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1 /*
2  * Copyright 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_GUI_BUFFERQUEUECORE_H
18 #define ANDROID_GUI_BUFFERQUEUECORE_H
19 
20 #include <com_android_graphics_libgui_flags.h>
21 
22 #include <gui/AdditionalOptions.h>
23 #include <gui/BufferItem.h>
24 #include <gui/BufferQueueDefs.h>
25 #include <gui/BufferSlot.h>
26 #include <gui/OccupancyTracker.h>
27 
28 #include <utils/NativeHandle.h>
29 #include <utils/RefBase.h>
30 #include <utils/String8.h>
31 #include <utils/StrongPointer.h>
32 #include <utils/Trace.h>
33 #include <utils/Vector.h>
34 
35 #include <condition_variable>
36 #include <list>
37 #include <mutex>
38 #include <set>
39 #include <vector>
40 
41 #define ATRACE_BUFFER_INDEX(index)                                                        \
42     do {                                                                                  \
43         if (ATRACE_ENABLED()) {                                                           \
44             char ___traceBuf[1024];                                                       \
45             snprintf(___traceBuf, 1024, "%s: %d", mCore->mConsumerName.c_str(), (index)); \
46             android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf);                   \
47         }                                                                                 \
48     } while (false)
49 
50 namespace android {
51 
52 class IConsumerListener;
53 class IProducerListener;
54 
55 class BufferQueueCore : public virtual RefBase {
56 
57     friend class BufferQueueProducer;
58     friend class BufferQueueConsumer;
59 
60 public:
61     // Used as a placeholder slot number when the value isn't pointing to an
62     // existing buffer.
63     enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT };
64 
65     // We reserve two slots in order to guarantee that the producer and
66     // consumer can run asynchronously.
67     enum { MAX_MAX_ACQUIRED_BUFFERS = BufferQueueDefs::NUM_BUFFER_SLOTS - 2 };
68 
69     enum {
70         // The API number used to indicate the currently connected producer
71         CURRENTLY_CONNECTED_API = -1,
72 
73         // The API number used to indicate that no producer is connected
74         NO_CONNECTED_API        = 0,
75     };
76 
77     typedef Vector<BufferItem> Fifo;
78 
79     // BufferQueueCore manages a pool of gralloc memory slots to be used by
80     // producers and consumers.
81     BufferQueueCore();
82     virtual ~BufferQueueCore();
83 
84 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BUFFER_RELEASE_CHANNEL)
85 protected:
86     // Wake up any threads waiting for a buffer release. The BufferQueue mutex should always held
87     // when this method is called.
88     virtual void notifyBufferReleased() const;
89 #endif
90 
91 private:
92     // Dump our state in a string
93     void dumpState(const String8& prefix, String8* outResult) const;
94 
95     // getTotalSlotCountLocked returns the total number of slots in use by the
96     // buffer queue at this time.
97     int getTotalSlotCountLocked() const;
98 
99     // getMinUndequeuedBufferCountLocked returns the minimum number of buffers
100     // that must remain in a state other than DEQUEUED. The async parameter
101     // tells whether we're in asynchronous mode.
102     int getMinUndequeuedBufferCountLocked() const;
103 
104     // getMinMaxBufferCountLocked returns the minimum number of buffers allowed
105     // given the current BufferQueue state. The async parameter tells whether
106     // we're in asynchonous mode.
107     int getMinMaxBufferCountLocked() const;
108 
109     // getMaxBufferCountLocked returns the maximum number of buffers that can be
110     // allocated at once. This value depends on the following member variables:
111     //
112     //     mMaxDequeuedBufferCount
113     //     mMaxAcquiredBufferCount
114     //     mMaxBufferCount
115     //     mAsyncMode
116     //     mDequeueBufferCannotBlock
117     //
118     // Any time one of these member variables is changed while a producer is
119     // connected, mDequeueCondition must be broadcast.
120     int getMaxBufferCountLocked() const;
121 
122     // This performs the same computation but uses the given arguments instead
123     // of the member variables for mMaxBufferCount, mAsyncMode, and
124     // mDequeueBufferCannotBlock.
