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1#include <metal_stdlib>
2#include <simd/simd.h>
3#ifdef __clang__
4#pragma clang diagnostic ignored "-Wall"
5#endif
6using namespace metal;
7struct sampler2D {texture2d<half> tex;sampler smp;};half4 sample(sampler2D i, float2 p, float b=0) { return i.tex.sample(i.smp, p, bias(b)); }half4 sample(sampler2D i, float3 p, float b=0) { return i.tex.sample(i.smp, p.xy / p.z, bias(b)); }half4 sampleLod(sampler2D i, float2 p, float lod) { return i.tex.sample(i.smp, p, level(lod)); }half4 sampleLod(sampler2D i, float3 p, float lod) {return i.tex.sample(i.smp, p.xy / p.z, level(lod));}half4 sampleGrad(sampler2D i, float2 p, float2 dPdx, float2 dPdy) {return i.tex.sample(i.smp, p, gradient2d(dPdx, dPdy));}struct Inputs {
8};
9struct Outputs {
10    half4 sk_FragColor [[color(0)]];
11};
12struct Globals {
13    sampler2D test2D;
14    sampler2D test2DRect;
15};
16fragment Outputs fragmentMain(Inputs _in [[stage_in]], texture2d<half> test2D_Tex [[texture(0)]], sampler test2D_Smplr [[sampler(0)]], texture2d<half> test2DRect_Tex [[texture(1)]], sampler test2DRect_Smplr [[sampler(1)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
17    Globals _globals{{test2D_Tex, test2D_Smplr}, {test2DRect_Tex, test2DRect_Smplr}};
18    (void)_globals;
19    Outputs _out;
20    (void)_out;
21    _out.sk_FragColor = sample(_globals.test2D, float2(0.5));
22    _out.sk_FragColor = sample(_globals.test2DRect, float2(0.5));
23    _out.sk_FragColor = sample(_globals.test2DRect, float3(0.5));
24    return _out;
25}
26