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1diagnostic(off, derivative_uniformity);
2diagnostic(off, chromium.unreachable_code);
3struct FSOut {
4  @location(0) sk_FragColor: vec4<f32>,
5};
6fn _skslMain(_stageOut: ptr<function, FSOut>) {
7  {
8    const m1: mat2x2<f32> = mat2x2<f32>(1.0, 2.0, 3.0, 4.0);
9    const m2: mat2x2<f32> = mat2x2<f32>(1.0, 2.0, 3.0, 4.0);
10    const m3: mat2x2<f32> = mat2x2<f32>(1.0, 2.0, 3.0, 4.0);
11    const m4: mat2x2<f32> = mat2x2<f32>(1.0, 2.0, 3.0, 4.0);
12    (*_stageOut).sk_FragColor = ((m1 * m2) * mat2x2<f32>(m3 * m4)[0]).xyxy;
13  }
14}
15@fragment fn main() -> FSOut {
16  var _stageOut: FSOut;
17  _skslMain(&_stageOut);
18  return _stageOut;
19}
20