125     int getMaxBufferCountLocked(bool asyncMode,
126             bool dequeueBufferCannotBlock, int maxBufferCount) const;
127 
128 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_UNLIMITED_SLOTS)
129     // This resizes mSlots to the given size, but only if it's increasing.
130     status_t extendSlotCountLocked(int size);
131 #endif
132     // clearBufferSlotLocked frees the GraphicBuffer and sync resources for the
133     // given slot.
134     void clearBufferSlotLocked(int slot);
135 
136     // freeAllBuffersLocked frees the GraphicBuffer and sync resources for
137     // all slots, even if they're currently dequeued, queued, or acquired.
138     void freeAllBuffersLocked();
139 
140     // discardFreeBuffersLocked releases all currently-free buffers held by the
141     // queue, in order to reduce the memory consumption of the queue to the
142     // minimum possible without discarding data.
143     void discardFreeBuffersLocked();
144 
145     // If delta is positive, makes more slots available. If negative, takes
146     // away slots. Returns false if the request can't be met.
147     bool adjustAvailableSlotsLocked(int delta);
148 
149     // waitWhileAllocatingLocked blocks until mIsAllocating is false.
150     void waitWhileAllocatingLocked(std::unique_lock<std::mutex>& lock) const;
151 
152 #if DEBUG_ONLY_CODE
153     // validateConsistencyLocked ensures that the free lists are in sync with
154     // the information stored in mSlots
155     void validateConsistencyLocked() const;
156 #endif
157 
158     // mMutex is the mutex used to prevent concurrent access to the member
159     // variables of BufferQueueCore objects. It must be locked whenever any
160     // member variable is accessed.
161     mutable std::mutex mMutex;
162 
163     // mIsAbandoned indicates that the BufferQueue will no longer be used to
164     // consume image buffers pushed to it using the IGraphicBufferProducer
165     // interface. It is initialized to false, and set to true in the
166     // consumerDisconnect method. A BufferQueue that is abandoned will return
167     // the NO_INIT error from all IGraphicBufferProducer methods capable of
168     // returning an error.
169     bool mIsAbandoned;
170 
171     // mConsumerControlledByApp indicates whether the connected consumer is
172     // controlled by the application.
173     bool mConsumerControlledByApp;
174 
175     // mConsumerName is a string used to identify the BufferQueue in log
176     // messages. It is set by the IGraphicBufferConsumer::setConsumerName
177     // method.
178     String8 mConsumerName;
179 
180     // mConsumerListener is used to notify the connected consumer of
181     // asynchronous events that it may wish to react to. It is initially
182     // set to NULL and is written by consumerConnect and consumerDisconnect.
183     sp<IConsumerListener> mConsumerListener;
184 
185     // mConsumerUsageBits contains flags that the consumer wants for
186     // GraphicBuffers.
187     uint64_t mConsumerUsageBits;
188 
189     // mConsumerIsProtected indicates the consumer is ready to handle protected
190     // buffer.
191     bool mConsumerIsProtected;
192 
193     // mConnectedApi indicates the producer API that is currently connected
194     // to this BufferQueue. It defaults to NO_CONNECTED_API, and gets updated
195     // by the connect and disconnect methods.
196     int mConnectedApi;
197     // PID of the process which last successfully called connect(...)
198     pid_t mConnectedPid;
199 
200     // mLinkedToDeath is used to set a binder death notification on
201     // the producer.
202     sp<IProducerListener> mLinkedToDeath;
203 
204     // mConnectedProducerListener is used to handle the onBufferReleased
205     // and onBuffersDiscarded notification.
206     sp<IProducerListener> mConnectedProducerListener;
207     // mBufferReleasedCbEnabled is used to indicate whether onBufferReleased()
208     // callback is registered by the listener. When set to false,
209     // mConnectedProducerListener will not trigger onBufferReleased() callback.
210     bool mBufferReleasedCbEnabled;
211     // mBufferAttachedCbEnabled is used to indicate whether onBufferAttached()
212     // callback is registered by the listener. When set to false,
213     // mConnectedProducerListener will not trigger onBufferAttached() callback.
