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1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #pragma once
19 
20 #include "DeviceEffectManager.h"
21 #include "IAfEffect.h"
22 
23 #include <android-base/macros.h>  // DISALLOW_COPY_AND_ASSIGN
24 #include <mediautils/Synchronization.h>
25 #include <private/media/AudioEffectShared.h>
26 
27 #include <map>  // avoid transitive dependency
28 #include <optional>
29 #include <vector>
30 
31 namespace android {
32 
33 //--- Audio Effect Management
34 
35 // EffectBase(EffectModule) and EffectChain classes both have their own mutex to protect
36 // state changes or resource modifications. Always respect the following order
37 // if multiple mutexes must be acquired to avoid cross deadlock:
38 // AudioFlinger -> ThreadBase -> EffectChain -> EffectBase(EffectModule)
39 // AudioHandle -> ThreadBase -> EffectChain -> EffectBase(EffectModule)
40 
41 // NOTE: When implementing the EffectCallbackInterface, in an EffectChain or other, it is important
42 // to pay attention to this locking order as some callback methods can be called from a state where
43 // EffectModule and/or EffectChain mutexes are held.
44 
45 // In addition, methods that lock the AudioPolicyService mutex (getOutputForEffect(),
46 // startOutput(), getInputForAttr(), releaseInput()...) should never be called with AudioFlinger or
47 // Threadbase mutex locked to avoid cross deadlock with other clients calling AudioPolicyService
48 // methods that in turn call AudioFlinger thus locking the same mutexes in the reverse order.
49 
50 
51 // The EffectBase class contains common properties, state and behavior for and EffectModule or
52 // other derived classes managing an audio effect instance within the effect framework.
53 // It also contains the class mutex (see comment on locking order above).
54 class EffectBase : public virtual IAfEffectBase {
55 public:
56     EffectBase(const sp<EffectCallbackInterface>& callback,
57                effect_descriptor_t *desc,
58                int id,
59                audio_session_t sessionId,
60                bool pinned);
61 
id()62     int id() const final { return mId; }
state()63     effect_state state() const final {
64         return mState;
65     }
sessionId()66     audio_session_t sessionId() const final {
67         return mSessionId;
68     }
desc()69     const effect_descriptor_t& desc() const final { return mDescriptor; }
isOffloadable()70     bool isOffloadable() const final
71                         { return (mDescriptor.flags & EFFECT_FLAG_OFFLOAD_SUPPORTED) != 0; }
isImplementationSoftware()72     bool isImplementationSoftware() const final
73                         { return (mDescriptor.flags & EFFECT_FLAG_HW_ACC_MASK) == 0; }
isProcessImplemented()74     bool isProcessImplemented() const final
75                         { return (mDescriptor.flags & EFFECT_FLAG_NO_PROCESS) == 0; }
isVolumeControl()76     bool isVolumeControl() const
77                         { return (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK)
78                             == EFFECT_FLAG_VOLUME_CTRL; }
isVolumeMonitor()79     bool isVolumeMonitor() const final
80                         { return (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK)
81                             == EFFECT_FLAG_VOLUME_MONITOR; }
82 
83     status_t setEnabled(bool enabled, bool fromHandle) override EXCLUDES_EffectBase_Mutex;
84     status_t setEnabled_l(bool enabled) final REQUIRES(audio_utils::EffectBase_Mutex);
85     bool isEnabled() const final;
86     void setSuspended(bool suspended) final EXCLUDES_EffectBase_Mutex;
87     bool suspended() const final EXCLUDES_EffectBase_Mutex;
88 
command(int32_t __unused,const std::vector<uint8_t> & __unused,int32_t __unused,std::vector<uint8_t> * __unused)89     status_t command(int32_t __unused,
90                              const std::vector<uint8_t>& __unused,
91                              int32_t __unused,
92                              std::vector<uint8_t>* __unused) override {
93         return NO_ERROR;
94     }
95 
96     // mCallback is atomic so this can be lock-free.
setCallback(const sp<EffectCallbackInterface> & callback)97     void setCallback(const sp<EffectCallbackInterface>& callback) final {
98         mCallback = callback;
99     }
getCallback()100     sp<EffectCallbackInterface> getCallback() const final {
101         return mCallback.load();
102     }
103 
104     status_t addHandle(IAfEffectHandle* handle) final EXCLUDES_EffectBase_Mutex;
105     ssize_t disconnectHandle(IAfEffectHandle* handle,
106                              bool unpinIfLast) final EXCLUDES_EffectBase_Mutex;
107     ssize_t removeHandle(IAfEffectHandle* handle) final EXCLUDES_EffectBase_Mutex;
108     ssize_t removeHandle_l(IAfEffectHandle* handle) final REQUIRES(audio_utils::EffectBase_Mutex);
109     IAfEffectHandle* controlHandle_l() final REQUIRES(audio_utils::EffectBase_Mutex);
110     bool purgeHandles() final EXCLUDES_EffectBase_Mutex;
111 
112     void checkSuspendOnEffectEnabled(bool enabled, bool threadLocked) final;
113 
isPinned()114     bool isPinned() const final { return mPinned; }
unPin()115     void unPin() final { mPinned = false; }
116 
mutex()117     audio_utils::mutex& mutex() const final
118             RETURN_CAPABILITY(android::audio_utils::EffectBase_Mutex) {
119         return mMutex;
120     }
121 
122     status_t updatePolicyState() final EXCLUDES_EffectBase_Mutex;
123 
asEffectModule()124     sp<IAfEffectModule> asEffectModule() override { return nullptr; }
asDeviceEffectProxy()125     sp<IAfDeviceEffectProxy> asDeviceEffectProxy() override { return nullptr; }
126 
127     void dump(int fd, const Vector<String16>& args) const override;
128 
129 protected:
isInternal_l()130     bool isInternal_l() const REQUIRES(audio_utils::EffectBase_Mutex) {
131         for (auto handle : mHandles) {
132             if (handle->client() != nullptr) {
