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1 /*
2  * Copyright (C) 2023 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include "IAfPatchPanel.h"  // full class Patch definition needed
20 
21 #include <android/media/AudioVibratorInfo.h>
22 #include <android/media/BnEffect.h>
23 #include <android/media/BnEffectClient.h>
24 #include <audio_utils/mutex.h>
25 #include <media/AudioCommonTypes.h>  // product_strategy_t
26 #include <media/AudioDeviceTypeAddr.h>
27 #include <media/audiohal/EffectHalInterface.h>
28 #include <utils/RefBase.h>
29 #include <vibrator/ExternalVibration.h>
30 
31 namespace android {
32 
33 class Client;
34 class DeviceEffectManagerCallback;
35 
36 class IAfDeviceEffectProxy;
37 class IAfEffectBase;
38 class IAfEffectChain;
39 class IAfEffectHandle;
40 class IAfEffectModule;
41 class IAfThreadBase;
42 
43 // Interface implemented by the EffectModule parent or owner (e.g an EffectChain) to abstract
44 // interactions between the EffectModule and the reset of the audio framework.
45 class EffectCallbackInterface : public RefBase {
46 public:
47     // Trivial methods usually implemented with help from ThreadBase
48     virtual audio_io_handle_t io() const = 0;
49     virtual bool isOutput() const = 0;
50     virtual bool isOffload() const = 0;
51     virtual bool isOffloadOrDirect() const = 0;
52     virtual bool isOffloadOrMmap() const = 0;
53     virtual bool isSpatializer() const = 0;
54     virtual uint32_t sampleRate() const = 0;
55     virtual audio_channel_mask_t inChannelMask(int id) const = 0;
56     virtual uint32_t inChannelCount(int id) const = 0;
57     virtual audio_channel_mask_t outChannelMask() const = 0;
58     virtual uint32_t outChannelCount() const = 0;
59     virtual audio_channel_mask_t hapticChannelMask() const = 0;
60     virtual size_t frameCount() const = 0;
61 
62     // Non trivial methods usually implemented with help from ThreadBase:
63     // pay attention to mutex locking order
latency()64     virtual uint32_t latency() const { return 0; }
65     virtual status_t addEffectToHal(const sp<EffectHalInterface>& effect) = 0;
66     virtual status_t removeEffectFromHal(const sp<EffectHalInterface>& effect) = 0;
67     virtual void setVolumeForOutput(float left, float right) const = 0;
68     virtual bool disconnectEffectHandle(IAfEffectHandle *handle, bool unpinIfLast) = 0;
69     virtual void checkSuspendOnEffectEnabled(
70             const sp<IAfEffectBase>& effect, bool enabled, bool threadLocked) = 0;
71     virtual void onEffectEnable(const sp<IAfEffectBase>& effect) = 0;
72     virtual void onEffectDisable(const sp<IAfEffectBase>& effect) = 0;
73 
74     // Methods usually implemented with help from AudioFlinger: pay attention to mutex locking order
75     virtual status_t createEffectHal(const effect_uuid_t *pEffectUuid,
76             int32_t sessionId, int32_t deviceId, sp<EffectHalInterface> *effect) = 0;
77     virtual status_t allocateHalBuffer(size_t size, sp<EffectBufferHalInterface>* buffer) = 0;
78     virtual bool updateOrphanEffectChains(const sp<IAfEffectBase>& effect) = 0;
79 
80     // Methods usually implemented with help from EffectChain: pay attention to mutex locking order
81     virtual product_strategy_t strategy() const = 0;
82     virtual int32_t activeTrackCnt() const = 0;
83     virtual void resetVolume_l() REQUIRES(audio_utils::EffectChain_Mutex) = 0;
84     virtual wp<IAfEffectChain> chain() const = 0;
85     virtual bool isAudioPolicyReady() const = 0;
86 };
87 
88 class IAfEffectBase : public virtual RefBase {
89     friend class EffectChain;
90     friend class EffectHandle;
91 
92 public:
93     enum effect_state {
94         IDLE,
95         RESTART,
96         STARTING,
97         ACTIVE,
98         STOPPING,
99         STOPPED,
100         DESTROYED
101     };
102     virtual int id() const = 0;
103     virtual effect_state state() const = 0;
104     virtual audio_session_t sessionId() const = 0;
105     virtual const effect_descriptor_t& desc() const = 0;
106     virtual bool isOffloadable() const = 0;
107     virtual bool isImplementationSoftware() const = 0;
108     virtual bool isProcessImplemented() const = 0;
109     virtual bool isVolumeControl() const REQUIRES(audio_utils::EffectChain_Mutex) = 0;
110     virtual bool isVolumeMonitor() const = 0;
111     virtual bool isEnabled() const = 0;
112     virtual bool isPinned() const = 0;
113     virtual void unPin() = 0;
114     virtual status_t updatePolicyState() EXCLUDES_EffectBase_Mutex = 0;
115     virtual bool purgeHandles() EXCLUDES_EffectBase_Mutex = 0;
116     virtual void checkSuspendOnEffectEnabled(bool enabled, bool threadLocked) = 0;
117     virtual bool suspended() const EXCLUDES_EffectBase_Mutex = 0;
118 
119     // mCallback is atomic so this can be lock-free.