214     bool mBufferAttachedCbEnabled;
215 
216     // mSlots is a collection of buffer slots that must be mirrored on the producer
217     // side. This allows buffer ownership to be transferred between the producer
218     // and consumer without sending a GraphicBuffer over Binder. The entire
219     // array is initialized to NULL at construction time, and buffers are
220     // allocated for a slot when requestBuffer is called with that slot's index.
221     BufferQueueDefs::SlotsType mSlots;
222 
223     // mQueue is a FIFO of queued buffers used in synchronous mode.
224     Fifo mQueue;
225 
226     // mFreeSlots contains all of the slots which are FREE and do not currently
227     // have a buffer attached.
228     std::set<int> mFreeSlots;
229 
230     // mFreeBuffers contains all of the slots which are FREE and currently have
231     // a buffer attached.
232     std::list<int> mFreeBuffers;
233 
234     // mUnusedSlots contains all slots that are currently unused. They should be
235     // free and not have a buffer attached.
236     std::list<int> mUnusedSlots;
237 
238     // mActiveBuffers contains all slots which have a non-FREE buffer attached.
239     std::set<int> mActiveBuffers;
240 
241     // mDequeueCondition is a condition variable used for dequeueBuffer in
242     // synchronous mode.
243     mutable std::condition_variable mDequeueCondition;
244 
245     // mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to
246     // block. This flag is set during connect when both the producer and
247     // consumer are controlled by the application.
248     bool mDequeueBufferCannotBlock;
249 
250     // mQueueBufferCanDrop indicates whether queueBuffer is allowed to drop
251     // buffers in non-async mode. This flag is set during connect when both the
252     // producer and consumer are controlled by application.
253     bool mQueueBufferCanDrop;
254 
255     // mLegacyBufferDrop indicates whether mQueueBufferCanDrop is in effect.
256     // If this flag is set mQueueBufferCanDrop is working as explained. If not
257     // queueBuffer will not drop buffers unless consumer is SurfaceFlinger and
258     // mQueueBufferCanDrop is set.
259     bool mLegacyBufferDrop;
260 
261     // mDefaultBufferFormat can be set so it will override the buffer format
262     // when it isn't specified in dequeueBuffer.
263     PixelFormat mDefaultBufferFormat;
264 
265     // mDefaultWidth holds the default width of allocated buffers. It is used
266     // in dequeueBuffer if a width and height of 0 are specified.
267     uint32_t mDefaultWidth;
268 
269     // mDefaultHeight holds the default height of allocated buffers. It is used
270     // in dequeueBuffer if a width and height of 0 are specified.
271     uint32_t mDefaultHeight;
272 
273     // mDefaultBufferDataSpace holds the default dataSpace of queued buffers.
274     // It is used in queueBuffer if a dataspace of 0 (HAL_DATASPACE_UNKNOWN)
275     // is specified.
276     android_dataspace mDefaultBufferDataSpace;
277 
278 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_UNLIMITED_SLOTS)
279     // mAllowExtendedSlotCount is set by the consumer to permit the producer to
280     // request an unlimited number of slots.
281     bool mAllowExtendedSlotCount;
282 #endif
283 
284     // mMaxBufferCount is the limit on the number of buffers that will be
285     // allocated at one time.
286     int mMaxBufferCount;
287 
288     // mMaxAcquiredBufferCount is the number of buffers that the consumer may
289     // acquire at one time. It defaults to 1, and can be changed by the consumer
290     // via setMaxAcquiredBufferCount, but this may only be done while no
291     // producer is connected to the BufferQueue. This value is used to derive
292     // the value returned for the MIN_UNDEQUEUED_BUFFERS query to the producer.
293     int mMaxAcquiredBufferCount;
294 
295     // mMaxDequeuedBufferCount is the number of buffers that the producer may
296     // dequeue at one time. It defaults to 1, and can be changed by the producer
297     // via setMaxDequeuedBufferCount.
