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1
2out vec4 sk_FragColor;
3uniform vec4 colorGreen;
4uniform float unknownInput;
5uniform mat2 testMatrix2x2;
6vec4 main() {
7    vec4 var;
8    int i = int(unknownInput);
9    var = vec4(4.0, 8.0, 12.0, 4.0);
10    float _0_h = colorGreen[i];
11    var = vec4(_0_h) * vec4(_0_h);
12    float _1_a[5] = float[5](1.0, 2.0, 3.0, 4.0, 5.0);
13    var = vec4(_1_a[0], _1_a[1], _1_a[2], _1_a[3]) * _1_a[4];
14    i *= int(var.x);
15    return colorGreen;
16}
17