1Zstandard Compression Format 2============================ 3 4### Notices 5 6Copyright (c) Meta Platforms, Inc. and affiliates. 7 8Permission is granted to copy and distribute this document 9for any purpose and without charge, 10including translations into other languages 11and incorporation into compilations, 12provided that the copyright notice and this notice are preserved, 13and that any substantive changes or deletions from the original 14are clearly marked. 15Distribution of this document is unlimited. 16 17### Version 18 190.4.3 (2024-10-07) 20 21 22Introduction 23------------ 24 25The purpose of this document is to define a lossless compressed data format, 26that is independent of CPU type, operating system, 27file system and character set, suitable for 28file compression, pipe and streaming compression, 29using the [Zstandard algorithm](https://facebook.github.io/zstd/). 30The text of the specification assumes a basic background in programming 31at the level of bits and other primitive data representations. 32 33The data can be produced or consumed, 34even for an arbitrarily long sequentially presented input data stream, 35using only an a priori bounded amount of intermediate storage, 36and hence can be used in data communications. 37The format uses the Zstandard compression method, 38and optional [xxHash-64 checksum method](https://cyan4973.github.io/xxHash/), 39for detection of data corruption. 40 41The data format defined by this specification 42does not attempt to allow random access to compressed data. 43 44Unless otherwise indicated below, 45a compliant compressor must produce data sets 46that conform to the specifications presented here. 47It doesn’t need to support all options though. 48 49A compliant decompressor must be able to decompress 50at least one working set of parameters 51that conforms to the specifications presented here. 52It may also ignore informative fields, such as checksum. 53Whenever it does not support a parameter defined in the compressed stream, 54it must produce a non-ambiguous error code and associated error message 55explaining which parameter is unsupported. 56 57This specification is intended for use by implementers of software 58to compress data into Zstandard format and/or decompress data from Zstandard format. 59The Zstandard format is supported by an open source reference implementation, 60written in portable C, and available at : https://github.com/facebook/zstd . 61 62 63### Overall conventions 64In this document: 65- square brackets i.e. `[` and `]` are used to indicate optional fields or parameters. 66- the naming convention for identifiers is `Mixed_Case_With_Underscores` 67 68### Definitions 69Content compressed by Zstandard is transformed into a Zstandard __frame__. 70Multiple frames can be appended into a single file or stream. 71A frame is completely independent, has a defined beginning and end, 72and a set of parameters which tells the decoder how to decompress it. 73 74A frame encapsulates one or multiple __blocks__. 75Each block contains arbitrary content, which is described by its header, 76and has a guaranteed maximum content size, which depends on frame parameters. 77Unlike frames, each block depends on previous blocks for proper decoding. 78However, each block can be decompressed without waiting for its successor, 79allowing streaming operations. 80 81Overview 82--------- 83- [Frames](#frames) 84 - [Zstandard frames](#zstandard-frames) 85 - [Blocks](#blocks) 86 - [Literals Section](#literals-section) 87 - [Sequences Section](#sequences-section) 88 - [Sequence Execution](#sequence-execution) 89 - [Skippable frames](#skippable-frames) 90- [Entropy Encoding](#entropy-encoding) 91 - [FSE](#fse) 92 - [Huffman Coding](#huffman-coding) 93- [Dictionary Format](#dictionary-format) 94 95Frames 96------ 97Zstandard compressed data is made of one or more __frames__. 98Each frame is independent and can be decompressed independently of other frames. 99The decompressed content of multiple concatenated frames is the concatenation of 100each frame decompressed content. 101 102There are two frame formats defined by Zstandard: 103 Zstandard frames and Skippable frames. 104Zstandard frames contain compressed data, while 105skippable frames contain custom user metadata. 106 107## Zstandard frames 108The structure of a single Zstandard frame is following: 109 110| `Magic_Number` | `Frame_Header` |`Data_Block`| [More data blocks] | [`Content_Checksum`] | 111|:--------------:|:--------------:|:----------:| ------------------ |:--------------------:| 112| 4 bytes | 2-14 bytes | n bytes | | 0-4 bytes | 113 114__`Magic_Number`__ 115 1164 Bytes, __little-endian__ format. 117Value : 0xFD2FB528 118Note: This value was selected to be less probable to find at the beginning of some random file. 119It avoids trivial patterns (0x00, 0xFF, repeated bytes, increasing bytes, etc.), 120contains byte values outside of ASCII range, 121and doesn't map into UTF8 space. 122It reduces the chances that a text file represent this value by accident. 123 124__`Frame_Header`__ 125 1262 to 14 Bytes, detailed in [`Frame_Header`](#frame_header). 127 128__`Data_Block`__ 129 130Detailed in [`Blocks`](#blocks). 131That’s where compressed data is stored. 132 133__`Content_Checksum`__ 134 135An optional 32-bit checksum, only present if `Content_Checksum_flag` is set. 136The content checksum is the result 137of [xxh64() hash function](https://cyan4973.github.io/xxHash/) 138digesting the original (decoded) data as input, and a seed of zero. 139The low 4 bytes of the checksum are stored in __little-endian__ format. 140 141### `Frame_Header` 142 143The `Frame_Header` has a variable size, with a minimum of 2 bytes, 144and up to 14 bytes depending on optional parameters. 145The structure of `Frame_Header` is following: 146 147| `Frame_Header_Descriptor` | [`Window_Descriptor`] | [`Dictionary_ID`] | [`Frame_Content_Size`] | 148| ------------------------- | --------------------- | ----------------- | ---------------------- | 149| 1 byte | 0-1 byte | 0-4 bytes | 0-8 bytes | 150 151#### `Frame_Header_Descriptor` 152 153The first header's byte is called the `Frame_Header_Descriptor`. 154It describes which other fields are present. 155Decoding this byte is enough to tell the size of `Frame_Header`. 156 157| Bit number | Field name | 158| ---------- | ---------- | 159| 7-6 | `Frame_Content_Size_flag` | 160| 5 | `Single_Segment_flag` | 161| 4 | `Unused_bit` | 162| 3 | `Reserved_bit` | 163| 2 | `Content_Checksum_flag` | 164| 1-0 | `Dictionary_ID_flag` | 165 166In this table, bit 7 is the highest bit, while bit 0 is the lowest one. 167 168__`Frame_Content_Size_flag`__ 169 170This is a 2-bits flag (`= Frame_Header_Descriptor >> 6`), 171specifying if `Frame_Content_Size` (the decompressed data size) 172is provided within the header. 173`Flag_Value` provides `FCS_Field_Size`, 174which is the number of bytes used by `Frame_Content_Size` 175according to the following table: 176 177| `Flag_Value` | 0 | 1 | 2 | 3 | 178| -------------- | ------ | --- | --- | --- | 179|`FCS_Field_Size`| 0 or 1 | 2 | 4 | 8 | 180 181When `Flag_Value` is `0`, `FCS_Field_Size` depends on `Single_Segment_flag` : 182if `Single_Segment_flag` is set, `FCS_Field_Size` is 1. 183Otherwise, `FCS_Field_Size` is 0 : `Frame_Content_Size` is not provided. 184 185__`Single_Segment_flag`__ 186 187If this flag is set, 188data must be regenerated within a single continuous memory segment. 189 190In this case, `Window_Descriptor` byte is skipped, 191but `Frame_Content_Size` is necessarily present. 192As a consequence, the decoder must allocate a memory segment 193of size equal or larger than `Frame_Content_Size`. 194 195In order to preserve the decoder from unreasonable memory requirements, 196a decoder is allowed to reject a compressed frame 197which requests a memory size beyond decoder's authorized range. 198 199For broader compatibility, decoders are recommended to support 200memory sizes of at least 8 MB. 201This is only a recommendation, 202each decoder is free to support higher or lower limits, 203depending on local limitations. 204 205__`Unused_bit`__ 206 207A decoder compliant with this specification version shall not interpret this bit. 208It might be used in any future version, 209to signal a property which is transparent to properly decode the frame. 210An encoder compliant with this specification version must set this bit to zero. 211 212__`Reserved_bit`__ 213 214This bit is reserved for some future feature. 215Its value _must be zero_. 216A decoder compliant with this specification version must ensure it is not set. 217This bit may be used in a future revision, 218to signal a feature that must be interpreted to decode the frame correctly. 219 220__`Content_Checksum_flag`__ 221 222If this flag is set, a 32-bits `Content_Checksum` will be present at frame's end. 223See `Content_Checksum` paragraph. 224 225__`Dictionary_ID_flag`__ 226 227This is a 2-bits flag (`= FHD & 3`), 228telling if a dictionary ID is provided within the header. 229It also specifies the size of this field as `DID_Field_Size`. 230 231|`Flag_Value` | 0 | 1 | 2 | 3 | 232| -------------- | --- | --- | --- | --- | 233|`DID_Field_Size`| 0 | 1 | 2 | 4 | 234 235#### `Window_Descriptor` 236 237Provides guarantees on minimum memory buffer required to decompress a frame. 238This information is important for decoders to allocate enough memory. 239 240The `Window_Descriptor` byte is optional. 