298     int mMaxDequeuedBufferCount;
299 
300     // mBufferHasBeenQueued is true once a buffer has been queued. It is reset
301     // when something causes all buffers to be freed (e.g., changing the buffer
302     // count).
303     bool mBufferHasBeenQueued;
304 
305     // mFrameCounter is the free running counter, incremented on every
306     // successful queueBuffer call and buffer allocation.
307     uint64_t mFrameCounter;
308 
309     // mTransformHint is used to optimize for screen rotations.
310     uint32_t mTransformHint;
311 
312     // mSidebandStream is a handle to the sideband buffer stream, if any
313     sp<NativeHandle> mSidebandStream;
314 
315     // mIsAllocating indicates whether a producer is currently trying to allocate buffers (which
316     // releases mMutex while doing the allocation proper). Producers should not modify any of the
317     // FREE slots while this is true. mIsAllocatingCondition is signaled when this value changes to
318     // false.
319     bool mIsAllocating;
320 
321     // mIsAllocatingCondition is a condition variable used by producers to wait until mIsAllocating
322     // becomes false.
323     mutable std::condition_variable mIsAllocatingCondition;
324 
325     // mAllowAllocation determines whether dequeueBuffer is allowed to allocate
326     // new buffers
327     bool mAllowAllocation;
328 
329     // mBufferAge tracks the age of the contents of the most recently dequeued
330     // buffer as the number of frames that have elapsed since it was last queued
331     uint64_t mBufferAge;
332 
333     // mGenerationNumber stores the current generation number of the attached
334     // producer. Any attempt to attach a buffer with a different generation
335     // number will fail.
336     uint32_t mGenerationNumber;
337 
338     // mAsyncMode indicates whether or not async mode is enabled.
339     // In async mode an extra buffer will be allocated to allow the producer to
340     // enqueue buffers without blocking.
341     bool mAsyncMode;
342 
343     // mSharedBufferMode indicates whether or not shared buffer mode is enabled.
344     bool mSharedBufferMode;
345 
346     // When shared buffer mode is enabled, this indicates whether the consumer
347     // should acquire buffers even if BufferQueue doesn't indicate that they are
348     // available.
349     bool mAutoRefresh;
350 
351     // When shared buffer mode is enabled, this tracks which slot contains the
352     // shared buffer.
353     int mSharedBufferSlot;
354 
355     // Cached data about the shared buffer in shared buffer mode
356     struct SharedBufferCache {
SharedBufferCacheSharedBufferCache357         SharedBufferCache(Rect _crop, uint32_t _transform,
358                 uint32_t _scalingMode, android_dataspace _dataspace)
359         : crop(_crop),
360           transform(_transform),
361           scalingMode(_scalingMode),
362           dataspace(_dataspace) {
363         }
364 
365         Rect crop;
366         uint32_t transform;
367         uint32_t scalingMode;
368         android_dataspace dataspace;
369     } mSharedBufferCache;
370 
371     // The slot of the last queued buffer
372     int mLastQueuedSlot;
373 
374     OccupancyTracker mOccupancyTracker;
375 
376     const uint64_t mUniqueId;
377 
378     // When buffer size is driven by the consumer and mTransformHint specifies
379     // a 90 or 270 degree rotation, this indicates whether the width and height
380     // used by dequeueBuffer will be additionally swapped.
381     bool mAutoPrerotation;
382 
383     // mTransformHintInUse is to cache the mTransformHint used by the producer.
384     uint32_t mTransformHintInUse;
385 
386     // This allows the consumer to acquire an additional buffer if that buffer is not droppable and
387     // will eventually be released or acquired by the consumer.
388     bool mAllowExtraAcquire = false;
389 
390 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_EXTENDEDALLOCATE)
391     // Additional options to pass when allocating GraphicBuffers.
392     // GenerationID changes when the options change, indicating reallocation is required
393     uint32_t mAdditionalOptionsGenerationId = 0;
394     std::vector<gui::AdditionalOptions> mAdditionalOptions;
395 #endif
396 
397 }; // class BufferQueueCore
398 
399 } // namespace android
400 
401 #endif
402