133                 return false;
134             }
135         }
136         return true;
137     }
138 
139     bool             mPinned = false;
140 
141     DISALLOW_COPY_AND_ASSIGN(EffectBase);
142 
143     // mutex for process, commands and handles list protection
144     mutable audio_utils::mutex mMutex{audio_utils::MutexOrder::kEffectBase_Mutex};
145     mediautils::atomic_sp<EffectCallbackInterface> mCallback; // parent effect chain
146     const int                 mId;        // this instance unique ID
147     const audio_session_t     mSessionId; // audio session ID
148     const effect_descriptor_t mDescriptor;// effect descriptor received from effect engine
149     effect_state              mState = IDLE; // current activation state
150     // effect is suspended: temporarily disabled by framework
151     bool                      mSuspended = false;
152 
153     Vector<IAfEffectHandle *> mHandles;  // list of client handles
154                 // First handle in mHandles has highest priority and controls the effect module
155 
156     // Audio policy effect state management
157     // Mutex protecting transactions with audio policy manager as mutex() cannot
158     // be held to avoid cross deadlocks with audio policy mutex
policyMutex()159     audio_utils::mutex& policyMutex() const
160             RETURN_CAPABILITY(android::audio_utils::EffectBase_PolicyMutex) {
161         return mPolicyMutex;
162     }
163     mutable audio_utils::mutex mPolicyMutex{audio_utils::MutexOrder::kEffectBase_PolicyMutex};
164     // Effect is registered in APM or not
165     bool                      mPolicyRegistered = false;
166     // Effect enabled state communicated to APM. Enabled state corresponds to
167     // state requested by the EffectHandle with control
168     bool                      mPolicyEnabled = false;
169 };
170 
171 // The EffectModule class is a wrapper object controlling the effect engine implementation
172 // in the effect library. It prevents concurrent calls to process() and command() functions
173 // from different client threads. It keeps a list of EffectHandle objects corresponding
174 // to all client applications using this effect and notifies applications of effect state,
175 // control or parameter changes. It manages the activation state machine to send appropriate
176 // reset, enable, disable commands to effect engine and provide volume
177 // ramping when effects are activated/deactivated.
178 // When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
179 // the attached track(s) to accumulate their auxiliary channel.
180 class EffectModule : public IAfEffectModule, public EffectBase {
181 public:
182     EffectModule(const sp<EffectCallbackInterface>& callback,
183                     effect_descriptor_t *desc,
184                     int id,
185                     audio_session_t sessionId,
186                     bool pinned,
187                     audio_port_handle_t deviceId) REQUIRES(audio_utils::EffectChain_Mutex);
188     ~EffectModule() override REQUIRES(audio_utils::EffectChain_Mutex);
189 
190     void process() final EXCLUDES_EffectBase_Mutex;
191     bool updateState_l() final REQUIRES(audio_utils::EffectChain_Mutex) EXCLUDES_EffectBase_Mutex;
192     status_t command(int32_t cmdCode, const std::vector<uint8_t>& cmdData, int32_t maxReplySize,
193                      std::vector<uint8_t>* reply) final EXCLUDES_EffectBase_Mutex;
194 
195     void reset_l() final REQUIRES(audio_utils::EffectBase_Mutex);
196     status_t configure_l() final REQUIRES(audio_utils::EffectChain_Mutex);
197     status_t init_l() final REQUIRES(audio_utils::EffectChain_Mutex) EXCLUDES_EffectBase_Mutex;
status()198     uint32_t status() const final {
199         return mStatus;
200     }
201     bool isProcessEnabled() const final;
202     bool isOffloadedOrDirect_l() const final REQUIRES(audio_utils::EffectChain_Mutex);
203     bool isVolumeControlEnabled_l() const final REQUIRES(audio_utils::EffectChain_Mutex);
204     void setInBuffer(const sp<EffectBufferHalInterface>& buffer) final;
inBuffer()205     int16_t *inBuffer() const final {
206         return mInBuffer != 0 ? reinterpret_cast<int16_t*>(mInBuffer->ptr()) : NULL;
207     }
208     void setOutBuffer(const sp<EffectBufferHalInterface>& buffer) final;
outBuffer()209     int16_t *outBuffer() const final {
210         return mOutBuffer != 0 ? reinterpret_cast<int16_t*>(mOutBuffer->ptr()) : NULL;
211     }
212     // Updates the access mode if it is out of date.  May issue a new effect configure.
updateAccessMode_l()213     void updateAccessMode_l() final REQUIRES(audio_utils::EffectChain_Mutex) {
214         if (requiredEffectBufferAccessMode() != mConfig.outputCfg.accessMode) {
215             configure_l();
216         }
217     }
218     status_t setDevices(const AudioDeviceTypeAddrVector& devices) final EXCLUDES_EffectBase_Mutex;
219     status_t setInputDevice(const AudioDeviceTypeAddr& device) final EXCLUDES_EffectBase_Mutex;
220     status_t setVolume_l(uint32_t* left, uint32_t* right, bool controller, bool force) final
221             REQUIRES(audio_utils::EffectChain_Mutex);
222     status_t setMode(audio_mode_t mode) final EXCLUDES_EffectBase_Mutex;
223     status_t setAudioSource(audio_source_t source) final EXCLUDES_EffectBase_Mutex;
224     status_t start_l() final REQUIRES(audio_utils::EffectChain_Mutex) EXCLUDES_EffectBase_Mutex;
225     status_t stop_l() final REQUIRES(audio_utils::EffectChain_Mutex) EXCLUDES_EffectBase_Mutex;
226 
227     status_t setOffloaded_l(bool offloaded, audio_io_handle_t io) final
228             REQUIRES(audio_utils::EffectChain_Mutex) EXCLUDES_EffectBase_Mutex;
229     bool isOffloaded_l() const final
230             REQUIRES(audio_utils::EffectChain_Mutex) EXCLUDES_EffectBase_Mutex;
231     void addEffectToHal_l() override REQUIRES(audio_utils::EffectChain_Mutex);
232     void release_l(const std::string& from = "") final REQUIRES(audio_utils::EffectChain_Mutex);
