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1 /*
2  * Copyright 2023 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkBlitter_A8_DEFINED
9 #define SkBlitter_A8_DEFINED
10 
11 #include "include/core/SkColor.h"
12 #include "include/core/SkPixmap.h"
13 #include "include/core/SkRefCnt.h"
14 #include "src/core/SkBlitter.h"
15 
16 #include <cstdint>
17 
18 class SkArenaAlloc;
19 class SkMatrix;
20 class SkPaint;
21 class SkShader;
22 class SkSurfaceProps;
23 struct SkIRect;
24 struct SkMask;
25 enum class SkDrawCoverage : bool;
26 
27 class SkA8_Coverage_Blitter : public SkBlitter {
28 public:
29     SkA8_Coverage_Blitter(const SkPixmap& device, const SkPaint& paint);
30     void blitH(int x, int y, int width) override;
31     void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override;
32     void blitV(int x, int y, int height, SkAlpha alpha) override;
33     void blitRect(int x, int y, int width, int height) override;
34     void blitMask(const SkMask&, const SkIRect&) override;
35 
36 private:
37     const SkPixmap fDevice;
38 };
39 
40 SkBlitter* SkA8Blitter_Choose(const SkPixmap& dst,
41                               const SkMatrix& ctm,
42                               const SkPaint& paint,
43                               SkArenaAlloc*,
44                               SkDrawCoverage,
45                               sk_sp<SkShader> clipShader,
46                               const SkSurfaceProps&);
47 
48 #endif // SkBlitter_A8_DEFINED
49