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1Zstandard Compression Format
2============================
3
4### Notices
5
6Copyright (c) Meta Platforms, Inc. and affiliates.
7
8Permission is granted to copy and distribute this document
9for any purpose and without charge,
10including translations into other languages
11and incorporation into compilations,
12provided that the copyright notice and this notice are preserved,
13and that any substantive changes or deletions from the original
14are clearly marked.
15Distribution of this document is unlimited.
16
17### Version
18
190.4.3 (2024-10-07)
20
21
22Introduction
23------------
24
25The purpose of this document is to define a lossless compressed data format,
26that is independent of CPU type, operating system,
27file system and character set, suitable for
28file compression, pipe and streaming compression,
29using the [Zstandard algorithm](https://facebook.github.io/zstd/).
30The text of the specification assumes a basic background in programming
31at the level of bits and other primitive data representations.
32
33The data can be produced or consumed,
34even for an arbitrarily long sequentially presented input data stream,
35using only an a priori bounded amount of intermediate storage,
36and hence can be used in data communications.
37The format uses the Zstandard compression method,
38and optional [xxHash-64 checksum method](https://cyan4973.github.io/xxHash/),
39for detection of data corruption.
40
41The data format defined by this specification
42does not attempt to allow random access to compressed data.
43
44Unless otherwise indicated below,
45a compliant compressor must produce data sets
46that conform to the specifications presented here.
47It doesn’t need to support all options though.
48
49A compliant decompressor must be able to decompress
50at least one working set of parameters
51that conforms to the specifications presented here.
52It may also ignore informative fields, such as checksum.
53Whenever it does not support a parameter defined in the compressed stream,
54it must produce a non-ambiguous error code and associated error message
55explaining which parameter is unsupported.
56
57This specification is intended for use by implementers of software
58to compress data into Zstandard format and/or decompress data from Zstandard format.
59The Zstandard format is supported by an open source reference implementation,
60written in portable C, and available at : https://github.com/facebook/zstd .
61
62
63### Overall conventions
64In this document:
65- square brackets i.e. `[` and `]` are used to indicate optional fields or parameters.
66- the naming convention for identifiers is `Mixed_Case_With_Underscores`
67
68### Definitions
69Content compressed by Zstandard is transformed into a Zstandard __frame__.
70Multiple frames can be appended into a single file or stream.
71A frame is completely independent, has a defined beginning and end,
72and a set of parameters which tells the decoder how to decompress it.
73
74A frame encapsulates one or multiple __blocks__.
75Each block contains arbitrary content, which is described by its header,
76and has a guaranteed maximum content size, which depends on frame parameters.
77Unlike frames, each block depends on previous blocks for proper decoding.
78However, each block can be decompressed without waiting for its successor,
79allowing streaming operations.
80
81Overview
82---------
83- [Frames](#frames)
84  - [Zstandard frames](#zstandard-frames)
85    - [Blocks](#blocks)
86      - [Literals Section](#literals-section)
87      - [Sequences Section](#sequences-section)
88      - [Sequence Execution](#sequence-execution)
89  - [Skippable frames](#skippable-frames)
90- [Entropy Encoding](#entropy-encoding)
91  - [FSE](#fse)
92  - [Huffman Coding](#huffman-coding)
93- [Dictionary Format](#dictionary-format)
94
95Frames
96------
97Zstandard compressed data is made of one or more __frames__.
98Each frame is independent and can be decompressed independently of other frames.
99The decompressed content of multiple concatenated frames is the concatenation of
100each frame decompressed content.
101
102There are two frame formats defined by Zstandard:
103  Zstandard frames and Skippable frames.
104Zstandard frames contain compressed data, while
105skippable frames contain custom user metadata.
106
107## Zstandard frames
108The structure of a single Zstandard frame is following:
109
110| `Magic_Number` | `Frame_Header` |`Data_Block`| [More data blocks] | [`Content_Checksum`] |
111|:--------------:|:--------------:|:----------:| ------------------ |:--------------------:|
112|  4 bytes       |  2-14 bytes    |  n bytes   |                    |     0-4 bytes        |
113
114__`Magic_Number`__
115
1164 Bytes, __little-endian__ format.
117Value : 0xFD2FB528
118Note: This value was selected to be less probable to find at the beginning of some random file.
119It avoids trivial patterns (0x00, 0xFF, repeated bytes, increasing bytes, etc.),
120contains byte values outside of ASCII range,
121and doesn't map into UTF8 space.
122It reduces the chances that a text file represent this value by accident.
123
124__`Frame_Header`__
125
1262 to 14 Bytes, detailed in [`Frame_Header`](#frame_header).
127
128__`Data_Block`__
129
130Detailed in [`Blocks`](#blocks).
131That’s where compressed data is stored.
132
133__`Content_Checksum`__
134
135An optional 32-bit checksum, only present if `Content_Checksum_flag` is set.
136The content checksum is the result
137of [xxh64() hash function](https://cyan4973.github.io/xxHash/)
138digesting the original (decoded) data as input, and a seed of zero.
139The low 4 bytes of the checksum are stored in __little-endian__ format.
140
141### `Frame_Header`
142
143The `Frame_Header` has a variable size, with a minimum of 2 bytes,
144and up to 14 bytes depending on optional parameters.
145The structure of `Frame_Header` is following:
146
147| `Frame_Header_Descriptor` | [`Window_Descriptor`] | [`Dictionary_ID`] | [`Frame_Content_Size`] |
148| ------------------------- | --------------------- | ----------------- | ---------------------- |
149| 1 byte                    | 0-1 byte              | 0-4 bytes         | 0-8 bytes              |
150
151#### `Frame_Header_Descriptor`
152
153The first header's byte is called the `Frame_Header_Descriptor`.
154It describes which other fields are present.
155Decoding this byte is enough to tell the size of `Frame_Header`.
156
157| Bit number | Field name                |
158| ---------- | ----------                |
159| 7-6        | `Frame_Content_Size_flag` |
160| 5          | `Single_Segment_flag`     |
161| 4          | `Unused_bit`              |
162| 3          | `Reserved_bit`            |
163| 2          | `Content_Checksum_flag`   |
164| 1-0        | `Dictionary_ID_flag`      |
165
166In this table, bit 7 is the highest bit, while bit 0 is the lowest one.
167
168__`Frame_Content_Size_flag`__
169
170This is a 2-bits flag (`= Frame_Header_Descriptor >> 6`),
171specifying if `Frame_Content_Size` (the decompressed data size)
172is provided within the header.
173`Flag_Value` provides `FCS_Field_Size`,
174which is the number of bytes used by `Frame_Content_Size`
175according to the following table:
176
177|  `Flag_Value`  |    0   |  1  |  2  |  3  |
178| -------------- | ------ | --- | --- | --- |
179|`FCS_Field_Size`| 0 or 1 |  2  |  4  |  8  |
180
181When `Flag_Value` is `0`, `FCS_Field_Size` depends on `Single_Segment_flag` :
182if `Single_Segment_flag` is set, `FCS_Field_Size` is 1.
183Otherwise, `FCS_Field_Size` is 0 : `Frame_Content_Size` is not provided.
184
185__`Single_Segment_flag`__
186
187If this flag is set,
188data must be regenerated within a single continuous memory segment.
189
190In this case, `Window_Descriptor` byte is skipped,
191but `Frame_Content_Size` is necessarily present.
192As a consequence, the decoder must allocate a memory segment
193of size equal or larger than `Frame_Content_Size`.
194
195In order to preserve the decoder from unreasonable memory requirements,
196a decoder is allowed to reject a compressed frame
197which requests a memory size beyond decoder's authorized range.
198
199For broader compatibility, decoders are recommended to support
200memory sizes of at least 8 MB.
201This is only a recommendation,
202each decoder is free to support higher or lower limits,
203depending on local limitations.
204
205__`Unused_bit`__
206
207A decoder compliant with this specification version shall not interpret this bit.
208It might be used in any future version,
209to signal a property which is transparent to properly decode the frame.
210An encoder compliant with this specification version must set this bit to zero.
211
212__`Reserved_bit`__
213
214This bit is reserved for some future feature.
215Its value _must be zero_.
216A decoder compliant with this specification version must ensure it is not set.
217This bit may be used in a future revision,
218to signal a feature that must be interpreted to decode the frame correctly.
219
220__`Content_Checksum_flag`__
221
222If this flag is set, a 32-bits `Content_Checksum` will be present at frame's end.
223See `Content_Checksum` paragraph.
224
225__`Dictionary_ID_flag`__
226
227This is a 2-bits flag (`= FHD & 3`),
228telling if a dictionary ID is provided within the header.
229It also specifies the size of this field as `DID_Field_Size`.
230
231|`Flag_Value`    |  0  |  1  |  2  |  3  |
232| -------------- | --- | --- | --- | --- |
233|`DID_Field_Size`|  0  |  1  |  2  |  4  |
234
235#### `Window_Descriptor`
236
237Provides guarantees on minimum memory buffer required to decompress a frame.
238This information is important for decoders to allocate enough memory.
239
240The `Window_Descriptor` byte is optional.
241When `Single_Segment_flag` is set, `Window_Descriptor` is not present.
242In this case, `Window_Size` is `Frame_Content_Size`,
243which can be any value from 0 to 2^64-1 bytes (16 ExaBytes).
244
245| Bit numbers |     7-3    |     2-0    |
246| ----------- | ---------- | ---------- |
247| Field name  | `Exponent` | `Mantissa` |
248
249The minimum memory buffer size is called `Window_Size`.
250It is described by the following formulas :
251```
252windowLog = 10 + Exponent;
253windowBase = 1 << windowLog;
254windowAdd = (windowBase / 8) * Mantissa;
255Window_Size = windowBase + windowAdd;
256```
257The minimum `Window_Size` is 1 KB.
258The maximum `Window_Size` is `(1<<41) + 7*(1<<38)` bytes, which is 3.75 TB.
