounds = mapRect(bounds);
105                 //    if (devBounds.intersect(SkRect::Make(clipR))) {
106                 //        fSrcBounds = devBounds.roundOut();
107                 // The problem being that the promotion of clipR to SkRect was unreliable
108                 //
109                 fSrcBounds = dev->localToDevice().mapRect(*bounds).roundOut();
110                 if (fSrcBounds.intersect(clipR)) {
111                     // Check again, now that we have computed srcbounds.
112                     fNeedsTiling = fSrcBounds.right() > kMaxDim || fSrcBounds.bottom() > kMaxDim;
113                 } else {
114                     fNeedsTiling = false;
115                     fDone = true;
116                 }
117             } else {
118                 fSrcBounds = clipR;
119             }
120         }
121 
122         if (fNeedsTiling) {
123             // fDraw.fDst and fCTM are reset each time in setupTileDraw()
124             fDraw.fRC = &fTileRC;
125             // we'll step/increase it before using it
126             fOrigin.set(fSrcBounds.fLeft - kMaxDim, fSrcBounds.fTop);
127         } else {
128             // don't reference fSrcBounds, as it may not have been set
129             fDraw.fDst = fRootPixmap;
130             fDraw.fCTM = &dev->localToDevice();
131             fDraw.fRC = &dev->fRCStack.rc();
132             fOrigin.set(0, 0);
133         }
134 
135         fDraw.fProps = &fDevice->surfaceProps();
136     }
137 
needsTiling() const138     bool needsTiling() const { return fNeedsTiling; }
139 
next()140     const SkDraw* next() {
141         if (fDone) {
142             return nullptr;
143         }
144         if (fNeedsTiling) {
145             do {
146                 this->stepAndSetupTileDraw();  // might set the clip to empty and fDone to true
147             } while (!fDone && fTileRC.isEmpty());
148             // if we exit the loop and we're still empty, we're (past) done
149             if (fTileRC.isEmpty()) {
150                 SkASSERT(fDone);
151                 return nullptr;
152             }
153             SkASSERT(!fTileRC.isEmpty());
154         } else {
155             fDone = true;   // only draw untiled once
156         }
157         return &fDraw;
158     }
159 
160 private:
stepAndSetupTileDraw()161     void stepAndSetupTileDraw() {
162         SkASSERT(!fDone);
163         SkASSERT(fNeedsTiling);
164 
165         // We do fRootPixmap.width() - kMaxDim instead of fOrigin.fX + kMaxDim to avoid overflow.
166         if (fOrigin.fX >= fSrcBounds.fRight - kMaxDim) {    // too far
167             fOrigin.fX = fSrcBounds.fLeft;
168             fOrigin.fY += kMaxDim;
169         } else {
170             fOrigin.fX += kMaxDim;
171         }
172         // fDone = next origin will be invalid.
173         fDone = fOrigin.fX >= fSrcBounds.fRight - kMaxDim &&
174                 fOrigin.fY >= fSrcBounds.fBottom - kMaxDim;
175 
176         SkIRect bounds = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), kMaxDim, kMaxDim);
177         SkASSERT(!bounds.isEmpty());
178         bool success = fRootPixmap.extractSubset(&fDraw.fDst, bounds);
179         SkASSERT_RELEASE(success);
180         // now don't use bounds, since fDst has the clipped dimensions.
181 
182         fTileMatrix.init(fDevice->localToDevice());
183         fTileMatrix->postTranslate(-fOrigin.x(), -fOrigin.y());
184         fDraw.fCTM = fTileMatrix.get();
185         fDevice->fRCStack.rc().translate(-fOrigin.x(), -fOrigin.y(), &fTileRC);
186         fTileRC.op(SkIRect::MakeSize(fDraw.fDst.dimensions()), SkClipOp::kIntersect);
187     }
188 };
189 
190 // Passing a bounds allows the tiler to only visit the dst-tiles that might intersect the
191 // drawing. If null is passed, the tiler has to visit everywhere. The bounds is expected to be
192 // in local coordinates, as the tiler itself will transform that into device coordinates.
