1 /*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "AudioStreamInternal"
18 //#define LOG_NDEBUG 0
19 #include <utils/Log.h>
20
21 #define ATRACE_TAG ATRACE_TAG_AUDIO
22
23 #include <stdint.h>
24
25 #include <binder/IServiceManager.h>
26
27 #include <aaudio/AAudio.h>
28 #include <cutils/properties.h>
29
30 #include <media/AudioParameter.h>
31 #include <media/AudioSystem.h>
32 #include <media/MediaMetricsItem.h>
33 #include <utils/Trace.h>
34
35 #include "AudioEndpointParcelable.h"
36 #include "binding/AAudioBinderClient.h"
37 #include "binding/AAudioStreamRequest.h"
38 #include "binding/AAudioStreamConfiguration.h"
39 #include "binding/AAudioServiceMessage.h"
40 #include "core/AudioGlobal.h"
41 #include "core/AudioStreamBuilder.h"
42 #include "fifo/FifoBuffer.h"
43 #include "utility/AudioClock.h"
44 #include <media/AidlConversion.h>
45
46 #include "AudioStreamInternal.h"
47
48 // We do this after the #includes because if a header uses ALOG.
49 // it would fail on the reference to mInService.
50 #undef LOG_TAG
51 // This file is used in both client and server processes.
52 // This is needed to make sense of the logs more easily.
53 #define LOG_TAG (mInService ? "AudioStreamInternal_Service" : "AudioStreamInternal_Client")
54
55 using android::content::AttributionSourceState;
56
57 using namespace aaudio;
58
59 #define MIN_TIMEOUT_NANOS (1000 * AAUDIO_NANOS_PER_MILLISECOND)
60
61 // Wait at least this many times longer than the operation should take.
62 #define MIN_TIMEOUT_OPERATIONS 4
63
64 #define LOG_TIMESTAMPS 0
65
66 // Minimum number of bursts to use when sample rate conversion is used.
67 #define MIN_SAMPLE_RATE_CONVERSION_NUM_BURSTS 3
68
AudioStreamInternal(AAudioServiceInterface & serviceInterface,bool inService)69 AudioStreamInternal::AudioStreamInternal(AAudioServiceInterface &serviceInterface, bool inService)
70 : AudioStream()
71 , mClockModel()
72 , mInService(inService)
73 , mServiceInterface(serviceInterface)
74 , mAtomicInternalTimestamp()
75 , mWakeupDelayNanos(AAudioProperty_getWakeupDelayMicros() * AAUDIO_NANOS_PER_MICROSECOND)
76 , mMinimumSleepNanos(AAudioProperty_getMinimumSleepMicros() * AAUDIO_NANOS_PER_MICROSECOND)
77 {
78
79 }
80
~AudioStreamInternal()81 AudioStreamInternal::~AudioStreamInternal() {
82 ALOGD("%s() %p called", __func__, this);
83 }
84
open(const AudioStreamBuilder & builder)85 aaudio_result_t AudioStreamInternal::open(const AudioStreamBuilder &builder) {
86
87 aaudio_result_t result = AAUDIO_OK;
88 AAudioStreamRequest request;
89 AAudioStreamConfiguration configurationOutput;
90
91 if (getState() != AAUDIO_STREAM_STATE_UNINITIALIZED) {
92 ALOGE("%s - already open! state = %d", __func__, getState());
93 return AAUDIO_ERROR_INVALID_STATE;
94 }
95
96 // Copy requested parameters to the stream.
97 result = AudioStream::open(builder);
98 if (result < 0) {
99 return result;
100 }
101
102 const audio_format_t requestedFormat = getFormat();
103 // We have to do volume scaling. So we prefer FLOAT format.
104 if (requestedFormat == AUDIO_FORMAT_DEFAULT) {
105 setFormat(AUDIO_FORMAT_PCM_FLOAT);
106 }
107 // Request FLOAT for the shared mixer or the device.
108 request.getConfiguration().setFormat(AUDIO_FORMAT_PCM_FLOAT);
109
110 // TODO b/182392769: use attribution source util
111 AttributionSourceState attributionSource;
112 attributionSource.uid = VALUE_OR_FATAL(android::legacy2aidl_uid_t_int32_t(getuid()));
113 attributionSource.pid = VALUE_OR_FATAL(android::legacy2aidl_pid_t_int32_t(getpid()));
114 attributionSource.packageName = builder.getOpPackageName();
115 attributionSource.attributionTag = builder.getAttributionTag();
116 attributionSource.token = sp<android::BBinder>::make();
117
118 // Build the request to send to the server.
119 request.setAttributionSource(attributionSource);
120 request.setSharingModeMatchRequired(isSharingModeMatchRequired());
121 request.setInService(isInService());
122
123 request.getConfiguration().setDeviceIds(getDeviceIds());
124 request.getConfiguration().setSampleRate(getSampleRate());
125 request.getConfiguration().setDirection(getDirection());
126 request.getConfiguration().setSharingMode(getSharingMode());
127 request.getConfiguration().setChannelMask(getChannelMask());
128
129 request.getConfiguration().setUsage(getUsage());
130 request.getConfiguration().setContentType(getContentType());
131 request.getConfiguration().setTags(getTags());
132 request.getConfiguration().setSpatializationBehavior(getSpatializationBehavior());
133 request.getConfiguration().setIsContentSpatialized(isContentSpatialized());
134 request.getConfiguration().setInputPreset(getInputPreset());
135 request.getConfiguration().setPrivacySensitive(isPrivacySensitive());
136
137 request.getConfiguration().setBufferCapacity(builder.getBufferCapacity());
138
139 mServiceStreamHandleInfo = mServiceInterface.openStream(request, configurationOutput);
140 if (getServiceHandle() < 0
141 && (request.getConfiguration().getSamplesPerFrame() == 1
142 || request.getConfiguration().getChannelMask() == AAUDIO_CHANNEL_MONO)
143 && getDirection() == AAUDIO_DIRECTION_OUTPUT
144 && !isInService()) {
145 // if that failed then try switching from mono to stereo if OUTPUT.