259
260In general, larger `Window_Size` tend to improve compression ratio,
261but at the cost of memory usage.
262
263To properly decode compressed data,
264a decoder will need to allocate a buffer of at least `Window_Size` bytes.
265
266In order to preserve decoder from unreasonable memory requirements,
267a decoder is allowed to reject a compressed frame
268which requests a memory size beyond decoder's authorized range.
269
270For improved interoperability,
271it's recommended for decoders to support `Window_Size` of up to 8 MB,
272and it's recommended for encoders to not generate frame requiring `Window_Size` larger than 8 MB.
273It's merely a recommendation though,
274decoders are free to support larger or lower limits,
275depending on local limitations.
276
277#### `Dictionary_ID`
278
279This is a variable size field, which contains
280the ID of the dictionary required to properly decode the frame.
281`Dictionary_ID` field is optional. When it's not present,
282it's up to the decoder to know which dictionary to use.
283
284`Dictionary_ID` field size is provided by `DID_Field_Size`.
285`DID_Field_Size` is directly derived from value of `Dictionary_ID_flag`.
2861 byte can represent an ID 0-255.
2872 bytes can represent an ID 0-65535.
2884 bytes can represent an ID 0-4294967295.
289Format is __little-endian__.
290
291It's allowed to represent a small ID (for example `13`)
292with a large 4-bytes dictionary ID, even if it is less efficient.
293
294A value of `0` has same meaning as no `Dictionary_ID`,
295in which case the frame may or may not need a dictionary to be decoded,
296and the ID of such a dictionary is not specified.
297The decoder must know this information by other means.
298
299#### `Frame_Content_Size`
300
301This is the original (uncompressed) size. This information is optional.
302`Frame_Content_Size` uses a variable number of bytes, provided by `FCS_Field_Size`.
303`FCS_Field_Size` is provided by the value of `Frame_Content_Size_flag`.
304`FCS_Field_Size` can be equal to 0 (not present), 1, 2, 4 or 8 bytes.
305
306| `FCS_Field_Size` |    Range   |
307| ---------------- | ---------- |
308|        0         |   unknown  |
309|        1         |   0 - 255  |
310|        2         | 256 - 65791|
311|        4         | 0 - 2^32-1 |
312|        8         | 0 - 2^64-1 |
313
314`Frame_Content_Size` format is __little-endian__.
315When `FCS_Field_Size` is 1, 4 or 8 bytes, the value is read directly.
316When `FCS_Field_Size` is 2, _the offset of 256 is added_.
317It's allowed to represent a small size (for example `18`) using any compatible variant.
318
319
320Blocks
321-------
322
323After `Magic_Number` and `Frame_Header`, there are some number of blocks.
324Each frame must have at least one block,
325but there is no upper limit on the number of blocks per frame.
326
327The structure of a block is as follows:
328
329| `Block_Header` | `Block_Content` |
330|:--------------:|:---------------:|
331|    3 bytes     |     n bytes     |
332
333__`Block_Header`__
334
335`Block_Header` uses 3 bytes, written using __little-endian__ convention.
336It contains 3 fields :
337
338| `Last_Block` | `Block_Type` | `Block_Size` |
339|:------------:|:------------:|:------------:|
340|    bit 0     |  bits 1-2    |  bits 3-23   |
341
342__`Last_Block`__
343
344The lowest bit signals if this block is the last one.
345The frame will end after this last block.
346It may be followed by an optional `Content_Checksum`
347(see [Zstandard Frames](#zstandard-frames)).
348
349__`Block_Type`__
350
351The next 2 bits represent the `Block_Type`.
352`Block_Type` influences the meaning of `Block_Size`.
353There are 4 block types :
354
355|    Value     |      0      |      1      |         2          |     3     |
356| ------------ | ----------- | ----------- | ------------------ | --------- |
357| `Block_Type` | `Raw_Block` | `RLE_Block` | `Compressed_Block` | `Reserved`|
358
359- `Raw_Block` - this is an uncompressed block.
360  `Block_Content` contains `Block_Size` bytes.
361
362- `RLE_Block` - this is a single byte, repeated `Block_Size` times.
363  `Block_Content` consists of a single byte.
364  On the decompression side, this byte must be repeated `Block_Size` times.
365
366- `Compressed_Block` - this is a [Zstandard compressed block](#compressed-blocks),
367  explained later on.
368  `Block_Size` is the length of `Block_Content`, the compressed data.
369  The decompressed size is not known,
370  but its maximum possible value is guaranteed (see below)
371
372- `Reserved` - this is not a block.
373  This value cannot be used with current version of this specification.
374  If such a value is present, it is considered corrupted data.
375
376__`Block_Size`__
377
378The upper 21 bits of `Block_Header` represent the `Block_Size`.
379
380When `Block_Type` is `Compressed_Block` or `Raw_Block`,
381`Block_Size` is the size of `Block_Content` (hence excluding `Block_Header`).
382
383When `Block_Type` is `RLE_Block`, since `Block_Content`’s size is always 1,
384`Block_Size` represents the number of times this byte must be repeated.
385
386`Block_Size` is limited by `Block_Maximum_Size` (see below).
387
388__`Block_Content`__ and __`Block_Maximum_Size`__
389
390The size of `Block_Content` is limited by `Block_Maximum_Size`,
391which is the smallest of:
392-  `Window_Size`
393-  128 KB
394
395`Block_Maximum_Size` is constant for a given frame.
396This maximum is applicable to both the decompressed size
397and the compressed size of any block in the frame.
398
399The reasoning for this limit is that a decoder can read this information
400at the beginning of a frame and use it to allocate buffers.
401The guarantees on the size of blocks ensure that
402the buffers will be large enough for any following block of the valid frame.
403
404
405Compressed Blocks
406-----------------
407To decompress a compressed block, the compressed size must be provided
408from `Block_Size` field within `Block_Header`.
409
410A compressed block consists of 2 sections :
411- [Literals Section](#literals-section)
412- [Sequences Section](#sequences-section)
413
414The results of the two sections are then combined to produce the decompressed
415data in [Sequence Execution](#sequence-execution)
416
417#### Prerequisites
418To decode a compressed block, the following elements are necessary :
419- Previous decoded data, up to a distance of `Window_Size`,
420  or beginning of the Frame, whichever is smaller.
421- List of "recent offsets" from previous `Compressed_Block`.
422- The previous Huffman tree, required by `Treeless_Literals_Block` type
423- Previous FSE decoding tables, required by `Repeat_Mode`
424  for each symbol type (literals lengths, match lengths, offsets)
425
426Note that decoding tables aren't always from the previous `Compressed_Block`.
427
428- Every decoding table can come from a dictionary.
429- The Huffman tree comes from the previous `Compressed_Literals_Block`.
430
431Literals Section
432----------------
433All literals are regrouped in the first part of the block.
434They can be decoded first, and then copied during [Sequence Execution],
435or they can be decoded on the flow during [Sequence Execution].
436
437Literals can be stored uncompressed or compressed using Huffman prefix codes.
438When compressed, a tree description may optionally be present,
439followed by 1 or 4 streams.
440
441| `Literals_Section_Header` | [`Huffman_Tree_Description`] | [jumpTable] | Stream1 | [Stream2] | [Stream3] | [Stream4] |
442| ------------------------- | ---------------------------- | ----------- | ------- | --------- | --------- | --------- |
443
444
445### `Literals_Section_Header`
446
447Header is in charge of describing how literals are packed.
448It's a byte-aligned variable-size bitfield, ranging from 1 to 5 bytes,
449using __little-endian__ convention.
450
451| `Literals_Block_Type` | `Size_Format` | `Regenerated_Size` | [`Compressed_Size`] |
452| --------------------- | ------------- | ------------------ | ------------------- |
453|       2 bits          |  1 - 2 bits   |    5 - 20 bits     |     0 - 18 bits     |
454
455In this representation, bits on the left are the lowest bits.
456
457__`Literals_Block_Type`__
458
459This field uses 2 lowest bits of first byte, describing 4 different block types :
460
461| `Literals_Block_Type`       | Value |
462| --------------------------- | ----- |
463| `Raw_Literals_Block`        |   0   |
464| `RLE_Literals_Block`        |   1   |
465| `Compressed_Literals_Block` |   2   |
466| `Treeless_Literals_Block`   |   3   |
467
468- `Raw_Literals_Block` - Literals are stored uncompressed.
469- `RLE_Literals_Block` - Literals consist of a single byte value
470        repeated `Regenerated_Size` times.
471- `Compressed_Literals_Block` - This is a standard Huffman-compressed block,
472        starting with a Huffman tree description.
473        In this mode, there are at least 2 different literals represented in the Huffman tree description.
474        See details below.
475- `Treeless_Literals_Block` - This is a Huffman-compressed block,
476        using Huffman tree _from previous Huffman-compressed literals block_.
477        `Huffman_Tree_Description` will be skipped.
478        Note: If this mode is triggered without any previous Huffman-table in the frame
479        (or [dictionary](#dictionary-format)), this should be treated as data corruption.
480
481__`Size_Format`__
482
483`Size_Format` is divided into 2 families :
484
485- For `Raw_Literals_Block` and `RLE_Literals_Block`,
486  it's only necessary to decode `Regenerated_Size`.
487  There is no `Compressed_Size` field.
488- For `Compressed_Block` and `Treeless_Literals_Block`,
489  it's required to decode both `Compressed_Size`
490  and `Regenerated_Size` (the decompressed size).
491  It's also necessary to decode the number of streams (1 or 4).
492
493For values spanning several bytes, convention is __little-endian__.
494
495__`Size_Format` for `Raw_Literals_Block` and `RLE_Literals_Block`__ :
496
497`Size_Format` uses 1 _or_ 2 bits.
498Its value is : `Size_Format = (Literals_Section_Header[0]>>2) & 3`
499
500- `Size_Format` == 00 or 10 : `Size_Format` uses 1 bit.
501               `Regenerated_Size` uses 5 bits (0-31).
