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1 /*
2  * Copyright (C) 2008 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_SF_LAYER_STATE_H
18 #define ANDROID_SF_LAYER_STATE_H
19 
20 #include <stdint.h>
21 #include <sys/types.h>
22 #include <span>
23 
24 #include <android/gui/BorderSettings.h>
25 #include <android/gui/DisplayCaptureArgs.h>
26 #include <android/gui/IWindowInfosReportedListener.h>
27 #include <android/gui/LayerCaptureArgs.h>
28 #include <android/gui/TrustedPresentationThresholds.h>
29 #include <android/native_window.h>
30 #include <gui/DisplayLuts.h>
31 #include <gui/IGraphicBufferProducer.h>
32 #include <gui/ITransactionCompletedListener.h>
33 #include <math/mat4.h>
34 
35 #include <android/gui/DropInputMode.h>
36 #include <android/gui/EdgeExtensionParameters.h>
37 #include <android/gui/FocusRequest.h>
38 #include <android/gui/TrustedOverlay.h>
39 
40 #include <ftl/flags.h>
41 #include <gui/BufferReleaseChannel.h>
42 #include <gui/ISurfaceComposer.h>
43 #include <gui/LayerMetadata.h>
44 #include <gui/SpHash.h>
45 #include <gui/SurfaceControl.h>
46 #include <gui/WindowInfo.h>
47 #include <math/vec3.h>
48 #include <ui/BlurRegion.h>
49 #include <ui/GraphicTypes.h>
50 #include <ui/LayerStack.h>
51 #include <ui/PictureProfileHandle.h>
52 #include <ui/Rect.h>
53 #include <ui/Region.h>
54 #include <ui/Rotation.h>
55 #include <ui/StretchEffect.h>
56 #include <ui/Transform.h>
57 #include <utils/Errors.h>
58 
59 namespace android {
60 
61 class Parcel;
62 
63 using gui::ISurfaceComposerClient;
64 using gui::LayerMetadata;
65 
66 using gui::TrustedPresentationThresholds;
67 
68 struct client_cache_t {
69     wp<IBinder> token = nullptr;
70     uint64_t id;
71 
72     bool operator==(const client_cache_t& other) const { return id == other.id; }
73     bool operator!=(const client_cache_t&) const = default;
74 
isValidclient_cache_t75     bool isValid() const { return token != nullptr; }
76 };
77 
78 class TrustedPresentationListener : public Parcelable {
79 public:
80     struct State {
81         sp<ITransactionCompletedListener> callbackInterface;
82         int callbackId = -1;
83         bool operator==(const State&) const = default;
84         bool operator!=(const State&) const = default;
85     };
86 
invoke(bool presentedWithinThresholds)87     void invoke(bool presentedWithinThresholds) {
88         mState.callbackInterface->onTrustedPresentationChanged(mState.callbackId,
89                                                                presentedWithinThresholds);
90     }
configure(State && state)91     void configure(State&& state) { mState = std::move(state); }
getCallback()92     const sp<ITransactionCompletedListener>& getCallback() { return mState.callbackInterface; }
clear()93     void clear() {
94         mState.callbackInterface = nullptr;
95         mState.callbackId = -1;
96     }
97 
98     status_t writeToParcel(Parcel* parcel) const;
99     status_t readFromParcel(const Parcel* parcel);
100 
101     bool operator==(const TrustedPresentationListener& rhs) const { return mState == rhs.mState; }
102     bool operator!=(const TrustedPresentationListener&) const = default;
103 
104 private:
105     State mState;
106 };
107 
108 class BufferData : public Parcelable {
109 public:
110     virtual ~BufferData() = default;
hasBuffer()111     virtual bool hasBuffer() const { return buffer != nullptr; }
hasSameBuffer(const BufferData & other)112     virtual bool hasSameBuffer(const BufferData& other) const {
113         return buffer == other.buffer && frameNumber == other.frameNumber;
114     }
getWidth()115     virtual uint32_t getWidth() const { return buffer->getWidth(); }
getHeight()116     virtual uint32_t getHeight() const { return buffer->getHeight(); }
getBounds()117     Rect getBounds() const {
118         return {0, 0, static_cast<int32_t>(getWidth()), static_cast<int32_t>(getHeight())};
119     }
getId()120     virtual uint64_t getId() const { return buffer->getId(); }
getPixelFormat()121     virtual PixelFormat getPixelFormat() const { return buffer->getPixelFormat(); }
getUsage()122     virtual uint64_t getUsage() const { return buffer->getUsage(); }
123 
124     enum class BufferDataChange : uint32_t {
125         fenceChanged = 0x01,
126         frameNumberChanged = 0x02,
127         cachedBufferChanged = 0x04,
128     };
129 
130     sp<GraphicBuffer> buffer;
131     sp<Fence> acquireFence;
132 
133     // Used by BlastBufferQueue to forward the framenumber generated by the
134     // graphics producer.