241When `Single_Segment_flag` is set, `Window_Descriptor` is not present. 242In this case, `Window_Size` is `Frame_Content_Size`, 243which can be any value from 0 to 2^64-1 bytes (16 ExaBytes). 244 245| Bit numbers | 7-3 | 2-0 | 246| ----------- | ---------- | ---------- | 247| Field name | `Exponent` | `Mantissa` | 248 249The minimum memory buffer size is called `Window_Size`. 250It is described by the following formulas : 251``` 252windowLog = 10 + Exponent; 253windowBase = 1 << windowLog; 254windowAdd = (windowBase / 8) * Mantissa; 255Window_Size = windowBase + windowAdd; 256``` 257The minimum `Window_Size` is 1 KB. 258The maximum `Window_Size` is `(1<<41) + 7*(1<<38)` bytes, which is 3.75 TB. 259 260In general, larger `Window_Size` tend to improve compression ratio, 261but at the cost of memory usage. 262 263To properly decode compressed data, 264a decoder will need to allocate a buffer of at least `Window_Size` bytes. 265 266In order to preserve decoder from unreasonable memory requirements, 267a decoder is allowed to reject a compressed frame 268which requests a memory size beyond decoder's authorized range. 269 270For improved interoperability, 271it's recommended for decoders to support `Window_Size` of up to 8 MB, 272and it's recommended for encoders to not generate frame requiring `Window_Size` larger than 8 MB. 273It's merely a recommendation though, 274decoders are free to support larger or lower limits, 275depending on local limitations. 276 277#### `Dictionary_ID` 278 279This is a variable size field, which contains 280the ID of the dictionary required to properly decode the frame. 281`Dictionary_ID` field is optional. When it's not present, 282it's up to the decoder to know which dictionary to use. 283 284`Dictionary_ID` field size is provided by `DID_Field_Size`. 285`DID_Field_Size` is directly derived from value of `Dictionary_ID_flag`. 2861 byte can represent an ID 0-255. 2872 bytes can represent an ID 0-65535. 2884 bytes can represent an ID 0-4294967295. 289Format is __little-endian__. 290 291It's allowed to represent a small ID (for example `13`) 292with a large 4-bytes dictionary ID, even if it is less efficient. 293 294A value of `0` has same meaning as no `Dictionary_ID`, 295in which case the frame may or may not need a dictionary to be decoded, 296and the ID of such a dictionary is not specified. 297The decoder must know this information by other means. 298 299#### `Frame_Content_Size` 300 301This is the original (uncompressed) size. This information is optional. 302`Frame_Content_Size` uses a variable number of bytes, provided by `FCS_Field_Size`. 303`FCS_Field_Size` is provided by the value of `Frame_Content_Size_flag`. 304`FCS_Field_Size` can be equal to 0 (not present), 1, 2, 4 or 8 bytes. 305 306| `FCS_Field_Size` | Range | 307| ---------------- | ---------- | 308| 0 | unknown | 309| 1 | 0 - 255 | 310| 2 | 256 - 65791| 311| 4 | 0 - 2^32-1 | 312| 8 | 0 - 2^64-1 | 313 314`Frame_Content_Size` format is __little-endian__. 315When `FCS_Field_Size` is 1, 4 or 8 bytes, the value is read directly. 316When `FCS_Field_Size` is 2, _the offset of 256 is added_. 317It's allowed to represent a small size (for example `18`) using any compatible variant. 318 319 320Blocks 321------- 322 323After `Magic_Number` and `Frame_Header`, there are some number of blocks. 324Each frame must have at least one block, 325but there is no upper limit on the number of blocks per frame. 326 327The structure of a block is as follows: 328 329| `Block_Header` | `Block_Content` | 330|:--------------:|:---------------:| 331| 3 bytes | n bytes | 332 333__`Block_Header`__ 334 335`Block_Header` uses 3 bytes, written using __little-endian__ convention. 336It contains 3 fields : 337 338| `Last_Block` | `Block_Type` | `Block_Size` | 339|:------------:|:------------:|:------------:| 340| bit 0 | bits 1-2 | bits 3-23 | 341 342__`Last_Block`__ 343 344The lowest bit signals if this block is the last one. 345The frame will end after this last block. 346It may be followed by an optional `Content_Checksum` 347(see [Zstandard Frames](#zstandard-frames)). 348 349__`Block_Type`__ 350 351The next 2 bits represent the `Block_Type`. 352`Block_Type` influences the meaning of `Block_Size`. 353There are 4 block types : 354 355| Value | 0 | 1 | 2 | 3 | 356| ------------ | ----------- | ----------- | ------------------ | --------- | 357| `Block_Type` | `Raw_Block` | `RLE_Block` | `Compressed_Block` | `Reserved`| 358 359- `Raw_Block` - this is an uncompressed block. 360 `Block_Content` contains `Block_Size` bytes. 361 362- `RLE_Block` - this is a single byte, repeated `Block_Size` times. 363 `Block_Content` consists of a single byte. 364 On the decompression side, this byte must be repeated `Block_Size` times. 365 366- `Compressed_Block` - this is a [Zstandard compressed block](#compressed-blocks), 367 explained later on. 368 `Block_Size` is the length of `Block_Content`, the compressed data. 369 The decompressed size is not known, 370 but its maximum possible value is guaranteed (see below) 371 372- `Reserved` - this is not a block. 373 This value cannot be used with current version of this specification. 374 If such a value is present, it is considered corrupted data. 375 376__`Block_Size`__ 377 378The upper 21 bits of `Block_Header` represent the `Block_Size`. 379 380When `Block_Type` is `Compressed_Block` or `Raw_Block`, 381`Block_Size` is the size of `Block_Content` (hence excluding `Block_Header`). 382 383When `Block_Type` is `RLE_Block`, since `Block_Content`’s size is always 1, 384`Block_Size` represents the number of times this byte must be repeated. 385 386`Block_Size` is limited by `Block_Maximum_Size` (see below). 387 388__`Block_Content`__ and __`Block_Maximum_Size`__ 389 390The size of `Block_Content` is limited by `Block_Maximum_Size`, 391which is the smallest of: 392- `Window_Size` 393- 128 KB 394 395`Block_Maximum_Size` is constant for a given frame. 396This maximum is applicable to both the decompressed size 397and the compressed size of any block in the frame. 398 399The reasoning for this limit is that a decoder can read this information 400at the beginning of a frame and use it to allocate buffers. 401The guarantees on the size of blocks ensure that 402the buffers will be large enough for any following block of the valid frame. 403 404 405Compressed Blocks 406----------------- 407To decompress a compressed block, the compressed size must be provided 408from `Block_Size` field within `Block_Header`. 409 410A compressed block consists of 2 sections : 411- [Literals Section](#literals-section) 412- [Sequences Section](#sequences-section) 413 414The results of the two sections are then combined to produce the decompressed 415data in [Sequence Execution](#sequence-execution) 416 417#### Prerequisites 418To decode a compressed block, the following elements are necessary : 419- Previous decoded data, up to a distance of `Window_Size`, 420 or beginning of the Frame, whichever is smaller. 421- List of "recent offsets" from previous `Compressed_Block`. 422- The previous Huffman tree, required by `Treeless_Literals_Block` type 423- Previous FSE decoding tables, required by `Repeat_Mode` 424 for each symbol type (literals lengths, match lengths, offsets) 425 426Note that decoding tables aren't always from the previous `Compressed_Block`. 427 428- Every decoding table can come from a dictionary. 429- The Huffman tree comes from the previous `Compressed_Literals_Block`. 430 431Literals Section 432---------------- 433All literals are regrouped in the first part of the block. 434They can be decoded first, and then copied during [Sequence Execution], 435or they can be decoded on the flow during [Sequence Execution]. 436 437Literals can be stored uncompressed or compressed using Huffman prefix codes. 438When compressed, a tree description may optionally be present, 439followed by 1 or 4 streams. 440 441| `Literals_Section_Header` | [`Huffman_Tree_Description`] | [jumpTable] | Stream1 | [Stream2] | [Stream3] | [Stream4] | 442| ------------------------- | ---------------------------- | ----------- | ------- | --------- | --------- | --------- | 443 444 445### `Literals_Section_Header` 446 447Header is in charge of describing how literals are packed. 448It's a byte-aligned variable-size bitfield, ranging from 1 to 5 bytes, 449using __little-endian__ convention. 450 451| `Literals_Block_Type` | `Size_Format` | `Regenerated_Size` | [`Compressed_Size`] | 452| --------------------- | ------------- | ------------------ | ------------------- | 453| 2 bits | 1 - 2 bits | 5 - 20 bits | 0 - 18 bits | 454 455In this representation, bits on the left are the lowest bits. 456 457__`Literals_Block_Type`__ 458 459This field uses 2 lowest bits of first byte, describing 4 different block types : 460 461| `Literals_Block_Type` | Value | 462| --------------------------- | ----- | 463| `Raw_Literals_Block` | 0 | 464| `RLE_Literals_Block` | 1 | 465| `Compressed_Literals_Block` | 2 | 466| `Treeless_Literals_Block` | 3 | 467 468- `Raw_Literals_Block` - Literals are stored uncompressed. 469- `RLE_Literals_Block` - Literals consist of a single byte value 470 repeated `Regenerated_Size` times. 471- `Compressed_Literals_Block` - This is a standard Huffman-compressed block, 472 starting with a Huffman tree description. 473 In this mode, there are at least 2 different literals represented in the Huffman tree description. 474 See details below. 475- `Treeless_Literals_Block` - This is a Huffman-compressed block, 476 using Huffman tree _from previous Huffman-compressed literals block_. 