146 // Only do this in the client. Otherwise we end up with a mono mixer in the service
147 // that writes to a stereo MMAP stream.
148 ALOGD("%s() - openStream() returned %d, try switching from MONO to STEREO",
149 __func__, getServiceHandle());
150 request.getConfiguration().setChannelMask(AAUDIO_CHANNEL_STEREO);
151 mServiceStreamHandleInfo = mServiceInterface.openStream(request, configurationOutput);
152 }
153 if (getServiceHandle() < 0) {
154 return getServiceHandle();
155 }
156
157 // This must match the key generated in oboeservice/AAudioServiceStreamBase.cpp
158 // so the client can have permission to log.
159 if (!mInService) {
160 // No need to log if it is from service side.
161 mMetricsId = std::string(AMEDIAMETRICS_KEY_PREFIX_AUDIO_STREAM)
162 + std::to_string(getServiceHandle());
163 }
164
165 android::mediametrics::LogItem(mMetricsId)
166 .set(AMEDIAMETRICS_PROP_PERFORMANCEMODE,
167 AudioGlobal_convertPerformanceModeToText(builder.getPerformanceMode()))
168 .set(AMEDIAMETRICS_PROP_SHARINGMODE,
169 AudioGlobal_convertSharingModeToText(builder.getSharingMode()))
170 .set(AMEDIAMETRICS_PROP_ENCODINGCLIENT,
171 android::toString(requestedFormat).c_str()).record();
172
173 result = configurationOutput.validate();
174 if (result != AAUDIO_OK) {
175 goto error;
176 }
177 // Save results of the open.
178 if (getChannelMask() == AAUDIO_UNSPECIFIED) {
179 setChannelMask(configurationOutput.getChannelMask());
180 }
181
182 setDeviceIds(configurationOutput.getDeviceIds());
183 setSessionId(configurationOutput.getSessionId());
184 setSharingMode(configurationOutput.getSharingMode());
185
186 setUsage(configurationOutput.getUsage());
187 setContentType(configurationOutput.getContentType());
188 setTags(configurationOutput.getTags());
189 setSpatializationBehavior(configurationOutput.getSpatializationBehavior());
190 setIsContentSpatialized(configurationOutput.isContentSpatialized());
191 setInputPreset(configurationOutput.getInputPreset());
192
193 setDeviceSampleRate(configurationOutput.getSampleRate());
194
195 if (getSampleRate() == AAUDIO_UNSPECIFIED) {
196 setSampleRate(configurationOutput.getSampleRate());
197 }
198
199 // Save device format so we can do format conversion and volume scaling together.
200 setDeviceFormat(configurationOutput.getFormat());
201 setDeviceSamplesPerFrame(configurationOutput.getSamplesPerFrame());
202
203 setHardwareSamplesPerFrame(configurationOutput.getHardwareSamplesPerFrame());
204 setHardwareSampleRate(configurationOutput.getHardwareSampleRate());
205 setHardwareFormat(configurationOutput.getHardwareFormat());
206
207 result = mServiceInterface.getStreamDescription(mServiceStreamHandleInfo, mEndPointParcelable);
208 if (result != AAUDIO_OK) {
209 goto error;
210 }
211
212 // Resolve parcelable into a descriptor.
213 result = mEndPointParcelable.resolve(&mEndpointDescriptor);
214 if (result != AAUDIO_OK) {
215 goto error;
216 }
217
218 // Configure endpoint based on descriptor.
219 mAudioEndpoint = std::make_unique<AudioEndpoint>();
220 result = mAudioEndpoint->configure(&mEndpointDescriptor, getDirection());
221 if (result != AAUDIO_OK) {
222 goto error;
223 }
224
225 if ((result = configureDataInformation(builder.getFramesPerDataCallback())) != AAUDIO_OK) {
226 goto error;
227 }
228
229 setState(AAUDIO_STREAM_STATE_OPEN);
230
231 return result;
232
233 error:
234 safeReleaseClose();
235 return result;
236 }
237
configureDataInformation(int32_t callbackFrames)238 aaudio_result_t AudioStreamInternal::configureDataInformation(int32_t callbackFrames) {
239 int32_t originalFramesPerBurst = mEndpointDescriptor.dataQueueDescriptor.framesPerBurst;
240 int32_t deviceFramesPerBurst = originalFramesPerBurst;
241
242 // Scale up the burst size to meet the minimum equivalent in microseconds.
243 // This is to avoid waking the CPU too often when the HW burst is very small
244 // or at high sample rates. The actual number of frames that we call back to
245 // the app with will be 0 < N <= framesPerBurst so round up the division.
246 int32_t burstMicros = 0;
247 const int32_t burstMinMicros = android::AudioSystem::getAAudioHardwareBurstMinUsec();
248 do {
249 if (burstMicros > 0) { // skip first loop
250 deviceFramesPerBurst *= 2;
251 }
252 burstMicros = deviceFramesPerBurst * static_cast<int64_t>(1000000) / getDeviceSampleRate();
253 } while (burstMicros < burstMinMicros);
254 ALOGD("%s() original HW burst = %d, minMicros = %d => SW burst = %d\n",
255 __func__, originalFramesPerBurst, burstMinMicros, deviceFramesPerBurst);
256
257 // Validate final burst size.