193 //
194 #define LOOP_TILER(code, boundsPtr)                         \
195     SkDrawTiler priv_tiler(this, boundsPtr);                \
196     while (const SkDraw* priv_draw = priv_tiler.next()) {   \
197         priv_draw->code;                                    \
198     }
199 
200 // Helper to create an SkDraw from a device
201 class SkBitmapDevice::BDDraw : public SkDraw {
202 public:
BDDraw(SkBitmapDevice * dev)203     BDDraw(SkBitmapDevice* dev) {
204         // we need fDst to be set, and if we're actually drawing, to dirty the genID
205         if (!dev->accessPixels(&fDst)) {
206             // NoDrawDevice uses us (why?) so we have to catch this case w/ no pixels
207             fDst.reset(dev->imageInfo(), nullptr, 0);
208         }
209         fCTM = &dev->localToDevice();
210         fRC = &dev->fRCStack.rc();
211     }
212 };
213 
valid_for_bitmap_device(const SkImageInfo & info,SkAlphaType * newAlphaType)214 static bool valid_for_bitmap_device(const SkImageInfo& info,
215                                     SkAlphaType* newAlphaType) {
216     if (info.width() < 0 || info.height() < 0 || kUnknown_SkColorType == info.colorType()) {
217         return false;
218     }
219 
220     if (newAlphaType) {
221         *newAlphaType = SkColorTypeIsAlwaysOpaque(info.colorType()) ? kOpaque_SkAlphaType
222                                                                     : info.alphaType();
223     }
224 
225     return true;
226 }
227 
SkBitmapDevice(const SkBitmap & bitmap)228 SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap)
229         : SkDevice(bitmap.info(), SkSurfaceProps())
230         , fBitmap(bitmap)
231         , fRCStack(bitmap.width(), bitmap.height())
232         , fGlyphPainter(this->surfaceProps(), bitmap.colorType(), bitmap.colorSpace()) {
233     SkASSERT(valid_for_bitmap_device(bitmap.info(), nullptr));
234 }
235 
SkBitmapDevice(const SkBitmap & bitmap,const SkSurfaceProps & surfaceProps,SkRasterHandleAllocator::Handle hndl)236 SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap, const SkSurfaceProps& surfaceProps,
237                                SkRasterHandleAllocator::Handle hndl)
238         : SkDevice(bitmap.info(), surfaceProps)
239         , fBitmap(bitmap)
240         , fRasterHandle(hndl)
241         , fRCStack(bitmap.width(), bitmap.height())
242         , fGlyphPainter(this->surfaceProps(), bitmap.colorType(), bitmap.colorSpace()) {
243     SkASSERT(valid_for_bitmap_device(bitmap.info(), nullptr));
244 }
245 
Create(const SkImageInfo & origInfo,const SkSurfaceProps & surfaceProps,SkRasterHandleAllocator * allocator)246 sk_sp<SkBitmapDevice> SkBitmapDevice::Create(const SkImageInfo& origInfo,
247                                              const SkSurfaceProps& surfaceProps,
248                                              SkRasterHandleAllocator* allocator) {
249     SkAlphaType newAT = origInfo.alphaType();
250     if (!valid_for_bitmap_device(origInfo, &newAT)) {
251         return nullptr;
252     }
253 
254     SkRasterHandleAllocator::Handle hndl = nullptr;
255     const SkImageInfo info = origInfo.makeAlphaType(newAT);
256     SkBitmap bitmap;
257 
258     if (kUnknown_SkColorType == info.colorType()) {
259         if (!bitmap.setInfo(info)) {
260             return nullptr;
261         }
262     } else if (allocator) {
263         hndl = allocator->allocBitmap(info, &bitmap);
264         if (!hndl) {
265             return nullptr;
266         }
267     } else if (info.isOpaque()) {
268         // If this bitmap is opaque, we don't have any sensible default color,
269         // so we just return uninitialized pixels.
270         if (!bitmap.tryAllocPixels(info)) {
271             return nullptr;
272         }
273     } else {
274         // This bitmap has transparency, so we'll zero the pixels (to transparent).
275         // We use the flag as a faster alloc-then-eraseColor(SK_ColorTRANSPARENT).
