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1diagnostic(off, derivative_uniformity);
2diagnostic(off, chromium.unreachable_code);
3struct CSIn {
4  @builtin(global_invocation_id) sk_GlobalInvocationID: vec3<u32>,
5};
6@group(0) @binding(0) var src: texture_2d<f32>;
7@group(0) @binding(1) var dest: texture_storage_2d<rgba8unorm, write>;
8fn _skslMain(_stageIn: CSIn) {
9  {
10    let _skTemp0 = textureDimensions(src);
11    let _skTemp1 = textureDimensions(src);
12    if (_stageIn.sk_GlobalInvocationID.x < _skTemp0.x) && (_stageIn.sk_GlobalInvocationID.y < _skTemp1.y) {
13      {
14        let _skTemp2 = _stageIn.sk_GlobalInvocationID.xy;
15        var _0_color: vec4<f32> = textureLoad(src, _skTemp2, 0);
16        let _skTemp3 = dot(_0_color.xyz, vec3<f32>(0.22, 0.67, 0.11));
17        _0_color = vec4<f32>((vec3<f32>(_skTemp3)), _0_color.w);
18        textureStore(dest, _stageIn.sk_GlobalInvocationID.xy, _0_color);
19      }
20    }
21  }
22}
23@compute @workgroup_size(16, 16, 1) fn main(_stageIn: CSIn) {
24  _skslMain(_stageIn);
25}
26