477 `Huffman_Tree_Description` will be skipped. 478 Note: If this mode is triggered without any previous Huffman-table in the frame 479 (or [dictionary](#dictionary-format)), this should be treated as data corruption. 480 481__`Size_Format`__ 482 483`Size_Format` is divided into 2 families : 484 485- For `Raw_Literals_Block` and `RLE_Literals_Block`, 486 it's only necessary to decode `Regenerated_Size`. 487 There is no `Compressed_Size` field. 488- For `Compressed_Block` and `Treeless_Literals_Block`, 489 it's required to decode both `Compressed_Size` 490 and `Regenerated_Size` (the decompressed size). 491 It's also necessary to decode the number of streams (1 or 4). 492 493For values spanning several bytes, convention is __little-endian__. 494 495__`Size_Format` for `Raw_Literals_Block` and `RLE_Literals_Block`__ : 496 497`Size_Format` uses 1 _or_ 2 bits. 498Its value is : `Size_Format = (Literals_Section_Header[0]>>2) & 3` 499 500- `Size_Format` == 00 or 10 : `Size_Format` uses 1 bit. 501 `Regenerated_Size` uses 5 bits (0-31). 502 `Literals_Section_Header` uses 1 byte. 503 `Regenerated_Size = Literals_Section_Header[0]>>3` 504- `Size_Format` == 01 : `Size_Format` uses 2 bits. 505 `Regenerated_Size` uses 12 bits (0-4095). 506 `Literals_Section_Header` uses 2 bytes. 507 `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4)` 508- `Size_Format` == 11 : `Size_Format` uses 2 bits. 509 `Regenerated_Size` uses 20 bits (0-1048575). 510 `Literals_Section_Header` uses 3 bytes. 511 `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4) + (Literals_Section_Header[2]<<12)` 512 513Only Stream1 is present for these cases. 514Note : it's allowed to represent a short value (for example `27`) 515using a long format, even if it's less efficient. 516 517__`Size_Format` for `Compressed_Literals_Block` and `Treeless_Literals_Block`__ : 518 519`Size_Format` always uses 2 bits. 520 521- `Size_Format` == 00 : _A single stream_. 522 Both `Regenerated_Size` and `Compressed_Size` use 10 bits (0-1023). 523 `Literals_Section_Header` uses 3 bytes. 524- `Size_Format` == 01 : 4 streams. 525 Both `Regenerated_Size` and `Compressed_Size` use 10 bits (6-1023). 526 `Literals_Section_Header` uses 3 bytes. 527- `Size_Format` == 10 : 4 streams. 528 Both `Regenerated_Size` and `Compressed_Size` use 14 bits (6-16383). 529 `Literals_Section_Header` uses 4 bytes. 530- `Size_Format` == 11 : 4 streams. 531 Both `Regenerated_Size` and `Compressed_Size` use 18 bits (6-262143). 532 `Literals_Section_Header` uses 5 bytes. 533 534Both `Compressed_Size` and `Regenerated_Size` fields follow __little-endian__ convention. 535Note: `Compressed_Size` __includes__ the size of the Huffman Tree description 536_when_ it is present. 537Note 2: `Compressed_Size` can never be `==0`. 538Even in single-stream scenario, assuming an empty content, it must be `>=1`, 539since it contains at least the final end bit flag. 540In 4-streams scenario, a valid `Compressed_Size` is necessarily `>= 10` 541(6 bytes for the jump table, + 4x1 bytes for the 4 streams). 542 5434 streams is faster than 1 stream in decompression speed, 544by exploiting instruction level parallelism. 545But it's also more expensive, 546costing on average ~7.3 bytes more than the 1 stream mode, mostly from the jump table. 547 548In general, use the 4 streams mode when there are more literals to decode, 549to favor higher decompression speeds. 550Note that beyond >1KB of literals, the 4 streams mode is compulsory. 551 552Note that a minimum of 6 bytes is required for the 4 streams mode. 553That's a technical minimum, but it's not recommended to employ the 4 streams mode 554for such a small quantity, that would be wasteful. 555A more practical lower bound would be around ~256 bytes. 556 557#### Raw Literals Block 558The data in Stream1 is `Regenerated_Size` bytes long, 559it contains the raw literals data to be used during [Sequence Execution]. 560 561#### RLE Literals Block 562Stream1 consists of a single byte which should be repeated `Regenerated_Size` times 563to generate the decoded literals. 564 565#### Compressed Literals Block and Treeless Literals Block 566Both of these modes contain Huffman encoded data. 567 568For `Treeless_Literals_Block`, 569the Huffman table comes from previously compressed literals block, 570or from a dictionary. 571 572 573### `Huffman_Tree_Description` 574This section is only present when `Literals_Block_Type` type is `Compressed_Literals_Block` (`2`). 575The tree describes the weights of all literals symbols that can be present in the literals block, at least 2 and up to 256. 576The format of the Huffman tree description can be found at [Huffman Tree description](#huffman-tree-description). 577The size of `Huffman_Tree_Description` is determined during decoding process, 578it must be used to determine where streams begin. 579`Total_Streams_Size = Compressed_Size - Huffman_Tree_Description_Size`. 580 581 582### Jump Table 583The Jump Table is only present when there are 4 Huffman-coded streams. 584 585Reminder : Huffman compressed data consists of either 1 or 4 streams. 586 587If only one stream is present, it is a single bitstream occupying the entire 588remaining portion of the literals block, encoded as described in 589[Huffman-Coded Streams](#huffman-coded-streams). 590 591If there are four streams, `Literals_Section_Header` only provided 592enough information to know the decompressed and compressed sizes 593of all four streams _combined_. 594The decompressed size of _each_ stream is equal to `(Regenerated_Size+3)/4`, 595except for the last stream which may be up to 3 bytes smaller, 596to reach a total decompressed size as specified in `Regenerated_Size`. 597 598The compressed size of each stream is provided explicitly in the Jump Table. 599Jump Table is 6 bytes long, and consists of three 2-byte __little-endian__ fields, 600describing the compressed sizes of the first three streams. 601`Stream4_Size` is computed from `Total_Streams_Size` minus sizes of other streams: 602 603`Stream4_Size = Total_Streams_Size - 6 - Stream1_Size - Stream2_Size - Stream3_Size`. 604 605`Stream4_Size` is necessarily `>= 1`. Therefore, 606if `Total_Streams_Size < Stream1_Size + Stream2_Size + Stream3_Size + 6 + 1`, 607data is considered corrupted. 608 609Each of these 4 bitstreams is then decoded independently as a Huffman-Coded stream, 610as described in [Huffman-Coded Streams](#huffman-coded-streams) 611 612 613Sequences Section 614----------------- 615A compressed block is a succession of _sequences_ . 616A sequence is a literal copy command, followed by a match copy command. 617A literal copy command specifies a length. 618It is the number of bytes to be copied (or extracted) from the Literals Section. 619A match copy command specifies an offset and a length. 620 621When all _sequences_ are decoded, 622if there are literals left in the _literals section_, 623these bytes are added at the end of the block. 624 625This is described in more detail in [Sequence Execution](#sequence-execution). 626 627The `Sequences_Section` regroup all symbols required to decode commands. 628There are 3 symbol types : literals lengths, offsets and match lengths. 629They are encoded together, interleaved, in a single _bitstream_. 630 631The `Sequences_Section` starts by a header, 632followed by optional probability tables for each symbol type, 633followed by the bitstream. 634 635| `Sequences_Section_Header` | [`Literals_Length_Table`] | [`Offset_Table`] | [`Match_Length_Table`] | bitStream | 636| -------------------------- | ------------------------- | ---------------- | ---------------------- | --------- | 637 638To decode the `Sequences_Section`, it's required to know its size. 639Its size is deduced from the size of `Literals_Section`: 640`Sequences_Section_Size = Block_Size - Literals_Section_Size`. 641 642 643#### `Sequences_Section_Header` 644 645Consists of 2 items: 646- `Number_of_Sequences` 647- Symbol compression modes 648 649__`Number_of_Sequences`__ 650 651This is a variable size field using between 1 and 3 bytes. 652Let's call its first byte `byte0`. 653- `if (byte0 < 128)` : `Number_of_Sequences = byte0` . Uses 1 byte. 654- `if (byte0 < 255)` : `Number_of_Sequences = ((byte0 - 0x80) << 8) + byte1`. Uses 2 bytes. 655 Note that the 2 bytes format fully overlaps the 1 byte format. 656- `if (byte0 == 255)`: `Number_of_Sequences = byte1 + (byte2<<8) + 0x7F00`. Uses 3 bytes. 657 658`if (Number_of_Sequences == 0)` : there are no sequences. 659 The sequence section stops immediately, 660 FSE tables used in `Repeat_Mode` aren't updated. 661 Block's decompressed content is defined solely by the Literals Section content. 662 663__Symbol compression modes__ 664 665This is a single byte, defining the compression mode of each symbol type. 666 667|Bit number| 7-6 | 5-4 | 3-2 | 1-0 | 668| -------- | ----------------------- | -------------- | -------------------- | ---------- | 669|Field name| `Literals_Lengths_Mode` | `Offsets_Mode` | `Match_Lengths_Mode` | `Reserved` | 670 671The last field, `Reserved`, must be all-zeroes. 672 673`Literals_Lengths_Mode`, `Offsets_Mode` and `Match_Lengths_Mode` define the `Compression_Mode` of 674literals lengths, offsets, and match lengths symbols respectively. 675 676They follow the same enumeration : 677 678| Value | 0 | 1 | 2 | 3 | 679| ------------------ | ----------------- | ---------- | --------------------- | ------------- | 680| `Compression_Mode` | `Predefined_Mode` | `RLE_Mode` | `FSE_Compressed_Mode` | `Repeat_Mode` | 681 682- `Predefined_Mode` : A predefined FSE distribution table is used, defined in 683 [default distributions](#default-distributions). 