1 /*
2 * Copyright 2014,2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <inttypes.h>
18
19 #define LOG_TAG "DeprecatedCamera3StreamSplitter"
20 #define ATRACE_TAG ATRACE_TAG_CAMERA
21 // #define LOG_NDEBUG 0
22
23 #include <camera/StringUtils.h>
24 #include <gui/BufferItem.h>
25 #include <gui/BufferQueue.h>
26 #include <gui/IGraphicBufferConsumer.h>
27 #include <gui/IGraphicBufferProducer.h>
28 #include <gui/Surface.h>
29
30 #include <ui/GraphicBuffer.h>
31
32 #include <binder/ProcessState.h>
33
34 #include <utils/Trace.h>
35
36 #include <cutils/atomic.h>
37
38 #include "../Camera3Stream.h"
39
40 #include "DeprecatedCamera3StreamSplitter.h"
41
42 namespace android {
43
connect(const std::unordered_map<size_t,sp<Surface>> & surfaces,uint64_t consumerUsage,uint64_t producerUsage,size_t halMaxBuffers,uint32_t width,uint32_t height,android::PixelFormat format,sp<Surface> * consumer,int64_t dynamicRangeProfile)44 status_t DeprecatedCamera3StreamSplitter::connect(
45 const std::unordered_map<size_t, sp<Surface>>& surfaces, uint64_t consumerUsage,
46 uint64_t producerUsage, size_t halMaxBuffers, uint32_t width, uint32_t height,
47 android::PixelFormat format, sp<Surface>* consumer, int64_t dynamicRangeProfile) {
48 ATRACE_CALL();
49 if (consumer == nullptr) {
50 SP_LOGE("%s: consumer pointer is NULL", __FUNCTION__);
51 return BAD_VALUE;
52 }
53
54 Mutex::Autolock lock(mMutex);
55 status_t res = OK;
56
57 if (mOutputs.size() > 0 || mConsumer != nullptr) {
58 SP_LOGE("%s: already connected", __FUNCTION__);
59 return BAD_VALUE;
60 }
61 if (mBuffers.size() > 0) {
62 SP_LOGE("%s: still has %zu pending buffers", __FUNCTION__, mBuffers.size());
63 return BAD_VALUE;
64 }
65
66 mMaxHalBuffers = halMaxBuffers;
67 mConsumerName = getUniqueConsumerName();
68 mDynamicRangeProfile = dynamicRangeProfile;
69 // Add output surfaces. This has to be before creating internal buffer queue
70 // in order to get max consumer side buffers.
71 for (auto& it : surfaces) {
72 if (it.second == nullptr) {
73 SP_LOGE("%s: Fatal: surface is NULL", __FUNCTION__);
74 return BAD_VALUE;
75 }
76 res = addOutputLocked(it.first, it.second);
77 if (res != OK) {
78 SP_LOGE("%s: Failed to add output surface: %s(%d)", __FUNCTION__, strerror(-res), res);
79 return res;
80 }
81 }
82
83 // Allocate 1 extra buffer to handle the case where all buffers are detached
84 // from input, and attached to the outputs. In this case, the input queue's
85 // dequeueBuffer can still allocate 1 extra buffer before being blocked by
86 // the output's attachBuffer().
87 mMaxConsumerBuffers++;
88 BufferQueue::createBufferQueue(&mProducer, &mConsumer);
89 res = mConsumer->setConsumerName(toString8(mConsumerName));
90 if (res != OK) {
91 SP_LOGE("%s: Failed to set consumer name: %s(%d)", __FUNCTION__, strerror(-res), res);
92 return res;
93 }
94 res = mConsumer->setConsumerUsageBits(consumerUsage);
95 if (res != OK) {
96 SP_LOGE("%s: Failed to set consumer usage bits: %s(%d)", __FUNCTION__, strerror(-res), res);
97 return res;
98 }
99 res = mConsumer->setMaxAcquiredBufferCount(mMaxConsumerBuffers);
100 if (res != OK) {
101 SP_LOGE("%s: Failed to set consumer max acquired buffer count: %s(%d)", __FUNCTION__,
102 strerror(-res), res);
103 return res;
104 }
105
106 *consumer = new Surface(mProducer);
107 if (*consumer == nullptr) {
108 return NO_MEMORY;
109 }
110
111 res = mProducer->setAsyncMode(true);
112 if (res != OK) {
113 SP_LOGE("%s: Failed to enable input queue async mode: %s(%d)", __FUNCTION__, strerror(-res),
114 res);
115 return res;
116 }
117
118 res = mConsumer->consumerConnect(this, /* controlledByApp */ false);
119
120 mWidth = width;
121 mHeight = height;
122 mFormat = format;
123 mProducerUsage = producerUsage;
124 mAcquiredInputBuffers = 0;
125
126 SP_LOGV("%s: connected", __FUNCTION__);
127 return res;
128 }
129
getOnFrameAvailableResult()130 status_t DeprecatedCamera3StreamSplitter::getOnFrameAvailableResult() {
131 ATRACE_CALL();
132 return mOnFrameAvailableRes.load();
133 }
134
disconnect()135 void DeprecatedCamera3StreamSplitter::disconnect() {
136 ATRACE_CALL();
137 Mutex::Autolock lock(mMutex);
138
139 for (auto& notifier : mNotifiers) {
140 sp<IGraphicBufferProducer> producer = notifier.first;
141 sp<OutputListener> listener = notifier.second;
142 IInterface::asBinder(producer)->unlinkToDeath(listener);
143 }