233 
asEffectModule()234     sp<IAfEffectModule> asEffectModule() final { return this; }
235 
236     bool isHapticGenerator() const final;
237     bool isSpatializer() const final;
238     bool isEffect(const effect_uuid_t &uuid) const;
239 
240     status_t setHapticScale_l(int id, os::HapticScale hapticScale) final
241             REQUIRES(audio_utils::EffectChain_Mutex) EXCLUDES_EffectBase_Mutex;
242     status_t setVibratorInfo_l(const media::AudioVibratorInfo& vibratorInfo) final
243             REQUIRES(audio_utils::EffectChain_Mutex) EXCLUDES_EffectBase_Mutex;
244     status_t sendMetadata_ll(const std::vector<playback_track_metadata_v7_t>& metadata) final
245             REQUIRES(audio_utils::ThreadBase_Mutex,
246                      audio_utils::EffectChain_Mutex) EXCLUDES_EffectBase_Mutex;
247 
248     status_t getConfigs_l(audio_config_base_t* inputCfg, audio_config_base_t* outputCfg,
249                           bool* isOutput) const final
250             REQUIRES(audio_utils::EffectHandle_Mutex) EXCLUDES_EffectBase_Mutex;
251 
252     void dump(int fd, const Vector<String16>& args) const final;
253 
254 protected:
255     sp<EffectHalInterface> mEffectInterface; // Effect module HAL
256 
257 private:
258 
259     // Maximum time allocated to effect engines to complete the turn off sequence
260     static const uint32_t MAX_DISABLE_TIME_MS = 10000;
261 
262     DISALLOW_COPY_AND_ASSIGN(EffectModule);
263 
264     status_t start_ll() REQUIRES(audio_utils::EffectChain_Mutex, audio_utils::EffectBase_Mutex);
265     status_t stop_ll() REQUIRES(audio_utils::EffectChain_Mutex, audio_utils::EffectBase_Mutex);
266     status_t removeEffectFromHal_l() override REQUIRES(audio_utils::EffectChain_Mutex);
267     status_t sendSetAudioDevicesCommand(const AudioDeviceTypeAddrVector &devices, uint32_t cmdCode);
requiredEffectBufferAccessMode()268     effect_buffer_access_e requiredEffectBufferAccessMode() const {
269         return mConfig.inputCfg.buffer.raw == mConfig.outputCfg.buffer.raw
270                 ? EFFECT_BUFFER_ACCESS_WRITE : EFFECT_BUFFER_ACCESS_ACCUMULATE;
271     }
272 
273     status_t setVolumeInternal_ll(uint32_t* left, uint32_t* right,
274                                   bool controller /* the volume controller effect of the chain */)
275             REQUIRES(audio_utils::EffectChain_Mutex, audio_utils::EffectBase_Mutex);
276 
277     effect_config_t     mConfig;    // input and output audio configuration
278     sp<EffectBufferHalInterface> mInBuffer;  // Buffers for interacting with HAL
279     sp<EffectBufferHalInterface> mOutBuffer;
280     status_t            mStatus;    // initialization status
281                 // First handle in mHandles has highest priority and controls the effect module
282     uint32_t mMaxDisableWaitCnt;    // maximum grace period before forcing an effect off after
283                                     // sending disable command.
284     uint32_t mDisableWaitCnt;       // current process() calls count during disable period.
285     bool     mOffloaded;            // effect is currently offloaded to the audio DSP
286     // effect has been added to this HAL input stream
287     audio_io_handle_t mCurrentHalStream = AUDIO_IO_HANDLE_NONE;
288     bool     mIsOutput;             // direction of the AF thread
289 
290     bool    mSupportsFloat;         // effect supports float processing
291     sp<EffectBufferHalInterface> mInConversionBuffer;  // Buffers for HAL conversion if needed.
292     sp<EffectBufferHalInterface> mOutConversionBuffer;
293     uint32_t mInChannelCountRequested;
294     uint32_t mOutChannelCountRequested;
295 
296     template <typename MUTEX>
297     class AutoLockReentrant {
298     public:
AutoLockReentrant(MUTEX & mutex,pid_t allowedTid)299         AutoLockReentrant(MUTEX& mutex, pid_t allowedTid) ACQUIRE(audio_utils::EffectBase_Mutex)
300             : mMutex(gettid() == allowedTid ? nullptr : &mutex)
301         {
302             if (mMutex != nullptr) mMutex->lock();
303         }
RELEASE(audio_utils::EffectBase_Mutex)304         ~AutoLockReentrant() RELEASE(audio_utils::EffectBase_Mutex) {
305             if (mMutex != nullptr) mMutex->unlock();
306         }
307     private:
308         MUTEX * const mMutex;
309     };
310 
311     static constexpr pid_t INVALID_PID = (pid_t)-1;
312     // this tid is allowed to call setVolume() without acquiring the mutex.
313     pid_t mSetVolumeReentrantTid = INVALID_PID;
314 
315     // Cache the volume that has been set successfully.
316     std::optional<std::vector<uint32_t>> mVolume;
317     // Cache the volume that returned from the effect when setting volume successfully. The value
318     // here is used to indicate the volume to apply before this effect.
319     std::optional<std::vector<uint32_t>> mReturnedVolume;
320     // TODO: b/315995877, remove this debugging string after root cause
321     std::string mEffectInterfaceDebug GUARDED_BY(audio_utils::EffectChain_Mutex);
322 };
323 
324 class HwAccDeviceEffectModule : public EffectModule {
325 public:
HwAccDeviceEffectModule(const sp<EffectCallbackInterface> & callback,effect_descriptor_t * desc,int id,audio_port_handle_t deviceId)326     HwAccDeviceEffectModule(const sp<EffectCallbackInterface>& callback, effect_descriptor_t *desc,
327             int id, audio_port_handle_t deviceId) :
328         EffectModule(callback, desc, id, AUDIO_SESSION_DEVICE, /* pinned */ false, deviceId) {}
329     void addEffectToHal_l() final REQUIRES(audio_utils::EffectChain_Mutex);
330 
331 private:
332     status_t removeEffectFromHal_l() final REQUIRES(audio_utils::EffectChain_Mutex);
333     bool mAddedToHal = false;
334 };
335 
336 // The EffectHandle class implements the IEffect interface. It provides resources
337 // to receive parameter updates, keeps track of effect control
338 // ownership and state and has a pointer to the EffectModule object it is controlling.