276         if (!bitmap.tryAllocPixelsFlags(info, SkBitmap::kZeroPixels_AllocFlag)) {
277             return nullptr;
278         }
279     }
280 
281     return sk_make_sp<SkBitmapDevice>(bitmap, surfaceProps, hndl);
282 }
283 
replaceBitmapBackendForRasterSurface(const SkBitmap & bm)284 void SkBitmapDevice::replaceBitmapBackendForRasterSurface(const SkBitmap& bm) {
285     SkASSERT(bm.width() == fBitmap.width());
286     SkASSERT(bm.height() == fBitmap.height());
287     fBitmap = bm;   // intent is to use bm's pixelRef (and rowbytes/config)
288 }
289 
createDevice(const CreateInfo & cinfo,const SkPaint * layerPaint)290 sk_sp<SkDevice> SkBitmapDevice::createDevice(const CreateInfo& cinfo, const SkPaint* layerPaint) {
291     const SkSurfaceProps surfaceProps =
292         this->surfaceProps().cloneWithPixelGeometry(cinfo.fPixelGeometry);
293 
294     // Need to force L32 for now if we have an image filter.
295     // If filters ever support other colortypes, e.g. F16, we can modify this check.
296     SkImageInfo info = cinfo.fInfo;
297     if (layerPaint && layerPaint->getImageFilter()) {
298         // TODO: can we query the imagefilter, to see if it can handle floats (so we don't always
299         //       use N32 when the layer itself was float)?
300         info = info.makeColorType(kN32_SkColorType);
301     }
302 
303     return SkBitmapDevice::Create(info, surfaceProps, cinfo.fAllocator);
304 }
305 
onAccessPixels(SkPixmap * pmap)306 bool SkBitmapDevice::onAccessPixels(SkPixmap* pmap) {
307     if (this->onPeekPixels(pmap)) {
308         fBitmap.notifyPixelsChanged();
309         return true;
310     }
311     return false;
312 }
313 
onPeekPixels(SkPixmap * pmap)314 bool SkBitmapDevice::onPeekPixels(SkPixmap* pmap) {
315     const SkImageInfo info = fBitmap.info();
316     if (fBitmap.getPixels() && (kUnknown_SkColorType != info.colorType())) {
317         pmap->reset(fBitmap.info(), fBitmap.getPixels(), fBitmap.rowBytes());
318         return true;
319     }
320     return false;
321 }
322 
onWritePixels(const SkPixmap & pm,int x,int y)323 bool SkBitmapDevice::onWritePixels(const SkPixmap& pm, int x, int y) {
324     // since we don't stop creating un-pixeled devices yet, check for no pixels here
325     if (nullptr == fBitmap.getPixels()) {
326         return false;
327     }
328 
329     if (fBitmap.writePixels(pm, x, y)) {
330         fBitmap.notifyPixelsChanged();
331         return true;
332     }
333     return false;
334 }
335 
onReadPixels(const SkPixmap & pm,int x,int y)336 bool SkBitmapDevice::onReadPixels(const SkPixmap& pm, int x, int y) {
337     return fBitmap.readPixels(pm, x, y);
338 }
339 
340 ///////////////////////////////////////////////////////////////////////////////
341 
drawPaint(const SkPaint & paint)342 void SkBitmapDevice::drawPaint(const SkPaint& paint) {
343     BDDraw(this).drawPaint(paint);
344 }
345 
drawPoints(SkCanvas::PointMode mode,size_t count,const SkPoint pts[],const SkPaint & paint)346 void SkBitmapDevice::drawPoints(SkCanvas::PointMode mode, size_t count,
347                                 const SkPoint pts[], const SkPaint& paint) {
348     LOOP_TILER( drawPoints(mode, count, pts, paint, nullptr), nullptr)
349 }
350 
drawRect(const SkRect & r,const SkPaint & paint)351 void SkBitmapDevice::drawRect(const SkRect& r, const SkPaint& paint) {
352     LOOP_TILER( drawRect(r, paint), Bounder(r, paint))
353 }
354 
drawOval(const SkRect & oval,const SkPaint & paint)355 void SkBitmapDevice::drawOval(const SkRect& oval, const SkPaint& paint) {
