1 /* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <com_android_graphics_libgui_flags.h> 20 #include <gui/OccupancyTracker.h> 21 22 #include <binder/IInterface.h> 23 #include <binder/SafeInterface.h> 24 25 #include <EGL/egl.h> 26 #include <EGL/eglext.h> 27 28 #include <ui/PixelFormat.h> 29 30 #include <utils/Errors.h> 31 32 namespace android { 33 34 class BufferItem; 35 class Fence; 36 class GraphicBuffer; 37 class IConsumerListener; 38 class NativeHandle; 39 40 /* 41 * See IGraphicBufferProducer for details on SLOT_COUNT. 42 */ 43 class IGraphicBufferConsumer : public RefBase { 44 public: 45 enum { 46 // Returned by releaseBuffer, after which the consumer must free any references to the 47 // just-released buffer that it might have. 48 STALE_BUFFER_SLOT = 1, 49 // Returned by dequeueBuffer if there are no pending buffers available. 50 NO_BUFFER_AVAILABLE, 51 // Returned by dequeueBuffer if it's too early for the buffer to be acquired. 52 PRESENT_LATER, 53 }; 54 55 // acquireBuffer attempts to acquire ownership of the next pending buffer in the BufferQueue. 56 // If no buffer is pending then it returns NO_BUFFER_AVAILABLE. If a buffer is successfully 57 // acquired, the information about the buffer is returned in BufferItem. 58 // 59 // If the buffer returned had previously been acquired then the BufferItem::mGraphicBuffer field 60 // of buffer is set to NULL and it is assumed that the consumer still holds a reference to the 61 // buffer. 62 // 63 // If presentWhen is non-zero, it indicates the time when the buffer will be displayed on 64 // screen. If the buffer's timestamp is farther in the future, the buffer won't be acquired, and 65 // PRESENT_LATER will be returned. The presentation time is in nanoseconds, and the time base 66 // is CLOCK_MONOTONIC. 67 // 68 // If maxFrameNumber is non-zero, it indicates that acquireBuffer should only return a buffer 69 // with a frame number less than or equal to maxFrameNumber. If no such frame is available 70 // (such as when a buffer has been replaced but the consumer has not received the 71 // onFrameReplaced callback), then PRESENT_LATER will be returned. 72 // 73 // Return of NO_ERROR means the operation completed as normal. 74 // 75 // Return of a positive value means the operation could not be completed at this time, but the 76 // user should try again later: 77 // * NO_BUFFER_AVAILABLE - no buffer is pending (nothing queued by producer) 78 // * PRESENT_LATER - the buffer's timestamp is farther in the future 79 // 80 // Return of a negative value means an error has occurred: 81 // * INVALID_OPERATION - too many buffers have been acquired 82 virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen, 83 uint64_t maxFrameNumber = 0) = 0; 84 85 // detachBuffer attempts to remove all ownership of the buffer in the given slot from the buffer 86 // queue. If this call succeeds, the slot will be freed, and there will be no way to obtain the 87 // buffer from this interface. The freed slot will remain unallocated until either it is 88 // selected to hold a freshly allocated buffer in dequeueBuffer or a buffer is attached to the 89 // slot. The buffer must have already been acquired. 90 // 91 // Return of a value other than NO_ERROR means an error has occurred: 92 // * BAD_VALUE - the given slot number is invalid, either because it is out of the range 93 // [0, SLOT_COUNT) or because the slot it refers to is not 94 // currently acquired. 95 virtual status_t detachBuffer(int slot) = 0; 96 97 // attachBuffer attempts to transfer ownership of a buffer to the BufferQueue. If this call 98 // succeeds, it will be as if this buffer was acquired from the returned slot number. As such, 99 // this call will fail if attaching this buffer would cause too many buffers to be 100 // simultaneously acquired. 101 // 102 // If the buffer is successfully attached, its frameNumber is initialized to 0. This must be 103 // passed into the releaseBuffer call or else the buffer will be deallocated as stale. 104 // 105 // Return of a value other than NO_ERROR means an error has occurred: 106 // * BAD_VALUE - outSlot or buffer were NULL, or the generation number of the buffer did not 107 // match the BufferQueue. 108 // * INVALID_OPERATION - cannot attach the buffer because it would cause too many buffers 109 // to be acquired. 110 // * NO_MEMORY - no free slots available 111 virtual status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer) = 0; 112 113 // releaseBuffer releases a buffer slot from the consumer back to the BufferQueue. This may be 114 // done while the buffer's contents are still being accessed. The fence will signal when the 115 // buffer is no longer in use. frameNumber is used to identify the exact buffer returned. 116 // 117 // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free any references to the 118 // just-released buffer that it might have, as if it had received a onBuffersReleased() call 119 // with a mask set for the released buffer. 120 // 121 // Note that the dependencies on EGL will be removed once we switch to using the Android HW 122 // Sync HAL. 123 // 124 // Return of NO_ERROR means the operation completed as normal. 