684 No distribution table will be present. 685- `RLE_Mode` : The table description consists of a single byte, which contains the symbol's value. 686 This symbol will be used for all sequences. 687- `FSE_Compressed_Mode` : standard FSE compression. 688 A distribution table will be present. 689 The format of this distribution table is described in [FSE Table Description](#fse-table-description). 690 Note that the maximum allowed accuracy log for literals length and match length tables is 9, 691 and the maximum accuracy log for the offsets table is 8. 692 `FSE_Compressed_Mode` must not be used when only one symbol is present, 693 `RLE_Mode` should be used instead (although any other mode will work). 694- `Repeat_Mode` : The table used in the previous `Compressed_Block` with `Number_of_Sequences > 0` will be used again, 695 or if this is the first block, table in the dictionary will be used. 696 Note that this includes `RLE_mode`, so if `Repeat_Mode` follows `RLE_Mode`, the same symbol will be repeated. 697 It also includes `Predefined_Mode`, in which case `Repeat_Mode` will have same outcome as `Predefined_Mode`. 698 No distribution table will be present. 699 If this mode is used without any previous sequence table in the frame 700 (nor [dictionary](#dictionary-format)) to repeat, this should be treated as corruption. 701 702#### The codes for literals lengths, match lengths, and offsets. 703 704Each symbol is a _code_ in its own context, 705which specifies `Baseline` and `Number_of_Bits` to add. 706_Codes_ are FSE compressed, 707and interleaved with raw additional bits in the same bitstream. 708 709##### Literals length codes 710 711Literals length codes are values ranging from `0` to `35` included. 712They define lengths from 0 to 131071 bytes. 713The literals length is equal to the decoded `Baseline` plus 714the result of reading `Number_of_Bits` bits from the bitstream, 715as a __little-endian__ value. 716 717| `Literals_Length_Code` | 0-15 | 718| ---------------------- | ---------------------- | 719| length | `Literals_Length_Code` | 720| `Number_of_Bits` | 0 | 721 722| `Literals_Length_Code` | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 723| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | 724| `Baseline` | 16 | 18 | 20 | 22 | 24 | 28 | 32 | 40 | 725| `Number_of_Bits` | 1 | 1 | 1 | 1 | 2 | 2 | 3 | 3 | 726 727| `Literals_Length_Code` | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 728| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | 729| `Baseline` | 48 | 64 | 128 | 256 | 512 | 1024 | 2048 | 4096 | 730| `Number_of_Bits` | 4 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 731 732| `Literals_Length_Code` | 32 | 33 | 34 | 35 | 733| ---------------------- | ---- | ---- | ---- | ---- | 734| `Baseline` | 8192 |16384 |32768 |65536 | 735| `Number_of_Bits` | 13 | 14 | 15 | 16 | 736 737 738##### Match length codes 739 740Match length codes are values ranging from `0` to `52` included. 741They define lengths from 3 to 131074 bytes. 742The match length is equal to the decoded `Baseline` plus 743the result of reading `Number_of_Bits` bits from the bitstream, 744as a __little-endian__ value. 745 746| `Match_Length_Code` | 0-31 | 747| ------------------- | ----------------------- | 748| value | `Match_Length_Code` + 3 | 749| `Number_of_Bits` | 0 | 750 751| `Match_Length_Code` | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 752| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | 753| `Baseline` | 35 | 37 | 39 | 41 | 43 | 47 | 51 | 59 | 754| `Number_of_Bits` | 1 | 1 | 1 | 1 | 2 | 2 | 3 | 3 | 755 756| `Match_Length_Code` | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 757| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | 758| `Baseline` | 67 | 83 | 99 | 131 | 259 | 515 | 1027 | 2051 | 759| `Number_of_Bits` | 4 | 4 | 5 | 7 | 8 | 9 | 10 | 11 | 760 761| `Match_Length_Code` | 48 | 49 | 50 | 51 | 52 | 762| ------------------- | ---- | ---- | ---- | ---- | ---- | 763| `Baseline` | 4099 | 8195 |16387 |32771 |65539 | 764| `Number_of_Bits` | 12 | 13 | 14 | 15 | 16 | 765 766##### Offset codes 767 768Offset codes are values ranging from `0` to `N`. 769 770A decoder is free to limit its maximum `N` supported. 771Recommendation is to support at least up to `22`. 772For information, at the time of this writing. 773the reference decoder supports a maximum `N` value of `31`. 774 775An offset code is also the number of additional bits to read in __little-endian__ fashion, 776and can be translated into an `Offset_Value` using the following formulas : 777 778``` 779Offset_Value = (1 << offsetCode) + readNBits(offsetCode); 780if (Offset_Value > 3) offset = Offset_Value - 3; 781``` 782It means that maximum `Offset_Value` is `(2^(N+1))-1` 783supporting back-reference distances up to `(2^(N+1))-4`, 784but is limited by [maximum back-reference distance](#window_descriptor). 785 786`Offset_Value` from 1 to 3 are special : they define "repeat codes". 787This is described in more detail in [Repeat Offsets](#repeat-offsets). 788 789#### Decoding Sequences 790FSE bitstreams are read in reverse direction than written. In zstd, 791the compressor writes bits forward into a block and the decompressor 792must read the bitstream _backwards_. 793 794To find the start of the bitstream it is therefore necessary to 795know the offset of the last byte of the block which can be found 796by counting `Block_Size` bytes after the block header. 797 798After writing the last bit containing information, the compressor 799writes a single `1`-bit and then fills the byte with 0-7 `0` bits of 800padding. The last byte of the compressed bitstream cannot be `0` for 801that reason. 802 803When decompressing, the last byte containing the padding is the first 804byte to read. The decompressor needs to skip 0-7 initial `0`-bits and 805the first `1`-bit it occurs. Afterwards, the useful part of the bitstream 806begins. 807 808FSE decoding requires a 'state' to be carried from symbol to symbol. 809For more explanation on FSE decoding, see the [FSE section](#fse). 810 811For sequence decoding, a separate state keeps track of each 812literal lengths, offsets, and match lengths symbols. 813Some FSE primitives are also used. 814For more details on the operation of these primitives, see the [FSE section](#fse). 815 816##### Starting states 817The bitstream starts with initial FSE state values, 818each using the required number of bits in their respective _accuracy_, 819decoded previously from their normalized distribution. 820 821It starts by `Literals_Length_State`, 822followed by `Offset_State`, 823and finally `Match_Length_State`. 824 825Reminder : always keep in mind that all values are read _backward_, 826so the 'start' of the bitstream is at the highest position in memory, 827immediately before the last `1`-bit for padding. 828 829After decoding the starting states, a single sequence is decoded 830`Number_Of_Sequences` times. 831These sequences are decoded in order from first to last. 832Since the compressor writes the bitstream in the forward direction, 833this means the compressor must encode the sequences starting with the last 834one and ending with the first. 835 836##### Decoding a sequence 837For each of the symbol types, the FSE state can be used to determine the appropriate code. 838The code then defines the `Baseline` and `Number_of_Bits` to read for each type. 839See the [description of the codes] for how to determine these values. 840 841[description of the codes]: #the-codes-for-literals-lengths-match-lengths-and-offsets 842 843Decoding starts by reading the `Number_of_Bits` required to decode `Offset`. 844It then does the same for `Match_Length`, and then for `Literals_Length`. 845This sequence is then used for [sequence execution](#sequence-execution). 846 847If it is not the last sequence in the block, 848the next operation is to update states. 849Using the rules pre-calculated in the decoding tables, 850`Literals_Length_State` is updated, 851followed by `Match_Length_State`, 852and then `Offset_State`. 853See the [FSE section](#fse) for details on how to update states from the bitstream. 854 855This operation will be repeated `Number_of_Sequences` times. 856At the end, the bitstream shall be entirely consumed, 857otherwise the bitstream is considered corrupted. 858 859#### Default Distributions 860If `Predefined_Mode` is selected for a symbol type, 861its FSE decoding table is generated from a predefined distribution table defined here. 862For details on how to convert this distribution into a decoding table, see the [FSE section]. 863 864[FSE section]: #from-normalized-distribution-to-decoding-tables 865 866##### Literals Length 867The decoding table uses an accuracy log of 6 bits (64 states). 868``` 869short literalsLength_defaultDistribution[36] = 870 { 4, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 871 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 1, 1, 1, 1, 1, 872 -1,-1,-1,-1 }; 873``` 874 875##### Match Length 876The decoding table uses an accuracy log of 6 bits (64 states). 877``` 878short matchLengths_defaultDistribution[53] = 879 { 1, 4, 3, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 880 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 881 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,-1,-1, 882 -1,-1,-1,-1,-1 }; 883``` 884 885##### Offset Codes 886The decoding table uses an accuracy log of 5 bits (32 states), 887and supports a maximum `N` value of 28, allowing offset values up to 536,870,908 . 