356     this->drawPath(SkPath::Oval(oval), paint, true);
357 }
358 
drawRRect(const SkRRect & rrect,const SkPaint & paint)359 void SkBitmapDevice::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
360     LOOP_TILER( drawRRect(rrect, paint), Bounder(rrect.getBounds(), paint))
361 }
362 
drawPath(const SkPath & path,const SkPaint & paint,bool pathIsMutable)363 void SkBitmapDevice::drawPath(const SkPath& path,
364                               const SkPaint& paint,
365                               bool pathIsMutable) {
366     const SkRect* bounds = nullptr;
367     if (SkDrawTiler::NeedsTiling(this) && !path.isInverseFillType()) {
368         bounds = &path.getBounds();
369     }
370     SkDrawTiler tiler(this, bounds ? Bounder(*bounds, paint).bounds() : nullptr);
371     if (tiler.needsTiling()) {
372         pathIsMutable = false;
373     }
374     while (const SkDraw* draw = tiler.next()) {
375         draw->drawPath(path, paint, nullptr, pathIsMutable);
376     }
377 }
378 
drawBitmap(const SkBitmap & bitmap,const SkMatrix & matrix,const SkRect * dstOrNull,const SkSamplingOptions & sampling,const SkPaint & paint)379 void SkBitmapDevice::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
380                                 const SkRect* dstOrNull, const SkSamplingOptions& sampling,
381                                 const SkPaint& paint) {
382     const SkRect* bounds = dstOrNull;
383     SkRect storage;
384     if (!bounds && SkDrawTiler::NeedsTiling(this)) {
385         matrix.mapRect(&storage, SkRect::MakeIWH(bitmap.width(), bitmap.height()));
386         Bounder b(storage, paint);
387         if (b.hasBounds()) {
388             storage = *b.bounds();
389             bounds = &storage;
390         }
391     }
392     LOOP_TILER(drawBitmap(bitmap, matrix, dstOrNull, sampling, paint), bounds)
393 }
394 
CanApplyDstMatrixAsCTM(const SkMatrix & m,const SkPaint & paint)395 static inline bool CanApplyDstMatrixAsCTM(const SkMatrix& m, const SkPaint& paint) {
396     if (!paint.getMaskFilter()) {
397         return true;
398     }
399 
400     // Some mask filters parameters (sigma) depend on the CTM/scale.
401     return m.getType() <= SkMatrix::kTranslate_Mask;
402 }
403 
drawImageRect(const SkImage * image,const SkRect * src,const SkRect & dst,const SkSamplingOptions & sampling,const SkPaint & paint,SkCanvas::SrcRectConstraint constraint)404 void SkBitmapDevice::drawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
405                                    const SkSamplingOptions& sampling, const SkPaint& paint,
406                                    SkCanvas::SrcRectConstraint constraint) {
407     SkASSERT(dst.isFinite());
408     SkASSERT(dst.isSorted());
409 
410     SkBitmap bitmap;
411     // TODO: Elevate direct context requirement to public API and remove cheat.
412     auto dContext = as_IB(image)->directContext();
413     if (!as_IB(image)->getROPixels(dContext, &bitmap)) {
414         return;
415     }
416 
417     SkRect      bitmapBounds, tmpSrc, tmpDst;
418     SkBitmap    tmpBitmap;
419 
420     bitmapBounds.setIWH(bitmap.width(), bitmap.height());
421 
422     // Compute matrix from the two rectangles
423     if (src) {
424         tmpSrc = *src;
425     } else {
426         tmpSrc = bitmapBounds;
427     }
428     SkMatrix matrix = SkMatrix::RectToRect(tmpSrc, dst);
429 
430     const SkRect* dstPtr = &dst;
431     const SkBitmap* bitmapPtr = &bitmap;
432 
433     // clip the tmpSrc to the bounds of the bitmap, and recompute dstRect if
434     // needed (if the src was clipped). No check needed if src==null.