144 mNotifiers.clear();
145
146 for (auto& output : mOutputs) {
147 if (output.second != nullptr) {
148 output.second->disconnect(NATIVE_WINDOW_API_CAMERA);
149 }
150 }
151 mOutputs.clear();
152 mOutputSurfaces.clear();
153 mOutputSlots.clear();
154 mConsumerBufferCount.clear();
155
156 if (mConsumer.get() != nullptr) {
157 mConsumer->consumerDisconnect();
158 }
159
160 if (mBuffers.size() > 0) {
161 SP_LOGW("%zu buffers still being tracked", mBuffers.size());
162 mBuffers.clear();
163 }
164
165 mMaxHalBuffers = 0;
166 mMaxConsumerBuffers = 0;
167 mAcquiredInputBuffers = 0;
168 SP_LOGV("%s: Disconnected", __FUNCTION__);
169 }
170
DeprecatedCamera3StreamSplitter(bool useHalBufManager)171 DeprecatedCamera3StreamSplitter::DeprecatedCamera3StreamSplitter(bool useHalBufManager)
172 : mUseHalBufManager(useHalBufManager) {}
173
~DeprecatedCamera3StreamSplitter()174 DeprecatedCamera3StreamSplitter::~DeprecatedCamera3StreamSplitter() {
175 disconnect();
176 }
177
addOutput(size_t surfaceId,const sp<Surface> & outputQueue)178 status_t DeprecatedCamera3StreamSplitter::addOutput(size_t surfaceId,
179 const sp<Surface>& outputQueue) {
180 ATRACE_CALL();
181 Mutex::Autolock lock(mMutex);
182 status_t res = addOutputLocked(surfaceId, outputQueue);
183
184 if (res != OK) {
185 SP_LOGE("%s: addOutputLocked failed %d", __FUNCTION__, res);
186 return res;
187 }
188
189 if (mMaxConsumerBuffers > mAcquiredInputBuffers) {
190 res = mConsumer->setMaxAcquiredBufferCount(mMaxConsumerBuffers);
191 }
192
193 return res;
194 }
195
setHalBufferManager(bool enabled)196 void DeprecatedCamera3StreamSplitter::setHalBufferManager(bool enabled) {
197 Mutex::Autolock lock(mMutex);
198 mUseHalBufManager = enabled;
199 }
200
setTransform(size_t surfaceId,int transform)201 status_t DeprecatedCamera3StreamSplitter::setTransform(size_t surfaceId, int transform) {
202 Mutex::Autolock lock(mMutex);
203 if (!mOutputs.contains(surfaceId) || mOutputs[surfaceId] == nullptr) {
204 SP_LOGE("%s: No surface at id %zu", __FUNCTION__, surfaceId);
205 return BAD_VALUE;
206 }
207
208 mOutputTransforms[surfaceId] = transform;
209 return OK;
210 }
211
addOutputLocked(size_t surfaceId,const sp<Surface> & outputQueue)212 status_t DeprecatedCamera3StreamSplitter::addOutputLocked(size_t surfaceId,
213 const sp<Surface>& outputQueue) {
214 ATRACE_CALL();
215 if (outputQueue == nullptr) {
216 SP_LOGE("addOutput: outputQueue must not be NULL");
217 return BAD_VALUE;
218 }
219
220 if (mOutputs[surfaceId] != nullptr) {
221 SP_LOGE("%s: surfaceId: %u already taken!", __FUNCTION__, (unsigned)surfaceId);
222 return BAD_VALUE;
223 }
224
225 status_t res = native_window_set_buffers_dimensions(outputQueue.get(), mWidth, mHeight);
226 if (res != NO_ERROR) {
227 SP_LOGE("addOutput: failed to set buffer dimensions (%d)", res);
228 return res;
229 }
230 res = native_window_set_buffers_format(outputQueue.get(), mFormat);
231 if (res != OK) {
232 ALOGE("%s: Unable to configure stream buffer format %#x for surfaceId %zu", __FUNCTION__,
233 mFormat, surfaceId);
234 return res;
235 }
236
237 sp<IGraphicBufferProducer> gbp = outputQueue->getIGraphicBufferProducer();
238 // Connect to the buffer producer
239 sp<OutputListener> listener(new OutputListener(this, gbp));
240 IInterface::asBinder(gbp)->linkToDeath(listener);
241 res = outputQueue->connect(NATIVE_WINDOW_API_CAMERA, listener);
242 if (res != NO_ERROR) {
243 SP_LOGE("addOutput: failed to connect (%d)", res);
244 return res;
245 }
246
247 // Query consumer side buffer count, and update overall buffer count
248 int maxConsumerBuffers = 0;
249 res = static_cast<ANativeWindow*>(outputQueue.get())
250 ->query(outputQueue.get(), NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
251 &maxConsumerBuffers);
252 if (res != OK) {
253 SP_LOGE("%s: Unable to query consumer undequeued buffer count"
254 " for surface",
255 __FUNCTION__);
256 return res;
257 }
258
259 SP_LOGV("%s: Consumer wants %d buffers, Producer wants %zu", __FUNCTION__, maxConsumerBuffers,
260 mMaxHalBuffers);
261 // The output slot count requirement can change depending on the current amount
262 // of outputs and incoming buffer consumption rate. To avoid any issues with
263 // insufficient slots, set their count to the maximum supported. The output
264 // surface buffer allocation is disabled so no real buffers will get allocated.