120     virtual void setCallback(const sp<EffectCallbackInterface>& callback) = 0;
121     virtual sp<EffectCallbackInterface> getCallback() const = 0;
122 
123     virtual status_t addHandle(IAfEffectHandle* handle) EXCLUDES_EffectBase_Mutex = 0;
124     virtual ssize_t removeHandle(IAfEffectHandle* handle) EXCLUDES_EffectBase_Mutex = 0;
125 
126     virtual sp<IAfEffectModule> asEffectModule() = 0;
127     virtual sp<IAfDeviceEffectProxy> asDeviceEffectProxy() = 0;
128 
129     virtual status_t command(int32_t cmdCode, const std::vector<uint8_t>& cmdData,
130                              int32_t maxReplySize, std::vector<uint8_t>* reply)
131             EXCLUDES(audio_utils::EffectBase_Mutex) = 0;
132 
133     virtual void dump(int fd, const Vector<String16>& args) const = 0;
134 
135 private:
136     virtual status_t setEnabled(bool enabled, bool fromHandle) EXCLUDES_EffectBase_Mutex = 0;
137     virtual status_t setEnabled_l(bool enabled) REQUIRES(audio_utils::EffectBase_Mutex) = 0;
138     virtual void setSuspended(bool suspended) EXCLUDES_EffectBase_Mutex = 0;
139 
140     virtual ssize_t disconnectHandle(IAfEffectHandle* handle,
141                                      bool unpinIfLast) EXCLUDES_EffectBase_Mutex = 0;
142     virtual ssize_t removeHandle_l(IAfEffectHandle* handle)
143             REQUIRES(audio_utils::EffectBase_Mutex) = 0;
144     virtual IAfEffectHandle* controlHandle_l() REQUIRES(audio_utils::EffectBase_Mutex) = 0;
145 
146     virtual audio_utils::mutex& mutex() const
147             RETURN_CAPABILITY(android::audio_utils::EffectBase_Mutex) = 0;
148 };
149 
150 class IAfEffectModule : public virtual IAfEffectBase {
151     friend class DeviceEffectProxy;
152     friend class EffectChain;
153 
154 public:
155     static sp<IAfEffectModule> create(
156             const sp<EffectCallbackInterface>& callback,
157             effect_descriptor_t *desc,
158             int id,
159             audio_session_t sessionId,
160             bool pinned,
161             audio_port_handle_t deviceId);
162 
163     virtual int16_t *inBuffer() const = 0;
164     virtual status_t setDevices(const AudioDeviceTypeAddrVector &devices) = 0;
165     virtual status_t setInputDevice(const AudioDeviceTypeAddr &device) = 0;
166     virtual status_t setVolume_l(uint32_t* left, uint32_t* right,
167                                  bool controller /* effect controlling chain volume */,
168                                  bool force = false) REQUIRES(audio_utils::EffectChain_Mutex) = 0;
169     virtual status_t setOffloaded_l(bool offloaded, audio_io_handle_t io) = 0;
170     virtual bool isOffloaded_l() const = 0;
171 
172     virtual status_t setAudioSource(audio_source_t source) = 0;
173     virtual status_t setMode(audio_mode_t mode) = 0;
174 
175     virtual status_t start_l() = 0;
176     virtual status_t getConfigs_l(audio_config_base_t* inputCfg, audio_config_base_t* outputCfg,
177                                   bool* isOutput) const
178             REQUIRES(audio_utils::EffectHandle_Mutex) EXCLUDES_EffectBase_Mutex = 0;
179 
180     static bool isHapticGenerator(const effect_uuid_t* type);
181     virtual bool isHapticGenerator() const = 0;
182     static bool isSpatializer(const effect_uuid_t* type);
183     virtual bool isSpatializer() const = 0;
184     virtual bool isEffect(const effect_uuid_t &uuid) const = 0;
185 
186     virtual status_t setHapticScale_l(int id, os::HapticScale hapticScale)
187             REQUIRES(audio_utils::EffectChain_Mutex) EXCLUDES_EffectBase_Mutex = 0;
188     virtual status_t setVibratorInfo_l(const media::AudioVibratorInfo& vibratorInfo)