888 889If any sequence in the compressed block requires a larger offset than this, 890it's not possible to use the default distribution to represent it. 891``` 892short offsetCodes_defaultDistribution[29] = 893 { 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 894 1, 1, 1, 1, 1, 1, 1, 1,-1,-1,-1,-1,-1 }; 895``` 896 897 898Sequence Execution 899------------------ 900Once literals and sequences have been decoded, 901they are combined to produce the decoded content of a block. 902 903Each sequence consists of a tuple of (`literals_length`, `offset_value`, `match_length`), 904decoded as described in the [Sequences Section](#sequences-section). 905To execute a sequence, first copy `literals_length` bytes 906from the decoded literals to the output. 907 908Then `match_length` bytes are copied from previous decoded data. 909The offset to copy from is determined by `offset_value`: 910if `offset_value > 3`, then the offset is `offset_value - 3`. 911If `offset_value` is from 1-3, the offset is a special repeat offset value. 912See the [repeat offset](#repeat-offsets) section for how the offset is determined 913in this case. 914 915The offset is defined as from the current position, so an offset of 6 916and a match length of 3 means that 3 bytes should be copied from 6 bytes back. 917Note that all offsets leading to previously decoded data 918must be smaller than `Window_Size` defined in `Frame_Header_Descriptor`. 919 920#### Repeat offsets 921As seen in [Sequence Execution](#sequence-execution), 922the first 3 values define a repeated offset and we will call them 923`Repeated_Offset1`, `Repeated_Offset2`, and `Repeated_Offset3`. 924They are sorted in recency order, with `Repeated_Offset1` meaning "most recent one". 925 926If `offset_value == 1`, then the offset used is `Repeated_Offset1`, etc. 927 928There is an exception though, when current sequence's `literals_length = 0`. 929In this case, repeated offsets are shifted by one, 930so an `offset_value` of 1 means `Repeated_Offset2`, 931an `offset_value` of 2 means `Repeated_Offset3`, 932and an `offset_value` of 3 means `Repeated_Offset1 - 1`. 933 934In the final case, if `Repeated_Offset1 - 1` evaluates to 0, then the 935data is considered corrupted. 936 937For the first block, the starting offset history is populated with following values : 938`Repeated_Offset1`=1, `Repeated_Offset2`=4, `Repeated_Offset3`=8, 939unless a dictionary is used, in which case they come from the dictionary. 940 941Then each block gets its starting offset history from the ending values of the most recent `Compressed_Block`. 942Note that blocks which are not `Compressed_Block` are skipped, they do not contribute to offset history. 943 944[Offset Codes]: #offset-codes 945 946###### Offset updates rules 947 948During the execution of the sequences of a `Compressed_Block`, the 949`Repeated_Offsets`' values are kept up to date, so that they always represent 950the three most-recently used offsets. In order to achieve that, they are 951updated after executing each sequence in the following way: 952 953When the sequence's `offset_value` does not refer to one of the 954`Repeated_Offsets`--when it has value greater than 3, or when it has value 3 955and the sequence's `literals_length` is zero--the `Repeated_Offsets`' values 956are shifted back one, and `Repeated_Offset1` takes on the value of the 957just-used offset. 958 959Otherwise, when the sequence's `offset_value` refers to one of the 960`Repeated_Offsets`--when it has value 1 or 2, or when it has value 3 and the 961sequence's `literals_length` is non-zero--the `Repeated_Offsets` are re-ordered 962so that `Repeated_Offset1` takes on the value of the used Repeated_Offset, and 963the existing values are pushed back from the first `Repeated_Offset` through to 964the `Repeated_Offset` selected by the `offset_value`. This effectively performs 965a single-stepped wrapping rotation of the values of these offsets, so that 966their order again reflects the recency of their use. 967 968The following table shows the values of the `Repeated_Offsets` as a series of 969sequences are applied to them: 970 971| `offset_value` | `literals_length` | `Repeated_Offset1` | `Repeated_Offset2` | `Repeated_Offset3` | Comment | 972|:--------------:|:-----------------:|:------------------:|:------------------:|:------------------:|:-----------------------:| 973| | | 1 | 4 | 8 | starting values | 974| 1114 | 11 | 1111 | 1 | 4 | non-repeat | 975| 1 | 22 | 1111 | 1 | 4 | repeat 1: no change | 976| 2225 | 22 | 2222 | 1111 | 1 | non-repeat | 977| 1114 | 111 | 1111 | 2222 | 1111 | non-repeat | 978| 3336 | 33 | 3333 | 1111 | 2222 | non-repeat | 979| 2 | 22 | 1111 | 3333 | 2222 | repeat 2: swap 1 & 2 | 980| 3 | 33 | 2222 | 1111 | 3333 | repeat 3: rotate 3 to 1 | 981| 3 | 0 | 2221 | 2222 | 1111 | special case : insert `repeat1 - 1` | 982| 1 | 0 | 2222 | 2221 | 1111 | == repeat 2 | 983 984 985Skippable Frames 986---------------- 987 988| `Magic_Number` | `Frame_Size` | `User_Data` | 989|:--------------:|:------------:|:-----------:| 990| 4 bytes | 4 bytes | n bytes | 991 992Skippable frames allow the insertion of user-defined metadata 993into a flow of concatenated frames. 994 995Skippable frames defined in this specification are compatible with [LZ4] ones. 996 997[LZ4]:https://lz4.github.io/lz4/ 998 999From a compliant decoder perspective, skippable frames need just be skipped, 1000and their content ignored, resuming decoding after the skippable frame. 1001 1002It can be noted that a skippable frame 1003can be used to watermark a stream of concatenated frames 1004embedding any kind of tracking information (even just a UUID). 1005Users wary of such possibility should scan the stream of concatenated frames 1006in an attempt to detect such frame for analysis or removal. 1007 1008__`Magic_Number`__ 1009 10104 Bytes, __little-endian__ format. 1011Value : 0x184D2A5?, which means any value from 0x184D2A50 to 0x184D2A5F. 1012All 16 values are valid to identify a skippable frame. 1013This specification doesn't detail any specific tagging for skippable frames. 1014 1015__`Frame_Size`__ 1016 1017This is the size, in bytes, of the following `User_Data` 1018(without including the magic number nor the size field itself). 1019This field is represented using 4 Bytes, __little-endian__ format, unsigned 32-bits. 1020This means `User_Data` can’t be bigger than (2^32-1) bytes. 1021 1022__`User_Data`__ 1023 1024The `User_Data` can be anything. Data will just be skipped by the decoder. 1025 1026 1027 1028Entropy Encoding 1029---------------- 1030Two types of entropy encoding are used by the Zstandard format: 1031FSE, and Huffman coding. 1032Huffman is used to compress literals, 1033while FSE is used for all other symbols 1034(`Literals_Length_Code`, `Match_Length_Code`, offset codes) 1035and to compress Huffman headers. 1036 1037 1038FSE 1039--- 1040FSE, short for Finite State Entropy, is an entropy codec based on [ANS]. 1041FSE encoding/decoding involves a state that is carried over between symbols. 1042Decoding must be done in the opposite direction as encoding. 1043Therefore, all FSE bitstreams are read from end to beginning. 1044Note that the order of the bits in the stream is not reversed, 1045we just read each multi-bits element in the reverse order they are encoded. 1046 1047For additional details on FSE, see [Finite State Entropy]. 1048 1049[Finite State Entropy]:https://github.com/Cyan4973/FiniteStateEntropy/ 1050 1051FSE decoding is directed by a decoding table with a power of 2 size, each row containing three elements: 1052`Symbol`, `Num_Bits`, and `Baseline`. 1053The `log2` of the table size is its `Accuracy_Log`. 1054An FSE state value represents an index in this table. 1055 1056To obtain the initial state value, consume `Accuracy_Log` bits from the stream as a __little-endian__ value. 1057The first symbol in the stream is the `Symbol` indicated in the table for that state. 1058To obtain the next state value, 1059the decoder should consume `Num_Bits` bits from the stream as a __little-endian__ value and add it to `Baseline`. 1060 1061[ANS]: https://en.wikipedia.org/wiki/Asymmetric_Numeral_Systems 1062 1063### FSE Table Description 1064To decode an FSE bitstream, it is necessary to build its FSE decoding table. 1065The decoding table is derived from a distribution of Probabilities. 1066The Zstandard format encodes distributions of Probabilities as follows: 1067 1068The distribution of probabilities is described in a bitstream which is read forward, 1069in __little-endian__ fashion. 1070The amount of bytes consumed from the bitstream to describe the distribution 1071is discovered at the end of the decoding process. 1072 1073The bitstream starts by reporting on which scale the distribution operates. 1074Let's `low4Bits` designate the lowest 4 bits of the first byte : 1075`Accuracy_Log = low4bits + 5`. 1076 1077An FSE distribution table describes the probabilities of all symbols 1078from `0` to the last present one (included) in natural order. 1079The sum of probabilities is normalized to reach a power of 2 total of `1 << Accuracy_Log` . 1080There must be two or more symbols with non-zero probabilities. 1081 1082The number of bits used to decode each probability is variable. 