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1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #include "include/core/SkVertices.h"
8 
9 #include "include/core/SkTypes.h"
10 #include "include/private/base/SkDebug.h"
11 #include "include/private/base/SkMalloc.h"
12 #include "include/private/base/SkTo.h"
13 #include "src/base/SkSafeMath.h"
14 #include "src/base/SkVx.h"
15 #include "src/core/SkPicturePriv.h"
16 #include "src/core/SkReadBuffer.h"
17 #include "src/core/SkSafeRange.h"
18 #include "src/core/SkVerticesPriv.h"
19 #include "src/core/SkWriteBuffer.h"
20 
21 #include <algorithm>
22 #include <atomic>
23 #include <cstdint>
24 #include <new>
25 #include <utility>
26 
next_id()27 static uint32_t next_id() {
28     static std::atomic<uint32_t> nextID{1};
29 
30     uint32_t id;
31     do {
32         id = nextID.fetch_add(1, std::memory_order_relaxed);
33     } while (id == SK_InvalidGenID);
34     return id;
35 }
36 
37 struct SkVertices::Desc {
38     VertexMode  fMode;
39     int         fVertexCount,
40                 fIndexCount;
41     bool        fHasTexs,
42                 fHasColors;
43 };
44 
45 struct SkVertices::Sizes {
SizesSkVertices::Sizes46     Sizes(const Desc& desc) {
47         SkSafeMath safe;
48 
49         fVSize = safe.mul(desc.fVertexCount, sizeof(SkPoint));
50         fTSize = desc.fHasTexs ? safe.mul(desc.fVertexCount, sizeof(SkPoint)) : 0;
51         fCSize = desc.fHasColors ? safe.mul(desc.fVertexCount, sizeof(SkColor)) : 0;
52 
53         fBuilderTriFanISize = 0;
54         fISize = safe.mul(desc.fIndexCount, sizeof(uint16_t));
55         if (kTriangleFan_VertexMode == desc.fMode) {
56             int numFanTris = 0;
57             if (desc.fIndexCount) {
58                 fBuilderTriFanISize = fISize;
59                 numFanTris = desc.fIndexCount - 2;
60             } else {
61                 numFanTris = desc.fVertexCount - 2;
62                 // By forcing this to become indexed we are adding a constraint to the maximum
63                 // number of vertices.
64                 if (desc.fVertexCount > (SkTo<int>(UINT16_MAX) + 1)) {
65                     sk_bzero(this, sizeof(*this));
66                     return;
67                 }
68             }
69             if (numFanTris <= 0) {
70                 sk_bzero(this, sizeof(*this));
71                 return;
72             }
73             fISize = safe.mul(numFanTris, 3 * sizeof(uint16_t));
74         }
75 
76         fTotal = safe.add(sizeof(SkVertices),
77                  safe.add(fVSize,
78                  safe.add(fTSize,
79                  safe.add(fCSize,
80                           fISize))));
81 
82         if (safe.ok()) {
83             fArrays = fVSize + fTSize + fCSize + fISize;  // just the sum of the arrays
84         } else {
85             sk_bzero(this, sizeof(*this));
86         }
87     }
88 
isValidSkVertices::Sizes89     bool isValid() const {
90         SkASSERT(fTotal >= fVSize);
91         return fVSize > 0;
92     }
93 
94     size_t fTotal = 0;  // size of entire SkVertices allocation (obj + arrays)
95     size_t fArrays; // size of all the data arrays (V + D + T + C + I)
96     size_t fVSize;
97     size_t fTSize;
98     size_t fCSize;
99     size_t fISize;
100 
101     // For indexed tri-fans this is the number of amount of space fo indices needed in the builder
102     // before conversion to indexed triangles (or zero if not indexed or not a triangle fan).