258 if (deviceFramesPerBurst < MIN_FRAMES_PER_BURST
259 || deviceFramesPerBurst > MAX_FRAMES_PER_BURST) {
260 ALOGE("%s - deviceFramesPerBurst out of range = %d", __func__, deviceFramesPerBurst);
261 return AAUDIO_ERROR_OUT_OF_RANGE;
262 }
263
264 // Calculate the application framesPerBurst from the deviceFramesPerBurst
265 int32_t framesPerBurst = (static_cast<int64_t>(deviceFramesPerBurst) * getSampleRate() +
266 getDeviceSampleRate() - 1) / getDeviceSampleRate();
267
268 setDeviceFramesPerBurst(deviceFramesPerBurst);
269 setFramesPerBurst(framesPerBurst); // only save good value
270
271 mDeviceBufferCapacityInFrames = mEndpointDescriptor.dataQueueDescriptor.capacityInFrames;
272
273 mBufferCapacityInFrames = static_cast<int64_t>(mDeviceBufferCapacityInFrames)
274 * getSampleRate() / getDeviceSampleRate();
275 if (mBufferCapacityInFrames < getFramesPerBurst()
276 || mBufferCapacityInFrames > MAX_BUFFER_CAPACITY_IN_FRAMES) {
277 ALOGE("%s - bufferCapacity out of range = %d", __func__, mBufferCapacityInFrames);
278 return AAUDIO_ERROR_OUT_OF_RANGE;
279 }
280
281 mClockModel.setSampleRate(getDeviceSampleRate());
282 mClockModel.setFramesPerBurst(deviceFramesPerBurst);
283
284 if (isDataCallbackSet()) {
285 mCallbackFrames = callbackFrames;
286 if (mCallbackFrames > getBufferCapacity() / 2) {
287 ALOGW("%s - framesPerCallback too big = %d, capacity = %d",
288 __func__, mCallbackFrames, getBufferCapacity());
289 return AAUDIO_ERROR_OUT_OF_RANGE;
290 } else if (mCallbackFrames < 0) {
291 ALOGW("%s - framesPerCallback negative", __func__);
292 return AAUDIO_ERROR_OUT_OF_RANGE;
293 }
294 if (mCallbackFrames == AAUDIO_UNSPECIFIED) {
295 mCallbackFrames = getFramesPerBurst();
296 }
297
298 const int32_t callbackBufferSize = mCallbackFrames * getBytesPerFrame();
299 mCallbackBuffer = std::make_unique<uint8_t[]>(callbackBufferSize);
300 }
301
302 // Exclusive output streams should combine channels when mono audio adjustment
303 // is enabled. They should also adjust for audio balance.
304 if ((getDirection() == AAUDIO_DIRECTION_OUTPUT) &&
305 (getSharingMode() == AAUDIO_SHARING_MODE_EXCLUSIVE)) {
306 bool isMasterMono = false;
307 android::AudioSystem::getMasterMono(&isMasterMono);
308 setRequireMonoBlend(isMasterMono);
309 float audioBalance = 0;
310 android::AudioSystem::getMasterBalance(&audioBalance);
311 setAudioBalance(audioBalance);
312 }
313
314 // For debugging and analyzing the distribution of MMAP timestamps.
315 // For OUTPUT, use a NEGATIVE offset to move the CPU writes further BEFORE the HW reads.
316 // For INPUT, use a POSITIVE offset to move the CPU reads further AFTER the HW writes.
317 // You can use this offset to reduce glitching.
318 // You can also use this offset to force glitching. By iterating over multiple
319 // values you can reveal the distribution of the hardware timing jitter.
320 if (mAudioEndpoint->isFreeRunning()) { // MMAP?
321 int32_t offsetMicros = (getDirection() == AAUDIO_DIRECTION_OUTPUT)
322 ? AAudioProperty_getOutputMMapOffsetMicros()
323 : AAudioProperty_getInputMMapOffsetMicros();
324 // This log is used to debug some tricky glitch issues. Please leave.
325 ALOGD_IF(offsetMicros, "%s() - %s mmap offset = %d micros",
326 __func__,
327 (getDirection() == AAUDIO_DIRECTION_OUTPUT) ? "output" : "input",
328 offsetMicros);
329 mTimeOffsetNanos = offsetMicros * AAUDIO_NANOS_PER_MICROSECOND;
330 }
331
332 // Default buffer size to match Q
333 setBufferSize(mBufferCapacityInFrames / 2);
334 return AAUDIO_OK;
335 }
336
337 // This must be called under mStreamLock.
release_l()338 aaudio_result_t AudioStreamInternal::release_l() {
339 aaudio_result_t result = AAUDIO_OK;
340 ALOGD("%s(): mServiceStreamHandle = 0x%08X", __func__, getServiceHandle());
341 if (getServiceHandle() != AAUDIO_HANDLE_INVALID) {
342 // Don't release a stream while it is running. Stop it first.
343 // If DISCONNECTED then we should still try to stop in case the
344 // error callback is still running.
345 if (isActive() || isDisconnected()) {
346 requestStop_l();
347 }
348
349 logReleaseBufferState();
350
351 setState(AAUDIO_STREAM_STATE_CLOSING);
352 auto serviceStreamHandleInfo = mServiceStreamHandleInfo;
353 mServiceStreamHandleInfo = AAudioHandleInfo();
354
355 mServiceInterface.closeStream(serviceStreamHandleInfo);
356 mCallbackBuffer.reset();
357
358 // Update local frame counters so we can query them after releasing the endpoint.