502               `Literals_Section_Header` uses 1 byte.
503               `Regenerated_Size = Literals_Section_Header[0]>>3`
504- `Size_Format` == 01 : `Size_Format` uses 2 bits.
505               `Regenerated_Size` uses 12 bits (0-4095).
506               `Literals_Section_Header` uses 2 bytes.
507               `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4)`
508- `Size_Format` == 11 : `Size_Format` uses 2 bits.
509               `Regenerated_Size` uses 20 bits (0-1048575).
510               `Literals_Section_Header` uses 3 bytes.
511               `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4) + (Literals_Section_Header[2]<<12)`
512
513Only Stream1 is present for these cases.
514Note : it's allowed to represent a short value (for example `27`)
515using a long format, even if it's less efficient.
516
517__`Size_Format` for `Compressed_Literals_Block` and `Treeless_Literals_Block`__ :
518
519`Size_Format` always uses 2 bits.
520
521- `Size_Format` == 00 : _A single stream_.
522               Both `Regenerated_Size` and `Compressed_Size` use 10 bits (0-1023).
523               `Literals_Section_Header` uses 3 bytes.
524- `Size_Format` == 01 : 4 streams.
525               Both `Regenerated_Size` and `Compressed_Size` use 10 bits (6-1023).
526               `Literals_Section_Header` uses 3 bytes.
527- `Size_Format` == 10 : 4 streams.
528               Both `Regenerated_Size` and `Compressed_Size` use 14 bits (6-16383).
529               `Literals_Section_Header` uses 4 bytes.
530- `Size_Format` == 11 : 4 streams.
531               Both `Regenerated_Size` and `Compressed_Size` use 18 bits (6-262143).
532               `Literals_Section_Header` uses 5 bytes.
533
534Both `Compressed_Size` and `Regenerated_Size` fields follow __little-endian__ convention.
535Note: `Compressed_Size` __includes__ the size of the Huffman Tree description
536_when_ it is present.
537Note 2: `Compressed_Size` can never be `==0`.
538Even in single-stream scenario, assuming an empty content, it must be `>=1`,
539since it contains at least the final end bit flag.
540In 4-streams scenario, a valid `Compressed_Size` is necessarily `>= 10`
541(6 bytes for the jump table, + 4x1 bytes for the 4 streams).
542
5434 streams is faster than 1 stream in decompression speed,
544by exploiting instruction level parallelism.
545But it's also more expensive,
546costing on average ~7.3 bytes more than the 1 stream mode, mostly from the jump table.
547
548In general, use the 4 streams mode when there are more literals to decode,
549to favor higher decompression speeds.
550Note that beyond >1KB of literals, the 4 streams mode is compulsory.
551
552Note that a minimum of 6 bytes is required for the 4 streams mode.
553That's a technical minimum, but it's not recommended to employ the 4 streams mode
554for such a small quantity, that would be wasteful.
555A more practical lower bound would be around ~256 bytes.
556
557#### Raw Literals Block
558The data in Stream1 is `Regenerated_Size` bytes long,
559it contains the raw literals data to be used during [Sequence Execution].
560
561#### RLE Literals Block
562Stream1 consists of a single byte which should be repeated `Regenerated_Size` times
563to generate the decoded literals.
564
565#### Compressed Literals Block and Treeless Literals Block
566Both of these modes contain Huffman encoded data.
567
568For `Treeless_Literals_Block`,
569the Huffman table comes from previously compressed literals block,
570or from a dictionary.
571
572
573### `Huffman_Tree_Description`
574This section is only present when `Literals_Block_Type` type is `Compressed_Literals_Block` (`2`).
575The tree describes the weights of all literals symbols that can be present in the literals block, at least 2 and up to 256.
576The format of the Huffman tree description can be found at [Huffman Tree description](#huffman-tree-description).
577The size of `Huffman_Tree_Description` is determined during decoding process,
578it must be used to determine where streams begin.
579`Total_Streams_Size = Compressed_Size - Huffman_Tree_Description_Size`.
580
581
582### Jump Table
583The Jump Table is only present when there are 4 Huffman-coded streams.
584
585Reminder : Huffman compressed data consists of either 1 or 4 streams.
586
587If only one stream is present, it is a single bitstream occupying the entire
588remaining portion of the literals block, encoded as described in
589[Huffman-Coded Streams](#huffman-coded-streams).
590
591If there are four streams, `Literals_Section_Header` only provided
592enough information to know the decompressed and compressed sizes
593of all four streams _combined_.
594The decompressed size of _each_ stream is equal to `(Regenerated_Size+3)/4`,
595except for the last stream which may be up to 3 bytes smaller,
596to reach a total decompressed size as specified in `Regenerated_Size`.
597
598The compressed size of each stream is provided explicitly in the Jump Table.
599Jump Table is 6 bytes long, and consists of three 2-byte __little-endian__ fields,
600describing the compressed sizes of the first three streams.
601`Stream4_Size` is computed from `Total_Streams_Size` minus sizes of other streams:
602
603`Stream4_Size = Total_Streams_Size - 6 - Stream1_Size - Stream2_Size - Stream3_Size`.
604
605`Stream4_Size` is necessarily `>= 1`. Therefore,
606if `Total_Streams_Size < Stream1_Size + Stream2_Size + Stream3_Size + 6 + 1`,
607data is considered corrupted.
608
609Each of these 4 bitstreams is then decoded independently as a Huffman-Coded stream,
610as described in [Huffman-Coded Streams](#huffman-coded-streams)
611
612
613Sequences Section
614-----------------
615A compressed block is a succession of _sequences_ .
616A sequence is a literal copy command, followed by a match copy command.
617A literal copy command specifies a length.
618It is the number of bytes to be copied (or extracted) from the Literals Section.
619A match copy command specifies an offset and a length.
620
621When all _sequences_ are decoded,
622if there are literals left in the _literals section_,
623these bytes are added at the end of the block.
624
625This is described in more detail in [Sequence Execution](#sequence-execution).
626
627The `Sequences_Section` regroup all symbols required to decode commands.
628There are 3 symbol types : literals lengths, offsets and match lengths.
629They are encoded together, interleaved, in a single _bitstream_.
630
631The `Sequences_Section` starts by a header,
632followed by optional probability tables for each symbol type,
633followed by the bitstream.
634
635| `Sequences_Section_Header` | [`Literals_Length_Table`] | [`Offset_Table`] | [`Match_Length_Table`] | bitStream |
636| -------------------------- | ------------------------- | ---------------- | ---------------------- | --------- |
637
638To decode the `Sequences_Section`, it's required to know its size.
639Its size is deduced from the size of `Literals_Section`:
640`Sequences_Section_Size = Block_Size - Literals_Section_Size`.
641
642
643#### `Sequences_Section_Header`
644
645Consists of 2 items:
646- `Number_of_Sequences`
647- Symbol compression modes
648
649__`Number_of_Sequences`__
650
651This is a variable size field using between 1 and 3 bytes.
652Let's call its first byte `byte0`.
653- `if (byte0 < 128)` : `Number_of_Sequences = byte0` . Uses 1 byte.
654- `if (byte0 < 255)` : `Number_of_Sequences = ((byte0 - 0x80) << 8) + byte1`. Uses 2 bytes.
655            Note that the 2 bytes format fully overlaps the 1 byte format.
656- `if (byte0 == 255)`: `Number_of_Sequences = byte1 + (byte2<<8) + 0x7F00`. Uses 3 bytes.
657
658`if (Number_of_Sequences == 0)` : there are no sequences.
659            The sequence section stops immediately,
660            FSE tables used in `Repeat_Mode` aren't updated.
661            Block's decompressed content is defined solely by the Literals Section content.
662
663__Symbol compression modes__
664
665This is a single byte, defining the compression mode of each symbol type.
666
667|Bit number|          7-6            |      5-4       |        3-2           |     1-0    |
668| -------- | ----------------------- | -------------- | -------------------- | ---------- |
669|Field name| `Literals_Lengths_Mode` | `Offsets_Mode` | `Match_Lengths_Mode` | `Reserved` |
670
671The last field, `Reserved`, must be all-zeroes.
672
673`Literals_Lengths_Mode`, `Offsets_Mode` and `Match_Lengths_Mode` define the `Compression_Mode` of
674literals lengths, offsets, and match lengths symbols respectively.
675
676They follow the same enumeration :
677
678|        Value       |         0         |      1     |           2           |       3       |
679| ------------------ | ----------------- | ---------- | --------------------- | ------------- |
680| `Compression_Mode` | `Predefined_Mode` | `RLE_Mode` | `FSE_Compressed_Mode` | `Repeat_Mode` |
681
682- `Predefined_Mode` : A predefined FSE distribution table is used, defined in
683          [default distributions](#default-distributions).
684          No distribution table will be present.
685- `RLE_Mode` : The table description consists of a single byte, which contains the symbol's value.
686          This symbol will be used for all sequences.
687- `FSE_Compressed_Mode` : standard FSE compression.
688          A distribution table will be present.
689          The format of this distribution table is described in [FSE Table Description](#fse-table-description).
690          Note that the maximum allowed accuracy log for literals length and match length tables is 9,
691          and the maximum accuracy log for the offsets table is 8.
692          `FSE_Compressed_Mode` must not be used when only one symbol is present,
693          `RLE_Mode` should be used instead (although any other mode will work).
694- `Repeat_Mode` : The table used in the previous `Compressed_Block` with `Number_of_Sequences > 0` will be used again,
695          or if this is the first block, table in the dictionary will be used.
696          Note that this includes `RLE_mode`, so if `Repeat_Mode` follows `RLE_Mode`, the same symbol will be repeated.
697          It also includes `Predefined_Mode`, in which case `Repeat_Mode` will have same outcome as `Predefined_Mode`.
698          No distribution table will be present.
699          If this mode is used without any previous sequence table in the frame
700          (nor [dictionary](#dictionary-format)) to repeat, this should be treated as corruption.
701
702#### The codes for literals lengths, match lengths, and offsets.
