• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1#include <metal_stdlib>
2#include <simd/simd.h>
3#ifdef __clang__
4#pragma clang diagnostic ignored "-Wall"
5#endif
6using namespace metal;
7struct Uniforms {
8    half4 colorGreen;
9    half4 colorRed;
10    float4 testInputs;
11};
12struct Inputs {
13};
14struct Outputs {
15    half4 sk_FragColor [[color(0)]];
16};
17fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
18    Outputs _out;
19    (void)_out;
20    uint xy = as_type<uint>(half2(_uniforms.testInputs.xy));
21    uint zw = as_type<uint>(half2(_uniforms.testInputs.zw));
22    _out.sk_FragColor = all(float2(as_type<half2>(xy)) == float2(-1.25, 0.0)) && all(float2(as_type<half2>(zw)) == float2(0.75, 2.25)) ? _uniforms.colorGreen : _uniforms.colorRed;
23    return _out;
24}
25