339 // There is one EffectHandle object for each application controlling (or using)
340 // an effect module.
341 // The EffectHandle is obtained by calling AudioFlinger::createEffect().
342 class EffectHandle: public IAfEffectHandle, public android::media::BnEffect {
343 public:
344 
345     EffectHandle(const sp<IAfEffectBase>& effect,
346             const sp<Client>& client,
347             const sp<media::IEffectClient>& effectClient,
348             int32_t priority, bool notifyFramesProcessed, bool isInternal = false,
349             audio_utils::MutexOrder mutexOrder = audio_utils::MutexOrder::kEffectHandle_Mutex);
350     ~EffectHandle() override;
351     status_t onTransact(
352             uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) final;
353     status_t initCheck() const final;
354 
355     // IEffect
356     android::binder::Status enable(int32_t* _aidl_return) final;
357     android::binder::Status disable(int32_t* _aidl_return) final;
358     android::binder::Status command(int32_t cmdCode,
359                                     const std::vector<uint8_t>& cmdData,
360                                     int32_t maxResponseSize,
361                                     std::vector<uint8_t>* response,
362                                     int32_t* _aidl_return) final;
363     android::binder::Status disconnect() final;
364     android::binder::Status getCblk(media::SharedFileRegion* _aidl_return) final;
365     android::binder::Status getConfig(media::EffectConfig* _config,
366                                       int32_t* _aidl_return) final;
367 
client()368     const sp<Client>& client() const final { return mClient; }
369     /**
370      * Checks if the handle is internal, aka created by AudioFlinger for internal needs (e.g.
371      * device effect HAL handle or device effect thread handle).
372      */
isInternal()373     virtual bool isInternal() const { return mIsInternal; }
374 
asIEffect()375     sp<android::media::IEffect> asIEffect() final {
376         return sp<android::media::IEffect>::fromExisting(this);
377     }
378 
379 private:
380     void disconnect(bool unpinIfLast);
381 
382     // Give or take control of effect module
383     // - hasControl: true if control is given, false if removed
384     // - signal: true client app should be signaled of change, false otherwise
385     // - enabled: state of the effect when control is passed
386     void setControl(bool hasControl, bool signal, bool enabled) final;
387     void commandExecuted(uint32_t cmdCode,
388                          const std::vector<uint8_t>& cmdData,
389                          const std::vector<uint8_t>& replyData) final;
enabled()390     bool enabled() const final { return mEnabled; }
391     void setEnabled(bool enabled) final;
392     void framesProcessed(int32_t frames) const final;
393 
394 public:
395     // Getters
effect()396     wp<IAfEffectBase> effect() const final { return mEffect; }
id()397     int id() const final {
398         sp<IAfEffectBase> effect = mEffect.promote();
399         if (effect == 0) {
400             return 0;
401         }
402         return effect->id();
403     }
404 private:
priority()405     int priority() const final { return mPriority; }
hasControl()406     bool hasControl() const final { return mHasControl; }
disconnected()407     bool disconnected() const final { return mDisconnected; }
408 
409     void dumpToBuffer(char* buffer, size_t size) const final;
410 
411 protected:
412     // protects IEffect method calls
413     mutable audio_utils::mutex mMutex;
414 
415 private:
416     DISALLOW_COPY_AND_ASSIGN(EffectHandle);
417 
mutex()418     virtual audio_utils::mutex& mutex() const
419             RETURN_CAPABILITY(android::audio_utils::EffectHandle_Mutex) {
420         return mMutex;
421     }
422 
423     const wp<IAfEffectBase> mEffect;               // pointer to controlled EffectModule
424     const sp<media::IEffectClient> mEffectClient;  // callback interface for client notifications
425     /*const*/ sp<Client> mClient;            // client for shared memory allocation, see
426                                              //   disconnect()
427     sp<IMemory> mCblkMemory;                 // shared memory for control block
428     effect_param_cblk_t* mCblk;              // control block for deferred parameter setting via
429                                              // shared memory
430     uint8_t* mBuffer;                        // pointer to parameter area in shared memory
431     int mPriority;                           // client application priority to control the effect
432     bool mHasControl;                        // true if this handle is controlling the effect
433     bool mEnabled;                           // cached enable state: needed when the effect is
434                                              // restored after being suspended
435     bool mDisconnected;                      // Set to true by disconnect()
436     const bool mNotifyFramesProcessed;       // true if the client callback event
437                                              // EVENT_FRAMES_PROCESSED must be generated
438     const bool mIsInternal;
439 };
440 
441 /**
442  * There are 2 types of effects:
443  * -Session Effect: handle is directly called from the client, without AudioFlinger lock.
444  * -Device Effect: a device effect proxy is aggregating a collection of internal effect handles that
445  * controls the same effect added on all audio patches involving the device effect selected port
446  * requested either by a client or by AudioPolicyEffects. These internal effect handles do not have
447  * client. Sequence flow implies a different locking order, hence the lock is specialied.
448  */
449 class InternalEffectHandle : public EffectHandle {
450 public:
InternalEffectHandle(const sp<IAfEffectBase> & effect,bool notifyFramesProcessed)451     InternalEffectHandle(const sp<IAfEffectBase>& effect, bool notifyFramesProcessed) :
452             EffectHandle(effect, /* client= */ nullptr, /* effectClient= */ nullptr,
453                          /* priority= */ 0, notifyFramesProcessed, /* isInternal */ true,
454                          audio_utils::MutexOrder::kDeviceEffectHandle_Mutex) {}
455 
mutex()456     virtual audio_utils::mutex& mutex() const
457             RETURN_CAPABILITY(android::audio_utils::DeviceEffectHandle_Mutex) {
458         return mMutex;
459     }
460 };
461 
462 // the EffectChain class represents a group of effects associated to one audio session.
463 // There can be any number of EffectChain objects per output mixer thread (PlaybackThread).
464 // The EffectChain with session ID AUDIO_SESSION_OUTPUT_MIX contains global effects applied
465 // to the output mix.