135     uint64_t frameNumber = 0;
136     bool hasBarrier = false;
137     uint64_t barrierFrameNumber = 0;
138     uint32_t producerId = 0;
139 
140     // Listens to when the buffer is safe to be released. This is used for blast
141     // layers only. The callback includes a release fence as well as the graphic
142     // buffer id to identify the buffer.
143     sp<ITransactionCompletedListener> releaseBufferListener = nullptr;
144 
145     // Stores which endpoint the release information should be sent to. We don't want to send the
146     // releaseCallbackId and release fence to all listeners so we store which listener the setBuffer
147     // was called with.
148     sp<IBinder> releaseBufferEndpoint;
149 
150     ftl::Flags<BufferDataChange> flags;
151 
152     client_cache_t cachedBuffer;
153 
154     nsecs_t dequeueTime;
155 
156     // Generates the release callback id based on the buffer id and frame number.
157     // This is used as an identifier when release callbacks are invoked.
158     ReleaseCallbackId generateReleaseCallbackId() const;
159 
160     status_t writeToParcel(Parcel* parcel) const override;
161     status_t readFromParcel(const Parcel* parcel) override;
162 };
163 
164 /*
165  * Used to communicate layer information between SurfaceFlinger and its clients.
166  */
167 struct layer_state_t {
168     enum Permission {
169         ACCESS_SURFACE_FLINGER = 0x1,
170         ROTATE_SURFACE_FLINGER = 0x2,
171         INTERNAL_SYSTEM_WINDOW = 0x4,
172     };
173 
174     enum {
175         eLayerHidden = 0x01,         // SURFACE_HIDDEN in SurfaceControl.java
176         eLayerOpaque = 0x02,         // SURFACE_OPAQUE
177         eLayerSkipScreenshot = 0x40, // SKIP_SCREENSHOT
178         eLayerSecure = 0x80,         // SECURE
179         // Queue up layer buffers instead of dropping the oldest buffer when this flag is
180         // set. This blocks the client until all the buffers have been presented. If the buffers
181         // have presentation timestamps, then we may drop buffers.
182         eEnableBackpressure = 0x100,       // ENABLE_BACKPRESSURE
183         eLayerIsDisplayDecoration = 0x200, // DISPLAY_DECORATION
184         // Ignore any destination frame set on the layer. This is used when the buffer scaling mode
185         // is freeze and the destination frame is applied asynchronously with the buffer submission.
186         // This is needed to maintain compatibility for SurfaceView scaling behavior.
187         // See SurfaceView scaling behavior for more details.
188         eIgnoreDestinationFrame = 0x400,
189         eLayerIsRefreshRateIndicator = 0x800, // REFRESH_RATE_INDICATOR
190         // Sets a property on this layer indicating that its visible region should be considered
191         // when computing TrustedPresentation Thresholds.
192         eCanOccludePresentation = 0x1000,
193         // Indicates that the SurfaceControl should recover from buffer stuffing when
194         // possible. This is the case when the SurfaceControl is the root SurfaceControl
195         // owned by ViewRootImpl.
196         eRecoverableFromBufferStuffing = 0x2000,
197     };
198 
199     enum {
200         ePositionChanged = 0x00000001,
201         eLayerChanged = 0x00000002,
202         eTrustedPresentationInfoChanged = 0x00000004,
203         eAlphaChanged = 0x00000008,
204         eMatrixChanged = 0x00000010,
205         eTransparentRegionChanged = 0x00000020,
206         eFlagsChanged = 0x00000040,
207         eLayerStackChanged = 0x00000080,
208         eFlushJankData = 0x00000100,
209         eCachingHintChanged = 0x00000200,
210         eDimmingEnabledChanged = 0x00000400,
211         eShadowRadiusChanged = 0x00000800,
212         eLutsChanged = 0x00001000,
213         eBufferCropChanged = 0x00002000,
214         eRelativeLayerChanged = 0x00004000,
215         eReparent = 0x00008000,
216         eColorChanged = 0x00010000,
217         eFrameRateCategoryChanged = 0x00020000,
218         eBufferTransformChanged = 0x00040000,
219         eTransformToDisplayInverseChanged = 0x00080000,
220         eCropChanged = 0x00100000,
221         eBufferChanged = 0x00200000,
222         eDefaultFrameRateCompatibilityChanged = 0x00400000,
223         eDataspaceChanged = 0x00800000,
224         eHdrMetadataChanged = 0x01000000,
225         eSurfaceDamageRegionChanged = 0x02000000,
226         eApiChanged = 0x04000000,