359 getFramesRead();
360 getFramesWritten();
361 mAudioEndpoint.reset();
362 result = mEndPointParcelable.close();
363 aaudio_result_t result2 = AudioStream::release_l();
364 return (result != AAUDIO_OK) ? result : result2;
365 } else {
366 return AAUDIO_ERROR_INVALID_HANDLE;
367 }
368 }
369
aaudio_callback_thread_proc(void * context)370 static void *aaudio_callback_thread_proc(void *context)
371 {
372 AudioStreamInternal *stream = (AudioStreamInternal *)context;
373 //LOGD("oboe_callback_thread, stream = %p", stream);
374 if (stream != nullptr) {
375 return stream->callbackLoop();
376 } else {
377 return nullptr;
378 }
379 }
380
exitStandby_l()381 aaudio_result_t AudioStreamInternal::exitStandby_l() {
382 AudioEndpointParcelable endpointParcelable;
383 // The stream is in standby mode, copy all available data and then close the duplicated
384 // shared file descriptor so that it won't cause issue when the HAL try to reallocate new
385 // shared file descriptor when exiting from standby.
386 // Cache current read counter, which will be reset to new read and write counter
387 // when the new data queue and endpoint are reconfigured.
388 const android::fifo_counter_t readCounter = mAudioEndpoint->getDataReadCounter();
389 // Cache the buffer size which may be from client.
390 const int32_t previousBufferSize = mBufferSizeInFrames;
391 // Copy all available data from current data queue.
392 uint8_t buffer[getDeviceBufferCapacity() * getBytesPerFrame()];
393 android::fifo_frames_t fullFramesAvailable = mAudioEndpoint->read(buffer,
394 getDeviceBufferCapacity());
395 // Before releasing the data queue, update the frames read and written.
396 getFramesRead();
397 getFramesWritten();
398 // Call freeDataQueue() here because the following call to
399 // closeDataFileDescriptor() will invalidate the pointers used by the data queue.
400 mAudioEndpoint->freeDataQueue();
401 mEndPointParcelable.closeDataFileDescriptor();
402 aaudio_result_t result = mServiceInterface.exitStandby(
403 mServiceStreamHandleInfo, endpointParcelable);
404 if (result != AAUDIO_OK) {
405 ALOGE("Failed to exit standby, error=%d", result);
406 goto exit;
407 }
408 // Reconstruct data queue descriptor using new shared file descriptor.
409 result = mEndPointParcelable.updateDataFileDescriptor(&endpointParcelable);
410 if (result != AAUDIO_OK) {
411 ALOGE("%s failed to update data file descriptor, error=%d", __func__, result);
412 goto exit;
413 }
414 result = mEndPointParcelable.resolveDataQueue(&mEndpointDescriptor.dataQueueDescriptor);
415 if (result != AAUDIO_OK) {
416 ALOGE("Failed to resolve data queue after exiting standby, error=%d", result);
417 goto exit;
418 }
419 // Reconfigure audio endpoint with new data queue descriptor.
420 mAudioEndpoint->configureDataQueue(
421 mEndpointDescriptor.dataQueueDescriptor, getDirection());
422 // Set read and write counters with previous read counter, the later write action
423 // will make the counter at the correct place.
424 mAudioEndpoint->setDataReadCounter(readCounter);
425 mAudioEndpoint->setDataWriteCounter(readCounter);
426 result = configureDataInformation(mCallbackFrames);
427 if (result != AAUDIO_OK) {
428 ALOGE("Failed to configure data information after exiting standby, error=%d", result);
429 goto exit;
430 }
431 // Write data from previous data buffer to new endpoint.
432 if (const android::fifo_frames_t framesWritten =
433 mAudioEndpoint->write(buffer, fullFramesAvailable);
434 framesWritten != fullFramesAvailable) {
435 ALOGW("Some data lost after exiting standby, frames written: %d, "
436 "frames to write: %d", framesWritten, fullFramesAvailable);
437 }
438 // Reset previous buffer size as it may be requested by the client.
439 setBufferSize(previousBufferSize);
440
441 exit:
442 return result;
443 }
444
445 /*
446 * It normally takes about 20-30 msec to start a stream on the server.
447 * But the first time can take as much as 200-300 msec. The HW
448 * starts right away so by the time the client gets a chance to write into
449 * the buffer, it is already in a deep underflow state. That can cause the
450 * XRunCount to be non-zero, which could lead an app to tune its latency higher.
451 * To avoid this problem, we set a request for the processing code to start the
452 * client stream at the same position as the server stream.
453 * The processing code will then save the current offset
454 * between client and server and apply that to any position given to the app.
455 */
requestStart_l()456 aaudio_result_t AudioStreamInternal::requestStart_l()
457 {
458 int64_t startTime;
459 if (getServiceHandle() == AAUDIO_HANDLE_INVALID) {
460 ALOGD("requestStart() mServiceStreamHandle invalid");
461 return AAUDIO_ERROR_INVALID_STATE;
462 }
463 if (isActive()) {
464 ALOGD("requestStart() already active");
465 return AAUDIO_ERROR_INVALID_STATE;
466 }
467
468 if (isDisconnected()) {
469 ALOGD("requestStart() but DISCONNECTED");
470 return AAUDIO_ERROR_DISCONNECTED;
471 }
472 const aaudio_stream_state_t originalState = getState();
473 setState(AAUDIO_STREAM_STATE_STARTING);
474
475 // Clear any stale timestamps from the previous run.
476 drainTimestampsFromService();
477
478 prepareBuffersForStart(); // tell subclasses to get ready
479
480 aaudio_result_t result = mServiceInterface.startStream(mServiceStreamHandleInfo);
481 if (result == AAUDIO_ERROR_STANDBY) {
482 // The stream is at standby mode. Need to exit standby before starting the stream.
483 result = exitStandby_l();
484 if (result == AAUDIO_OK) {
485 result = mServiceInterface.startStream(mServiceStreamHandleInfo);
486 }
487 }
488 if (result != AAUDIO_OK) {
489 ALOGD("%s() error = %d, stream was probably stolen", __func__, result);
490 // Stealing was added in R. Coerce result to improve backward compatibility.