466 // Effects in this chain can be insert or auxiliary. Effects in other chains (attached to
467 // tracks) are insert only. The EffectChain maintains an ordered list of effect module, the
468 // order corresponding in the effect process order. When attached to a track (session ID !=
469 // AUDIO_SESSION_OUTPUT_MIX),
470 // it also provide it's own input buffer used by the track as accumulation buffer.
471 class EffectChain : public IAfEffectChain {
472 public:
473     EffectChain(const sp<IAfThreadBase>& thread,
474                 audio_session_t sessionId,
475                 const sp<IAfThreadCallback>& afThreadCallback);
476 
477     void process_l() final REQUIRES(audio_utils::EffectChain_Mutex);
478 
mutex()479     audio_utils::mutex& mutex() const final RETURN_CAPABILITY(audio_utils::EffectChain_Mutex) {
480         return mMutex;
481     }
482 
483     status_t createEffect(sp<IAfEffectModule>& effect, effect_descriptor_t* desc, int id,
484                             audio_session_t sessionId, bool pinned) final
485             EXCLUDES_EffectChain_Mutex;
486     status_t addEffect(const sp<IAfEffectModule>& handle) final
487             EXCLUDES_EffectChain_Mutex;
488     status_t addEffect_l(const sp<IAfEffectModule>& handle) final
489             REQUIRES(audio_utils::EffectChain_Mutex);
490     size_t removeEffect(const sp<IAfEffectModule>& handle, bool release = false) final
491             EXCLUDES_EffectChain_Mutex;
492 
sessionId()493     audio_session_t sessionId() const final { return mSessionId; }
setSessionId(audio_session_t sessionId)494     void setSessionId(audio_session_t sessionId) final { mSessionId = sessionId; }
495 
496     sp<IAfEffectModule> getEffectFromDesc(effect_descriptor_t* descriptor) const final
497             EXCLUDES_EffectChain_Mutex;
498     sp<IAfEffectModule> getEffectFromId_l(int id) const final
499             REQUIRES(audio_utils::ThreadBase_Mutex) EXCLUDES_EffectChain_Mutex;
500     sp<IAfEffectModule> getEffectFromType_l(const effect_uuid_t* type) const final
501             REQUIRES(audio_utils::ThreadBase_Mutex) EXCLUDES_EffectChain_Mutex;
502     std::vector<int> getEffectIds_l() const final REQUIRES(audio_utils::ThreadBase_Mutex);
503     // FIXME use float to improve the dynamic range
504 
505     bool setVolume(uint32_t* left, uint32_t* right,
506                    bool force = false) final EXCLUDES_EffectChain_Mutex;
507     void resetVolume_l() final REQUIRES(audio_utils::EffectChain_Mutex);
508     void setDevices_l(const AudioDeviceTypeAddrVector& devices) final
509             REQUIRES(audio_utils::ThreadBase_Mutex) EXCLUDES_EffectChain_Mutex;
510     void setInputDevice_l(const AudioDeviceTypeAddr& device) final
511             REQUIRES(audio_utils::ThreadBase_Mutex) EXCLUDES_EffectChain_Mutex;
512     void setMode_l(audio_mode_t mode) final
513             REQUIRES(audio_utils::ThreadBase_Mutex) EXCLUDES_EffectChain_Mutex;
514     void setAudioSource_l(audio_source_t source) final
515             REQUIRES(audio_utils::ThreadBase_Mutex)  EXCLUDES_EffectChain_Mutex;
516 
setInBuffer(const sp<EffectBufferHalInterface> & buffer)517     void setInBuffer(const sp<EffectBufferHalInterface>& buffer) final {
518         mInBuffer = buffer;
519     }
inBuffer()520     float *inBuffer() const final {
521         return mInBuffer != 0 ? reinterpret_cast<float*>(mInBuffer->ptr()) : NULL;
522     }
setOutBuffer(const sp<EffectBufferHalInterface> & buffer)523     void setOutBuffer(const sp<EffectBufferHalInterface>& buffer) final {
524         mOutBuffer = buffer;
525     }
outBuffer()526     float *outBuffer() const final {
527         return mOutBuffer != 0 ? reinterpret_cast<float*>(mOutBuffer->ptr()) : NULL;
528     }
incTrackCnt()529     void incTrackCnt() final { android_atomic_inc(&mTrackCnt); }
decTrackCnt()530     void decTrackCnt() final { android_atomic_dec(&mTrackCnt); }
trackCnt()531     int32_t trackCnt() const final { return android_atomic_acquire_load(&mTrackCnt); }
532 
incActiveTrackCnt()533     void incActiveTrackCnt() final { android_atomic_inc(&mActiveTrackCnt);
534                                mTailBufferCount = mMaxTailBuffers; }
decActiveTrackCnt()535     void decActiveTrackCnt() final { android_atomic_dec(&mActiveTrackCnt); }
activeTrackCnt()536     int32_t activeTrackCnt() const final {
537         return android_atomic_acquire_load(&mActiveTrackCnt);
538     }
539 
strategy()540     product_strategy_t strategy() const final { return mStrategy; }
setStrategy(product_strategy_t strategy)541     void setStrategy(product_strategy_t strategy) final
542             { mStrategy = strategy; }
543 
544     // suspend or restore effects of the specified type. The number of suspend requests is counted
545     // and restore occurs once all suspend requests are cancelled.
546     void setEffectSuspended_l(const effect_uuid_t* type, bool suspend) final
547             REQUIRES(audio_utils::ThreadBase_Mutex);
548     // suspend all eligible effects
549     void setEffectSuspendedAll_l(bool suspend) final REQUIRES(audio_utils::ThreadBase_Mutex);
550     // check if effects should be suspended or restored when a given effect is enable or disabled
551     void checkSuspendOnEffectEnabled_l(const sp<IAfEffectModule>& effect, bool enabled) final
552             REQUIRES(audio_utils::ThreadBase_Mutex);
553 
554     void clearInputBuffer() final EXCLUDES_EffectChain_Mutex;
555 
556     // At least one non offloadable effect in the chain is enabled
557     bool isNonOffloadableEnabled() const final EXCLUDES_EffectChain_Mutex;
558     bool isNonOffloadableEnabled_l() const final REQUIRES(audio_utils::EffectChain_Mutex);
559 
560     void syncHalEffectsState_l()
561             REQUIRES(audio_utils::ThreadBase_Mutex) EXCLUDES_EffectChain_Mutex final;
562 
563     // flags is an ORed set of audio_output_flags_t which is updated on return.
