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1
2out vec4 sk_FragColor;
3uniform mat3 testMatrix3x3;
4uniform vec4 colorGreen;
5uniform vec4 colorRed;
6vec4 main() {
7    const vec3 expected1 = vec3(-3.0, 6.0, -3.0);
8    const vec3 expected2 = vec3(6.0, -12.0, 6.0);
9    return cross(testMatrix3x3[0], testMatrix3x3[1]) == expected1 && cross(testMatrix3x3[2], testMatrix3x3[0]) == expected2 ? colorGreen : colorRed;
10}
11