491 result = AAUDIO_ERROR_DISCONNECTED;
492 setDisconnected();
493 }
494
495 startTime = AudioClock::getNanoseconds();
496 mClockModel.start(startTime);
497 mNeedCatchUp.request(); // Ask data processing code to catch up when first timestamp received.
498
499 // Start data callback thread.
500 if (result == AAUDIO_OK && isDataCallbackSet()) {
501 // Launch the callback loop thread.
502 int64_t periodNanos = mCallbackFrames
503 * AAUDIO_NANOS_PER_SECOND
504 / getSampleRate();
505 mCallbackEnabled.store(true);
506 result = createThread_l(periodNanos, aaudio_callback_thread_proc, this);
507 }
508 if (result != AAUDIO_OK) {
509 setState(originalState);
510 }
511 return result;
512 }
513
calculateReasonableTimeout(int32_t framesPerOperation)514 int64_t AudioStreamInternal::calculateReasonableTimeout(int32_t framesPerOperation) {
515
516 // Wait for at least a second or some number of callbacks to join the thread.
517 int64_t timeoutNanoseconds = (MIN_TIMEOUT_OPERATIONS
518 * framesPerOperation
519 * AAUDIO_NANOS_PER_SECOND)
520 / getSampleRate();
521 if (timeoutNanoseconds < MIN_TIMEOUT_NANOS) { // arbitrary number of seconds
522 timeoutNanoseconds = MIN_TIMEOUT_NANOS;
523 }
524 return timeoutNanoseconds;
525 }
526
calculateReasonableTimeout()527 int64_t AudioStreamInternal::calculateReasonableTimeout() {
528 return calculateReasonableTimeout(getFramesPerBurst());
529 }
530
531 // This must be called under mStreamLock.
stopCallback_l()532 aaudio_result_t AudioStreamInternal::stopCallback_l()
533 {
534 if (isDataCallbackSet() && (isActive() || isDisconnected())) {
535 mCallbackEnabled.store(false);
536 aaudio_result_t result = joinThread_l(nullptr); // may temporarily unlock mStreamLock
537 if (result == AAUDIO_ERROR_INVALID_HANDLE) {
538 ALOGD("%s() INVALID_HANDLE, stream was probably stolen", __func__);
539 result = AAUDIO_OK;
540 }
541 return result;
542 } else {
543 ALOGD("%s() skipped, isDataCallbackSet() = %d, isActive() = %d, getState() = %d", __func__,
544 isDataCallbackSet(), isActive(), getState());
545 return AAUDIO_OK;
546 }
547 }
548
requestStop_l()549 aaudio_result_t AudioStreamInternal::requestStop_l() {
550 aaudio_result_t result = stopCallback_l();
551 if (result != AAUDIO_OK) {
552 ALOGW("%s() stop callback returned %d, returning early", __func__, result);
553 return result;
554 }
555 // The stream may have been unlocked temporarily to let a callback finish
556 // and the callback may have stopped the stream.
557 // Check to make sure the stream still needs to be stopped.
558 // See also AudioStream::safeStop_l().
559 if (!(isActive() || isDisconnected())) {
560 ALOGD("%s() returning early, not active or disconnected", __func__);
561 return AAUDIO_OK;
562 }
563
564 if (getServiceHandle() == AAUDIO_HANDLE_INVALID) {
565 ALOGW("%s() mServiceStreamHandle invalid = 0x%08X",
566 __func__, getServiceHandle());
567 return AAUDIO_ERROR_INVALID_STATE;
568 }
569
570 // For playback, sleep until all the audio data has played.
571 // Then clear the buffer to prevent noise.
572 prepareBuffersForStop();
573
574 mClockModel.stop(AudioClock::getNanoseconds());
575 setState(AAUDIO_STREAM_STATE_STOPPING);
576 mAtomicInternalTimestamp.clear();
577
578 #if 0
579 // Simulate very slow CPU, force race condition where the
580 // DSP keeps playing after we stop writing.
581 AudioClock::sleepForNanos(800 * AAUDIO_NANOS_PER_MILLISECOND);
582 #endif
583
584 result = mServiceInterface.stopStream(mServiceStreamHandleInfo);
585 if (result == AAUDIO_ERROR_INVALID_HANDLE) {
586 ALOGD("%s() INVALID_HANDLE, stream was probably stolen", __func__);
587 result = AAUDIO_OK;
588 }
589 return result;
590 }
591
registerThread()592 aaudio_result_t AudioStreamInternal::registerThread() {
593 if (getServiceHandle() == AAUDIO_HANDLE_INVALID) {
594 ALOGW("%s() mServiceStreamHandle invalid", __func__);
595 return AAUDIO_ERROR_INVALID_STATE;
596 }
597 return mServiceInterface.registerAudioThread(mServiceStreamHandleInfo,
598 gettid(),
599 getPeriodNanoseconds());
600 }
601
unregisterThread()602 aaudio_result_t AudioStreamInternal::unregisterThread() {
603 if (getServiceHandle() == AAUDIO_HANDLE_INVALID) {
604 ALOGW("%s() mServiceStreamHandle invalid", __func__);
605 return AAUDIO_ERROR_INVALID_STATE;
606 }
607 return mServiceInterface.unregisterAudioThread(mServiceStreamHandleInfo, gettid());
608 }
609
startClient(const android::AudioClient & client,const audio_attributes_t * attr,audio_port_handle_t * portHandle)610 aaudio_result_t AudioStreamInternal::startClient(const android::AudioClient& client,
611 const audio_attributes_t *attr,
612 audio_port_handle_t *portHandle) {
613 ALOGV("%s() called", __func__);
614 if (getServiceHandle() == AAUDIO_HANDLE_INVALID) {
615 ALOGE("%s() getServiceHandle() is invalid", __func__);
616 return AAUDIO_ERROR_INVALID_STATE;
617 }
618 aaudio_result_t result = mServiceInterface.startClient(mServiceStreamHandleInfo,
619 client, attr, portHandle);
620 ALOGV("%s(), got %d, returning %d", __func__, *portHandle, result);
621 return result;
622 }
623
stopClient(audio_port_handle_t portHandle)624 aaudio_result_t AudioStreamInternal::stopClient(audio_port_handle_t portHandle) {
625 ALOGV("%s(%d) called", __func__, portHandle);
626 if (getServiceHandle() == AAUDIO_HANDLE_INVALID) {
627 ALOGE("%s(%d) getServiceHandle() is invalid", __func__, portHandle);
628 return AAUDIO_ERROR_INVALID_STATE;
629 }
630 aaudio_result_t result = mServiceInterface.stopClient(mServiceStreamHandleInfo, portHandle);
631 ALOGV("%s(%d) returning %d", __func__, portHandle, result);
632 return result;
633 }
634
getTimestamp(clockid_t,int64_t * framePosition,int64_t * timeNanoseconds)635 aaudio_result_t AudioStreamInternal::getTimestamp(clockid_t /*clockId*/,
636 int64_t *framePosition,
637 int64_t *timeNanoseconds) {
638 // Generated in server and passed to client. Return latest.