265 size_t totalBufferCount = BufferQueue::NUM_BUFFER_SLOTS;
266 res = native_window_set_buffer_count(outputQueue.get(), totalBufferCount);
267 if (res != OK) {
268 SP_LOGE("%s: Unable to set buffer count for surface %p", __FUNCTION__, outputQueue.get());
269 return res;
270 }
271
272 // Set dequeueBuffer/attachBuffer timeout if the consumer is not hw composer or hw texture.
273 // We need skip these cases as timeout will disable the non-blocking (async) mode.
274 uint64_t usage = 0;
275 res = native_window_get_consumer_usage(static_cast<ANativeWindow*>(outputQueue.get()), &usage);
276 if (!(usage & (GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_TEXTURE))) {
277 nsecs_t timeout =
278 mUseHalBufManager ? kHalBufMgrDequeueBufferTimeout : kNormalDequeueBufferTimeout;
279 outputQueue->setDequeueTimeout(timeout);
280 }
281
282 res = gbp->allowAllocation(false);
283 if (res != OK) {
284 SP_LOGE("%s: Failed to turn off allocation for outputQueue", __FUNCTION__);
285 return res;
286 }
287
288 // Add new entry into mOutputs
289 mOutputs[surfaceId] = gbp;
290 mOutputSurfaces[surfaceId] = outputQueue;
291 mConsumerBufferCount[surfaceId] = maxConsumerBuffers;
292 if (mConsumerBufferCount[surfaceId] > mMaxHalBuffers) {
293 SP_LOGW("%s: Consumer buffer count %zu larger than max. Hal buffers: %zu", __FUNCTION__,
294 mConsumerBufferCount[surfaceId], mMaxHalBuffers);
295 }
296 mNotifiers[gbp] = listener;
297 mOutputSlots[gbp] = std::make_unique<OutputSlots>(totalBufferCount);
298
299 mMaxConsumerBuffers += maxConsumerBuffers;
300 return NO_ERROR;
301 }
302
removeOutput(size_t surfaceId)303 status_t DeprecatedCamera3StreamSplitter::removeOutput(size_t surfaceId) {
304 ATRACE_CALL();
305 Mutex::Autolock lock(mMutex);
306
307 status_t res = removeOutputLocked(surfaceId);
308 if (res != OK) {
309 SP_LOGE("%s: removeOutputLocked failed %d", __FUNCTION__, res);
310 return res;
311 }
312
313 if (mAcquiredInputBuffers < mMaxConsumerBuffers) {
314 res = mConsumer->setMaxAcquiredBufferCount(mMaxConsumerBuffers);
315 if (res != OK) {
316 SP_LOGE("%s: setMaxAcquiredBufferCount failed %d", __FUNCTION__, res);
317 return res;
318 }
319 }
320
321 return res;
322 }
323
removeOutputLocked(size_t surfaceId)324 status_t DeprecatedCamera3StreamSplitter::removeOutputLocked(size_t surfaceId) {
325 if (mOutputs[surfaceId] == nullptr) {
326 SP_LOGE("%s: output surface is not present!", __FUNCTION__);
327 return BAD_VALUE;
328 }
329
330 sp<IGraphicBufferProducer> gbp = mOutputs[surfaceId];
331 // Search and decrement the ref. count of any buffers that are
332 // still attached to the removed surface.
333 std::vector<uint64_t> pendingBufferIds;
334 auto& outputSlots = *mOutputSlots[gbp];
335 for (size_t i = 0; i < outputSlots.size(); i++) {
336 if (outputSlots[i] != nullptr) {
337 pendingBufferIds.push_back(outputSlots[i]->getId());
338 auto rc = gbp->detachBuffer(i);
339 if (rc != NO_ERROR) {
340 // Buffers that fail to detach here will be scheduled for detach in the
341 // input buffer queue and the rest of the registered outputs instead.
