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1
2out vec4 sk_FragColor;
3uniform vec4 colorRed;
4uniform vec4 colorGreen;
5vec4 main() {
6    bvec4 result = equal(lessThan(colorRed, vec4(2.0)), greaterThan(vec4(3.0), colorGreen));
7    return all(result) ? colorGreen : colorRed;
8}
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