639 if (mAtomicInternalTimestamp.isValid()) {
640 Timestamp timestamp = mAtomicInternalTimestamp.read();
641 // This should not overflow as timestamp.getPosition() should be a position in a buffer and
642 // not the actual timestamp. timestamp.getNanoseconds() below uses the actual timestamp.
643 // At 48000 Hz we can run for over 100 years before overflowing the int64_t.
644 int64_t position = (timestamp.getPosition() + mFramesOffsetFromService) * getSampleRate() /
645 getDeviceSampleRate();
646 if (position >= 0) {
647 *framePosition = position;
648 *timeNanoseconds = timestamp.getNanoseconds();
649 return AAUDIO_OK;
650 }
651 }
652 return AAUDIO_ERROR_INVALID_STATE;
653 }
654
logTimestamp(AAudioServiceMessage & command)655 void AudioStreamInternal::logTimestamp(AAudioServiceMessage &command) {
656 static int64_t oldPosition = 0;
657 static int64_t oldTime = 0;
658 int64_t framePosition = command.timestamp.position;
659 int64_t nanoTime = command.timestamp.timestamp;
660 ALOGD("logTimestamp: timestamp says framePosition = %8lld at nanoTime %lld",
661 (long long) framePosition,
662 (long long) nanoTime);
663 int64_t nanosDelta = nanoTime - oldTime;
664 if (nanosDelta > 0 && oldTime > 0) {
665 int64_t framesDelta = framePosition - oldPosition;
666 int64_t rate = (framesDelta * AAUDIO_NANOS_PER_SECOND) / nanosDelta;
667 ALOGD("logTimestamp: framesDelta = %8lld, nanosDelta = %8lld, rate = %lld",
668 (long long) framesDelta, (long long) nanosDelta, (long long) rate);
669 }
670 oldPosition = framePosition;
671 oldTime = nanoTime;
672 }
673
onTimestampService(AAudioServiceMessage * message)674 aaudio_result_t AudioStreamInternal::onTimestampService(AAudioServiceMessage *message) {
675 #if LOG_TIMESTAMPS
676 logTimestamp(*message);
677 #endif
678 processTimestamp(message->timestamp.position,
679 message->timestamp.timestamp + mTimeOffsetNanos);
680 return AAUDIO_OK;
681 }
682
onTimestampHardware(AAudioServiceMessage * message)683 aaudio_result_t AudioStreamInternal::onTimestampHardware(AAudioServiceMessage *message) {
684 Timestamp timestamp(message->timestamp.position, message->timestamp.timestamp);
685 mAtomicInternalTimestamp.write(timestamp);
686 return AAUDIO_OK;
687 }
688
onEventFromServer(AAudioServiceMessage * message)689 aaudio_result_t AudioStreamInternal::onEventFromServer(AAudioServiceMessage *message) {
690 aaudio_result_t result = AAUDIO_OK;
691 switch (message->event.event) {
692 case AAUDIO_SERVICE_EVENT_STARTED:
693 ALOGD("%s - got AAUDIO_SERVICE_EVENT_STARTED", __func__);
694 if (getState() == AAUDIO_STREAM_STATE_STARTING) {
695 setState(AAUDIO_STREAM_STATE_STARTED);
696 }
697 mPlayerBase->triggerPortIdUpdate(static_cast<audio_port_handle_t>(
698 message->event.dataLong));
699 break;
700 case AAUDIO_SERVICE_EVENT_PAUSED:
701 ALOGD("%s - got AAUDIO_SERVICE_EVENT_PAUSED", __func__);
702 if (getState() == AAUDIO_STREAM_STATE_PAUSING) {
703 setState(AAUDIO_STREAM_STATE_PAUSED);
704 }
705 break;
706 case AAUDIO_SERVICE_EVENT_STOPPED:
707 ALOGD("%s - got AAUDIO_SERVICE_EVENT_STOPPED", __func__);
708 if (getState() == AAUDIO_STREAM_STATE_STOPPING) {
709 setState(AAUDIO_STREAM_STATE_STOPPED);
710 }
711 break;
712 case AAUDIO_SERVICE_EVENT_FLUSHED:
713 ALOGD("%s - got AAUDIO_SERVICE_EVENT_FLUSHED", __func__);
714 if (getState() == AAUDIO_STREAM_STATE_FLUSHING) {
715 setState(AAUDIO_STREAM_STATE_FLUSHED);
716 onFlushFromServer();
717 }
718 break;
719 case AAUDIO_SERVICE_EVENT_DISCONNECTED:
720 // Prevent hardware from looping on old data and making buzzing sounds.