703
704Each symbol is a _code_ in its own context,
705which specifies `Baseline` and `Number_of_Bits` to add.
706_Codes_ are FSE compressed,
707and interleaved with raw additional bits in the same bitstream.
708
709##### Literals length codes
710
711Literals length codes are values ranging from `0` to `35` included.
712They define lengths from 0 to 131071 bytes.
713The literals length is equal to the decoded `Baseline` plus
714the result of reading `Number_of_Bits` bits from the bitstream,
715as a __little-endian__ value.
716
717| `Literals_Length_Code` |         0-15           |
718| ---------------------- | ---------------------- |
719| length                 | `Literals_Length_Code` |
720| `Number_of_Bits`       |          0             |
721
722| `Literals_Length_Code` |  16  |  17  |  18  |  19  |  20  |  21  |  22  |  23  |
723| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
724| `Baseline`             |  16  |  18  |  20  |  22  |  24  |  28  |  32  |  40  |
725| `Number_of_Bits`       |   1  |   1  |   1  |   1  |   2  |   2  |   3  |   3  |
726
727| `Literals_Length_Code` |  24  |  25  |  26  |  27  |  28  |  29  |  30  |  31  |
728| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
729| `Baseline`             |  48  |  64  |  128 |  256 |  512 | 1024 | 2048 | 4096 |
730| `Number_of_Bits`       |   4  |   6  |   7  |   8  |   9  |  10  |  11  |  12  |
731
732| `Literals_Length_Code` |  32  |  33  |  34  |  35  |
733| ---------------------- | ---- | ---- | ---- | ---- |
734| `Baseline`             | 8192 |16384 |32768 |65536 |
735| `Number_of_Bits`       |  13  |  14  |  15  |  16  |
736
737
738##### Match length codes
739
740Match length codes are values ranging from `0` to `52` included.
741They define lengths from 3 to 131074 bytes.
742The match length is equal to the decoded `Baseline` plus
743the result of reading `Number_of_Bits` bits from the bitstream,
744as a __little-endian__ value.
745
746| `Match_Length_Code` |         0-31            |
747| ------------------- | ----------------------- |
748| value               | `Match_Length_Code` + 3 |
749| `Number_of_Bits`    |          0              |
750
751| `Match_Length_Code` |  32  |  33  |  34  |  35  |  36  |  37  |  38  |  39  |
752| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
753| `Baseline`          |  35  |  37  |  39  |  41  |  43  |  47  |  51  |  59  |
754| `Number_of_Bits`    |   1  |   1  |   1  |   1  |   2  |   2  |   3  |   3  |
755
756| `Match_Length_Code` |  40  |  41  |  42  |  43  |  44  |  45  |  46  |  47  |
757| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
758| `Baseline`          |  67  |  83  |  99  |  131 |  259 |  515 | 1027 | 2051 |
759| `Number_of_Bits`    |   4  |   4  |   5  |   7  |   8  |   9  |  10  |  11  |
760
761| `Match_Length_Code` |  48  |  49  |  50  |  51  |  52  |
762| ------------------- | ---- | ---- | ---- | ---- | ---- |
763| `Baseline`          | 4099 | 8195 |16387 |32771 |65539 |
764| `Number_of_Bits`    |  12  |  13  |  14  |  15  |  16  |
765
766##### Offset codes
767
768Offset codes are values ranging from `0` to `N`.
769
770A decoder is free to limit its maximum `N` supported.
771Recommendation is to support at least up to `22`.
772For information, at the time of this writing.
773the reference decoder supports a maximum `N` value of `31`.
774
775An offset code is also the number of additional bits to read in __little-endian__ fashion,
776and can be translated into an `Offset_Value` using the following formulas :
777
778```
779Offset_Value = (1 << offsetCode) + readNBits(offsetCode);
780if (Offset_Value > 3) offset = Offset_Value - 3;
781```
782It means that maximum `Offset_Value` is `(2^(N+1))-1`
783supporting back-reference distances up to `(2^(N+1))-4`,
784but is limited by [maximum back-reference distance](#window_descriptor).
785
786`Offset_Value` from 1 to 3 are special : they define "repeat codes".
787This is described in more detail in [Repeat Offsets](#repeat-offsets).
788
789#### Decoding Sequences
790FSE bitstreams are read in reverse direction than written. In zstd,
791the compressor writes bits forward into a block and the decompressor
792must read the bitstream _backwards_.
793
794To find the start of the bitstream it is therefore necessary to
795know the offset of the last byte of the block which can be found
796by counting `Block_Size` bytes after the block header.
797
798After writing the last bit containing information, the compressor
799writes a single `1`-bit and then fills the byte with 0-7 `0` bits of
800padding. The last byte of the compressed bitstream cannot be `0` for
801that reason.
802
803When decompressing, the last byte containing the padding is the first
804byte to read. The decompressor needs to skip 0-7 initial `0`-bits and
805the first `1`-bit it occurs. Afterwards, the useful part of the bitstream
806begins.
807
808FSE decoding requires a 'state' to be carried from symbol to symbol.
809For more explanation on FSE decoding, see the [FSE section](#fse).
810
811For sequence decoding, a separate state keeps track of each
812literal lengths, offsets, and match lengths symbols.
813Some FSE primitives are also used.
814For more details on the operation of these primitives, see the [FSE section](#fse).
815
816##### Starting states
817The bitstream starts with initial FSE state values,
818each using the required number of bits in their respective _accuracy_,
819decoded previously from their normalized distribution.
820
821It starts by `Literals_Length_State`,
822followed by `Offset_State`,
823and finally `Match_Length_State`.
824
825Reminder : always keep in mind that all values are read _backward_,
826so the 'start' of the bitstream is at the highest position in memory,
827immediately before the last `1`-bit for padding.
828
829After decoding the starting states, a single sequence is decoded
830`Number_Of_Sequences` times.
831These sequences are decoded in order from first to last.
832Since the compressor writes the bitstream in the forward direction,
833this means the compressor must encode the sequences starting with the last
834one and ending with the first.
835
836##### Decoding a sequence
837For each of the symbol types, the FSE state can be used to determine the appropriate code.
838The code then defines the `Baseline` and `Number_of_Bits` to read for each type.
839See the [description of the codes] for how to determine these values.
840
841[description of the codes]: #the-codes-for-literals-lengths-match-lengths-and-offsets
842
843Decoding starts by reading the `Number_of_Bits` required to decode `Offset`.
844It then does the same for `Match_Length`, and then for `Literals_Length`.
845This sequence is then used for [sequence execution](#sequence-execution).
846
847If it is not the last sequence in the block,
848the next operation is to update states.
849Using the rules pre-calculated in the decoding tables,
850`Literals_Length_State` is updated,
851followed by `Match_Length_State`,
852and then `Offset_State`.
853See the [FSE section](#fse) for details on how to update states from the bitstream.
854
855This operation will be repeated `Number_of_Sequences` times.
856At the end, the bitstream shall be entirely consumed,
857otherwise the bitstream is considered corrupted.
858
859#### Default Distributions
860If `Predefined_Mode` is selected for a symbol type,
861its FSE decoding table is generated from a predefined distribution table defined here.
862For details on how to convert this distribution into a decoding table, see the [FSE section].
863
864[FSE section]: #from-normalized-distribution-to-decoding-tables
865
866##### Literals Length
867The decoding table uses an accuracy log of 6 bits (64 states).
868```
869short literalsLength_defaultDistribution[36] =
870        { 4, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1,
871          2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 1, 1, 1, 1, 1,
872         -1,-1,-1,-1 };
873```
874
875##### Match Length
876The decoding table uses an accuracy log of 6 bits (64 states).
877```
878short matchLengths_defaultDistribution[53] =
879        { 1, 4, 3, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1,
880          1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
881          1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,-1,-1,
882         -1,-1,-1,-1,-1 };
883```
884
885##### Offset Codes
886The decoding table uses an accuracy log of 5 bits (32 states),
887and supports a maximum `N` value of 28, allowing offset values up to 536,870,908 .
888
889If any sequence in the compressed block requires a larger offset than this,
890it's not possible to use the default distribution to represent it.
891```
892short offsetCodes_defaultDistribution[29] =
893        { 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1,
894          1, 1, 1, 1, 1, 1, 1, 1,-1,-1,-1,-1,-1 };
895```
896
897
898Sequence Execution
899------------------
900Once literals and sequences have been decoded,
901they are combined to produce the decoded content of a block.
902
903Each sequence consists of a tuple of (`literals_length`, `offset_value`, `match_length`),
904decoded as described in the [Sequences Section](#sequences-section).
905To execute a sequence, first copy `literals_length` bytes
906from the decoded literals to the output.
907
908Then `match_length` bytes are copied from previous decoded data.
909The offset to copy from is determined by `offset_value`:
910if `offset_value > 3`, then the offset is `offset_value - 3`.
911If `offset_value` is from 1-3, the offset is a special repeat offset value.
912See the [repeat offset](#repeat-offsets) section for how the offset is determined
913in this case.
914
915The offset is defined as from the current position, so an offset of 6
916and a match length of 3 means that 3 bytes should be copied from 6 bytes back.
917Note that all offsets leading to previously decoded data
918must be smaller than `Window_Size` defined in `Frame_Header_Descriptor`.
919
920#### Repeat offsets
921As seen in [Sequence Execution](#sequence-execution),
922the first 3 values define a repeated offset and we will call them
923`Repeated_Offset1`, `Repeated_Offset2`, and `Repeated_Offset3`.
924They are sorted in recency order, with `Repeated_Offset1` meaning "most recent one".
925
926If `offset_value == 1`, then the offset used is `Repeated_Offset1`, etc.
927
928There is an exception though, when current sequence's `literals_length = 0`.
929In this case, repeated offsets are shifted by one,
930so an `offset_value` of 1 means `Repeated_Offset2`,
931an `offset_value` of 2 means `Repeated_Offset3`,
932and an `offset_value` of 3 means `Repeated_Offset1 - 1`.
