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1diagnostic(off, derivative_uniformity);
2diagnostic(off, chromium.unreachable_code);
3struct FSOut {
4  @location(0) sk_FragColor: vec4<f32>,
5};
6struct _GlobalUniforms {
7  colorGreen: vec4<f32>,
8  colorRed: vec4<f32>,
9};
10@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
11fn _skslMain(coords: vec2<f32>) -> vec4<f32> {
12  {
13    let _skTemp0 = i32(_globalUniforms.colorGreen.y);
14    switch _skTemp0 {
15      case default {
16        return _globalUniforms.colorGreen;
17      }
18    }
19  }
20}
21@fragment fn main() -> FSOut {
22  var _stageOut: FSOut;
23  _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
24  return _stageOut;
25}
26