342 // This will help ensure that camera stops accessing buffers that still
343 // can get referenced by the disconnected output.
344 mDetachedBuffers.emplace(outputSlots[i]->getId());
345 }
346 }
347 }
348 mOutputs[surfaceId] = nullptr;
349 mOutputSurfaces[surfaceId] = nullptr;
350 mOutputSlots[gbp] = nullptr;
351 for (const auto& id : pendingBufferIds) {
352 decrementBufRefCountLocked(id, surfaceId);
353 }
354
355 auto res = IInterface::asBinder(gbp)->unlinkToDeath(mNotifiers[gbp]);
356 if (res != OK) {
357 SP_LOGE("%s: Failed to unlink producer death listener: %d ", __FUNCTION__, res);
358 return res;
359 }
360
361 res = gbp->disconnect(NATIVE_WINDOW_API_CAMERA);
362 if (res != OK) {
363 SP_LOGE("%s: Unable disconnect from producer interface: %d ", __FUNCTION__, res);
364 return res;
365 }
366
367 mNotifiers[gbp] = nullptr;
368 mMaxConsumerBuffers -= mConsumerBufferCount[surfaceId];
369 mConsumerBufferCount[surfaceId] = 0;
370
371 return res;
372 }
373
outputBufferLocked(const sp<IGraphicBufferProducer> & output,const BufferItem & bufferItem,size_t surfaceId)374 status_t DeprecatedCamera3StreamSplitter::outputBufferLocked(
375 const sp<IGraphicBufferProducer>& output, const BufferItem& bufferItem, size_t surfaceId) {
376 ATRACE_CALL();
377 status_t res;
378 int transform = bufferItem.mTransform;
379 if (mOutputTransforms.contains(surfaceId)) {
380 transform = mOutputTransforms[surfaceId];
381 }
382 IGraphicBufferProducer::QueueBufferInput queueInput(
383 bufferItem.mTimestamp, bufferItem.mIsAutoTimestamp, bufferItem.mDataSpace,
384 bufferItem.mCrop, static_cast<int32_t>(bufferItem.mScalingMode), transform,
385 bufferItem.mFence);
386
387 IGraphicBufferProducer::QueueBufferOutput queueOutput;
388
389 uint64_t bufferId = bufferItem.mGraphicBuffer->getId();
390 const BufferTracker& tracker = *(mBuffers[bufferId]);
391 int slot = getSlotForOutputLocked(output, tracker.getBuffer());
392
393 if (mOutputSurfaces[surfaceId] != nullptr) {
394 sp<ANativeWindow> anw = mOutputSurfaces[surfaceId];
395 camera3::Camera3Stream::queueHDRMetadata(
396 bufferItem.mGraphicBuffer->getNativeBuffer()->handle, anw, mDynamicRangeProfile);
397 } else {
398 SP_LOGE("%s: Invalid surface id: %zu!", __FUNCTION__, surfaceId);
399 }
400
401 // In case the output BufferQueue has its own lock, if we hold splitter lock while calling
402 // queueBuffer (which will try to acquire the output lock), the output could be holding its
403 // own lock calling releaseBuffer (which will try to acquire the splitter lock), running into
404 // circular lock situation.
405 mMutex.unlock();
406 res = output->queueBuffer(slot, queueInput, &queueOutput);
407 mMutex.lock();
408
409 SP_LOGV("%s: Queuing buffer to buffer queue %p slot %d returns %d", __FUNCTION__, output.get(),
410 slot, res);
411 // During buffer queue 'mMutex' is not held which makes the removal of
412 //"output" possible. Check whether this is the case and return.
413 if (mOutputSlots[output] == nullptr) {
414 return res;
415 }
416 if (res != OK) {
417 if (res != NO_INIT && res != DEAD_OBJECT) {
418 SP_LOGE("Queuing buffer to output failed (%d)", res);
419 }
420 // If we just discovered that this output has been abandoned, note
421 // that, increment the release count so that we still release this
422 // buffer eventually, and move on to the next output
423 onAbandonedLocked();
424 decrementBufRefCountLocked(bufferItem.mGraphicBuffer->getId(), surfaceId);
425 return res;
426 }
427
428 // If the queued buffer replaces a pending buffer in the async
429 // queue, no onBufferReleased is called by the buffer queue.
430 // Proactively trigger the callback to avoid buffer loss.