933
934In the final case, if `Repeated_Offset1 - 1` evaluates to 0, then the
935data is considered corrupted.
936
937For the first block, the starting offset history is populated with following values :
938`Repeated_Offset1`=1, `Repeated_Offset2`=4, `Repeated_Offset3`=8,
939unless a dictionary is used, in which case they come from the dictionary.
940
941Then each block gets its starting offset history from the ending values of the most recent `Compressed_Block`.
942Note that blocks which are not `Compressed_Block` are skipped, they do not contribute to offset history.
943
944[Offset Codes]: #offset-codes
945
946###### Offset updates rules
947
948During the execution of the sequences of a `Compressed_Block`, the
949`Repeated_Offsets`' values are kept up to date, so that they always represent
950the three most-recently used offsets. In order to achieve that, they are
951updated after executing each sequence in the following way:
952
953When the sequence's `offset_value` does not refer to one of the
954`Repeated_Offsets`--when it has value greater than 3, or when it has value 3
955and the sequence's `literals_length` is zero--the `Repeated_Offsets`' values
956are shifted back one, and `Repeated_Offset1` takes on the value of the
957just-used offset.
958
959Otherwise, when the sequence's `offset_value` refers to one of the
960`Repeated_Offsets`--when it has value 1 or 2, or when it has value 3 and the
961sequence's `literals_length` is non-zero--the `Repeated_Offsets` are re-ordered
962so that `Repeated_Offset1` takes on the value of the used Repeated_Offset, and
963the existing values are pushed back from the first `Repeated_Offset` through to
964the `Repeated_Offset` selected by the `offset_value`. This effectively performs
965a single-stepped wrapping rotation of the values of these offsets, so that
966their order again reflects the recency of their use.
967
968The following table shows the values of the `Repeated_Offsets` as a series of
969sequences are applied to them:
970
971| `offset_value` | `literals_length` | `Repeated_Offset1` | `Repeated_Offset2` | `Repeated_Offset3` | Comment                 |
972|:--------------:|:-----------------:|:------------------:|:------------------:|:------------------:|:-----------------------:|
973|                |                   |                  1 |                  4 |                  8 | starting values         |
974|           1114 |                11 |               1111 |                  1 |                  4 | non-repeat              |
975|              1 |                22 |               1111 |                  1 |                  4 | repeat 1: no change     |
976|           2225 |                22 |               2222 |               1111 |                  1 | non-repeat              |
977|           1114 |               111 |               1111 |               2222 |               1111 | non-repeat              |
978|           3336 |                33 |               3333 |               1111 |               2222 | non-repeat              |
979|              2 |                22 |               1111 |               3333 |               2222 | repeat 2: swap 1 & 2    |
980|              3 |                33 |               2222 |               1111 |               3333 | repeat 3: rotate 3 to 1 |
981|              3 |                 0 |               2221 |               2222 |               1111 | special case : insert `repeat1 - 1` |
982|              1 |                 0 |               2222 |               2221 |               1111 | == repeat 2             |
983
984
985Skippable Frames
986----------------
987
988| `Magic_Number` | `Frame_Size` | `User_Data` |
989|:--------------:|:------------:|:-----------:|
990|   4 bytes      |  4 bytes     |   n bytes   |
991
992Skippable frames allow the insertion of user-defined metadata
993into a flow of concatenated frames.
994
995Skippable frames defined in this specification are compatible with [LZ4] ones.
996
997[LZ4]:https://lz4.github.io/lz4/
998
999From a compliant decoder perspective, skippable frames need just be skipped,
1000and their content ignored, resuming decoding after the skippable frame.
1001
1002It can be noted that a skippable frame
1003can be used to watermark a stream of concatenated frames
1004embedding any kind of tracking information (even just a UUID).
1005Users wary of such possibility should scan the stream of concatenated frames
1006in an attempt to detect such frame for analysis or removal.
1007
1008__`Magic_Number`__
1009
10104 Bytes, __little-endian__ format.
1011Value : 0x184D2A5?, which means any value from 0x184D2A50 to 0x184D2A5F.
1012All 16 values are valid to identify a skippable frame.
1013This specification doesn't detail any specific tagging for skippable frames.
1014
1015__`Frame_Size`__
1016
1017This is the size, in bytes, of the following `User_Data`
1018(without including the magic number nor the size field itself).
1019This field is represented using 4 Bytes, __little-endian__ format, unsigned 32-bits.
1020This means `User_Data` can’t be bigger than (2^32-1) bytes.
1021
1022__`User_Data`__
1023
1024The `User_Data` can be anything. Data will just be skipped by the decoder.
1025
1026
1027
1028Entropy Encoding
1029----------------
1030Two types of entropy encoding are used by the Zstandard format:
1031FSE, and Huffman coding.
1032Huffman is used to compress literals,
1033while FSE is used for all other symbols
1034(`Literals_Length_Code`, `Match_Length_Code`, offset codes)
1035and to compress Huffman headers.
1036
1037
1038FSE
1039---
1040FSE, short for Finite State Entropy, is an entropy codec based on [ANS].
1041FSE encoding/decoding involves a state that is carried over between symbols.
1042Decoding must be done in the opposite direction as encoding.
1043Therefore, all FSE bitstreams are read from end to beginning.
1044Note that the order of the bits in the stream is not reversed,
1045we just read each multi-bits element in the reverse order they are encoded.
1046
1047For additional details on FSE, see [Finite State Entropy].
1048
1049[Finite State Entropy]:https://github.com/Cyan4973/FiniteStateEntropy/
1050
1051FSE decoding is directed by a decoding table with a power of 2 size, each row containing three elements:
1052`Symbol`, `Num_Bits`, and `Baseline`.
1053The `log2` of the table size is its `Accuracy_Log`.
1054An FSE state value represents an index in this table.
1055
1056To obtain the initial state value, consume `Accuracy_Log` bits from the stream as a __little-endian__ value.
1057The first symbol in the stream is the `Symbol` indicated in the table for that state.
1058To obtain the next state value,
1059the decoder should consume `Num_Bits` bits from the stream as a __little-endian__ value and add it to `Baseline`.
1060
1061[ANS]: https://en.wikipedia.org/wiki/Asymmetric_Numeral_Systems
1062
1063### FSE Table Description
1064To decode an FSE bitstream, it is necessary to build its FSE decoding table.
1065The decoding table is derived from a distribution of Probabilities.
1066The Zstandard format encodes distributions of Probabilities as follows:
1067
1068The distribution of probabilities is described in a bitstream which is read forward,
1069in __little-endian__ fashion.
1070The amount of bytes consumed from the bitstream to describe the distribution
1071is discovered at the end of the decoding process.
1072
1073The bitstream starts by reporting on which scale the distribution operates.
1074Let's `low4Bits` designate the lowest 4 bits of the first byte :
1075`Accuracy_Log = low4bits + 5`.
1076
1077An FSE distribution table describes the probabilities of all symbols
1078from `0` to the last present one (included) in natural order.
1079The sum of probabilities is normalized to reach a power of 2 total of `1 << Accuracy_Log` .
1080There must be two or more symbols with non-zero probabilities.
1081
1082The number of bits used to decode each probability is variable.
1083It depends on :
1084
1085- Remaining probabilities + 1 :
1086  __example__ :
1087  Presuming an `Accuracy_Log` of 8,
1088  and presuming 100 probability points have already been distributed,
1089  the decoder may read any value from `0` to `256 - 100 + 1 == 157` (inclusive).
1090  Therefore, it may read up to `log2sup(157) == 8` bits, where `log2sup(N)`
1091  is the smallest integer `T` that satisfies `(1 << T) > N`.
1092
1093- Value decoded : small values use 1 less bit :
1094  __example__ :
1095  Presuming values from 0 to 157 (inclusive) are possible,
1096  255-157 = 98 values are remaining in an 8-bits field.
1097  They are used this way :
1098  first 98 values (hence from 0 to 97) use only 7 bits,
1099  values from 98 to 157 use 8 bits.
1100  This is achieved through this scheme :
1101
1102  | 8-bit field read | Value decoded | Nb of bits consumed |
1103  | ---------------- | ------------- | ------------------- |
1104  |         0 -  97  |   0 -  97     |  7                  |
1105  |        98 - 127  |  98 - 127     |  8                  |
1106  |       128 - 225  |   0 -  97     |  7                  |
1107  |       226 - 255  | 128 - 157     |  8                  |
1108
1109Probability is derived from Value decoded using the following formula:
1110`Probality = Value - 1`
1111
1112Consequently, a Probability of `0` is described by a Value `1`.
1113
1114A Value `0` is used to signal a special case, named "Probability `-1`".
1115It describes a probability which should have been "less than 1".
1116Its effect on the decoding table building process is described in the [next section].
1117For the purpose of counting total allocated probability points, it counts as one.
1118
1119[next section]:#from-normalized-distribution-to-decoding-tables
1120
1121Symbols probabilities are read one by one, in order.
1122After each probability is decoded, the total nb of probability points is updated.
1123This is used to determine how many bits must be read to decode the probability of next symbol.
1124
1125When a symbol has a __probability__ of `zero` (decoded from reading a Value `1`),
1126it is followed by a 2-bits repeat flag.
1127This repeat flag tells how many probabilities of zeroes follow the current one.
1128It provides a number ranging from 0 to 3.
1129If it is a 3, another 2-bits repeat flag follows, and so on.
1130
1131When the Probability for a symbol makes cumulated total reach `1 << Accuracy_Log`,
1132then it's the last symbol, and decoding is complete.
1133
1134Then the decoder can tell how many bytes were used in this process,
1135and how many symbols are present.
1136The bitstream consumes a round number of bytes.
1137Any remaining bit within the last byte is just unused.
1138
1139If this process results in a non-zero probability for a symbol outside of the
1140valid range of symbols that the FSE table is defined for, even if that symbol is
1141not used, then the data is considered corrupted.