1083It depends on : 1084 1085- Remaining probabilities + 1 : 1086 __example__ : 1087 Presuming an `Accuracy_Log` of 8, 1088 and presuming 100 probability points have already been distributed, 1089 the decoder may read any value from `0` to `256 - 100 + 1 == 157` (inclusive). 1090 Therefore, it may read up to `log2sup(157) == 8` bits, where `log2sup(N)` 1091 is the smallest integer `T` that satisfies `(1 << T) > N`. 1092 1093- Value decoded : small values use 1 less bit : 1094 __example__ : 1095 Presuming values from 0 to 157 (inclusive) are possible, 1096 255-157 = 98 values are remaining in an 8-bits field. 1097 They are used this way : 1098 first 98 values (hence from 0 to 97) use only 7 bits, 1099 values from 98 to 157 use 8 bits. 1100 This is achieved through this scheme : 1101 1102 | 8-bit field read | Value decoded | Nb of bits consumed | 1103 | ---------------- | ------------- | ------------------- | 1104 | 0 - 97 | 0 - 97 | 7 | 1105 | 98 - 127 | 98 - 127 | 8 | 1106 | 128 - 225 | 0 - 97 | 7 | 1107 | 226 - 255 | 128 - 157 | 8 | 1108 1109Probability is derived from Value decoded using the following formula: 1110`Probality = Value - 1` 1111 1112Consequently, a Probability of `0` is described by a Value `1`. 1113 1114A Value `0` is used to signal a special case, named "Probability `-1`". 1115It describes a probability which should have been "less than 1". 1116Its effect on the decoding table building process is described in the [next section]. 1117For the purpose of counting total allocated probability points, it counts as one. 1118 1119[next section]:#from-normalized-distribution-to-decoding-tables 1120 1121Symbols probabilities are read one by one, in order. 1122After each probability is decoded, the total nb of probability points is updated. 1123This is used to determine how many bits must be read to decode the probability of next symbol. 1124 1125When a symbol has a __probability__ of `zero` (decoded from reading a Value `1`), 1126it is followed by a 2-bits repeat flag. 1127This repeat flag tells how many probabilities of zeroes follow the current one. 1128It provides a number ranging from 0 to 3. 1129If it is a 3, another 2-bits repeat flag follows, and so on. 1130 1131When the Probability for a symbol makes cumulated total reach `1 << Accuracy_Log`, 1132then it's the last symbol, and decoding is complete. 1133 1134Then the decoder can tell how many bytes were used in this process, 1135and how many symbols are present. 1136The bitstream consumes a round number of bytes. 1137Any remaining bit within the last byte is just unused. 1138 1139If this process results in a non-zero probability for a symbol outside of the 1140valid range of symbols that the FSE table is defined for, even if that symbol is 1141not used, then the data is considered corrupted. 1142For the specific case of offset codes, 1143a decoder implementation may reject a frame containing a non-zero probability 1144for an offset code larger than the largest offset code supported by the decoder 1145implementation. 1146 1147#### From normalized distribution to decoding tables 1148 1149The normalized distribution of probabilities is enough 1150to create a unique decoding table. 1151It is generated using the following build rule : 1152 1153The table has a size of `Table_Size = 1 << Accuracy_Log`. 1154Each row specifies the decoded symbol, 1155and instructions to reach the next state (`Number_of_Bits` and `Baseline`). 1156 1157Symbols are first scanned in their natural order for "less than 1" probabilities 1158(previously decoded from a Value of `0`). 1159Symbols with this special probability are being attributed a single row, 1160starting from the end of the table and retreating. 1161These symbols define a full state reset, reading `Accuracy_Log` bits. 1162 1163Then, all remaining symbols, sorted in natural order, are allocated rows. 1164Starting from smallest present symbol, and table position `0`, 1165each symbol gets allocated as many rows as its probability. 1166 1167Row allocation is not linear, it follows this order, in modular arithmetic: 1168``` 1169position += (tableSize>>1) + (tableSize>>3) + 3; 1170position &= tableSize-1; 1171``` 1172 1173Using above ordering rule, each symbol gets allocated as many rows as its probability. 1174If a position is already occupied by a "less than 1" probability symbol, 1175it is simply skipped, and the next position is allocated instead. 1176Once enough rows have been allocated for the current symbol, 1177the allocation process continues, using the next symbol, in natural order. 1178This process guarantees that the table is entirely and exactly filled. 1179 1180Each row specifies a decoded symbol, and is accessed by current state value. 1181It also specifies `Number_of_Bits` and `Baseline`, which are required to determine next state value. 1182 1183To correctly set these fields, it's necessary to sort all occurrences of each symbol in state value order, 1184and then attribute N+1 bits to lower rows, and N bits to higher rows, 1185following the process described below (using an example): 1186 1187__Example__ : 1188Presuming an `Accuracy_Log` of 7, 1189let's imagine a symbol with a Probability of 5: 1190it receives 5 rows, corresponding to 5 state values between `0` and `127`. 1191 1192In this example, the first state value happens to be `1` (after unspecified previous symbols). 1193The next 4 states are then determined using above modular arithmetic rule, 1194which specifies to add `64+16+3 = 83` modulo `128` to jump to next position, 1195producing the following series: `1`, `84`, `39`, `122`, `77` (modular arithmetic). 1196(note: the next symbol will then start at `32`). 1197 1198These state values are then sorted in natural order, 1199resulting in the following series: `1`, `39`, `77`, `84`, `122`. 1200 1201The next power of 2 after 5 is 8. 1202Therefore, the probability space will be divided into 8 equal parts. 1203Since the probability space is `1<<7 = 128` large, each share is `128/8 = 16` large. 1204 1205In order to reach 8 shares, the `8-5 = 3` lowest states will count "double", 1206doubling their shares (32 in width), hence requiring one more bit. 1207 1208Baseline is assigned starting from the lowest state using fewer bits, 1209continuing in natural state order, looping back at the beginning. 1210Each state takes its allocated range from Baseline, sized by its `Number_of_Bits`. 1211 1212| state order | 0 | 1 | 2 | 3 | 4 | 1213| ---------------- | ----- | ----- | ------ | ---- | ------ | 1214| state value | 1 | 39 | 77 | 84 | 122 | 1215| width | 32 | 32 | 32 | 16 | 16 | 1216| `Number_of_Bits` | 5 | 5 | 5 | 4 | 4 | 1217| allocation order | 3 | 4 | 5 | 1 | 2 | 1218| `Baseline` | 32 | 64 | 96 | 0 | 16 | 1219| range | 32-63 | 64-95 | 96-127 | 0-15 | 16-31 | 1220 1221During decoding, the next state value is determined by using current state value as row number, 1222then reading the required `Number_of_Bits` from the bitstream, and adding the specified `Baseline`. 1223 1224Note: 1225as a trivial example, it follows that, for a symbol with a Probability of `1`, 1226`Baseline` is necessarily `0`, and `Number_of_Bits` is necessarily `Accuracy_Log`. 1227 1228See [Appendix A] to see the outcome of this process applied to the default distributions. 1229 1230[Appendix A]: #appendix-a---decoding-tables-for-predefined-codes 1231 1232 1233Huffman Coding 1234-------------- 1235Zstandard Huffman-coded streams are read backwards, 1236similar to the FSE bitstreams. 1237Therefore, to find the start of the bitstream, it is required to 1238know the offset of the last byte of the Huffman-coded stream. 1239 1240After writing the last bit containing information, the compressor 1241writes a single `1`-bit and then fills the byte with 0-7 `0` bits of 1242padding. The last byte of the compressed bitstream cannot be `0` for 1243that reason. 1244 1245When decompressing, the last byte containing the padding is the first 1246byte to read. The decompressor needs to skip 0-7 initial `0`-bits and 1247the first `1`-bit it occurs. Afterwards, the useful part of the bitstream 1248begins. 1249 1250The bitstream contains Huffman-coded symbols in __little-endian__ order, 1251with the codes defined by the method below. 1252 1253### Huffman Tree Description 1254 1255Prefix coding represents symbols from an a priori known alphabet 1256by bit sequences (codewords), one codeword for each symbol, 1257in a manner such that different symbols may be represented 1258by bit sequences of different lengths, 1259but a parser can always parse an encoded string 1260unambiguously symbol-by-symbol. 1261 1262Given an alphabet with known symbol frequencies, 1263the Huffman algorithm allows the construction of an optimal prefix code 1264using the fewest bits of any possible prefix codes for that alphabet. 1265 1266Prefix code must not exceed a maximum code length. 1267More bits improve accuracy but cost more header size, 1268and require more memory or more complex decoding operations. 1269This specification limits maximum code length to 11 bits. 1270 1271#### Representation 1272 1273All literal symbols from zero (included) to last present one (excluded) 1274are represented by `Weight` with values from `0` to `Max_Number_of_Bits`. 1275Transformation from `Weight` to `Number_of_Bits` follows this formula : 1276``` 1277Number_of_Bits = Weight ? (Max_Number_of_Bits + 1 - Weight) : 0 1278``` 1279When a literal symbol is not present, it receives a `Weight` of 0. 1280The least frequent symbol receives a `Weight` of 1. 