125 // 126 // Return of a positive value means the operation could not be completed at this time, but the 127 // user should try again later: 128 // * STALE_BUFFER_SLOT - see above (second paragraph) 129 // 130 // Return of a negative value means an error has occurred: 131 // * BAD_VALUE - one of the following could've happened: 132 // * the buffer slot was invalid 133 // * the fence was NULL 134 // * the buffer slot specified is not in the acquired state 135 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_GL_FENCE_CLEANUP) 136 virtual status_t releaseBuffer(int buf, uint64_t frameNumber, 137 const sp<Fence>& releaseFence) = 0; 138 #else 139 virtual status_t releaseBuffer(int buf, uint64_t frameNumber, EGLDisplay display, 140 EGLSyncKHR fence, const sp<Fence>& releaseFence) = 0; 141 releaseBuffer(int buf,uint64_t frameNumber,const sp<Fence> & releaseFence)142 status_t releaseBuffer(int buf, uint64_t frameNumber, const sp<Fence>& releaseFence) { 143 return releaseBuffer(buf, frameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, releaseFence); 144 } 145 #endif 146 147 // consumerConnect connects a consumer to the BufferQueue. Only one consumer may be connected, 148 // and when that consumer disconnects the BufferQueue is placed into the "abandoned" state, 149 // causing most interactions with the BufferQueue by the producer to fail. controlledByApp 150 // indicates whether the consumer is controlled by the application. 151 // 152 // consumer may not be NULL. 153 // 154 // Return of a value other than NO_ERROR means an error has occurred: 155 // * NO_INIT - the BufferQueue has been abandoned 156 // * BAD_VALUE - a NULL consumer was provided 157 virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, 158 bool controlledByApp) = 0; 159 160 // consumerDisconnect disconnects a consumer from the BufferQueue. All buffers will be freed and 161 // the BufferQueue is placed in the "abandoned" state, causing most interactions with the 162 // BufferQueue by the producer to fail. 163 // 164 // Return of a value other than NO_ERROR means an error has occurred: 165 // * BAD_VALUE - no consumer is currently connected 166 virtual status_t consumerDisconnect() = 0; 167 168 // getReleasedBuffers sets the value pointed to by slotMask to a bit set. Each bit index with a 169 // 1 corresponds to a released buffer slot with that index value. In particular, a released 170 // buffer is one that has been released by the BufferQueue but has not yet been released by 171 // the consumer. 172 // 173 // This should be called from the onBuffersReleased() callback. 174 // 175 // Return of a value other than NO_ERROR means an error has occurred: 176 // * NO_INIT - the BufferQueue has been abandoned. 177 virtual status_t getReleasedBuffers(uint64_t* slotMask) = 0; 178 179 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_UNLIMITED_SLOTS) 180 // getReleasedBuffersExtended for each slot, sets slotMask[slot] to 1 if it 181 // corresponds to a released buffer slot. In particular, a released buffer 182 // is one that has been released by the BufferQueue but has not yet been 183 // released by the consumer. 184 // 185 // This should be called from the onBuffersReleased() callback. 186 // 187 // Return of a value other than NO_ERROR means an error has occurred: 188 // * NO_INIT - the BufferQueue has been abandoned. 189 virtual status_t getReleasedBuffersExtended(std::vector<bool>* slotMask) = 0; 190 #endif 191 192 // setDefaultBufferSize is used to set the size of buffers returned by dequeueBuffer when a 193 // width and height of zero is requested. Default is 1x1. 194 // 195 // Return of a value other than NO_ERROR means an error has occurred: 196 // * BAD_VALUE - either w or h was zero 197 virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) = 0; 198 199 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_UNLIMITED_SLOTS) 200 // allowUnlimitedSlots allows the producer to set the upper bound on slots. 201 // 202 // Must be called before the producer is connected. If the producer 203 // increases the slot count, an IConsumerListener::onSlotCountChanged 204 // update is sent. 205 // 206 // This can not be used with setMaxBufferCount. Calls after 207 // setMaxBufferCount will fail and calls to setMaxBufferCount after setting 208 // this to true will fail. 209 // 210 // Return of a value other than NO_ERROR means an error has occurred: 211 // * NO_INIT - the BufferQueue has been abandoned 212 // * INVALID_OPERATION - one of the following errors has occurred: 213 // * Producer has been connected 214 // * setMaxBufferCount has been called and shrunk the 215 // BufferQueue. 216 virtual status_t allowUnlimitedSlots(bool allowUnlimitedSlots) = 0; 217 #endif 218 219 // setMaxBufferCount sets the maximum value for the number of buffers used in the BufferQueue 220 // (the initial default is NUM_BUFFER_SLOTS). If a call to setMaxAcquiredBufferCount (by the 221 // consumer), or a call to setAsyncMode or setMaxDequeuedBufferCount (by the producer), would 222 // cause this value to be exceeded then that call will fail. This call will fail if a producer 223 // is connected to the BufferQueue. 224 // 225 // The count must be between 1 and NUM_BUFFER_SLOTS, inclusive. The count cannot be less than 226 // maxAcquiredBufferCount. 