116 instructions, 3 invocations 2 3store_src_rg xy = src.rg 4init_lane_masks CondMask = LoopMask = RetMask = true 5copy_2_slots_unmasked $0..1 = xy 6exchange_src swap(src.rgba, $0..3) 7invoke_shader invoke_shader 0 8exchange_src swap(src.rgba, $0..3) 9copy_4_slots_unmasked color = $0..3 10copy_3_slots_unmasked $0..2 = color(0..2) 11invoke_to_linear_srgb $0..3 = toLinearSrgb($0..3) 12copy_3_slots_unmasked color(0..2) = $0..2 13copy_4_slots_unmasked $0..3 = color 14copy_slot_unmasked $1 = $2 15mul_imm_float $0 *= 0x3F400000 (0.75) 16mul_imm_float $1 *= 0x3F400000 (0.75) 17swizzle_copy_2_slots_masked (color(0..2)).zx = Mask($0..1) 18copy_3_slots_unmasked $0..2 = color(0..2) 19invoke_from_linear_srgb $0..3 = fromLinearSrgb($0..3) 20copy_slot_unmasked $3 = color(3) 21load_src src.rgba = $0..3 22