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1#include <metal_stdlib>
2#include <simd/simd.h>
3#ifdef __clang__
4#pragma clang diagnostic ignored "-Wall"
5#endif
6using namespace metal;
7struct Inputs {
8};
9struct Outputs {
10    half4 sk_FragColor [[color(0)]];
11};
12struct sksl_synthetic_uniforms {float2 u_skRTFlip;};
13fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant sksl_synthetic_uniforms& _anonInterface0 [[buffer(1)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
14    Outputs _out;
15    (void)_out;
16    _out.sk_FragColor.xy = half2(float4(_fragCoord.x, _anonInterface0.u_skRTFlip.x + _anonInterface0.u_skRTFlip.y * _fragCoord.y, 0.0, _fragCoord.w).yx);
17    return _out;
18}
19