1142For the specific case of offset codes,
1143a decoder implementation may reject a frame containing a non-zero probability
1144for an offset code larger than the largest offset code supported by the decoder
1145implementation.
1146
1147#### From normalized distribution to decoding tables
1148
1149The normalized distribution of probabilities is enough
1150to create a unique decoding table.
1151It is generated using the following build rule :
1152
1153The table has a size of `Table_Size = 1 << Accuracy_Log`.
1154Each row specifies the decoded symbol,
1155and instructions to reach the next state (`Number_of_Bits` and `Baseline`).
1156
1157Symbols are first scanned in their natural order for "less than 1" probabilities
1158(previously decoded from a Value of `0`).
1159Symbols with this special probability are being attributed a single row,
1160starting from the end of the table and retreating.
1161These symbols define a full state reset, reading `Accuracy_Log` bits.
1162
1163Then, all remaining symbols, sorted in natural order, are allocated rows.
1164Starting from smallest present symbol, and table position `0`,
1165each symbol gets allocated as many rows as its probability.
1166
1167Row allocation is not linear, it follows this order, in modular arithmetic:
1168```
1169position += (tableSize>>1) + (tableSize>>3) + 3;
1170position &= tableSize-1;
1171```
1172
1173Using above ordering rule, each symbol gets allocated as many rows as its probability.
1174If a position is already occupied by a "less than 1" probability symbol,
1175it is simply skipped, and the next position is allocated instead.
1176Once enough rows have been allocated for the current symbol,
1177the allocation process continues, using the next symbol, in natural order.
1178This process guarantees that the table is entirely and exactly filled.
1179
1180Each row specifies a decoded symbol, and is accessed by current state value.
1181It also specifies `Number_of_Bits` and `Baseline`, which are required to determine next state value.
1182
1183To correctly set these fields, it's necessary to sort all occurrences of each symbol in state value order,
1184and then attribute N+1 bits to lower rows, and N bits to higher rows,
1185following the process described below (using an example):
1186
1187__Example__ :
1188Presuming an `Accuracy_Log` of 7,
1189let's imagine a symbol with a Probability of 5:
1190it receives 5 rows, corresponding to 5 state values between `0` and `127`.
1191
1192In this example, the first state value happens to be `1` (after unspecified previous symbols).
1193The next 4 states are then determined using above modular arithmetic rule,
1194which specifies to add `64+16+3 = 83` modulo `128` to jump to next position,
1195producing the following series: `1`, `84`, `39`, `122`, `77` (modular arithmetic).
1196(note: the next symbol will then start at `32`).
1197
1198These state values are then sorted in natural order,
1199resulting in the following series: `1`, `39`, `77`, `84`, `122`.
1200
1201The next power of 2 after 5 is 8.
1202Therefore, the probability space will be divided into 8 equal parts.
1203Since the probability space is `1<<7 = 128` large, each share is `128/8 = 16` large.
1204
1205In order to reach 8 shares, the `8-5 = 3` lowest states will count "double",
1206doubling their shares (32 in width), hence requiring one more bit.
1207
1208Baseline is assigned starting from the lowest state using fewer bits,
1209continuing in natural state order, looping back at the beginning.
1210Each state takes its allocated range from Baseline, sized by its `Number_of_Bits`.
1211
1212| state order      |   0   |   1   |    2   |   3  |    4   |
1213| ---------------- | ----- | ----- | ------ | ---- | ------ |
1214| state value      |   1   |  39   |   77   |  84  |  122   |
1215| width            |  32   |  32   |   32   |  16  |   16   |
1216| `Number_of_Bits` |   5   |   5   |    5   |   4  |    4   |
1217| allocation order |   3   |   4   |    5   |   1  |    2   |
1218| `Baseline`       |  32   |  64   |   96   |   0  |   16   |
1219| range            | 32-63 | 64-95 | 96-127 | 0-15 | 16-31  |
1220
1221During decoding, the next state value is determined by using current state value as row number,
1222then reading the required `Number_of_Bits` from the bitstream, and adding the specified `Baseline`.
1223
1224Note:
1225as a trivial example, it follows that, for a symbol with a Probability of `1`,
1226`Baseline` is necessarily `0`, and `Number_of_Bits` is necessarily `Accuracy_Log`.
1227
1228See [Appendix A] to see the outcome of this process applied to the default distributions.
1229
1230[Appendix A]: #appendix-a---decoding-tables-for-predefined-codes
1231
1232
1233Huffman Coding
1234--------------
1235Zstandard Huffman-coded streams are read backwards,
1236similar to the FSE bitstreams.
1237Therefore, to find the start of the bitstream, it is required to
1238know the offset of the last byte of the Huffman-coded stream.
1239
1240After writing the last bit containing information, the compressor
1241writes a single `1`-bit and then fills the byte with 0-7 `0` bits of
1242padding. The last byte of the compressed bitstream cannot be `0` for
1243that reason.
1244
1245When decompressing, the last byte containing the padding is the first
1246byte to read. The decompressor needs to skip 0-7 initial `0`-bits and
1247the first `1`-bit it occurs. Afterwards, the useful part of the bitstream
1248begins.
1249
1250The bitstream contains Huffman-coded symbols in __little-endian__ order,
1251with the codes defined by the method below.
1252
1253### Huffman Tree Description
1254
1255Prefix coding represents symbols from an a priori known alphabet
1256by bit sequences (codewords), one codeword for each symbol,
1257in a manner such that different symbols may be represented
1258by bit sequences of different lengths,
1259but a parser can always parse an encoded string
1260unambiguously symbol-by-symbol.
1261
1262Given an alphabet with known symbol frequencies,
1263the Huffman algorithm allows the construction of an optimal prefix code
1264using the fewest bits of any possible prefix codes for that alphabet.
1265
1266Prefix code must not exceed a maximum code length.
1267More bits improve accuracy but cost more header size,
1268and require more memory or more complex decoding operations.
1269This specification limits maximum code length to 11 bits.
1270
1271#### Representation
1272
1273All literal symbols from zero (included) to last present one (excluded)
1274are represented by `Weight` with values from `0` to `Max_Number_of_Bits`.
1275Transformation from `Weight` to `Number_of_Bits` follows this formula :
1276```
1277Number_of_Bits = Weight ? (Max_Number_of_Bits + 1 - Weight) : 0
1278```
1279When a literal symbol is not present, it receives a `Weight` of 0.
1280The least frequent symbol receives a `Weight` of 1.
1281If no literal has a `Weight` of 1, then the data is considered corrupted.
1282If there are not at least two literals with non-zero `Weight`, then the data
1283is considered corrupted.
1284The most frequent symbol receives a `Weight` anywhere between 1 and 11 (max).
1285The last symbol's `Weight` is deduced from previously retrieved Weights,
1286by completing to the nearest power of 2. It's necessarily non 0.
1287If it's not possible to reach a clean power of 2 with a single `Weight` value,
1288the Huffman Tree Description is considered invalid.
1289This final power of 2 gives `Max_Number_of_Bits`, the depth of the current tree.
1290`Max_Number_of_Bits` must be <= 11,
1291otherwise the representation is considered corrupted.
1292
1293__Example__ :
1294Let's presume the following Huffman tree must be described :
1295
1296|  literal symbol  |  A  |  B  |  C  |  D  |  E  |  F  |
1297| ---------------- | --- | --- | --- | --- | --- | --- |
1298| `Number_of_Bits` |  1  |  2  |  3  |  0  |  4  |  4  |
1299
1300The tree depth is 4, since its longest elements uses 4 bits
1301(longest elements are the ones with smallest frequency).
1302
1303All symbols will now receive a `Weight` instead of `Number_of_Bits`.
1304Weight formula is :
1305```
1306Weight = Number_of_Bits ? (Max_Number_of_Bits + 1 - Number_of_Bits) : 0
1307```
1308It gives the following series of Weights :
1309
1310| literal symbol |  A  |  B  |  C  |  D  |  E  |  F  |
1311| -------------- | --- | --- | --- | --- | --- | --- |
1312|   `Weight`     |  4  |  3  |  2  |  0  |  1  |  1  |
1313
1314This list will be sent to the decoder, with the following modifications:
1315
1316- `F` will not be listed, because it can be determined from previous symbols
1317- nor will symbols above `F` as they are all 0
1318- on the other hand, all symbols before `A`, starting with `\0`, will be listed, with a Weight of 0.
1319
1320The decoder will do the inverse operation :
1321having collected weights of literal symbols from `A` to `E`,
1322it knows the last literal, `F`, is present with a non-zero `Weight`.
1323The `Weight` of `F` can be determined by advancing to the next power of 2.
1324The sum of `2^(Weight-1)` (excluding 0's) is :
1325`8 + 4 + 2 + 0 + 1 = 15`.
1326Nearest larger power of 2 value is 16.
1327Therefore, `Max_Number_of_Bits = log2(16) = 4` and `Weight[F] = log_2(16 - 15) + 1 = 1`.
1328
1329#### Huffman Tree header
1330
1331This is a single byte value (0-255),
1332which describes how the series of weights is encoded.
1333
1334- if `headerByte` < 128 :
1335  the series of weights is compressed using FSE (see below).
1336  The length of the FSE-compressed series is equal to `headerByte` (0-127).
1337
1338- if `headerByte` >= 128 :
1339  + the series of weights uses a direct representation,
1340    where each `Weight` is encoded directly as a 4 bits field (0-15).
1341  + They are encoded forward, 2 weights to a byte,
1342    first weight taking the top four bits and second one taking the bottom four.
1343    * e.g. the following operations could be used to read the weights:
1344      `Weight[0] = (Byte[0] >> 4), Weight[1] = (Byte[0] & 0xf)`, etc.
1345  + The full representation occupies `Ceiling(Number_of_Weights/2)` bytes,
1346    meaning it uses only full bytes even if `Number_of_Weights` is odd.
1347  + `Number_of_Weights = headerByte - 127`.