564     void checkOutputFlagCompatibility(audio_output_flags_t *flags) const final;
565 
566     // flags is an ORed set of audio_input_flags_t which is updated on return.
567     void checkInputFlagCompatibility(audio_input_flags_t *flags) const final;
568 
569     // Is this EffectChain compatible with the RAW audio flag.
570     bool isRawCompatible() const final;
571 
572     // Is this EffectChain compatible with the FAST audio flag.
573     bool isFastCompatible() const final;
574 
575     // Is this EffectChain compatible with the bit-perfect audio flag.
576     bool isBitPerfectCompatible() const final;
577 
578     // isCompatibleWithThread_l() must be called with thread->mutex() held
579     bool isCompatibleWithThread_l(const sp<IAfThreadBase>& thread) const final
580             REQUIRES(audio_utils::ThreadBase_Mutex) EXCLUDES_EffectChain_Mutex;
581 
582     bool containsHapticGeneratingEffect() final
583             EXCLUDES_EffectChain_Mutex;
584 
585     bool containsHapticGeneratingEffect_l() final
586             REQUIRES(audio_utils::EffectChain_Mutex);
587 
588     void setHapticScale_l(int id, os::HapticScale hapticScale) final
589             REQUIRES(audio_utils::ThreadBase_Mutex) EXCLUDES_EffectChain_Mutex;
590 
effectCallback()591     sp<EffectCallbackInterface> effectCallback() const final { return mEffectCallback; }
592 
thread()593     wp<IAfThreadBase> thread() const final { return mEffectCallback->thread(); }
594 
isFirstEffect_l(int id)595     bool isFirstEffect_l(int id) const final REQUIRES(audio_utils::EffectChain_Mutex) {
596         return !mEffects.isEmpty() && id == mEffects[0]->id();
597     }
598 
599     void dump(int fd, const Vector<String16>& args) const final;
600 
numberOfEffects()601     size_t numberOfEffects() const final {
602       audio_utils::lock_guard _l(mutex());
603       return mEffects.size();
604     }
605 
getEffectModule(size_t index)606     sp<IAfEffectModule> getEffectModule(size_t index) const final {
607         audio_utils::lock_guard _l(mutex());
608         return mEffects[index];
609     }
610 
611     void sendMetadata_l(const std::vector<playback_track_metadata_v7_t>& allMetadata,
612         const std::optional<const std::vector<playback_track_metadata_v7_t>> spatializedMetadata)
613             final REQUIRES(audio_utils::ThreadBase_Mutex);
614 
615     void setThread(const sp<IAfThreadBase>& thread) final EXCLUDES_EffectChain_Mutex;
616 
617   private:
618     bool setVolume_l(uint32_t* left, uint32_t* right, bool force = false)
619             REQUIRES(audio_utils::EffectChain_Mutex);
620 
621     // For transaction consistency, please consider holding the EffectChain lock before
622     // calling the EffectChain::EffectCallback methods, excepting
623     // createEffectHal and allocateHalBuffer.
624     //
625     // This prevents migration of the EffectChain to another PlaybackThread
626     // for the purposes of the EffectCallback.
627     class EffectCallback :  public EffectCallbackInterface {
628     public:
629         // Note: ctors taking a weak pointer to their owner must not promote it
630         // during construction (but may keep a reference for later promotion).
EffectCallback(const wp<EffectChain> & owner,const sp<IAfThreadBase> & thread,const sp<IAfThreadCallback> & afThreadCallback)631         EffectCallback(const wp<EffectChain>& owner,
632                 const sp<IAfThreadBase>& thread,
633                 const sp<IAfThreadCallback>& afThreadCallback)  // we take a sp<> but store a wp<>.
634             : mChain(owner)
635             , mThread(thread), mAfThreadCallback(afThreadCallback) {
636             if (thread != nullptr) {
637                 mThreadType = thread->type();
638             }
639         }
640 
641         status_t createEffectHal(const effect_uuid_t *pEffectUuid,
642                int32_t sessionId, int32_t deviceId, sp<EffectHalInterface> *effect) override;
643         status_t allocateHalBuffer(size_t size, sp<EffectBufferHalInterface>* buffer) override;
644         bool updateOrphanEffectChains(const sp<IAfEffectBase>& effect) override;
645 
646         audio_io_handle_t io() const override;
647         bool isOutput() const override;
648         bool isOffload() const override;
649         bool isOffloadOrDirect() const override;
650         bool isOffloadOrMmap() const override;
651         bool isSpatializer() const override;
652 
653         uint32_t sampleRate() const override;
654         audio_channel_mask_t inChannelMask(int id) const override;
655         uint32_t inChannelCount(int id) const override;
656         audio_channel_mask_t outChannelMask() const override;
657         uint32_t outChannelCount() const override;
658         audio_channel_mask_t hapticChannelMask() const override;
659         size_t frameCount() const override;
660         uint32_t latency() const override;
661 
662         status_t addEffectToHal(const sp<EffectHalInterface>& effect) override;
663         status_t removeEffectFromHal(const sp<EffectHalInterface>& effect) override;
664         bool disconnectEffectHandle(IAfEffectHandle *handle, bool unpinIfLast) override;
665         void setVolumeForOutput(float left, float right) const override;
666 
667         // check if effects should be suspended/restored when a given effect is enable/disabled
668         void checkSuspendOnEffectEnabled(const sp<IAfEffectBase>& effect, bool enabled,
669                                          bool threadLocked) override;
670         void resetVolume_l() override
671                 REQUIRES(audio_utils::ThreadBase_Mutex, audio_utils::EffectChain_Mutex);
672         product_strategy_t strategy() const override;
673         int32_t activeTrackCnt() const override;
674         void onEffectEnable(const sp<IAfEffectBase>& effect) override;
675         void onEffectDisable(const sp<IAfEffectBase>& effect) override;
676 
chain()677         wp<IAfEffectChain> chain() const final { return mChain; }
678 
isAudioPolicyReady()679         bool isAudioPolicyReady() const final {
680             if (mAfThreadCallback == nullptr) {
681                 return false;
682             }
683             return mAfThreadCallback->isAudioPolicyReady();
684         }
685 
thread()686         wp<IAfThreadBase> thread() const { return mThread.load(); }
687 
setThread(const sp<IAfThreadBase> & thread)688         void setThread(const sp<IAfThreadBase>& thread) {
689             mThread = thread;
690             if (thread != nullptr) {
691                 mThreadType = thread->type();
692                 mAfThreadCallback = thread->afThreadCallback();
693             }
694         }
hasThreadAttached()695         bool hasThreadAttached() const {
696             return thread().promote() != nullptr;
697         }
698     private:
699         const wp<IAfEffectChain> mChain;
700         mediautils::atomic_wp<IAfThreadBase> mThread;
701         sp<IAfThreadCallback> mAfThreadCallback;
702         IAfThreadBase::type_t mThreadType = IAfThreadBase::MIXER;
703     };
704 
705     DISALLOW_COPY_AND_ASSIGN(EffectChain);
706 
707     class SuspendedEffectDesc : public RefBase {
708     public:
SuspendedEffectDesc()709         SuspendedEffectDesc() : mRefCount(0) {}
710 
711         int mRefCount;   // > 0 when suspended
712         effect_uuid_t mType;
713         wp<IAfEffectModule> mEffect;
714     };
715 
716     // get a list of effect modules to suspend when an effect of the type
717     // passed is enabled.