435     bool srcIsSubset = false;
436     if (src) {
437         if (!bitmapBounds.contains(*src)) {
438             if (!tmpSrc.intersect(bitmapBounds)) {
439                 return; // nothing to draw
440             }
441             // recompute dst, based on the smaller tmpSrc
442             matrix.mapRect(&tmpDst, tmpSrc);
443             if (!tmpDst.isFinite()) {
444                 return;
445             }
446             dstPtr = &tmpDst;
447         }
448         srcIsSubset = !tmpSrc.contains(bitmapBounds);
449     }
450 
451     if (srcIsSubset &&
452         SkCanvas::kFast_SrcRectConstraint == constraint &&
453         sampling != SkSamplingOptions()) {
454         // src is smaller than the bounds of the bitmap, and we are filtering, so we don't know
455         // how much more of the bitmap we need, so we can't use extractSubset or drawBitmap,
456         // but we must use a shader w/ dst bounds (which can access all of the bitmap needed).
457         goto USE_SHADER;
458     }
459 
460     if (srcIsSubset) {
461         // since we may need to clamp to the borders of the src rect within
462         // the bitmap, we extract a subset.
463         const SkIRect srcIR = tmpSrc.roundOut();
464         if (!bitmap.extractSubset(&tmpBitmap, srcIR)) {
465             return;
466         }
467         bitmapPtr = &tmpBitmap;
468 
469         // Since we did an extract, we need to adjust the matrix accordingly
470         SkScalar dx = 0, dy = 0;
471         if (srcIR.fLeft > 0) {
472             dx = SkIntToScalar(srcIR.fLeft);
473         }
474         if (srcIR.fTop > 0) {
475             dy = SkIntToScalar(srcIR.fTop);
476         }
477         if (dx || dy) {
478             matrix.preTranslate(dx, dy);
479         }
480 
481 #ifdef SK_DRAWBITMAPRECT_FAST_OFFSET
482         SkRect extractedBitmapBounds = SkRect::MakeXYWH(dx, dy,
483                                                         SkIntToScalar(bitmapPtr->width()),
484                                                         SkIntToScalar(bitmapPtr->height()));
485 #else
486         SkRect extractedBitmapBounds;
487         extractedBitmapBounds.setIWH(bitmapPtr->width(), bitmapPtr->height());
488 #endif
489         if (extractedBitmapBounds == tmpSrc) {
490             // no fractional part in src, we can just call drawBitmap
491             goto USE_DRAWBITMAP;
492         }
493     } else {
494         USE_DRAWBITMAP:
495         // We can go faster by just calling drawBitmap, which will concat the
496         // matrix with the CTM, and try to call drawSprite if it can. If not,
497         // it will make a shader and call drawRect, as we do below.
498         if (CanApplyDstMatrixAsCTM(matrix, paint)) {
499             this->drawBitmap(*bitmapPtr, matrix, dstPtr, sampling, paint);
500             return;
501         }
502     }
503 
504     USE_SHADER:
505 
506     // construct a shader, so we can call drawRect with the dst
507     auto s = SkMakeBitmapShaderForPaint(paint, *bitmapPtr, SkTileMode::kClamp, SkTileMode::kClamp,
508                                         sampling, &matrix, kNever_SkCopyPixelsMode);
509     if (!s) {
510         return;
511     }
512 
513     SkPaint paintWithShader(paint);
514     paintWithShader.setStyle(SkPaint::kFill_Style);
515     paintWithShader.setShader(std::move(s));
516 
517     // Call ourself, in case the subclass wanted to share this setup code
518     // but handle the drawRect code themselves.