1348    * Note that maximum `Number_of_Weights` is 255-127 = 128,
1349      therefore, only up to 128 `Weight` can be encoded using direct representation.
1350    * Since the last non-zero `Weight` is _not_ encoded,
1351      this scheme is compatible with alphabet sizes of up to 129 symbols,
1352      hence including literal symbol 128.
1353    * If any literal symbol > 128 has a non-zero `Weight`,
1354      direct representation is not possible.
1355      In such case, it's necessary to use FSE compression.
1356
1357
1358#### Finite State Entropy (FSE) compression of Huffman weights
1359
1360In this case, the series of Huffman weights is compressed using FSE compression.
1361It's a single bitstream with 2 interleaved states,
1362sharing a single distribution table.
1363
1364To decode an FSE bitstream, it is necessary to know its compressed size.
1365Compressed size is provided by `headerByte`.
1366It's also necessary to know its _maximum possible_ decompressed size,
1367which is `255`, since literal symbols span from `0` to `255`,
1368and last symbol's `Weight` is not represented.
1369
1370An FSE bitstream starts by a header, describing probabilities distribution.
1371It will create a Decoding Table.
1372For a list of Huffman weights, the maximum accuracy log is 6 bits.
1373For more description see the [FSE header description](#fse-table-description)
1374
1375The Huffman header compression uses 2 states,
1376which share the same FSE distribution table.
1377The first state (`State1`) encodes the even indexed symbols,
1378and the second (`State2`) encodes the odd indexed symbols.
1379`State1` is initialized first, and then `State2`, and they take turns
1380decoding a single symbol and updating their state.
1381For more details on these FSE operations, see the [FSE section](#fse).
1382
1383The number of symbols to decode is determined
1384by tracking bitStream overflow condition:
1385If updating state after decoding a symbol would require more bits than
1386remain in the stream, it is assumed that extra bits are 0.  Then,
1387symbols for each of the final states are decoded and the process is complete.
1388
1389If this process would produce more weights than the maximum number of decoded
1390weights (255), then the data is considered corrupted.
1391
1392If either of the 2 initial states are absent or truncated, then the data is
1393considered corrupted.  Consequently, it is not possible to encode fewer than
13942 weights using this mode.
1395
1396#### Conversion from weights to Huffman prefix codes
1397
1398All present symbols shall now have a `Weight` value.
1399It is possible to transform weights into `Number_of_Bits`, using this formula:
1400```
1401Number_of_Bits = (Weight>0) ? Max_Number_of_Bits + 1 - Weight : 0
1402```
1403In order to determine which prefix code is assigned to each Symbol,
1404Symbols are first sorted by `Weight`, then by natural sequential order.
1405Symbols with a `Weight` of zero are removed.
1406Then, starting from lowest `Weight` (hence highest `Number_of_Bits`),
1407prefix codes are assigned in ascending order.
1408
1409__Example__ :
1410Let's assume the following list of weights has been decoded:
1411
1412| Literal  |  A  |  B  |  C  |  D  |  E  |  F  |
1413| -------- | --- | --- | --- | --- | --- | --- |
1414| `Weight` |  4  |  3  |  2  |  0  |  1  |  1  |
1415
1416Sorted by weight and then natural sequential order,
1417it gives the following prefix codes distribution:
1418
1419| Literal          |  D  |   E  |   F  |   C  |   B  |   A  |
1420| ---------------- | --- | ---- | ---- | ---- | ---- | ---- |
1421| `Weight`         |  0  |   1  |   1  |   2  |   3  |   4  |
1422| `Number_of_Bits` |  0  |   4  |   4  |   3  |   2  |   1  |
1423| prefix code      | N/A | 0000 | 0001 | 001  | 01   | 1    |
1424| ascending order  | N/A | 0000 | 0001 | 001x | 01xx | 1xxx |
1425
1426### Huffman-coded Streams
1427
1428Given a Huffman decoding table,
1429it's possible to decode a Huffman-coded stream.
1430
1431Each bitstream must be read _backward_,
1432that is starting from the end down to the beginning.
1433Therefore it's necessary to know the size of each bitstream.
1434
1435It's also necessary to know exactly which _bit_ is the last one.
1436This is detected by a final bit flag :
1437the highest bit of latest byte is a final-bit-flag.
1438Consequently, a last byte of `0` is not possible.
1439And the final-bit-flag itself is not part of the useful bitstream.
1440Hence, the last byte contains between 0 and 7 useful bits.
1441
1442Starting from the end,
1443it's possible to read the bitstream in a __little-endian__ fashion,
1444keeping track of already used bits. Since the bitstream is encoded in reverse
1445order, starting from the end read symbols in forward order.
1446
1447For example, if the literal sequence `ABEF` was encoded using above prefix code,
1448it would be encoded (in reverse order) as:
1449
1450|Symbol  |   F  |   E  |  B | A | Padding |
1451|--------|------|------|----|---|---------|
1452|Encoding|`0000`|`0001`|`01`|`1`| `00001` |
1453
1454Resulting in following 2-bytes bitstream :
1455```
145600010000 00001101
1457```
1458
1459Here is an alternative representation with the symbol codes separated by underscore:
1460```
14610001_0000 00001_1_01
1462```
1463
1464Reading highest `Max_Number_of_Bits` bits,
1465it's possible to compare extracted value to decoding table,
1466determining the symbol to decode and number of bits to discard.
1467
1468The process continues up to reading the required number of symbols per stream.
1469If a bitstream is not entirely and exactly consumed,
1470hence reaching exactly its beginning position with _all_ bits consumed,
1471the decoding process is considered faulty.
1472
1473
1474Dictionary Format
1475-----------------
1476
1477Zstandard is compatible with "raw content" dictionaries,
1478free of any format restriction, except that they must be at least 8 bytes.
1479These dictionaries function as if they were just the `Content` part
1480of a formatted dictionary.
1481
1482But dictionaries created by `zstd --train` follow a format, described here.
1483
1484__Pre-requisites__ : a dictionary has a size,
1485                     defined either by a buffer limit, or a file size.
1486
1487| `Magic_Number` | `Dictionary_ID` | `Entropy_Tables` | `Content` |
1488| -------------- | --------------- | ---------------- | --------- |
1489
1490__`Magic_Number`__ : 4 bytes ID, value 0xEC30A437, __little-endian__ format
1491
1492__`Dictionary_ID`__ : 4 bytes, stored in __little-endian__ format.
1493              `Dictionary_ID` can be any value, except 0 (which means no `Dictionary_ID`).
1494              It's used by decoders to check if they use the correct dictionary.
1495
1496_Reserved ranges :_
1497If the dictionary is going to be distributed in a public environment,
1498the following ranges of `Dictionary_ID` are reserved for some future registrar
1499and shall not be used :
1500
1501    - low range  : <= 32767
1502    - high range : >= (2^31)
1503
1504Outside of these ranges, any value of `Dictionary_ID`
1505which is both `>= 32768` and `< (1<<31)` can be used freely,
1506even in public environment.
1507
1508
1509__`Entropy_Tables`__ : follow the same format as tables in [compressed blocks].
1510              See the relevant [FSE](#fse-table-description)
1511              and [Huffman](#huffman-tree-description) sections for how to decode these tables.
1512              They are stored in following order :
1513              Huffman tables for literals, FSE table for offsets,
1514              FSE table for match lengths, and FSE table for literals lengths.
1515              These tables populate the Repeat Stats literals mode and
1516              Repeat distribution mode for sequence decoding.
1517              It's finally followed by 3 offset values, populating recent offsets (instead of using `{1,4,8}`),
1518              stored in order, 4-bytes __little-endian__ each, for a total of 12 bytes.
1519              Each recent offset must have a value <= dictionary content size, and cannot equal 0.
1520
1521__`Content`__ : The rest of the dictionary is its content.
1522              The content act as a "past" in front of data to compress or decompress,
1523              so it can be referenced in sequence commands.
1524              As long as the amount of data decoded from this frame is less than or
1525              equal to `Window_Size`, sequence commands may specify offsets longer
1526              than the total length of decoded output so far to reference back to the
1527              dictionary, even parts of the dictionary with offsets larger than `Window_Size`.
1528              After the total output has surpassed `Window_Size` however,
1529              this is no longer allowed and the dictionary is no longer accessible.
1530
1531[compressed blocks]: #the-format-of-compressed_block
1532
1533If a dictionary is provided by an external source,
1534it should be loaded with great care, its content considered untrusted.
1535
1536
1537
1538Appendix A - Decoding tables for predefined codes
1539-------------------------------------------------
1540
1541This appendix contains FSE decoding tables
1542for the predefined literal length, match length, and offset codes.
1543The tables have been constructed using the algorithm as given above in chapter
1544"from normalized distribution to decoding tables".
1545The tables here can be used as examples
1546to crosscheck that an implementation build its decoding tables correctly.
