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1 /*
2  * Copyright (C) 2023 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.systemui.shade
18 
19 import com.android.keyguard.KeyguardViewController
20 import com.android.systemui.assist.AssistManager
21 import com.android.systemui.statusbar.CommandQueue
22 import com.android.systemui.statusbar.NotificationPresenter
23 import com.android.systemui.statusbar.NotificationShadeWindowController
24 import dagger.Lazy
25 
26 /** A base class for non-empty implementations of ShadeController. */
27 abstract class BaseShadeControllerImpl(
28     protected val commandQueue: CommandQueue,
29     protected val keyguardViewController: KeyguardViewController,
30     protected val notificationShadeWindowController: NotificationShadeWindowController,
31     protected val assistManagerLazy: Lazy<AssistManager>,
32 ) : ShadeController {
33     protected lateinit var notifPresenter: NotificationPresenter
34     /** Runnables to run after completing a collapse of the shade. */
35     private val postCollapseActions = ArrayList<Runnable>()
36 
startnull37     override fun start() {
38         // Do nothing by default
39     }
40 
animateExpandShadenull41     final override fun animateExpandShade() {
42         if (isShadeEnabled) {
43             expandToNotifications()
44         }
45     }
46 
47     /** Expand the shade with notifications visible. */
expandToNotificationsnull48     protected abstract fun expandToNotifications()
49 
50     final override fun animateExpandQs() {
51         if (isShadeEnabled) {
52             expandToQs()
53         }
54     }
55 
56     /** Expand the shade showing only quick settings. */
expandToQsnull57     protected abstract fun expandToQs()
58 
59     final override fun addPostCollapseAction(action: Runnable) {
60         postCollapseActions.add(action)
61     }
62 
runPostCollapseActionsnull63     protected fun runPostCollapseActions() {
64         val clonedList: ArrayList<Runnable> = ArrayList(postCollapseActions)
65         postCollapseActions.clear()
66         for (r in clonedList) {
67             r.run()
68         }
69         keyguardViewController.readyForKeyguardDone()
70     }
71 
onLaunchAnimationEndnull72     final override fun onLaunchAnimationEnd(launchIsFullScreen: Boolean) {
73         if (!this.notifPresenter.isCollapsing()) {
74             onClosingFinished()
75         }
76         if (launchIsFullScreen) {
77             instantCollapseShade()
78         }
79     }
80 
onLaunchAnimationCancellednull81     final override fun onLaunchAnimationCancelled(isLaunchForActivity: Boolean) {
82         if (
83             notifPresenter.isPresenterFullyCollapsed() &&
84                 !notifPresenter.isCollapsing() &&
85                 isLaunchForActivity
86         ) {
87             onClosingFinished()
88         } else {
89             collapseShade(true /* animate */)
90         }
91     }
92 
onClosingFinishednull93     protected fun onClosingFinished() {
94         runPostCollapseActions()
95         if (!this.notifPresenter.isPresenterFullyCollapsed()) {
96             // if we set it not to be focusable when collapsing, we have to undo it when we aborted
97             // the closing
98             notificationShadeWindowController.setNotificationShadeFocusable(true)
99         }
100     }
101 
setNotificationPresenternull102     override fun setNotificationPresenter(presenter: NotificationPresenter) {
103         notifPresenter = presenter
104     }
105 }
106