718     void getSuspendEligibleEffects(Vector<sp<IAfEffectModule>>& effects)
719             EXCLUDES_EffectChain_Mutex;
720 
721     // get an effect module if it is currently enable
722     sp<IAfEffectModule> getEffectIfEnabled_l(const effect_uuid_t* type)
723             REQUIRES(audio_utils::ThreadBase_Mutex);
724     // true if the effect whose descriptor is passed can be suspended
725     // OEMs can modify the rules implemented in this method to exclude specific effect
726     // types or implementations from the suspend/restore mechanism.
727     bool isEffectEligibleForSuspend(const effect_descriptor_t& desc);
728 
729     static bool isEffectEligibleForBtNrecSuspend_l(const effect_uuid_t* type)
730             REQUIRES(audio_utils::ThreadBase_Mutex);
731 
732     void clearInputBuffer_l() REQUIRES(audio_utils::EffectChain_Mutex);
733 
734     // true if any effect module within the chain has volume control
735     bool hasVolumeControlEnabled_l() const REQUIRES(audio_utils::EffectChain_Mutex);
736 
737     void setVolumeForOutput_l(uint32_t left, uint32_t right)
738             REQUIRES(audio_utils::EffectChain_Mutex);
739 
740     ssize_t getInsertIndex_l(const effect_descriptor_t& desc)
741             REQUIRES(audio_utils::EffectChain_Mutex);
742 
743     std::optional<size_t> findVolumeControl_l(size_t from, size_t to) const
744             REQUIRES(audio_utils::EffectChain_Mutex);
745 
746     // mutex protecting effect list
747     mutable audio_utils::mutex mMutex{audio_utils::MutexOrder::kEffectChain_Mutex};
748              Vector<sp<IAfEffectModule>> mEffects  GUARDED_BY(mutex()); // list of effect modules
749              audio_session_t mSessionId; // audio session ID
750              sp<EffectBufferHalInterface> mInBuffer;  // chain input buffer
751              sp<EffectBufferHalInterface> mOutBuffer; // chain output buffer
752 
753     // 'volatile' here means these are accessed with atomic operations instead of mutex
754     volatile int32_t mActiveTrackCnt;    // number of active tracks connected
755     volatile int32_t mTrackCnt;          // number of tracks connected
756 
757              int32_t mTailBufferCount;   // current effect tail buffer count
758              int32_t mMaxTailBuffers;    // maximum effect tail buffers
759              uint32_t mLeftVolume;       // previous volume on left channel
760              uint32_t mRightVolume;      // previous volume on right channel
761              uint32_t mNewLeftVolume;       // new volume on left channel
762              uint32_t mNewRightVolume;      // new volume on right channel
763              product_strategy_t mStrategy = PRODUCT_STRATEGY_NONE; // strategy for this effect chain
764              // mSuspendedEffects lists all effects currently suspended in the chain.
765              // Use effect type UUID timelow field as key. There is no real risk of identical
766              // timeLow fields among effect type UUIDs.
767              // Updated by setEffectSuspended_l() and setEffectSuspendedAll_l() only.
768              KeyedVector< int, sp<SuspendedEffectDesc> > mSuspendedEffects;
769 
770              const sp<EffectCallback> mEffectCallback;
771 
772              wp<IAfEffectModule> mVolumeControlEffect;
773 };
774 
775 class DeviceEffectProxy : public IAfDeviceEffectProxy, public EffectBase {
776 public:
DeviceEffectProxy(const AudioDeviceTypeAddr & device,const sp<DeviceEffectManagerCallback> & callback,effect_descriptor_t * desc,int id,bool notifyFramesProcessed)777     DeviceEffectProxy(const AudioDeviceTypeAddr& device,
778             const sp<DeviceEffectManagerCallback>& callback,
779                 effect_descriptor_t *desc, int id, bool notifyFramesProcessed)
780             : EffectBase(callback, desc, id, AUDIO_SESSION_DEVICE, false),
781                 mDevice(device), mManagerCallback(callback),
782                 mMyCallback(new ProxyCallback(wp<DeviceEffectProxy>(this), callback)),
783                 mNotifyFramesProcessed(notifyFramesProcessed) {}
784 
785     status_t setEnabled(bool enabled, bool fromHandle) final;
asDeviceEffectProxy()786     sp<IAfDeviceEffectProxy> asDeviceEffectProxy() final { return this; }
787 
788     status_t init_l(const std::map<audio_patch_handle_t, IAfPatchPanel::Patch>& patches) final
789             REQUIRES(audio_utils::DeviceEffectManager_Mutex) EXCLUDES_EffectBase_Mutex;
790 
791     status_t onCreatePatch(audio_patch_handle_t patchHandle,
792                            const IAfPatchPanel::Patch& patch) final;
793 
794     status_t onUpdatePatch(audio_patch_handle_t oldPatchHandle, audio_patch_handle_t newPatchHandle,
795            const IAfPatchPanel::Patch& patch) final;
796 
797     sp<IAfEffectHandle> onReleasePatch(audio_patch_handle_t patchHandle) final;
798 
799     size_t removeEffect(const sp<IAfEffectModule>& effect) final;
800 
801     status_t addEffectToHal(const sp<EffectHalInterface>& effect) final;
802     status_t removeEffectFromHal(const sp<EffectHalInterface>& effect) final;
803 
device()804     const AudioDeviceTypeAddr& device() const final { return mDevice; };
805     bool isOutput() const final;
806     uint32_t sampleRate() const final;
807     audio_channel_mask_t channelMask() const final;
808     uint32_t channelCount() const final;
809 
810     status_t command(int32_t cmdCode, const std::vector<uint8_t>& cmdData, int32_t maxReplySize,
811                      std::vector<uint8_t>* reply) final EXCLUDES_DeviceEffectProxy_ProxyMutex;
812 
813     void dump2(int fd, int spaces) const final;
814 
815 private:
816 
817     class ProxyCallback :  public EffectCallbackInterface {
818     public:
819         // Note: ctors taking a weak pointer to their owner must not promote it
820         // during construction (but may keep a reference for later promotion).