189             REQUIRES(audio_utils::EffectChain_Mutex) EXCLUDES_EffectBase_Mutex = 0;
190     virtual status_t sendMetadata_ll(const std::vector<playback_track_metadata_v7_t>& metadata)
191             REQUIRES(audio_utils::ThreadBase_Mutex,
192                      audio_utils::EffectChain_Mutex) EXCLUDES_EffectBase_Mutex = 0;
193     // return true if there was a state change from STARTING to ACTIVE, or STOPPED to IDLE, effect
194     // chain will do a volume reset in these two cases
195     virtual bool updateState_l()
196             REQUIRES(audio_utils::EffectChain_Mutex) EXCLUDES_EffectBase_Mutex = 0;
197 
198 private:
199     virtual void process() = 0;
200     virtual void reset_l() REQUIRES(audio_utils::EffectChain_Mutex) = 0;
201     virtual status_t configure_l() REQUIRES(audio_utils::EffectChain_Mutex) = 0;
202     virtual status_t init_l()
203             REQUIRES(audio_utils::EffectChain_Mutex) EXCLUDES_EffectBase_Mutex = 0;
204     virtual uint32_t status() const = 0;
205     virtual bool isProcessEnabled() const = 0;
206     virtual bool isOffloadedOrDirect_l() const REQUIRES(audio_utils::EffectChain_Mutex) = 0;
207     virtual bool isVolumeControlEnabled_l() const REQUIRES(audio_utils::EffectChain_Mutex) = 0;
208 
209     virtual void setInBuffer(const sp<EffectBufferHalInterface>& buffer) = 0;
210     virtual void setOutBuffer(const sp<EffectBufferHalInterface>& buffer) = 0;
211     virtual int16_t *outBuffer() const = 0;
212 
213     // Updates the access mode if it is out of date.  May issue a new effect configure.
214     virtual void updateAccessMode_l() = 0;
215 
216     virtual status_t stop_l() = 0;
217     virtual void addEffectToHal_l() = 0;
218     virtual status_t removeEffectFromHal_l() = 0;
219     virtual void release_l(const std::string& from) = 0;
220 };
221 
222 class IAfEffectChain : public RefBase {
223     // Most of these methods are accessed from AudioFlinger::Thread
224 public:
225     static sp<IAfEffectChain> create(
226             const sp<IAfThreadBase>& thread,
227             audio_session_t sessionId,
228             const sp<IAfThreadCallback>& afThreadCallback);
229 
230     // special key used for an entry in mSuspendedEffects keyed vector
231     // corresponding to a suspend all request.
232     static constexpr int kKeyForSuspendAll = 0;
233 
234     // minimum duration during which we force calling effect process when last track on
235     // a session is stopped or removed to allow effect tail to be rendered
236     static constexpr int kProcessTailDurationMs = 1000;
237 
238     virtual void process_l() REQUIRES(audio_utils::EffectChain_Mutex) = 0;
239 
240     virtual audio_utils::mutex& mutex() const RETURN_CAPABILITY(audio_utils::EffectChain_Mutex) = 0;
241 
242     virtual status_t createEffect(sp<IAfEffectModule>& effect, effect_descriptor_t* desc, int id,
243                                     audio_session_t sessionId, bool pinned)
244             EXCLUDES_EffectChain_Mutex = 0;
245 
246     virtual status_t addEffect(const sp<IAfEffectModule>& handle)
247             EXCLUDES_EffectChain_Mutex = 0;
248     virtual status_t addEffect_l(const sp<IAfEffectModule>& handle)
249             REQUIRES(audio_utils::EffectChain_Mutex) = 0;
250     virtual size_t removeEffect(const sp<IAfEffectModule>& handle,
251                                   bool release = false) EXCLUDES_EffectChain_Mutex = 0;
252 
253     virtual audio_session_t sessionId() const = 0;
254     virtual void setSessionId(audio_session_t sessionId) = 0;
255 
256     virtual sp<IAfEffectModule> getEffectFromDesc(effect_descriptor_t* descriptor) const
257             EXCLUDES_EffectChain_Mutex = 0;