1281If no literal has a `Weight` of 1, then the data is considered corrupted. 1282If there are not at least two literals with non-zero `Weight`, then the data 1283is considered corrupted. 1284The most frequent symbol receives a `Weight` anywhere between 1 and 11 (max). 1285The last symbol's `Weight` is deduced from previously retrieved Weights, 1286by completing to the nearest power of 2. It's necessarily non 0. 1287If it's not possible to reach a clean power of 2 with a single `Weight` value, 1288the Huffman Tree Description is considered invalid. 1289This final power of 2 gives `Max_Number_of_Bits`, the depth of the current tree. 1290`Max_Number_of_Bits` must be <= 11, 1291otherwise the representation is considered corrupted. 1292 1293__Example__ : 1294Let's presume the following Huffman tree must be described : 1295 1296| literal symbol | A | B | C | D | E | F | 1297| ---------------- | --- | --- | --- | --- | --- | --- | 1298| `Number_of_Bits` | 1 | 2 | 3 | 0 | 4 | 4 | 1299 1300The tree depth is 4, since its longest elements uses 4 bits 1301(longest elements are the ones with smallest frequency). 1302 1303All symbols will now receive a `Weight` instead of `Number_of_Bits`. 1304Weight formula is : 1305``` 1306Weight = Number_of_Bits ? (Max_Number_of_Bits + 1 - Number_of_Bits) : 0 1307``` 1308It gives the following series of Weights : 1309 1310| literal symbol | A | B | C | D | E | F | 1311| -------------- | --- | --- | --- | --- | --- | --- | 1312| `Weight` | 4 | 3 | 2 | 0 | 1 | 1 | 1313 1314This list will be sent to the decoder, with the following modifications: 1315 1316- `F` will not be listed, because it can be determined from previous symbols 1317- nor will symbols above `F` as they are all 0 1318- on the other hand, all symbols before `A`, starting with `\0`, will be listed, with a Weight of 0. 1319 1320The decoder will do the inverse operation : 1321having collected weights of literal symbols from `A` to `E`, 1322it knows the last literal, `F`, is present with a non-zero `Weight`. 1323The `Weight` of `F` can be determined by advancing to the next power of 2. 1324The sum of `2^(Weight-1)` (excluding 0's) is : 1325`8 + 4 + 2 + 0 + 1 = 15`. 1326Nearest larger power of 2 value is 16. 1327Therefore, `Max_Number_of_Bits = log2(16) = 4` and `Weight[F] = log_2(16 - 15) + 1 = 1`. 1328 1329#### Huffman Tree header 1330 1331This is a single byte value (0-255), 1332which describes how the series of weights is encoded. 1333 1334- if `headerByte` < 128 : 1335 the series of weights is compressed using FSE (see below). 1336 The length of the FSE-compressed series is equal to `headerByte` (0-127). 1337 1338- if `headerByte` >= 128 : 1339 + the series of weights uses a direct representation, 1340 where each `Weight` is encoded directly as a 4 bits field (0-15). 1341 + They are encoded forward, 2 weights to a byte, 1342 first weight taking the top four bits and second one taking the bottom four. 1343 * e.g. the following operations could be used to read the weights: 1344 `Weight[0] = (Byte[0] >> 4), Weight[1] = (Byte[0] & 0xf)`, etc. 1345 + The full representation occupies `Ceiling(Number_of_Weights/2)` bytes, 1346 meaning it uses only full bytes even if `Number_of_Weights` is odd. 1347 + `Number_of_Weights = headerByte - 127`. 1348 * Note that maximum `Number_of_Weights` is 255-127 = 128, 1349 therefore, only up to 128 `Weight` can be encoded using direct representation. 1350 * Since the last non-zero `Weight` is _not_ encoded, 1351 this scheme is compatible with alphabet sizes of up to 129 symbols, 1352 hence including literal symbol 128. 1353 * If any literal symbol > 128 has a non-zero `Weight`, 1354 direct representation is not possible. 1355 In such case, it's necessary to use FSE compression. 1356 1357 1358#### Finite State Entropy (FSE) compression of Huffman weights 1359 1360In this case, the series of Huffman weights is compressed using FSE compression. 1361It's a single bitstream with 2 interleaved states, 1362sharing a single distribution table. 1363 1364To decode an FSE bitstream, it is necessary to know its compressed size. 1365Compressed size is provided by `headerByte`. 1366It's also necessary to know its _maximum possible_ decompressed size, 1367which is `255`, since literal symbols span from `0` to `255`, 1368and last symbol's `Weight` is not represented. 1369 1370An FSE bitstream starts by a header, describing probabilities distribution. 1371It will create a Decoding Table. 1372For a list of Huffman weights, the maximum accuracy log is 6 bits. 1373For more description see the [FSE header description](#fse-table-description) 1374 1375The Huffman header compression uses 2 states, 1376which share the same FSE distribution table. 1377The first state (`State1`) encodes the even indexed symbols, 1378and the second (`State2`) encodes the odd indexed symbols. 1379`State1` is initialized first, and then `State2`, and they take turns 1380decoding a single symbol and updating their state. 1381For more details on these FSE operations, see the [FSE section](#fse). 1382 1383The number of symbols to decode is determined 1384by tracking bitStream overflow condition: 1385If updating state after decoding a symbol would require more bits than 1386remain in the stream, it is assumed that extra bits are 0. Then, 1387symbols for each of the final states are decoded and the process is complete. 1388 1389If this process would produce more weights than the maximum number of decoded 1390weights (255), then the data is considered corrupted. 1391 1392If either of the 2 initial states are absent or truncated, then the data is 1393considered corrupted. Consequently, it is not possible to encode fewer than 13942 weights using this mode. 1395 1396#### Conversion from weights to Huffman prefix codes 1397 1398All present symbols shall now have a `Weight` value. 1399It is possible to transform weights into `Number_of_Bits`, using this formula: 1400``` 1401Number_of_Bits = (Weight>0) ? Max_Number_of_Bits + 1 - Weight : 0 1402``` 1403In order to determine which prefix code is assigned to each Symbol, 1404Symbols are first sorted by `Weight`, then by natural sequential order. 1405Symbols with a `Weight` of zero are removed. 1406Then, starting from lowest `Weight` (hence highest `Number_of_Bits`), 1407prefix codes are assigned in ascending order. 1408 1409__Example__ : 1410Let's assume the following list of weights has been decoded: 1411 1412| Literal | A | B | C | D | E | F | 1413| -------- | --- | --- | --- | --- | --- | --- | 1414| `Weight` | 4 | 3 | 2 | 0 | 1 | 1 | 1415 1416Sorted by weight and then natural sequential order, 1417it gives the following prefix codes distribution: 1418 1419| Literal | D | E | F | C | B | A | 1420| ---------------- | --- | ---- | ---- | ---- | ---- | ---- | 1421| `Weight` | 0 | 1 | 1 | 2 | 3 | 4 | 1422| `Number_of_Bits` | 0 | 4 | 4 | 3 | 2 | 1 | 1423| prefix code | N/A | 0000 | 0001 | 001 | 01 | 1 | 1424| ascending order | N/A | 0000 | 0001 | 001x | 01xx | 1xxx | 1425 1426### Huffman-coded Streams 1427 1428Given a Huffman decoding table, 1429it's possible to decode a Huffman-coded stream. 1430 1431Each bitstream must be read _backward_, 1432that is starting from the end down to the beginning. 1433Therefore it's necessary to know the size of each bitstream. 1434 1435It's also necessary to know exactly which _bit_ is the last one. 1436This is detected by a final bit flag : 1437the highest bit of latest byte is a final-bit-flag. 1438Consequently, a last byte of `0` is not possible. 1439And the final-bit-flag itself is not part of the useful bitstream. 1440Hence, the last byte contains between 0 and 7 useful bits. 1441 1442Starting from the end, 1443it's possible to read the bitstream in a __little-endian__ fashion, 1444keeping track of already used bits. Since the bitstream is encoded in reverse 1445order, starting from the end read symbols in forward order. 1446 1447For example, if the literal sequence `ABEF` was encoded using above prefix code, 1448it would be encoded (in reverse order) as: 1449 1450|Symbol | F | E | B | A | Padding | 1451|--------|------|------|----|---|---------| 1452|Encoding|`0000`|`0001`|`01`|`1`| `00001` | 1453 1454Resulting in following 2-bytes bitstream : 1455``` 145600010000 00001101 1457``` 1458 1459Here is an alternative representation with the symbol codes separated by underscore: 1460``` 14610001_0000 00001_1_01 1462``` 1463 1464Reading highest `Max_Number_of_Bits` bits, 1465it's possible to compare extracted value to decoding table, 1466determining the symbol to decode and number of bits to discard. 1467 1468The process continues up to reading the required number of symbols per stream. 1469If a bitstream is not entirely and exactly consumed, 1470hence reaching exactly its beginning position with _all_ bits consumed, 1471the decoding process is considered faulty. 1472 1473 1474Dictionary Format 1475----------------- 1476 1477Zstandard is compatible with "raw content" dictionaries, 1478free of any format restriction, except that they must be at least 8 bytes. 1479These dictionaries function as if they were just the `Content` part 1480of a formatted dictionary. 1481 1482But dictionaries created by `zstd --train` follow a format, described here. 1483 1484__Pre-requisites__ : a dictionary has a size, 1485 defined either by a buffer limit, or a file size. 1486 1487| `Magic_Number` | `Dictionary_ID` | `Entropy_Tables` | `Content` | 1488| -------------- | --------------- | ---------------- | --------- | 1489 1490__`Magic_Number`__ : 4 bytes ID, value 0xEC30A437, __little-endian__ format 1491 1492__`Dictionary_ID`__ : 4 bytes, stored in __little-endian__ format. 