431 if (queueOutput.bufferReplaced) {
432 onBufferReplacedLocked(output, surfaceId);
433 }
434
435 return res;
436 }
437
getUniqueConsumerName()438 std::string DeprecatedCamera3StreamSplitter::getUniqueConsumerName() {
439 static volatile int32_t counter = 0;
440 return fmt::sprintf("DeprecatedCamera3StreamSplitter-%d", android_atomic_inc(&counter));
441 }
442
notifyBufferReleased(const sp<GraphicBuffer> & buffer)443 status_t DeprecatedCamera3StreamSplitter::notifyBufferReleased(const sp<GraphicBuffer>& buffer) {
444 ATRACE_CALL();
445
446 Mutex::Autolock lock(mMutex);
447
448 uint64_t bufferId = buffer->getId();
449 std::unique_ptr<BufferTracker> tracker_ptr = std::move(mBuffers[bufferId]);
450 mBuffers.erase(bufferId);
451
452 return OK;
453 }
454
attachBufferToOutputs(ANativeWindowBuffer * anb,const std::vector<size_t> & surface_ids)455 status_t DeprecatedCamera3StreamSplitter::attachBufferToOutputs(
456 ANativeWindowBuffer* anb, const std::vector<size_t>& surface_ids) {
457 ATRACE_CALL();
458 status_t res = OK;
459
460 Mutex::Autolock lock(mMutex);
461
462 sp<GraphicBuffer> gb(static_cast<GraphicBuffer*>(anb));
463 uint64_t bufferId = gb->getId();
464
465 // Initialize buffer tracker for this input buffer
466 auto tracker = std::make_unique<BufferTracker>(gb, surface_ids);
467
468 for (auto& surface_id : surface_ids) {
469 sp<IGraphicBufferProducer>& gbp = mOutputs[surface_id];
470 if (gbp.get() == nullptr) {
471 // Output surface got likely removed by client.
472 continue;
473 }
474 int slot = getSlotForOutputLocked(gbp, gb);
475 if (slot != BufferItem::INVALID_BUFFER_SLOT) {
476 // Buffer is already attached to this output surface.
477 continue;
478 }
479 // Temporarly Unlock the mutex when trying to attachBuffer to the output
480 // queue, because attachBuffer could block in case of a slow consumer. If
481 // we block while holding the lock, onFrameAvailable and onBufferReleased
482 // will block as well because they need to acquire the same lock.
483 mMutex.unlock();
484 res = gbp->attachBuffer(&slot, gb);
485 mMutex.lock();
486 // During buffer attach 'mMutex' is not held which makes the removal of
487 //"gbp" possible. Check whether this is the case and continue.
488 if (gbp.get() == nullptr) {
489 res = OK;
490 continue;
491 }
492 if (res != OK) {
493 SP_LOGE("%s: Cannot attachBuffer from GraphicBufferProducer %p: %s (%d)", __FUNCTION__,
494 gbp.get(), strerror(-res), res);
495 // TODO: might need to detach/cleanup the already attached buffers before return?
496 return res;
497 }
498 if ((slot < 0) || (slot > BufferQueue::NUM_BUFFER_SLOTS)) {
499 SP_LOGE("%s: Slot received %d either bigger than expected maximum %d or negative!",
500 __FUNCTION__, slot, BufferQueue::NUM_BUFFER_SLOTS);
501 return BAD_VALUE;
502 }
503 auto& outputSlots = *mOutputSlots[gbp];
504 if (static_cast<size_t>(slot + 1) > outputSlots.size()) {
505 outputSlots.resize(slot + 1);
506 }
507 if (outputSlots[slot] != nullptr) {
508 // If the buffer is attached to a slot which already contains a buffer,
509 // the previous buffer will be removed from the output queue. Decrement
510 // the reference count accordingly.
