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1
2out vec4 sk_FragColor;
3uniform vec4 colorGreen;
4uniform vec4 colorRed;
5void out_param_func1_vh(inout float v) {
6    v = colorGreen.y;
7}
8int out_param_func2_ih(out float v) {
9    v = colorRed.x;
10    return int(v);
11}
12vec4 main() {
13    float testArray[2];
14    out_param_func1_vh(testArray[out_param_func2_ih(testArray[0])]);
15    return testArray[0] == 1.0 && testArray[1] == 1.0 ? colorGreen : colorRed;
16}
17