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1#include <metal_stdlib>
2#include <simd/simd.h>
3#ifdef __clang__
4#pragma clang diagnostic ignored "-Wall"
5#endif
6using namespace metal;
7struct Uniforms {
8    float4 testInputs;
9    half4 colorGreen;
10    half4 colorRed;
11};
12struct Inputs {
13};
14struct Outputs {
15    half4 sk_FragColor [[color(0)]];
16};
17fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
18    Outputs _out;
19    (void)_out;
20    const float4 expected = float4(0.75, 0.0, 0.75, 0.25);
21    _out.sk_FragColor = ((fract(_uniforms.testInputs.x) == 0.75 && all(fract(_uniforms.testInputs.xy) == float2(0.75, 0.0))) && all(fract(_uniforms.testInputs.xyz) == float3(0.75, 0.0, 0.75))) && all(fract(_uniforms.testInputs) == expected) ? _uniforms.colorGreen : _uniforms.colorRed;
22    return _out;
23}
24