511 decrementBufRefCountLocked(outputSlots[slot]->getId(), surface_id);
512 }
513 SP_LOGV("%s: Attached buffer %p to slot %d on output %p.", __FUNCTION__, gb.get(), slot,
514 gbp.get());
515 outputSlots[slot] = gb;
516 }
517
518 mBuffers[bufferId] = std::move(tracker);
519
520 return res;
521 }
522
onFrameAvailable(const BufferItem &)523 void DeprecatedCamera3StreamSplitter::onFrameAvailable(const BufferItem& /*item*/) {
524 ATRACE_CALL();
525 Mutex::Autolock lock(mMutex);
526
527 // Acquire and detach the buffer from the input
528 BufferItem bufferItem;
529 status_t res = mConsumer->acquireBuffer(&bufferItem, /* presentWhen */ 0);
530 if (res != NO_ERROR) {
531 SP_LOGE("%s: Acquiring buffer from input failed (%d)", __FUNCTION__, res);
532 mOnFrameAvailableRes.store(res);
533 return;
534 }
535
536 uint64_t bufferId;
537 if (bufferItem.mGraphicBuffer != nullptr) {
538 mInputSlots[bufferItem.mSlot] = bufferItem;
539 } else if (bufferItem.mAcquireCalled
540 && (mInputSlots[bufferItem.mSlot].mGraphicBuffer != nullptr)) {
541 bufferItem.mGraphicBuffer = mInputSlots[bufferItem.mSlot].mGraphicBuffer;
542 mInputSlots[bufferItem.mSlot].mFrameNumber = bufferItem.mFrameNumber;
543 } else {
544 SP_LOGE("%s: Invalid input graphic buffer!", __FUNCTION__);
545 mOnFrameAvailableRes.store(BAD_VALUE);
546 return;
547 }
548 bufferId = bufferItem.mGraphicBuffer->getId();
549
550 if (mBuffers.find(bufferId) == mBuffers.end()) {
551 SP_LOGE("%s: Acquired buffer doesn't exist in attached buffer map", __FUNCTION__);
552 mOnFrameAvailableRes.store(INVALID_OPERATION);
553 return;
554 }
555
556 mAcquiredInputBuffers++;
557 SP_LOGV("acquired buffer %" PRId64 " from input at slot %d", bufferItem.mGraphicBuffer->getId(),
558 bufferItem.mSlot);
559
560 if (bufferItem.mTransformToDisplayInverse) {
561 bufferItem.mTransform |= NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY;
562 }
563
564 // Attach and queue the buffer to each of the outputs
565 BufferTracker& tracker = *(mBuffers[bufferId]);
566
567 SP_LOGV("%s: BufferTracker for buffer %" PRId64 ", number of requests %zu", __FUNCTION__,
568 bufferItem.mGraphicBuffer->getId(), tracker.requestedSurfaces().size());
569 for (const auto id : tracker.requestedSurfaces()) {
570 if (mOutputs[id] == nullptr) {
571 // Output surface got likely removed by client.
572 continue;
573 }
574
575 res = outputBufferLocked(mOutputs[id], bufferItem, id);
576 if (res != OK) {
577 SP_LOGE("%s: outputBufferLocked failed %d", __FUNCTION__, res);
578 mOnFrameAvailableRes.store(res);
579 // If we fail to send buffer to certain output, keep sending to
580 // other outputs.
581 continue;
582 }
583 }
584
585 mOnFrameAvailableRes.store(res);
586 }
587
onFrameReplaced(const BufferItem & item)588 void DeprecatedCamera3StreamSplitter::onFrameReplaced(const BufferItem& item) {
589 ATRACE_CALL();
590 onFrameAvailable(item);
591 }
592
decrementBufRefCountLocked(uint64_t id,size_t surfaceId)593 void DeprecatedCamera3StreamSplitter::decrementBufRefCountLocked(uint64_t id, size_t surfaceId) {
594 ATRACE_CALL();
595
596 if (mBuffers[id] == nullptr) {
597 return;
598 }
599
600 size_t referenceCount = mBuffers[id]->decrementReferenceCountLocked(surfaceId);
601 if (referenceCount > 0) {
602 return;
603 }
604
605 // We no longer need to track the buffer now that it is being returned to the
606 // input. Note that this should happen before we unlock the mutex and call
607 // releaseBuffer, to avoid the case where the same bufferId is acquired in
608 // attachBufferToOutputs resulting in a new BufferTracker with same bufferId
609 // overwrites the current one.
610 std::unique_ptr<BufferTracker> tracker_ptr = std::move(mBuffers[id]);
611 mBuffers.erase(id);
612
613 uint64_t bufferId = tracker_ptr->getBuffer()->getId();
614 int consumerSlot = -1;
615 uint64_t frameNumber;
616 auto inputSlot = mInputSlots.begin();
617 for (; inputSlot != mInputSlots.end(); inputSlot++) {
618 if (inputSlot->second.mGraphicBuffer->getId() == bufferId) {
619 consumerSlot = inputSlot->second.mSlot;
620 frameNumber = inputSlot->second.mFrameNumber;
621 break;
622 }
623 }
624 if (consumerSlot == -1) {
625 SP_LOGE("%s: Buffer missing inside input slots!", __FUNCTION__);
626 return;
627 }
628
629 auto detachBuffer = mDetachedBuffers.find(bufferId);
630 bool detach = (detachBuffer != mDetachedBuffers.end());
631 if (detach) {
632 mDetachedBuffers.erase(detachBuffer);
633 mInputSlots.erase(inputSlot);
634 }
635 // Temporarily unlock mutex to avoid circular lock:
636 // 1. This function holds splitter lock, calls releaseBuffer which triggers
637 // onBufferReleased in Camera3OutputStream. onBufferReleased waits on the
638 // OutputStream lock
639 // 2. Camera3SharedOutputStream::getBufferLocked calls
640 // attachBufferToOutputs, which holds the stream lock, and waits for the
641 // splitter lock.
