160 instructions 2 3[immutable slots] 4i0 = 0 5i1 = 0 6i2 = 0x3F400000 (0.75) 7i3 = 0x3F800000 (1.0) 8 9store_src_rg coords = src.rg 10init_lane_masks CondMask = LoopMask = RetMask = true 11copy_uniform $0 = testInputs(0) 12max_imm_float $0 = max($0, 0) 13min_imm_float $0 = min($0, 0x3F800000 (1.0)) 14cmpeq_imm_float $0 = equal($0, 0) 15copy_2_uniforms $1..2 = testInputs(0..1) 16max_imm_float $1 = max($1, 0) 17max_imm_float $2 = max($2, 0) 18min_imm_float $1 = min($1, 0x3F800000 (1.0)) 19min_imm_float $2 = min($2, 0x3F800000 (1.0)) 20splat_2_constants $3..4 = 0 21cmpeq_2_floats $1..2 = equal($1..2, $3..4) 22bitwise_and_int $1 &= $2 23bitwise_and_int $0 &= $1 24copy_3_uniforms $1..3 = testInputs(0..2) 25splat_3_constants $4..6 = 0 26max_3_floats $1..3 = max($1..3, $4..6) 27splat_3_constants $4..6 = 0x3F800000 (1.0) 28min_3_floats $1..3 = min($1..3, $4..6) 29copy_3_immutables_unmasked $4..6 = i0..2 [0, 0, 0x3F400000 (0.75)] 30cmpeq_3_floats $1..3 = equal($1..3, $4..6) 31bitwise_and_int $2 &= $3 32bitwise_and_int $1 &= $2 33bitwise_and_int $0 &= $1 34copy_4_uniforms $1..4 = testInputs 35splat_4_constants $5..8 = 0 36max_4_floats $1..4 = max($1..4, $5..8) 37splat_4_constants $5..8 = 0x3F800000 (1.0) 38min_4_floats $1..4 = min($1..4, $5..8) 39copy_4_immutables_unmasked $5..8 = i0..3 [0, 0, 0x3F400000 (0.75), 0x3F800000 (1.0)] 40cmpeq_4_floats $1..4 = equal($1..4, $5..8) 41bitwise_and_2_ints $1..2 &= $3..4 42bitwise_and_int $1 &= $2 43bitwise_and_int $0 &= $1 44copy_constant $1 = 0 45cmpeq_imm_float $1 = equal($1, 0) 46bitwise_and_int $0 &= $1 47splat_2_constants $1..2 = 0 48splat_2_constants $3..4 = 0 49cmpeq_2_floats $1..2 = equal($1..2, $3..4) 50bitwise_and_int $1 &= $2 51bitwise_and_int $0 &= $1 52copy_3_immutables_unmasked $1..3 = i0..2 [0, 0, 0x3F400000 (0.75)] 53copy_3_immutables_unmasked $4..6 = i0..2 [0, 0, 0x3F400000 (0.75)] 54cmpeq_3_floats $1..3 = equal($1..3, $4..6) 55bitwise_and_int $2 &= $3 56bitwise_and_int $1 &= $2 57bitwise_and_int $0 &= $1 58copy_4_immutables_unmasked $1..4 = i0..3 [0, 0, 0x3F400000 (0.75), 0x3F800000 (1.0)] 59copy_4_immutables_unmasked $5..8 = i0..3 [0, 0, 0x3F400000 (0.75), 0x3F800000 (1.0)] 60cmpeq_4_floats $1..4 = equal($1..4, $5..8) 61bitwise_and_2_ints $1..2 &= $3..4 62bitwise_and_int $1 &= $2 63bitwise_and_int $0 &= $1 64swizzle_4 $0..3 = ($0..3).xxxx 65copy_4_uniforms $4..7 = colorRed 66copy_4_uniforms $8..11 = colorGreen 67mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 68load_src src.rgba = $0..3 69