ProxyCallback(const wp<DeviceEffectProxy> & owner,const sp<DeviceEffectManagerCallback> & callback)821         ProxyCallback(const wp<DeviceEffectProxy>& owner,
822                 const sp<DeviceEffectManagerCallback>& callback)
823             : mProxy(owner), mManagerCallback(callback) {}
824 
825         status_t createEffectHal(const effect_uuid_t *pEffectUuid,
826                int32_t sessionId, int32_t deviceId, sp<EffectHalInterface> *effect) override;
allocateHalBuffer(size_t size __unused,sp<EffectBufferHalInterface> * buffer __unused)827         status_t allocateHalBuffer(size_t size __unused,
828                 sp<EffectBufferHalInterface>* buffer __unused) override { return NO_ERROR; }
updateOrphanEffectChains(const sp<IAfEffectBase> & effect __unused)829         bool updateOrphanEffectChains(const sp<IAfEffectBase>& effect __unused) override {
830                     return false;
831         }
832 
io()833         audio_io_handle_t io() const override { return AUDIO_IO_HANDLE_NONE; }
834         bool isOutput() const override;
isOffload()835         bool isOffload() const override { return false; }
isOffloadOrDirect()836         bool isOffloadOrDirect() const override { return false; }
isOffloadOrMmap()837         bool isOffloadOrMmap() const override { return false; }
isSpatializer()838         bool isSpatializer() const override { return false; }
839 
840         uint32_t sampleRate() const override;
841         audio_channel_mask_t inChannelMask(int id) const override;
842         uint32_t inChannelCount(int id) const override;
843         audio_channel_mask_t outChannelMask() const override;
844         uint32_t outChannelCount() const override;
hapticChannelMask()845         audio_channel_mask_t hapticChannelMask() const override { return AUDIO_CHANNEL_NONE; }
846         /**
847          * frameCount cannot be zero.
848          */
frameCount()849         size_t frameCount() const override  { return 1; }
latency()850         uint32_t latency() const override  { return 0; }
851 
852         status_t addEffectToHal(const sp<EffectHalInterface>& effect) override;
853         status_t removeEffectFromHal(const sp<EffectHalInterface>& effect) override;
854 
855         bool disconnectEffectHandle(IAfEffectHandle *handle, bool unpinIfLast) override;
setVolumeForOutput(float left __unused,float right __unused)856         void setVolumeForOutput(float left __unused, float right __unused) const override {}
857 
checkSuspendOnEffectEnabled(const sp<IAfEffectBase> & effect __unused,bool enabled __unused,bool threadLocked __unused)858         void checkSuspendOnEffectEnabled(const sp<IAfEffectBase>& effect __unused,
859                               bool enabled __unused, bool threadLocked __unused) override {}
resetVolume_l()860         void resetVolume_l() override REQUIRES(audio_utils::EffectChain_Mutex) {}
strategy()861         product_strategy_t strategy() const override  { return PRODUCT_STRATEGY_NONE; }
activeTrackCnt()862         int32_t activeTrackCnt() const override { return 0; }
863         void onEffectEnable(const sp<IAfEffectBase>& effect __unused) override;
864         void onEffectDisable(const sp<IAfEffectBase>& effect __unused) override;
865 
chain()866         wp<IAfEffectChain> chain() const override { return nullptr; }
867 
isAudioPolicyReady()868         bool isAudioPolicyReady() const override {
869             return mManagerCallback->isAudioPolicyReady();
870         }
871 
872         int newEffectId();
873 
874     private:
875         const wp<DeviceEffectProxy> mProxy;
876         const sp<DeviceEffectManagerCallback> mManagerCallback;
877     };
878 
879     status_t checkPort(const IAfPatchPanel::Patch& patch,
880             const struct audio_port_config* port, sp<IAfEffectHandle>* handle);
881 
882     const AudioDeviceTypeAddr mDevice;
883     const sp<DeviceEffectManagerCallback> mManagerCallback;
884     const sp<ProxyCallback> mMyCallback;
885 
proxyMutex()886     audio_utils::mutex& proxyMutex() const
887             RETURN_CAPABILITY(android::audio_utils::DeviceEffectProxy_ProxyMutex) {
888         return mProxyMutex;
889     }
890     mutable audio_utils::mutex mProxyMutex{
891             audio_utils::MutexOrder::kDeviceEffectProxy_ProxyMutex};
892     std::map<audio_patch_handle_t, sp<IAfEffectHandle>> mEffectHandles; // protected by mProxyMutex
893     sp<IAfEffectModule> mHalEffect; // protected by mProxyMutex
894     struct audio_port_config mDevicePort = { .id = AUDIO_PORT_HANDLE_NONE };
895     const bool mNotifyFramesProcessed;
896 };
897 
898 } // namespace android
899