1547
1548#### Literal Length Code:
1549
1550| State | Symbol | Number_Of_Bits | Base |
1551| ----- | ------ | -------------- | ---- |
1552|     0 |      0 |              4 |    0 |
1553|     1 |      0 |              4 |   16 |
1554|     2 |      1 |              5 |   32 |
1555|     3 |      3 |              5 |    0 |
1556|     4 |      4 |              5 |    0 |
1557|     5 |      6 |              5 |    0 |
1558|     6 |      7 |              5 |    0 |
1559|     7 |      9 |              5 |    0 |
1560|     8 |     10 |              5 |    0 |
1561|     9 |     12 |              5 |    0 |
1562|    10 |     14 |              6 |    0 |
1563|    11 |     16 |              5 |    0 |
1564|    12 |     18 |              5 |    0 |
1565|    13 |     19 |              5 |    0 |
1566|    14 |     21 |              5 |    0 |
1567|    15 |     22 |              5 |    0 |
1568|    16 |     24 |              5 |    0 |
1569|    17 |     25 |              5 |   32 |
1570|    18 |     26 |              5 |    0 |
1571|    19 |     27 |              6 |    0 |
1572|    20 |     29 |              6 |    0 |
1573|    21 |     31 |              6 |    0 |
1574|    22 |      0 |              4 |   32 |
1575|    23 |      1 |              4 |    0 |
1576|    24 |      2 |              5 |    0 |
1577|    25 |      4 |              5 |   32 |
1578|    26 |      5 |              5 |    0 |
1579|    27 |      7 |              5 |   32 |
1580|    28 |      8 |              5 |    0 |
1581|    29 |     10 |              5 |   32 |
1582|    30 |     11 |              5 |    0 |
1583|    31 |     13 |              6 |    0 |
1584|    32 |     16 |              5 |   32 |
1585|    33 |     17 |              5 |    0 |
1586|    34 |     19 |              5 |   32 |
1587|    35 |     20 |              5 |    0 |
1588|    36 |     22 |              5 |   32 |
1589|    37 |     23 |              5 |    0 |
1590|    38 |     25 |              4 |    0 |
1591|    39 |     25 |              4 |   16 |
1592|    40 |     26 |              5 |   32 |
1593|    41 |     28 |              6 |    0 |
1594|    42 |     30 |              6 |    0 |
1595|    43 |      0 |              4 |   48 |
1596|    44 |      1 |              4 |   16 |
1597|    45 |      2 |              5 |   32 |
1598|    46 |      3 |              5 |   32 |
1599|    47 |      5 |              5 |   32 |
1600|    48 |      6 |              5 |   32 |
1601|    49 |      8 |              5 |   32 |
1602|    50 |      9 |              5 |   32 |
1603|    51 |     11 |              5 |   32 |
1604|    52 |     12 |              5 |   32 |
1605|    53 |     15 |              6 |    0 |
1606|    54 |     17 |              5 |   32 |
1607|    55 |     18 |              5 |   32 |
1608|    56 |     20 |              5 |   32 |
1609|    57 |     21 |              5 |   32 |
1610|    58 |     23 |              5 |   32 |
1611|    59 |     24 |              5 |   32 |
1612|    60 |     35 |              6 |    0 |
1613|    61 |     34 |              6 |    0 |
1614|    62 |     33 |              6 |    0 |
1615|    63 |     32 |              6 |    0 |
1616
1617#### Match Length Code:
1618
1619| State | Symbol | Number_Of_Bits | Base |
1620| ----- | ------ | -------------- | ---- |
1621|     0 |      0 |              6 |    0 |
1622|     1 |      1 |              4 |    0 |
1623|     2 |      2 |              5 |   32 |
1624|     3 |      3 |              5 |    0 |
1625|     4 |      5 |              5 |    0 |
1626|     5 |      6 |              5 |    0 |
1627|     6 |      8 |              5 |    0 |
1628|     7 |     10 |              6 |    0 |
1629|     8 |     13 |              6 |    0 |
1630|     9 |     16 |              6 |    0 |
1631|    10 |     19 |              6 |    0 |
1632|    11 |     22 |              6 |    0 |
1633|    12 |     25 |              6 |    0 |
1634|    13 |     28 |              6 |    0 |
1635|    14 |     31 |              6 |    0 |
1636|    15 |     33 |              6 |    0 |
1637|    16 |     35 |              6 |    0 |
1638|    17 |     37 |              6 |    0 |
1639|    18 |     39 |              6 |    0 |
1640|    19 |     41 |              6 |    0 |
1641|    20 |     43 |              6 |    0 |
1642|    21 |     45 |              6 |    0 |
1643|    22 |      1 |              4 |   16 |
1644|    23 |      2 |              4 |    0 |
1645|    24 |      3 |              5 |   32 |
1646|    25 |      4 |              5 |    0 |
1647|    26 |      6 |              5 |   32 |
1648|    27 |      7 |              5 |    0 |
1649|    28 |      9 |              6 |    0 |
1650|    29 |     12 |              6 |    0 |
1651|    30 |     15 |              6 |    0 |
1652|    31 |     18 |              6 |    0 |
1653|    32 |     21 |              6 |    0 |
1654|    33 |     24 |              6 |    0 |
1655|    34 |     27 |              6 |    0 |
1656|    35 |     30 |              6 |    0 |
1657|    36 |     32 |              6 |    0 |
1658|    37 |     34 |              6 |    0 |
1659|    38 |     36 |              6 |    0 |
1660|    39 |     38 |              6 |    0 |
1661|    40 |     40 |              6 |    0 |
1662|    41 |     42 |              6 |    0 |
1663|    42 |     44 |              6 |    0 |
1664|    43 |      1 |              4 |   32 |
1665|    44 |      1 |              4 |   48 |
1666|    45 |      2 |              4 |   16 |
1667|    46 |      4 |              5 |   32 |
1668|    47 |      5 |              5 |   32 |
1669|    48 |      7 |              5 |   32 |
1670|    49 |      8 |              5 |   32 |
1671|    50 |     11 |              6 |    0 |
1672|    51 |     14 |              6 |    0 |
1673|    52 |     17 |              6 |    0 |
1674|    53 |     20 |              6 |    0 |
1675|    54 |     23 |              6 |    0 |
1676|    55 |     26 |              6 |    0 |
1677|    56 |     29 |              6 |    0 |
1678|    57 |     52 |              6 |    0 |
1679|    58 |     51 |              6 |    0 |
1680|    59 |     50 |              6 |    0 |
1681|    60 |     49 |              6 |    0 |
1682|    61 |     48 |              6 |    0 |
1683|    62 |     47 |              6 |    0 |
1684|    63 |     46 |              6 |    0 |
1685
1686#### Offset Code:
1687
1688| State | Symbol | Number_Of_Bits | Base |
1689| ----- | ------ | -------------- | ---- |
1690|     0 |      0 |              5 |    0 |
1691|     1 |      6 |              4 |    0 |
1692|     2 |      9 |              5 |    0 |
1693|     3 |     15 |              5 |    0 |
1694|     4 |     21 |              5 |    0 |
1695|     5 |      3 |              5 |    0 |
1696|     6 |      7 |              4 |    0 |
1697|     7 |     12 |              5 |    0 |
1698|     8 |     18 |              5 |    0 |
1699|     9 |     23 |              5 |    0 |
1700|    10 |      5 |              5 |    0 |
1701|    11 |      8 |              4 |    0 |
1702|    12 |     14 |              5 |    0 |
1703|    13 |     20 |              5 |    0 |
1704|    14 |      2 |              5 |    0 |
1705|    15 |      7 |              4 |   16 |
1706|    16 |     11 |              5 |    0 |
1707|    17 |     17 |              5 |    0 |
1708|    18 |     22 |              5 |    0 |
1709|    19 |      4 |              5 |    0 |
1710|    20 |      8 |              4 |   16 |
1711|    21 |     13 |              5 |    0 |
1712|    22 |     19 |              5 |    0 |
1713|    23 |      1 |              5 |    0 |
1714|    24 |      6 |              4 |   16 |
1715|    25 |     10 |              5 |    0 |
1716|    26 |     16 |              5 |    0 |
1717|    27 |     28 |              5 |    0 |
1718|    28 |     27 |              5 |    0 |
1719|    29 |     26 |              5 |    0 |
1720|    30 |     25 |              5 |    0 |
1721|    31 |     24 |              5 |    0 |
1722
1723
1724
1725Appendix B - Resources for implementers
1726-------------------------------------------------
1727
1728An open source reference implementation is available on :
1729https://github.com/facebook/zstd
1730
1731The project contains a frame generator, called [decodeCorpus],
1732which can be used by any 3rd-party implementation
1733to verify that a tested decoder is compliant with the specification.
1734
1735[decodeCorpus]: https://github.com/facebook/zstd/tree/v1.3.4/tests#decodecorpus---tool-to-generate-zstandard-frames-for-decoder-testing
1736
1737`decodeCorpus` generates random valid frames.
1738A compliant decoder should be able to decode them all,
1739or at least provide a meaningful error code explaining for which reason it cannot
1740(memory limit restrictions for example).
1741
1742
1743Version changes
1744---------------
1745- 0.4.3 : clarifications for Huffman prefix code assignment example
1746- 0.4.2 : refactor FSE table construction process, inspired by Donald Pian
1747- 0.4.1 : clarifications on a few error scenarios, by Eric Lasota
1748- 0.4.0 : fixed imprecise behavior for nbSeq==0, detected by Igor Pavlov
1749- 0.3.9 : clarifications for Huffman-compressed literal sizes.
1750- 0.3.8 : clarifications for Huffman Blocks and Huffman Tree descriptions.
1751- 0.3.7 : clarifications for Repeat_Offsets, matching RFC8878
1752- 0.3.6 : clarifications for Dictionary_ID
1753- 0.3.5 : clarifications for Block_Maximum_Size
1754- 0.3.4 : clarifications for FSE decoding table
1755- 0.3.3 : clarifications for field Block_Size
1756- 0.3.2 : remove additional block size restriction on compressed blocks
1757- 0.3.1 : minor clarification regarding offset history update rules
1758- 0.3.0 : minor edits to match RFC8478
1759- 0.2.9 : clarifications for huffman weights direct representation, by Ulrich Kunitz
1760- 0.2.8 : clarifications for IETF RFC discuss
1761- 0.2.7 : clarifications from IETF RFC review, by Vijay Gurbani and Nick Terrell
1762- 0.2.6 : fixed an error in huffman example, by Ulrich Kunitz
1763- 0.2.5 : minor typos and clarifications
1764- 0.2.4 : section restructuring, by Sean Purcell
1765- 0.2.3 : clarified several details, by Sean Purcell
1766- 0.2.2 : added predefined codes, by Johannes Rudolph
1767- 0.2.1 : clarify field names, by Przemyslaw Skibinski
1768- 0.2.0 : numerous format adjustments for zstd v0.8+
1769- 0.1.2 : limit Huffman tree depth to 11 bits
1770- 0.1.1 : reserved dictID ranges
1771- 0.1.0 : initial release
1772