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1 /*
2  * Copyright 2022 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef skgpu_graphite_render_TessellateWedgesRenderStep_DEFINED
9 #define skgpu_graphite_render_TessellateWedgesRenderStep_DEFINED
10 
11 #include "src/base/SkVx.h"
12 #include "src/gpu/graphite/Renderer.h"
13 #include "src/gpu/graphite/ResourceTypes.h"
14 
15 #include <string>
16 #include <utility>
17 
18 namespace skgpu::graphite {
19 
20 class DrawParams;
21 class DrawWriter;
22 class PipelineDataGatherer;
23 class StaticBufferManager;
24 struct DepthStencilSettings;
25 
26 class TessellateWedgesRenderStep final : public RenderStep {
27 public:
28     // 'vertexBuffer' and 'indexBuffer' must have been returned by CreateVertexTemplate(), but they
29     // can be shared by all instances of TessellateWedgesRenderStep.
30     TessellateWedgesRenderStep(RenderStepID renderStepID,
31                                bool infinitySupport,
32                                DepthStencilSettings depthStencilSettings,
33                                StaticBufferManager* bufferManager);
34 
35     ~TessellateWedgesRenderStep() override;
36 
37     static std::pair<BindBufferInfo, BindBufferInfo> CreateVertexTemplate(StaticBufferManager*);
38 
39     std::string vertexSkSL() const override;
40     void writeVertices(DrawWriter*, const DrawParams&, skvx::uint2 ssboIndices) const override;
41     void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override;
42 
43 private:
44     // Points to the static buffers holding the fixed indexed vertex template for drawing instances.
45     BindBufferInfo fVertexBuffer;
46     BindBufferInfo fIndexBuffer;
47     bool fInfinitySupport;
48 };
49 
50 }  // namespace skgpu::graphite
51 
52 #endif // skgpu_graphite_render_TessellateWedgesRenderStep_DEFINED
53