721 if (getDirection() == AAUDIO_DIRECTION_OUTPUT) {
722 mAudioEndpoint->eraseDataMemory();
723 }
724 result = AAUDIO_ERROR_DISCONNECTED;
725 setDisconnected();
726 ALOGW("%s - AAUDIO_SERVICE_EVENT_DISCONNECTED - FIFO cleared", __func__);
727 break;
728 case AAUDIO_SERVICE_EVENT_VOLUME:
729 ALOGD("%s - AAUDIO_SERVICE_EVENT_VOLUME %lf", __func__, message->event.dataDouble);
730 mStreamVolume = (float)message->event.dataDouble;
731 doSetVolume();
732 break;
733 case AAUDIO_SERVICE_EVENT_XRUN:
734 mXRunCount = static_cast<int32_t>(message->event.dataLong);
735 break;
736 default:
737 ALOGE("%s - Unrecognized event = %d", __func__, (int) message->event.event);
738 break;
739 }
740 return result;
741 }
742
drainTimestampsFromService()743 aaudio_result_t AudioStreamInternal::drainTimestampsFromService() {
744 aaudio_result_t result = AAUDIO_OK;
745
746 while (result == AAUDIO_OK) {
747 AAudioServiceMessage message;
748 if (!mAudioEndpoint) {
749 break;
750 }
751 if (mAudioEndpoint->readUpCommand(&message) != 1) {
752 break; // no command this time, no problem
753 }
754 switch (message.what) {
755 // ignore most messages
756 case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
757 case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
758 break;
759
760 case AAudioServiceMessage::code::EVENT:
761 result = onEventFromServer(&message);
762 break;
763
764 default:
765 ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
766 result = AAUDIO_ERROR_INTERNAL;
767 break;
768 }
769 }
770 return result;
771 }
772
773 // Process all the commands coming from the server.
processCommands()774 aaudio_result_t AudioStreamInternal::processCommands() {
775 aaudio_result_t result = AAUDIO_OK;
776
777 while (result == AAUDIO_OK) {
778 AAudioServiceMessage message;
779 if (!mAudioEndpoint) {
780 break;
781 }
782 if (mAudioEndpoint->readUpCommand(&message) != 1) {
783 break; // no command this time, no problem
784 }
785 switch (message.what) {
786 case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
787 result = onTimestampService(&message);
788 break;
789
790 case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
791 result = onTimestampHardware(&message);
792 break;
793
794 case AAudioServiceMessage::code::EVENT:
795 result = onEventFromServer(&message);
796 break;
797
798 default:
799 ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
800 result = AAUDIO_ERROR_INTERNAL;
801 break;
802 }
803 }
804 return result;
805 }
806
807 // Read or write the data, block if needed and timeoutMillis > 0
processData(void * buffer,int32_t numFrames,int64_t timeoutNanoseconds)808 aaudio_result_t AudioStreamInternal::processData(void *buffer, int32_t numFrames,
809 int64_t timeoutNanoseconds)
810 {
811 if (isDisconnected()) {
812 return AAUDIO_ERROR_DISCONNECTED;
813 }
814 if (!mInService &&
815 AAudioBinderClient::getInstance().getServiceLifetimeId() != getServiceLifetimeId()) {
816 // The service lifetime id will be changed whenever the binder died. In that case, if
817 // the service lifetime id from AAudioBinderClient is different from the cached one,
818 // returns AAUDIO_ERROR_DISCONNECTED.
819 // Note that only compare the service lifetime id if it is not in service as the streams
820 // in service will all be gone when aaudio service dies.
821 mClockModel.stop(AudioClock::getNanoseconds());
822 // Set the stream as disconnected as the service lifetime id will only change when
823 // the binder dies.
824 setDisconnected();
825 return AAUDIO_ERROR_DISCONNECTED;
826 }
827 const char * traceName = "aaProc";
828 const char * fifoName = "aaRdy";
829 ATRACE_BEGIN(traceName);
830 if (ATRACE_ENABLED()) {
831 int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
832 ATRACE_INT(fifoName, fullFrames);
833 }
834
835 aaudio_result_t result = AAUDIO_OK;
836 int32_t loopCount = 0;
837 uint8_t* audioData = (uint8_t*)buffer;
838 int64_t currentTimeNanos = AudioClock::getNanoseconds();
839 const int64_t entryTimeNanos = currentTimeNanos;
840 const int64_t deadlineNanos = currentTimeNanos + timeoutNanoseconds;
841 int32_t framesLeft = numFrames;
842
843 // Loop until all the data has been processed or until a timeout occurs.
844 while (framesLeft > 0) {
845 // The call to processDataNow() will not block. It will just process as much as it can.
846 int64_t wakeTimeNanos = 0;
847 aaudio_result_t framesProcessed = processDataNow(audioData, framesLeft,
848 currentTimeNanos, &wakeTimeNanos);
849 if (framesProcessed < 0) {
850 result = framesProcessed;
851 break;
852 }
853 framesLeft -= (int32_t) framesProcessed;
854 audioData += framesProcessed * getBytesPerFrame();
855
856 // Should we block?
857 if (timeoutNanoseconds == 0) {
858 break; // don't block
859 } else if (wakeTimeNanos != 0) {
860 if (!mAudioEndpoint->isFreeRunning()) {
861 // If there is software on the other end of the FIFO then it may get delayed.