103     size_t fBuilderTriFanISize;
104 };
105 
Builder(VertexMode mode,int vertexCount,int indexCount,uint32_t builderFlags)106 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount,
107                              uint32_t builderFlags) {
108     bool hasTexs = SkToBool(builderFlags & SkVertices::kHasTexCoords_BuilderFlag);
109     bool hasColors = SkToBool(builderFlags & SkVertices::kHasColors_BuilderFlag);
110     this->init({mode, vertexCount, indexCount, hasTexs, hasColors});
111 }
112 
Builder(const Desc & desc)113 SkVertices::Builder::Builder(const Desc& desc) {
114     this->init(desc);
115 }
116 
init(const Desc & desc)117 void SkVertices::Builder::init(const Desc& desc) {
118     Sizes sizes(desc);
119     if (!sizes.isValid()) {
120         SkASSERT(!this->isValid());
121         return;
122     }
123 
124     void* storage = ::operator new (sizes.fTotal);
125     if (sizes.fBuilderTriFanISize) {
126         fIntermediateFanIndices.reset(new uint8_t[sizes.fBuilderTriFanISize]);
127     }
128 
129     fVertices.reset(new (storage) SkVertices);
130 
131     // need to point past the object to store the arrays
132     char* ptr = (char*)storage + sizeof(SkVertices);
133 
134     // return the original ptr (or null), but then advance it by size
135     auto advance = [&ptr](size_t size) {
136         char* new_ptr = size ? ptr : nullptr;
137         ptr += size;
138         return new_ptr;
139     };
140 
141     fVertices->fPositions      = (SkPoint*) advance(sizes.fVSize);
142     fVertices->fTexs           = (SkPoint*) advance(sizes.fTSize);
143     fVertices->fColors         = (SkColor*) advance(sizes.fCSize);
144     fVertices->fIndices        = (uint16_t*)advance(sizes.fISize);
145 
146     fVertices->fVertexCount    = desc.fVertexCount;
147     fVertices->fIndexCount     = desc.fIndexCount;
148     fVertices->fMode           = desc.fMode;
149 
150     // We defer assigning fBounds and fUniqueID until detach() is called
151 }
152 
detach()153 sk_sp<SkVertices> SkVertices::Builder::detach() {
154     if (fVertices) {
155         fVertices->fBounds.setBounds(fVertices->fPositions, fVertices->fVertexCount);
156         if (fVertices->fMode == kTriangleFan_VertexMode) {
157             if (fIntermediateFanIndices) {
158                 SkASSERT(fVertices->fIndexCount);
159                 auto tempIndices = this->indices();
160                 for (int t = 0; t < fVertices->fIndexCount - 2; ++t) {
161                     fVertices->fIndices[3 * t + 0] = tempIndices[0];
162                     fVertices->fIndices[3 * t + 1] = tempIndices[t + 1];
163                     fVertices->fIndices[3 * t + 2] = tempIndices[t + 2];
164                 }
165                 fVertices->fIndexCount = 3 * (fVertices->fIndexCount - 2);
166             } else {
167                 SkASSERT(!fVertices->fIndexCount);
168                 for (int t = 0; t < fVertices->fVertexCount - 2; ++t) {
169                     fVertices->fIndices[3 * t + 0] = 0;
170                     fVertices->fIndices[3 * t + 1] = SkToU16(t + 1);
171                     fVertices->fIndices[3 * t + 2] = SkToU16(t + 2);
172                 }
173                 fVertices->fIndexCount = 3 * (fVertices->fVertexCount - 2);
174             }
175             fVertices->fMode = kTriangles_VertexMode;
176         }
177         fVertices->fUniqueID = next_id();
178         return std::move(fVertices);        // this will null fVertices after the return
179     }
180     return nullptr;
181 }
182 
positions()183 SkPoint* SkVertices::Builder::positions() {
184     return fVertices ? const_cast<SkPoint*>(fVertices->fPositions) : nullptr;
185 }
186 
texCoords()187 SkPoint* SkVertices::Builder::texCoords() {
188     return fVertices ? const_cast<SkPoint*>(fVertices->fTexs) : nullptr;
189 }
190 
colors()191 SkColor* SkVertices::Builder::colors() {