1493 `Dictionary_ID` can be any value, except 0 (which means no `Dictionary_ID`). 1494 It's used by decoders to check if they use the correct dictionary. 1495 1496_Reserved ranges :_ 1497If the dictionary is going to be distributed in a public environment, 1498the following ranges of `Dictionary_ID` are reserved for some future registrar 1499and shall not be used : 1500 1501 - low range : <= 32767 1502 - high range : >= (2^31) 1503 1504Outside of these ranges, any value of `Dictionary_ID` 1505which is both `>= 32768` and `< (1<<31)` can be used freely, 1506even in public environment. 1507 1508 1509__`Entropy_Tables`__ : follow the same format as tables in [compressed blocks]. 1510 See the relevant [FSE](#fse-table-description) 1511 and [Huffman](#huffman-tree-description) sections for how to decode these tables. 1512 They are stored in following order : 1513 Huffman tables for literals, FSE table for offsets, 1514 FSE table for match lengths, and FSE table for literals lengths. 1515 These tables populate the Repeat Stats literals mode and 1516 Repeat distribution mode for sequence decoding. 1517 It's finally followed by 3 offset values, populating recent offsets (instead of using `{1,4,8}`), 1518 stored in order, 4-bytes __little-endian__ each, for a total of 12 bytes. 1519 Each recent offset must have a value <= dictionary content size, and cannot equal 0. 1520 1521__`Content`__ : The rest of the dictionary is its content. 1522 The content act as a "past" in front of data to compress or decompress, 1523 so it can be referenced in sequence commands. 1524 As long as the amount of data decoded from this frame is less than or 1525 equal to `Window_Size`, sequence commands may specify offsets longer 1526 than the total length of decoded output so far to reference back to the 1527 dictionary, even parts of the dictionary with offsets larger than `Window_Size`. 1528 After the total output has surpassed `Window_Size` however, 1529 this is no longer allowed and the dictionary is no longer accessible. 1530 1531[compressed blocks]: #the-format-of-compressed_block 1532 1533If a dictionary is provided by an external source, 1534it should be loaded with great care, its content considered untrusted. 1535 1536 1537 1538Appendix A - Decoding tables for predefined codes 1539------------------------------------------------- 1540 1541This appendix contains FSE decoding tables 1542for the predefined literal length, match length, and offset codes. 1543The tables have been constructed using the algorithm as given above in chapter 1544"from normalized distribution to decoding tables". 1545The tables here can be used as examples 1546to crosscheck that an implementation build its decoding tables correctly. 1547 1548#### Literal Length Code: 1549 1550| State | Symbol | Number_Of_Bits | Base | 1551| ----- | ------ | -------------- | ---- | 1552| 0 | 0 | 4 | 0 | 1553| 1 | 0 | 4 | 16 | 1554| 2 | 1 | 5 | 32 | 1555| 3 | 3 | 5 | 0 | 1556| 4 | 4 | 5 | 0 | 1557| 5 | 6 | 5 | 0 | 1558| 6 | 7 | 5 | 0 | 1559| 7 | 9 | 5 | 0 | 1560| 8 | 10 | 5 | 0 | 1561| 9 | 12 | 5 | 0 | 1562| 10 | 14 | 6 | 0 | 1563| 11 | 16 | 5 | 0 | 1564| 12 | 18 | 5 | 0 | 1565| 13 | 19 | 5 | 0 | 1566| 14 | 21 | 5 | 0 | 1567| 15 | 22 | 5 | 0 | 1568| 16 | 24 | 5 | 0 | 1569| 17 | 25 | 5 | 32 | 1570| 18 | 26 | 5 | 0 | 1571| 19 | 27 | 6 | 0 | 1572| 20 | 29 | 6 | 0 | 1573| 21 | 31 | 6 | 0 | 1574| 22 | 0 | 4 | 32 | 1575| 23 | 1 | 4 | 0 | 1576| 24 | 2 | 5 | 0 | 1577| 25 | 4 | 5 | 32 | 1578| 26 | 5 | 5 | 0 | 1579| 27 | 7 | 5 | 32 | 1580| 28 | 8 | 5 | 0 | 1581| 29 | 10 | 5 | 32 | 1582| 30 | 11 | 5 | 0 | 1583| 31 | 13 | 6 | 0 | 1584| 32 | 16 | 5 | 32 | 1585| 33 | 17 | 5 | 0 | 1586| 34 | 19 | 5 | 32 | 1587| 35 | 20 | 5 | 0 | 1588| 36 | 22 | 5 | 32 | 1589| 37 | 23 | 5 | 0 | 1590| 38 | 25 | 4 | 0 | 1591| 39 | 25 | 4 | 16 | 1592| 40 | 26 | 5 | 32 | 1593| 41 | 28 | 6 | 0 | 1594| 42 | 30 | 6 | 0 | 1595| 43 | 0 | 4 | 48 | 1596| 44 | 1 | 4 | 16 | 1597| 45 | 2 | 5 | 32 | 1598| 46 | 3 | 5 | 32 | 1599| 47 | 5 | 5 | 32 | 1600| 48 | 6 | 5 | 32 | 1601| 49 | 8 | 5 | 32 | 1602| 50 | 9 | 5 | 32 | 1603| 51 | 11 | 5 | 32 | 1604| 52 | 12 | 5 | 32 | 1605| 53 | 15 | 6 | 0 | 1606| 54 | 17 | 5 | 32 | 1607| 55 | 18 | 5 | 32 | 1608| 56 | 20 | 5 | 32 | 1609| 57 | 21 | 5 | 32 | 1610| 58 | 23 | 5 | 32 | 1611| 59 | 24 | 5 | 32 | 1612| 60 | 35 | 6 | 0 | 1613| 61 | 34 | 6 | 0 | 1614| 62 | 33 | 6 | 0 | 1615| 63 | 32 | 6 | 0 | 1616 1617#### Match Length Code: 1618 1619| State | Symbol | Number_Of_Bits | Base | 1620| ----- | ------ | -------------- | ---- | 1621| 0 | 0 | 6 | 0 | 1622| 1 | 1 | 4 | 0 | 1623| 2 | 2 | 5 | 32 | 1624| 3 | 3 | 5 | 0 | 1625| 4 | 5 | 5 | 0 | 1626| 5 | 6 | 5 | 0 | 1627| 6 | 8 | 5 | 0 | 1628| 7 | 10 | 6 | 0 | 1629| 8 | 13 | 6 | 0 | 1630| 9 | 16 | 6 | 0 | 1631| 10 | 19 | 6 | 0 | 1632| 11 | 22 | 6 | 0 | 1633| 12 | 25 | 6 | 0 | 1634| 13 | 28 | 6 | 0 | 1635| 14 | 31 | 6 | 0 | 1636| 15 | 33 | 6 | 0 | 1637| 16 | 35 | 6 | 0 | 1638| 17 | 37 | 6 | 0 | 1639| 18 | 39 | 6 | 0 | 1640| 19 | 41 | 6 | 0 | 1641| 20 | 43 | 6 | 0 | 1642| 21 | 45 | 6 | 0 | 1643| 22 | 1 | 4 | 16 | 1644| 23 | 2 | 4 | 0 | 1645| 24 | 3 | 5 | 32 | 1646| 25 | 4 | 5 | 0 | 1647| 26 | 6 | 5 | 32 | 1648| 27 | 7 | 5 | 0 | 1649| 28 | 9 | 6 | 0 | 1650| 29 | 12 | 6 | 0 | 1651| 30 | 15 | 6 | 0 | 1652| 31 | 18 | 6 | 0 | 1653| 32 | 21 | 6 | 0 | 1654| 33 | 24 | 6 | 0 | 1655| 34 | 27 | 6 | 0 | 1656| 35 | 30 | 6 | 0 | 1657| 36 | 32 | 6 | 0 | 1658| 37 | 34 | 6 | 0 | 1659| 38 | 36 | 6 | 0 | 1660| 39 | 38 | 6 | 0 | 1661| 40 | 40 | 6 | 0 | 1662| 41 | 42 | 6 | 0 | 1663| 42 | 44 | 6 | 0 | 1664| 43 | 1 | 4 | 32 | 1665| 44 | 1 | 4 | 48 | 1666| 45 | 2 | 4 | 16 | 1667| 46 | 4 | 5 | 32 | 1668| 47 | 5 | 5 | 32 | 1669| 48 | 7 | 5 | 32 | 1670| 49 | 8 | 5 | 32 | 1671| 50 | 11 | 6 | 0 | 1672| 51 | 14 | 6 | 0 | 1673| 52 | 17 | 6 | 0 | 1674| 53 | 20 | 6 | 0 | 1675| 54 | 23 | 6 | 0 | 1676| 55 | 26 | 6 | 0 | 1677| 56 | 29 | 6 | 0 | 1678| 57 | 52 | 6 | 0 | 1679| 58 | 51 | 6 | 0 | 1680| 59 | 50 | 6 | 0 | 1681| 60 | 49 | 6 | 0 | 1682| 61 | 48 | 6 | 0 | 1683| 62 | 47 | 6 | 0 | 1684| 63 | 46 | 6 | 0 | 1685 1686#### Offset Code: 1687 1688| State | Symbol | Number_Of_Bits | Base | 1689| ----- | ------ | -------------- | ---- | 1690| 0 | 0 | 5 | 0 | 1691| 1 | 6 | 4 | 0 | 1692| 2 | 9 | 5 | 0 | 1693| 3 | 15 | 5 | 0 | 1694| 4 | 21 | 5 | 0 | 1695| 5 | 3 | 5 | 0 | 1696| 6 | 7 | 4 | 0 | 1697| 7 | 12 | 5 | 0 | 1698| 8 | 18 | 5 | 0 | 1699| 9 | 23 | 5 | 0 | 1700| 10 | 5 | 5 | 0 | 1701| 11 | 8 | 4 | 0 | 1702| 12 | 14 | 5 | 0 | 1703| 13 | 20 | 5 | 0 | 1704| 14 | 2 | 5 | 0 | 1705| 15 | 7 | 4 | 16 | 1706| 16 | 11 | 5 | 0 | 1707| 17 | 17 | 5 | 0 | 1708| 18 | 22 | 5 | 0 | 1709| 19 | 4 | 5 | 0 | 1710| 20 | 8 | 4 | 16 | 1711| 21 | 13 | 5 | 0 | 1712| 22 | 19 | 5 | 0 | 1713| 23 | 1 | 5 | 0 | 1714| 24 | 6 | 4 | 16 | 1715| 25 | 10 | 5 | 0 | 1716| 26 | 16 | 5 | 0 | 1717| 27 | 28 | 5 | 0 | 1718| 28 | 27 | 5 | 0 | 1719| 29 | 26 | 5 | 0 | 1720| 30 | 25 | 5 | 0 | 1721| 31 | 24 | 5 | 0 | 1722 1723 1724 1725Appendix B - Resources for implementers 1726------------------------------------------------- 1727 1728An open source reference implementation is available on : 1729https://github.com/facebook/zstd 1730 1731The project contains a frame generator, called [decodeCorpus], 1732which can be used by any 3rd-party implementation 1733to verify that a tested decoder is compliant with the specification. 1734 1735[decodeCorpus]: https://github.com/facebook/zstd/tree/v1.3.4/tests#decodecorpus---tool-to-generate-zstandard-frames-for-decoder-testing 1736 1737`decodeCorpus` generates random valid frames. 1738A compliant decoder should be able to decode them all, 1739or at least provide a meaningful error code explaining for which reason it cannot 1740(memory limit restrictions for example). 1741 1742 1743Version changes 1744--------------- 1745- 0.4.3 : clarifications for Huffman prefix code assignment example 1746- 0.4.2 : refactor FSE table construction process, inspired by Donald Pian 1747- 0.4.1 : clarifications on a few error scenarios, by Eric Lasota 1748- 0.4.0 : fixed imprecise behavior for nbSeq==0, detected by Igor Pavlov 1749- 0.3.9 : clarifications for Huffman-compressed literal sizes. 1750- 0.3.8 : clarifications for Huffman Blocks and Huffman Tree descriptions. 1751- 0.3.7 : clarifications for Repeat_Offsets, matching RFC8878 1752- 0.3.6 : clarifications for Dictionary_ID 1753- 0.3.5 : clarifications for Block_Maximum_Size 1754- 0.3.4 : clarifications for FSE decoding table 1755- 0.3.3 : clarifications for field Block_Size 1756- 0.3.2 : remove additional block size restriction on compressed blocks 1757- 0.3.1 : minor clarification regarding offset history update rules 1758- 0.3.0 : minor edits to match RFC8478 1759- 0.2.9 : clarifications for huffman weights direct representation, by Ulrich Kunitz 1760- 0.2.8 : clarifications for IETF RFC discuss 1761- 0.2.7 : clarifications from IETF RFC review, by Vijay Gurbani and Nick Terrell 1762- 0.2.6 : fixed an error in huffman example, by Ulrich Kunitz 1763- 0.2.5 : minor typos and clarifications 1764- 0.2.4 : section restructuring, by Sean Purcell 1765- 0.2.3 : clarified several details, by Sean Purcell 1766- 0.2.2 : added predefined codes, by Johannes Rudolph 1767- 0.2.1 : clarify field names, by Przemyslaw Skibinski 1768- 0.2.0 : numerous format adjustments for zstd v0.8+ 1769- 0.1.2 : limit Huffman tree depth to 11 bits 1770- 0.1.1 : reserved dictID ranges 1771- 0.1.0 : initial release 1772