862 // So wake up just a little after we expect it to be ready.
863 wakeTimeNanos += mWakeupDelayNanos;
864 }
865
866 currentTimeNanos = AudioClock::getNanoseconds();
867 int64_t earliestWakeTime = currentTimeNanos + mMinimumSleepNanos;
868 // Guarantee a minimum sleep time.
869 if (wakeTimeNanos < earliestWakeTime) {
870 wakeTimeNanos = earliestWakeTime;
871 }
872
873 if (wakeTimeNanos > deadlineNanos) {
874 // If we time out, just return the framesWritten so far.
875 ALOGW("processData(): entered at %lld nanos, currently %lld",
876 (long long) entryTimeNanos, (long long) currentTimeNanos);
877 ALOGW("processData(): TIMEOUT after %lld nanos",
878 (long long) timeoutNanoseconds);
879 ALOGW("processData(): wakeTime = %lld, deadline = %lld nanos",
880 (long long) wakeTimeNanos, (long long) deadlineNanos);
881 ALOGW("processData(): past deadline by %d micros",
882 (int)((wakeTimeNanos - deadlineNanos) / AAUDIO_NANOS_PER_MICROSECOND));
883 mClockModel.dump();
884 mAudioEndpoint->dump();
885 break;
886 }
887
888 if (ATRACE_ENABLED()) {
889 int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
890 ATRACE_INT(fifoName, fullFrames);
891 int64_t sleepForNanos = wakeTimeNanos - currentTimeNanos;
892 ATRACE_INT("aaSlpNs", (int32_t)sleepForNanos);
893 }
894
895 AudioClock::sleepUntilNanoTime(wakeTimeNanos);
896 currentTimeNanos = AudioClock::getNanoseconds();
897 }
898 }
899
900 if (ATRACE_ENABLED()) {
901 int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
902 ATRACE_INT(fifoName, fullFrames);
903 }
904
905 // return error or framesProcessed
906 (void) loopCount;
907 ATRACE_END();
908 return (result < 0) ? result : numFrames - framesLeft;
909 }
910
processTimestamp(uint64_t position,int64_t time)911 void AudioStreamInternal::processTimestamp(uint64_t position, int64_t time) {
912 mClockModel.processTimestamp(position, time);
913 }
914
setBufferSize(int32_t requestedFrames)915 aaudio_result_t AudioStreamInternal::setBufferSize(int32_t requestedFrames) {
916 const int32_t maximumSize = getBufferCapacity() - getFramesPerBurst();
917 int32_t adjustedFrames = std::min(requestedFrames, maximumSize);
918 // Buffer sizes should always be a multiple of framesPerBurst.
919 int32_t numBursts = (static_cast<int64_t>(adjustedFrames) + getFramesPerBurst() - 1) /
920 getFramesPerBurst();
921
922 // Use at least one burst
923 if (numBursts == 0) {
924 numBursts = 1;
925 }
926
927 // Set a minimum number of bursts if sample rate conversion is used.
928 if ((getSampleRate() != getDeviceSampleRate()) &&
929 (numBursts < MIN_SAMPLE_RATE_CONVERSION_NUM_BURSTS)) {
930 numBursts = MIN_SAMPLE_RATE_CONVERSION_NUM_BURSTS;
931 }
932
933 if (mAudioEndpoint) {
934 // Clip against the actual size from the endpoint.
935 int32_t actualFramesDevice = 0;
936 int32_t maximumFramesDevice = getDeviceBufferCapacity() - getDeviceFramesPerBurst();
937 // Set to maximum size so we can write extra data when ready in order to reduce glitches.
938 // The amount we keep in the buffer is controlled by mBufferSizeInFrames.
939 mAudioEndpoint->setBufferSizeInFrames(maximumFramesDevice, &actualFramesDevice);
940 int32_t actualNumBursts = actualFramesDevice / getDeviceFramesPerBurst();
941 numBursts = std::min(numBursts, actualNumBursts);
942 }
943
944 const int32_t bufferSizeInFrames = numBursts * getFramesPerBurst();
945 const int32_t deviceBufferSizeInFrames = numBursts * getDeviceFramesPerBurst();
946
947 if (deviceBufferSizeInFrames != mDeviceBufferSizeInFrames) {
948 android::mediametrics::LogItem(mMetricsId)
949 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETBUFFERSIZE)
950 .set(AMEDIAMETRICS_PROP_BUFFERSIZEFRAMES, deviceBufferSizeInFrames)
951 .set(AMEDIAMETRICS_PROP_UNDERRUN, (int32_t) getXRunCount())
952 .record();
953 }
954
955 mBufferSizeInFrames = bufferSizeInFrames;
956 mDeviceBufferSizeInFrames = deviceBufferSizeInFrames;
957 ALOGV("%s(%d) returns %d", __func__, requestedFrames, adjustedFrames);
958 return (aaudio_result_t) adjustedFrames;
959 }
960
getBufferSize() const961 int32_t AudioStreamInternal::getBufferSize() const {
962 return mBufferSizeInFrames;
963 }
964
getDeviceBufferSize() const965 int32_t AudioStreamInternal::getDeviceBufferSize() const {
966 return mDeviceBufferSizeInFrames;
967 }
968
getBufferCapacity() const969 int32_t AudioStreamInternal::getBufferCapacity() const {
970 return mBufferCapacityInFrames;
971 }
972
getDeviceBufferCapacity() const973 int32_t AudioStreamInternal::getDeviceBufferCapacity() const {
974 return mDeviceBufferCapacityInFrames;
975 }
976
isClockModelInControl() const977 bool AudioStreamInternal::isClockModelInControl() const {
978 return isActive() && mAudioEndpoint->isFreeRunning() && mClockModel.isRunning();
979 }
980