519     this->drawRect(*dstPtr, paintWithShader);
520 }
521 
onDrawGlyphRunList(SkCanvas * canvas,const sktext::GlyphRunList & glyphRunList,const SkPaint & paint)522 void SkBitmapDevice::onDrawGlyphRunList(SkCanvas* canvas,
523                                         const sktext::GlyphRunList& glyphRunList,
524                                         const SkPaint& paint) {
525     SkASSERT(!glyphRunList.hasRSXForm());
526     LOOP_TILER( drawGlyphRunList(canvas, &fGlyphPainter, glyphRunList, paint), nullptr )
527 }
528 
drawVertices(const SkVertices * vertices,sk_sp<SkBlender> blender,const SkPaint & paint,bool skipColorXform)529 void SkBitmapDevice::drawVertices(const SkVertices* vertices,
530                                   sk_sp<SkBlender> blender,
531                                   const SkPaint& paint,
532                                   bool skipColorXform) {
533 #ifdef SK_LEGACY_IGNORE_DRAW_VERTICES_BLEND_WITH_NO_SHADER
534     if (!paint.getShader()) {
535         blender = SkBlender::Mode(SkBlendMode::kDst);
536     }
537 #endif
538     BDDraw(this).drawVertices(vertices, std::move(blender), paint, skipColorXform);
539 }
540 
drawMesh(const SkMesh &,sk_sp<SkBlender>,const SkPaint &)541 void SkBitmapDevice::drawMesh(const SkMesh&, sk_sp<SkBlender>, const SkPaint&) {
542     // TODO: Implement, maybe with a subclass of BitmapDevice that has SkSL support.
543 }
544 
drawAtlas(const SkRSXform xform[],const SkRect tex[],const SkColor colors[],int count,sk_sp<SkBlender> blender,const SkPaint & paint)545 void SkBitmapDevice::drawAtlas(const SkRSXform xform[],
546                                const SkRect tex[],
547                                const SkColor colors[],
548                                int count,
549                                sk_sp<SkBlender> blender,
550                                const SkPaint& paint) {
551     // set this to true for performance comparisons with the old drawVertices way
552     if ((false)) {
553         this->SkDevice::drawAtlas(xform, tex, colors, count, std::move(blender), paint);
554         return;
555     }
556     BDDraw(this).drawAtlas(xform, tex, colors, count, std::move(blender), paint);
557 }
558 
559 ///////////////////////////////////////////////////////////////////////////////
560 
drawSpecial(SkSpecialImage * src,const SkMatrix & localToDevice,const SkSamplingOptions & sampling,const SkPaint & paint,SkCanvas::SrcRectConstraint)561 void SkBitmapDevice::drawSpecial(SkSpecialImage* src,
562                                  const SkMatrix& localToDevice,
563                                  const SkSamplingOptions& sampling,
564                                  const SkPaint& paint,
565                                  SkCanvas::SrcRectConstraint) {
566     SkASSERT(!paint.getImageFilter());
567     SkASSERT(!paint.getMaskFilter());
568     SkASSERT(!src->isGaneshBacked());
569     SkASSERT(!src->isGraphiteBacked());
570 
571     SkBitmap resultBM;
572     if (SkSpecialImages::AsBitmap(src, &resultBM)) {
573         SkDraw draw;
574         if (!this->accessPixels(&draw.fDst)) {
575           return; // no pixels to draw to so skip it
576         }
577         draw.fCTM = &localToDevice;
578         draw.fRC = &fRCStack.rc();
579         draw.drawBitmap(resultBM, SkMatrix::I(), nullptr, sampling, paint);
580     }
581 }
makeSpecial(const SkBitmap & bitmap)582 sk_sp<SkSpecialImage> SkBitmapDevice::makeSpecial(const SkBitmap& bitmap) {
583     return SkSpecialImages::MakeFromRaster(bitmap.bounds(), bitmap, this->surfaceProps());
584 }
585 
makeSpecial(const SkImage * image)586 sk_sp<SkSpecialImage> SkBitmapDevice::makeSpecial(const SkImage* image) {
587     return SkSpecialImages::MakeFromRaster(SkIRect::MakeWH(image->width(), image->height()),
588                                            image->makeNonTextureImage(),
589                                            this->surfaceProps());