192     return fVertices ? const_cast<SkColor*>(fVertices->fColors) : nullptr;
193 }
194 
indices()195 uint16_t* SkVertices::Builder::indices() {
196     if (!fVertices) {
197         return nullptr;
198     }
199     if (fIntermediateFanIndices) {
200         return reinterpret_cast<uint16_t*>(fIntermediateFanIndices.get());
201     }
202     return const_cast<uint16_t*>(fVertices->fIndices);
203 }
204 
205 ///////////////////////////////////////////////////////////////////////////////////////////////////
206 
MakeCopy(VertexMode mode,int vertexCount,const SkPoint pos[],const SkPoint texs[],const SkColor colors[],int indexCount,const uint16_t indices[])207 sk_sp<SkVertices> SkVertices::MakeCopy(VertexMode mode, int vertexCount,
208                                        const SkPoint pos[], const SkPoint texs[],
209                                        const SkColor colors[],
210                                        int indexCount, const uint16_t indices[]) {
211     auto desc = Desc{mode, vertexCount, indexCount, !!texs, !!colors};
212     Builder builder(desc);
213     if (!builder.isValid()) {
214         return nullptr;
215     }
216 
217     Sizes sizes(desc);
218     SkASSERT(sizes.isValid());
219     sk_careful_memcpy(builder.positions(), pos, sizes.fVSize);
220     sk_careful_memcpy(builder.texCoords(), texs, sizes.fTSize);
221     sk_careful_memcpy(builder.colors(), colors, sizes.fCSize);
222 
223     // The builder can update the number of indices.
224     const size_t isize = ((mode == kTriangleFan_VertexMode) ? sizes.fBuilderTriFanISize
225                                                             : sizes.fISize),
226                 icount = isize / sizeof(uint16_t);
227 
228     // Ensure that indices are valid for the given vertex count.
229     SkASSERT(vertexCount > 0);
230     const uint16_t max_index = SkToU16(vertexCount - 1);
231 
232     size_t i = 0;
233     for (; i + 8 <= icount; i += 8) {
234         const skvx::ushort8 ind8 = skvx::ushort8::Load(indices + i),
235                     clamped_ind8 = skvx::min(ind8, max_index);
236         clamped_ind8.store(builder.indices() + i);
237     }
238     if (i + 4 <= icount) {
239         const skvx::ushort4 ind4 = skvx::ushort4::Load(indices + i),
240                     clamped_ind4 = skvx::min(ind4, max_index);
241         clamped_ind4.store(builder.indices() + i);
242 
243         i += 4;
244     }
245     if (i + 2 <= icount) {
246         const skvx::ushort2 ind2 = skvx::ushort2::Load(indices + i),
247                     clamped_ind2 = skvx::min(ind2, max_index);
248         clamped_ind2.store(builder.indices() + i);
249 
250         i += 2;
251     }
252     if (i < icount) {
253         builder.indices()[i] = std::min(indices[i], max_index);
254         SkDEBUGCODE(i += 1);
255     }
256     SkASSERT(i == icount);
257 
258     return builder.detach();
259 }
260 
approximateSize() const261 size_t SkVertices::approximateSize() const {
262     return this->getSizes().fTotal;
263 }
264 
getSizes() const265 SkVertices::Sizes SkVertices::getSizes() const {
266     Sizes sizes({fMode, fVertexCount, fIndexCount, !!fTexs, !!fColors});
267     SkASSERT(sizes.isValid());
268     return sizes;
269 }
270 
271 ///////////////////////////////////////////////////////////////////////////////////////////////////
272 
273 // storage = packed | vertex_count | index_count | attr_count
274 //           | pos[] | custom[] | texs[] | colors[] | indices[]
275 
276 #define kMode_Mask          0x0FF
277 #define kHasTexs_Mask       0x100
278 #define kHasColors_Mask     0x200
279 
encode(SkWriteBuffer & buffer) const280 void SkVerticesPriv::encode(SkWriteBuffer& buffer) const {
281     // packed has room for additional flags in the future
282     uint32_t packed = static_cast<uint32_t>(fVertices->fMode);
283     SkASSERT((packed & ~kMode_Mask) == 0);  // our mode fits in the mask bits