642 sp<IGraphicBufferConsumer> consumer(mConsumer);
643 mMutex.unlock();
644 int res = NO_ERROR;
645 if (consumer != nullptr) {
646 if (detach) {
647 res = consumer->detachBuffer(consumerSlot);
648 } else {
649 res = consumer->releaseBuffer(consumerSlot, frameNumber, tracker_ptr->getMergedFence());
650 }
651 } else {
652 SP_LOGE("%s: consumer has become null!", __FUNCTION__);
653 }
654 mMutex.lock();
655
656 if (res != NO_ERROR) {
657 if (detach) {
658 SP_LOGE("%s: detachBuffer returns %d", __FUNCTION__, res);
659 } else {
660 SP_LOGE("%s: releaseBuffer returns %d", __FUNCTION__, res);
661 }
662 } else {
663 if (mAcquiredInputBuffers == 0) {
664 ALOGW("%s: Acquired input buffer count already at zero!", __FUNCTION__);
665 } else {
666 mAcquiredInputBuffers--;
667 }
668 }
669 }
670
onBufferReleasedByOutput(const sp<IGraphicBufferProducer> & from)671 void DeprecatedCamera3StreamSplitter::onBufferReleasedByOutput(
672 const sp<IGraphicBufferProducer>& from) {
673 ATRACE_CALL();
674 sp<Fence> fence;
675
676 int slot = BufferItem::INVALID_BUFFER_SLOT;
677 auto res = from->dequeueBuffer(&slot, &fence, mWidth, mHeight, mFormat, mProducerUsage, nullptr,
678 nullptr);
679 Mutex::Autolock lock(mMutex);
680 handleOutputDequeueStatusLocked(res, slot);
681 if (res != OK) {
682 return;
683 }
684
685 size_t surfaceId = 0;
686 bool found = false;
687 for (const auto& it : mOutputs) {
688 if (it.second == from) {
689 found = true;
690 surfaceId = it.first;
691 break;
692 }
693 }
694 if (!found) {
695 SP_LOGV("%s: output surface not registered anymore!", __FUNCTION__);
696 return;
697 }
698
699 returnOutputBufferLocked(fence, from, surfaceId, slot);
700 }
701
onBufferReplacedLocked(const sp<IGraphicBufferProducer> & from,size_t surfaceId)702 void DeprecatedCamera3StreamSplitter::onBufferReplacedLocked(const sp<IGraphicBufferProducer>& from,
703 size_t surfaceId) {
704 ATRACE_CALL();
705 sp<Fence> fence;
706
707 int slot = BufferItem::INVALID_BUFFER_SLOT;
708 auto res = from->dequeueBuffer(&slot, &fence, mWidth, mHeight, mFormat, mProducerUsage, nullptr,
709 nullptr);
710 handleOutputDequeueStatusLocked(res, slot);
711 if (res != OK) {
712 return;
713 }
714
715 returnOutputBufferLocked(fence, from, surfaceId, slot);
716 }
717
returnOutputBufferLocked(const sp<Fence> & fence,const sp<IGraphicBufferProducer> & from,size_t surfaceId,int slot)718 void DeprecatedCamera3StreamSplitter::returnOutputBufferLocked(
719 const sp<Fence>& fence, const sp<IGraphicBufferProducer>& from, size_t surfaceId,
720 int slot) {
721 sp<GraphicBuffer> buffer;
722
723 if (mOutputSlots[from] == nullptr) {
724 // Output surface got likely removed by client.
725 return;
726 }
727
728 auto outputSlots = *mOutputSlots[from];
729 buffer = outputSlots[slot];
730 BufferTracker& tracker = *(mBuffers[buffer->getId()]);
731 // Merge the release fence of the incoming buffer so that the fence we send
732 // back to the input includes all of the outputs' fences
733 if (fence != nullptr && fence->isValid()) {
734 tracker.mergeFence(fence);
735 }
736
737 auto detachBuffer = mDetachedBuffers.find(buffer->getId());
738 bool detach = (detachBuffer != mDetachedBuffers.end());
739 if (detach) {
740 auto res = from->detachBuffer(slot);
741 if (res == NO_ERROR) {
742 outputSlots[slot] = nullptr;
743 } else {
744 SP_LOGE("%s: detach buffer from output failed (%d)", __FUNCTION__, res);
745 }
746 }
747
748 // Check to see if this is the last outstanding reference to this buffer
749 decrementBufRefCountLocked(buffer->getId(), surfaceId);
750 }
751
handleOutputDequeueStatusLocked(status_t res,int slot)752 void DeprecatedCamera3StreamSplitter::handleOutputDequeueStatusLocked(status_t res, int slot) {
753 if (res == NO_INIT) {
754 // If we just discovered that this output has been abandoned, note that,
755 // but we can't do anything else, since buffer is invalid
756 onAbandonedLocked();
757 } else if (res == IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
758 SP_LOGE("%s: Producer needs to re-allocate buffer!", __FUNCTION__);
759 SP_LOGE("%s: This should not happen with buffer allocation disabled!", __FUNCTION__);
760 } else if (res == IGraphicBufferProducer::RELEASE_ALL_BUFFERS) {
761 SP_LOGE("%s: All slot->buffer mapping should be released!", __FUNCTION__);
762 SP_LOGE("%s: This should not happen with buffer allocation disabled!", __FUNCTION__);
763 } else if (res == NO_MEMORY) {
764 SP_LOGE("%s: No free buffers", __FUNCTION__);
765 } else if (res == WOULD_BLOCK) {
766 SP_LOGE("%s: Dequeue call will block", __FUNCTION__);
767 } else if (res != OK || (slot == BufferItem::INVALID_BUFFER_SLOT)) {
768 SP_LOGE("%s: dequeue buffer from output failed (%d)", __FUNCTION__, res);
769 }
770 }
771
onAbandonedLocked()772 void DeprecatedCamera3StreamSplitter::onAbandonedLocked() {
773 // If this is called from binderDied callback, it means the app process
774 // holding the binder has died. CameraService will be notified of the binder
775 // death, and camera device will be closed, which in turn calls
776 // disconnect().