258     virtual sp<IAfEffectModule> getEffectFromId_l(int id) const
259             REQUIRES(audio_utils::ThreadBase_Mutex) EXCLUDES_EffectChain_Mutex = 0;
260     virtual sp<IAfEffectModule> getEffectFromType_l(const effect_uuid_t* type) const
261             REQUIRES(audio_utils::ThreadBase_Mutex) EXCLUDES_EffectChain_Mutex = 0;
262     virtual std::vector<int> getEffectIds_l() const = 0;
263     virtual bool setVolume(uint32_t* left, uint32_t* right,
264                            bool force = false) EXCLUDES_EffectChain_Mutex = 0;
265     virtual void resetVolume_l() REQUIRES(audio_utils::EffectChain_Mutex) = 0;
266     virtual void setDevices_l(const AudioDeviceTypeAddrVector& devices)
267             REQUIRES(audio_utils::ThreadBase_Mutex) EXCLUDES_EffectChain_Mutex = 0;
268     virtual void setInputDevice_l(const AudioDeviceTypeAddr& device)
269             REQUIRES(audio_utils::ThreadBase_Mutex)  EXCLUDES_EffectChain_Mutex = 0;
270     virtual void setMode_l(audio_mode_t mode)
271             REQUIRES(audio_utils::ThreadBase_Mutex)  EXCLUDES_EffectChain_Mutex = 0;
272     virtual void setAudioSource_l(audio_source_t source)
273             REQUIRES(audio_utils::ThreadBase_Mutex) = 0;
274 
275     virtual void setInBuffer(const sp<EffectBufferHalInterface>& buffer) = 0;
276     virtual float *inBuffer() const = 0;
277     virtual void setOutBuffer(const sp<EffectBufferHalInterface>& buffer) = 0;
278     virtual float *outBuffer() const = 0;
279 
280     virtual void incTrackCnt() = 0;
281     virtual void decTrackCnt() = 0;
282     virtual int32_t trackCnt() const = 0;
283 
284     virtual void incActiveTrackCnt() = 0;
285     virtual void decActiveTrackCnt() = 0;
286     virtual int32_t activeTrackCnt() const = 0;
287 
288     virtual product_strategy_t strategy() const = 0;
289     virtual void setStrategy(product_strategy_t strategy) = 0;
290 
291     // suspend or restore effects of the specified type. The number of suspend requests is counted
292     // and restore occurs once all suspend requests are cancelled.
293     virtual void setEffectSuspended_l(const effect_uuid_t* type, bool suspend) = 0;
294     // suspend all eligible effects
295     virtual void setEffectSuspendedAll_l(bool suspend) = 0;
296     // check if effects should be suspended or restored when a given effect is enable or disabled
297     virtual void checkSuspendOnEffectEnabled_l(const sp<IAfEffectModule>& effect, bool enabled)
298             REQUIRES(audio_utils::ThreadBase_Mutex) REQUIRES(audio_utils::ThreadBase_Mutex) = 0;
299 
300     virtual void clearInputBuffer() EXCLUDES_EffectChain_Mutex = 0;
301 
302     // At least one non offloadable effect in the chain is enabled
303     virtual bool isNonOffloadableEnabled() const EXCLUDES_EffectChain_Mutex = 0;
304     virtual bool isNonOffloadableEnabled_l() const REQUIRES(audio_utils::EffectChain_Mutex) = 0;
305 
306     virtual void syncHalEffectsState_l()
307             REQUIRES(audio_utils::ThreadBase_Mutex) EXCLUDES_EffectChain_Mutex = 0;
308 
309     // flags is an ORed set of audio_output_flags_t which is updated on return.
310     virtual void checkOutputFlagCompatibility(audio_output_flags_t *flags) const = 0;
311 
312     // flags is an ORed set of audio_input_flags_t which is updated on return.
313     virtual void checkInputFlagCompatibility(audio_input_flags_t *flags) const = 0;
314 
315     // Is this EffectChain compatible with the RAW audio flag.
316     virtual bool isRawCompatible() const = 0;
317 
318     // Is this EffectChain compatible with the FAST audio flag.
319     virtual bool isFastCompatible() const = 0;
320 
321     // Is this EffectChain compatible with the bit-perfect audio flag.