227 // 228 // Return of a value other than NO_ERROR means an error has occurred: 229 // * BAD_VALUE - one of the below conditions occurred: 230 // * bufferCount was out of range (see above). 231 // * failure to adjust the number of available slots. 232 // * INVALID_OPERATION - attempting to call this after a producer connected. 233 virtual status_t setMaxBufferCount(int bufferCount) = 0; 234 235 // setMaxAcquiredBufferCount sets the maximum number of buffers that can be acquired by the 236 // consumer at one time (default 1). If this method succeeds, any new buffer slots will be both 237 // unallocated and owned by the BufferQueue object (i.e. they are not owned by the producer or 238 // consumer). Calling this may also cause some buffer slots to be emptied. 239 // 240 // This function should not be called with a value of maxAcquiredBuffers that is less than the 241 // number of currently acquired buffer slots. Doing so will result in a BAD_VALUE error. 242 // 243 // maxAcquiredBuffers must be (inclusive) between 1 and MAX_MAX_ACQUIRED_BUFFERS. It also cannot 244 // cause the maxBufferCount value to be exceeded. 245 // 246 // If called with onBuffersReleasedCallback, that call back will be called in lieu of 247 // IConsumerListener::onBuffersReleased. 248 // 249 // Return of a value other than NO_ERROR means an error has occurred: 250 // * NO_INIT - the BufferQueue has been abandoned 251 // * BAD_VALUE - one of the below conditions occurred: 252 // * maxAcquiredBuffers was out of range (see above). 253 // * failure to adjust the number of available slots. 254 // * client would have more than the requested number of acquired buffers after 255 // this call 256 // * INVALID_OPERATION - attempting to call this after a producer connected. 257 virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) = 0; 258 259 using OnBufferReleasedCallback = std::function<void(void)>; 260 virtual status_t setMaxAcquiredBufferCount( 261 int maxAcquiredBuffers, 262 std::optional<OnBufferReleasedCallback> onBuffersReleasedCallback) = 0; 263 264 // setConsumerName sets the name used in logging 265 virtual status_t setConsumerName(const String8& name) = 0; 266 267 // setDefaultBufferFormat allows the BufferQueue to create GraphicBuffers of a defaultFormat if 268 // no format is specified in dequeueBuffer. The initial default is PIXEL_FORMAT_RGBA_8888. 269 // 270 // Return of a value other than NO_ERROR means an unknown error has occurred. 271 virtual status_t setDefaultBufferFormat(PixelFormat defaultFormat) = 0; 272 273 // setDefaultBufferDataSpace is a request to the producer to provide buffers of the indicated 274 // dataSpace. The producer may ignore this request. The initial default is 275 // HAL_DATASPACE_UNKNOWN. 276 // 277 // Return of a value other than NO_ERROR means an unknown error has occurred. 278 virtual status_t setDefaultBufferDataSpace(android_dataspace defaultDataSpace) = 0; 279 280 // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer. These are merged 281 // with the bits passed to dequeueBuffer. The values are enumerated in gralloc.h, 282 // e.g. GRALLOC_USAGE_HW_RENDER; the default is 0. 283 // 284 // Return of a value other than NO_ERROR means an unknown error has occurred. 285 virtual status_t setConsumerUsageBits(uint64_t usage) = 0; 286 287 // setConsumerIsProtected will turn on an internal bit that indicates whether 288 // the consumer can handle protected gralloc buffers (i.e. with 289 // GRALLOC_USAGE_PROTECTED set). IGraphicBufferProducer can query this 290 // capability using NATIVE_WINDOW_CONSUMER_IS_PROTECTED. 291 virtual status_t setConsumerIsProtected(bool isProtected) = 0; 292 293 // setTransformHint bakes in rotation to buffers so overlays can be used. The values are 294 // enumerated in window.h, e.g. NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 295 // (no transform). 296 // 297 // Return of a value other than NO_ERROR means an unknown error has occurred. 298 virtual status_t setTransformHint(uint32_t hint) = 0; 299 300 // Retrieve the sideband buffer stream, if any. 301 virtual status_t getSidebandStream(sp<NativeHandle>* outStream) const = 0; 302 303 // Retrieves any stored segments of the occupancy history of this BufferQueue and clears them. 304 // Optionally closes out the pending segment if forceFlush is true. 305 virtual status_t getOccupancyHistory(bool forceFlush, 306 std::vector<OccupancyTracker::Segment>* outHistory) = 0; 307 308 // discardFreeBuffers releases all currently-free buffers held by the BufferQueue, in order to 309 // reduce the memory consumption of the BufferQueue to the minimum possible without 310 // discarding data. 311 // The consumer invoking this method is responsible for calling getReleasedBuffers() after this 312 // call to free up any of its locally cached buffers. 313 virtual status_t discardFreeBuffers() = 0; 314 315 // dump state into a string 316 virtual status_t dumpState(const String8& prefix, String8* outResult) const = 0; 317 318 // Provide backwards source compatibility dumpState(String8 & result,const char * prefix)319 void dumpState(String8& result, const char* prefix) { 320 String8 returned; 321 dumpState(String8(prefix), &returned); 322 result.append(returned); 323 } 324 }; 325 326 } // namespace android 327