777 //
778 // If this is called from onBufferReleasedByOutput or onFrameAvailable, one
779 // consumer being abanoned shouldn't impact the other consumer. So we won't
780 // stop the buffer flow.
781 //
782 // In both cases, we don't need to do anything here.
783 SP_LOGV("One of my outputs has abandoned me");
784 }
785
getSlotForOutputLocked(const sp<IGraphicBufferProducer> & gbp,const sp<GraphicBuffer> & gb)786 int DeprecatedCamera3StreamSplitter::getSlotForOutputLocked(const sp<IGraphicBufferProducer>& gbp,
787 const sp<GraphicBuffer>& gb) {
788 auto& outputSlots = *mOutputSlots[gbp];
789
790 for (size_t i = 0; i < outputSlots.size(); i++) {
791 if (outputSlots[i] == gb) {
792 return (int)i;
793 }
794 }
795
796 SP_LOGV("%s: Cannot find slot for gb %p on output %p", __FUNCTION__, gb.get(), gbp.get());
797 return BufferItem::INVALID_BUFFER_SLOT;
798 }
799
OutputListener(wp<DeprecatedCamera3StreamSplitter> splitter,wp<IGraphicBufferProducer> output)800 DeprecatedCamera3StreamSplitter::OutputListener::OutputListener(
801 wp<DeprecatedCamera3StreamSplitter> splitter, wp<IGraphicBufferProducer> output)
802 : mSplitter(splitter), mOutput(output) {}
803
onBufferReleased()804 void DeprecatedCamera3StreamSplitter::OutputListener::onBufferReleased() {
805 ATRACE_CALL();
806 sp<DeprecatedCamera3StreamSplitter> splitter = mSplitter.promote();
807 sp<IGraphicBufferProducer> output = mOutput.promote();
808 if (splitter != nullptr && output != nullptr) {
809 splitter->onBufferReleasedByOutput(output);
810 }
811 }
812
binderDied(const wp<IBinder> &)813 void DeprecatedCamera3StreamSplitter::OutputListener::binderDied(const wp<IBinder>& /* who */) {
814 sp<DeprecatedCamera3StreamSplitter> splitter = mSplitter.promote();
815 if (splitter != nullptr) {
816 Mutex::Autolock lock(splitter->mMutex);
817 splitter->onAbandonedLocked();
818 }
819 }
820
BufferTracker(const sp<GraphicBuffer> & buffer,const std::vector<size_t> & requestedSurfaces)821 DeprecatedCamera3StreamSplitter::BufferTracker::BufferTracker(
822 const sp<GraphicBuffer>& buffer, const std::vector<size_t>& requestedSurfaces)
823 : mBuffer(buffer),
824 mMergedFence(Fence::NO_FENCE),
825 mRequestedSurfaces(requestedSurfaces),
826 mReferenceCount(requestedSurfaces.size()) {}
827
mergeFence(const sp<Fence> & with)828 void DeprecatedCamera3StreamSplitter::BufferTracker::mergeFence(const sp<Fence>& with) {
829 mMergedFence = Fence::merge(String8("DeprecatedCamera3StreamSplitter"), mMergedFence, with);
830 }
831
decrementReferenceCountLocked(size_t surfaceId)832 size_t DeprecatedCamera3StreamSplitter::BufferTracker::decrementReferenceCountLocked(
833 size_t surfaceId) {
834 const auto& it = std::find(mRequestedSurfaces.begin(), mRequestedSurfaces.end(), surfaceId);
835 if (it == mRequestedSurfaces.end()) {
836 return mReferenceCount;
837 } else {
838 mRequestedSurfaces.erase(it);
839 }
840
841 if (mReferenceCount > 0) --mReferenceCount;
842 return mReferenceCount;
843 }
844
845 } // namespace android
846