322     virtual bool isBitPerfectCompatible() const = 0;
323 
324     // isCompatibleWithThread_l() must be called with thread->mLock held
325     virtual bool isCompatibleWithThread_l(const sp<IAfThreadBase>& thread) const
326             REQUIRES(audio_utils::ThreadBase_Mutex) EXCLUDES_EffectChain_Mutex = 0;
327 
328     virtual bool containsHapticGeneratingEffect()
329             EXCLUDES_EffectChain_Mutex = 0;
330 
331     virtual bool containsHapticGeneratingEffect_l()
332             REQUIRES(audio_utils::EffectChain_Mutex) = 0;
333 
334     virtual void setHapticScale_l(int id, os::HapticScale hapticScale)
335             REQUIRES(audio_utils::ThreadBase_Mutex) EXCLUDES_EffectChain_Mutex = 0;
336 
337     virtual sp<EffectCallbackInterface> effectCallback() const = 0;
338 
339     virtual wp<IAfThreadBase> thread() const = 0;
340     virtual void setThread(const sp<IAfThreadBase>& thread) EXCLUDES_EffectChain_Mutex = 0;
341 
342     virtual bool isFirstEffect_l(int id) const REQUIRES(audio_utils::EffectChain_Mutex) = 0;
343 
344     virtual size_t numberOfEffects() const = 0;
345     virtual sp<IAfEffectModule> getEffectModule(size_t index) const = 0;
346 
347     // sendMetadata_l() must be called with thread->mLock held
348     virtual void sendMetadata_l(const std::vector<playback_track_metadata_v7_t>& allMetadata,
349                                 const std::optional<const std::vector<playback_track_metadata_v7_t>>
350                                         spatializedMetadata) = 0;
351 
352     virtual void dump(int fd, const Vector<String16>& args) const = 0;
353 };
354 
355 class IAfEffectHandle : public virtual RefBase {
356     friend class EffectBase;
357     friend class EffectChain;
358     friend class EffectModule;
359 
360 public:
361     static sp<IAfEffectHandle> create(
362             const sp<IAfEffectBase>& effect,
363             const sp<Client>& client,
364             const sp<media::IEffectClient>& effectClient,
365             int32_t priority, bool notifyFramesProcessed);
366 
367     virtual status_t initCheck() const = 0;
368     virtual bool enabled() const = 0;
369     virtual int id() const = 0;
370     virtual wp<IAfEffectBase> effect() const = 0;
371     virtual sp<android::media::IEffect> asIEffect() = 0;
372     virtual const sp<Client>& client() const = 0;
373 
374 private:
375     virtual void setControl(bool hasControl, bool signal, bool enabled) = 0;
376     virtual bool hasControl() const = 0;
377     virtual void setEnabled(bool enabled) = 0;
378     virtual bool disconnected() const = 0;
379     virtual int priority() const = 0;
380 
381     virtual void commandExecuted(uint32_t cmdCode,
382             const std::vector<uint8_t>& cmdData,
383             const std::vector<uint8_t>& replyData) = 0;
384     virtual void framesProcessed(int32_t frames) const = 0;
385 
386     virtual void dumpToBuffer(char* buffer, size_t size) const = 0;
387 };
388 
389 class IAfDeviceEffectProxy : public virtual IAfEffectBase {
390 public:
391     static sp<IAfDeviceEffectProxy> create(const AudioDeviceTypeAddr& device,
392                 const sp<DeviceEffectManagerCallback>& callback,
393                 effect_descriptor_t *desc, int id, bool notifyFramesProcessed);
394 
395     virtual status_t init_l(const std::map<audio_patch_handle_t, IAfPatchPanel::Patch>& patches)
396             REQUIRES(audio_utils::DeviceEffectManager_Mutex) EXCLUDES_EffectBase_Mutex = 0;
397     virtual const AudioDeviceTypeAddr& device() const = 0;
398 
399     virtual status_t onCreatePatch(
400             audio_patch_handle_t patchHandle,
401             const IAfPatchPanel::Patch& patch) = 0;
402     virtual status_t onUpdatePatch(audio_patch_handle_t oldPatchHandle,
403             audio_patch_handle_t newPatchHandle,
404             const IAfPatchPanel::Patch& patch) = 0;
405     /**
406      * Checks (and release) of the effect handle is linked with the given release patch handle.
407      *
408      * @param patchHandle handle of the released patch
409      * @return a reference on the effect handle released if any, nullptr otherwise.
410      * It allows to delay the destruction of the handle.
411      */
412     virtual sp<IAfEffectHandle> onReleasePatch(audio_patch_handle_t patchHandle) = 0;
413 
414     virtual void dump2(int fd, int spaces) const = 0; // TODO(b/291319101) naming?
415 
416 private:
417     // used by DeviceEffectProxy
418     virtual bool isOutput() const = 0;
419     virtual uint32_t sampleRate() const = 0;
420     virtual audio_channel_mask_t channelMask() const = 0;
421     virtual uint32_t channelCount() const = 0;
422 
423     virtual size_t removeEffect(const sp<IAfEffectModule>& effect) = 0;
424     virtual status_t addEffectToHal(const sp<EffectHalInterface>& effect) = 0;
425     virtual status_t removeEffectFromHal(const sp<EffectHalInterface>& effect) = 0;
426 };
427 
428 }  // namespace android
429