284     if (fVertices->fTexs) {
285         packed |= kHasTexs_Mask;
286     }
287     if (fVertices->fColors) {
288         packed |= kHasColors_Mask;
289     }
290 
291     SkVertices::Sizes sizes = fVertices->getSizes();
292     SkASSERT(!sizes.fBuilderTriFanISize);
293 
294     // Header
295     buffer.writeUInt(packed);
296     buffer.writeInt(fVertices->fVertexCount);
297     buffer.writeInt(fVertices->fIndexCount);
298 
299     // Data arrays
300     buffer.writeByteArray(fVertices->fPositions, sizes.fVSize);
301     buffer.writeByteArray(fVertices->fTexs, sizes.fTSize);
302     buffer.writeByteArray(fVertices->fColors, sizes.fCSize);
303     // if index-count is odd, we won't be 4-bytes aligned, so we call the pad version
304     buffer.writeByteArray(fVertices->fIndices, sizes.fISize);
305 }
306 
Decode(SkReadBuffer & buffer)307 sk_sp<SkVertices> SkVerticesPriv::Decode(SkReadBuffer& buffer) {
308     auto decode = [](SkReadBuffer& buffer) -> sk_sp<SkVertices> {
309         SkSafeRange safe;
310         bool hasCustomData = buffer.isVersionLT(SkPicturePriv::kVerticesRemoveCustomData_Version);
311 
312         const uint32_t packed = buffer.readUInt();
313         const int vertexCount = safe.checkGE(buffer.readInt(), 0);
314         const int indexCount = safe.checkGE(buffer.readInt(), 0);
315         const int attrCount = hasCustomData ? safe.checkGE(buffer.readInt(), 0) : 0;
316         const SkVertices::VertexMode mode = safe.checkLE<SkVertices::VertexMode>(
317                 packed & kMode_Mask, SkVertices::kLast_VertexMode);
318         const bool hasTexs = SkToBool(packed & kHasTexs_Mask);
319         const bool hasColors = SkToBool(packed & kHasColors_Mask);
320 
321         // Check that the header fields and buffer are valid. If this is data with the experimental
322         // custom attributes feature - we don't support that any more.
323         // We also don't support serialized triangle-fan data. We stopped writing that long ago,
324         // so it should never appear in valid encoded data.
325         if (!safe || !buffer.isValid() || attrCount ||
326             mode == SkVertices::kTriangleFan_VertexMode) {
327             return nullptr;
328         }
329 
330         const SkVertices::Desc desc{mode, vertexCount, indexCount, hasTexs, hasColors};
331         SkVertices::Sizes sizes(desc);
332         if (!sizes.isValid() || sizes.fArrays > buffer.available()) {
333             return nullptr;
334         }
335 
336         SkVertices::Builder builder(desc);
337         if (!builder.isValid()) {
338             return nullptr;
339         }
340 
341         buffer.readByteArray(builder.positions(), sizes.fVSize);
342         if (hasCustomData) {
343             size_t customDataSize = 0;
344             buffer.skipByteArray(&customDataSize);
345             if (customDataSize != 0) {
346                 return nullptr;
347             }
348         }
349         buffer.readByteArray(builder.texCoords(), sizes.fTSize);
350         buffer.readByteArray(builder.colors(), sizes.fCSize);
351         buffer.readByteArray(builder.indices(), sizes.fISize);
352 
353         if (!buffer.isValid()) {
354             return nullptr;
355         }
356 
357         if (indexCount > 0) {
358             // validate that the indices are in range
359             const uint16_t* indices = builder.indices();
360             for (int i = 0; i < indexCount; ++i) {
361                 if (indices[i] >= (unsigned)vertexCount) {
362                     return nullptr;
363                 }
364             }
365         }
366 
367         return builder.detach();
368     };
369 
370     if (auto verts = decode(buffer)) {
371         return verts;
372     }
373     buffer.validate(false);
374     return nullptr;
375 }
376 
operator delete(void * p)377 void SkVertices::operator delete(void* p) {
378     ::operator delete(p);
379 }
380