590 }
591 
snapSpecial(const SkIRect & bounds,bool forceCopy)592 sk_sp<SkSpecialImage> SkBitmapDevice::snapSpecial(const SkIRect& bounds, bool forceCopy) {
593     if (forceCopy) {
594         return SkSpecialImages::CopyFromRaster(bounds, fBitmap, this->surfaceProps());
595     } else {
596         return SkSpecialImages::MakeFromRaster(bounds, fBitmap, this->surfaceProps());
597     }
598 }
599 
600 ///////////////////////////////////////////////////////////////////////////////
601 
makeSurface(const SkImageInfo & info,const SkSurfaceProps & props)602 sk_sp<SkSurface> SkBitmapDevice::makeSurface(const SkImageInfo& info, const SkSurfaceProps& props) {
603     return SkSurfaces::Raster(info, &props);
604 }
605 
606 ///////////////////////////////////////////////////////////////////////////////////////////////////
607 
pushClipStack()608 void SkBitmapDevice::pushClipStack() {
609     fRCStack.save();
610 }
611 
popClipStack()612 void SkBitmapDevice::popClipStack() {
613     fRCStack.restore();
614 }
615 
clipRect(const SkRect & rect,SkClipOp op,bool aa)616 void SkBitmapDevice::clipRect(const SkRect& rect, SkClipOp op, bool aa) {
617     fRCStack.clipRect(this->localToDevice(), rect, op, aa);
618 }
619 
clipRRect(const SkRRect & rrect,SkClipOp op,bool aa)620 void SkBitmapDevice::clipRRect(const SkRRect& rrect, SkClipOp op, bool aa) {
621     fRCStack.clipRRect(this->localToDevice(), rrect, op, aa);
622 }
623 
clipPath(const SkPath & path,SkClipOp op,bool aa)624 void SkBitmapDevice::clipPath(const SkPath& path, SkClipOp op, bool aa) {
625     fRCStack.clipPath(this->localToDevice(), path, op, aa);
626 }
627 
onClipShader(sk_sp<SkShader> sh)628 void SkBitmapDevice::onClipShader(sk_sp<SkShader> sh) {
629     fRCStack.clipShader(std::move(sh));
630 }
631 
clipRegion(const SkRegion & rgn,SkClipOp op)632 void SkBitmapDevice::clipRegion(const SkRegion& rgn, SkClipOp op) {
633     SkIPoint origin = this->getOrigin();
634     SkRegion tmp;
635     const SkRegion* ptr = &rgn;
636     if (origin.fX | origin.fY) {
637         // translate from "global/canvas" coordinates to relative to this device
638         rgn.translate(-origin.fX, -origin.fY, &tmp);
639         ptr = &tmp;
640     }
641     fRCStack.clipRegion(*ptr, op);
642 }
643 
replaceClip(const SkIRect & rect)644 void SkBitmapDevice::replaceClip(const SkIRect& rect) {
645     // Transform from "global/canvas" coordinates to relative to this device
646     SkRect deviceRect = SkMatrixPriv::MapRect(this->globalToDevice(), SkRect::Make(rect));
647     fRCStack.replaceClip(deviceRect.round());
648 }
649 
isClipWideOpen() const650 bool SkBitmapDevice::isClipWideOpen() const {
651     const SkRasterClip& rc = fRCStack.rc();
652     // If we're AA, we can't be wide-open (we would represent that as BW)
653     return rc.isBW() && rc.bwRgn().isRect() &&
654            rc.bwRgn().getBounds() == SkIRect{0, 0, this->width(), this->height()};
655 }
656 
isClipEmpty() const657 bool SkBitmapDevice::isClipEmpty() const {
658     return fRCStack.rc().isEmpty();
659 }
660 
isClipRect() const661 bool SkBitmapDevice::isClipRect() const {
662     const SkRasterClip& rc = fRCStack.rc();
663     return !rc.isEmpty() && rc.isRect() && !SkToBool(rc.clipShader());
664 }
665 
isClipAntiAliased() const666 bool SkBitmapDevice::isClipAntiAliased() const {
667     const SkRasterClip& rc = fRCStack.rc();
668     return !rc.isEmpty() && rc.isAA();
669 }
670 
android_utils_clipAsRgn(SkRegion * rgn) const671 void SkBitmapDevice::android_utils_clipAsRgn(SkRegion* rgn) const {
672     const SkRasterClip& rc = fRCStack.rc();
673     if (rc.isAA()) {
674         rgn->setRect(   rc.getBounds());
675     } else {
676         *rgn = rc.bwRgn();
677     }
678 }
679 
devClipBounds() const680 SkIRect SkBitmapDevice::devClipBounds() const {
681     return fRCStack.rc().getBounds();
682 }
683