227         eSidebandStreamChanged = 0x08000000,
228         eColorTransformChanged = 0x10000000,
229         eHasListenerCallbacksChanged = 0x20000000,
230         eInputInfoChanged = 0x40000000,
231         eCornerRadiusChanged = 0x80000000,
232         eDestinationFrameChanged = 0x1'00000000,
233         eFrameRateSelectionStrategyChanged = 0x2'00000000,
234         eBackgroundColorChanged = 0x4'00000000,
235         eMetadataChanged = 0x8'00000000,
236         eColorSpaceAgnosticChanged = 0x10'00000000,
237         eFrameRateSelectionPriority = 0x20'00000000,
238         eFrameRateChanged = 0x40'00000000,
239         eBackgroundBlurRadiusChanged = 0x80'00000000,
240         eProducerDisconnect = 0x100'00000000,
241         eFixedTransformHintChanged = 0x200'00000000,
242         eDesiredHdrHeadroomChanged = 0x400'00000000,
243         eBlurRegionsChanged = 0x800'00000000,
244         eAutoRefreshChanged = 0x1000'00000000,
245         eStretchChanged = 0x2000'00000000,
246         eTrustedOverlayChanged = 0x4000'00000000,
247         eDropInputModeChanged = 0x8000'00000000,
248         eExtendedRangeBrightnessChanged = 0x10000'00000000,
249         eEdgeExtensionChanged = 0x20000'00000000,
250         eBufferReleaseChannelChanged = 0x40000'00000000,
251         ePictureProfileHandleChanged = 0x80000'00000000,
252         eAppContentPriorityChanged = 0x100000'00000000,
253         eClientDrawnCornerRadiusChanged = 0x200000'00000000,
254         eBorderSettingsChanged = 0x400000'00000000,
255     };
256 
257     layer_state_t();
258 
259     void merge(const layer_state_t& other);
260     status_t write(Parcel& output) const;
261     status_t read(const Parcel& input);
262     // Compares two layer_state_t structs and returns a set of change flags describing all the
263     // states that are different.
264     uint64_t diff(const layer_state_t& other) const;
265     bool hasBufferChanges() const;
266 
267     // Layer hierarchy updates.
268     static constexpr uint64_t HIERARCHY_CHANGES = layer_state_t::eLayerChanged |
269             layer_state_t::eRelativeLayerChanged | layer_state_t::eReparent |
270             layer_state_t::eLayerStackChanged;
271 
272     // Geometry updates.
273     static constexpr uint64_t GEOMETRY_CHANGES = layer_state_t::eBufferCropChanged |
274             layer_state_t::eBufferTransformChanged | layer_state_t::eCornerRadiusChanged |
275             layer_state_t::eClientDrawnCornerRadiusChanged | layer_state_t::eCropChanged |
276             layer_state_t::eDestinationFrameChanged | layer_state_t::eMatrixChanged |
277             layer_state_t::ePositionChanged | layer_state_t::eTransformToDisplayInverseChanged |
278             layer_state_t::eTransparentRegionChanged | layer_state_t::eEdgeExtensionChanged;
279 
280     // Buffer and related updates.
281     static constexpr uint64_t BUFFER_CHANGES = layer_state_t::eApiChanged |
282             layer_state_t::eBufferChanged | layer_state_t::eBufferCropChanged |
283             layer_state_t::eBufferTransformChanged | layer_state_t::eDataspaceChanged |
284             layer_state_t::eSidebandStreamChanged | layer_state_t::eSurfaceDamageRegionChanged |
285             layer_state_t::eTransformToDisplayInverseChanged |
286             layer_state_t::eTransparentRegionChanged |
287             layer_state_t::eExtendedRangeBrightnessChanged |
288             layer_state_t::eDesiredHdrHeadroomChanged | layer_state_t::eLutsChanged;
289 
290     // Content updates.
291     static constexpr uint64_t CONTENT_CHANGES = layer_state_t::BUFFER_CHANGES |
292             layer_state_t::eAlphaChanged | layer_state_t::eAutoRefreshChanged |
293             layer_state_t::eBackgroundBlurRadiusChanged | layer_state_t::eBackgroundColorChanged |
294             layer_state_t::eBlurRegionsChanged | layer_state_t::eColorChanged |
295             layer_state_t::eColorSpaceAgnosticChanged | layer_state_t::eColorTransformChanged |
296             layer_state_t::eCornerRadiusChanged | layer_state_t::eDimmingEnabledChanged |
297             layer_state_t::eHdrMetadataChanged | layer_state_t::eShadowRadiusChanged |
298             layer_state_t::eStretchChanged | layer_state_t::ePictureProfileHandleChanged |
299             layer_state_t::eAppContentPriorityChanged | layer_state_t::eBorderSettingsChanged;
300 
301     // Changes which invalidates the layer's visible region in CE.
302     static constexpr uint64_t CONTENT_DIRTY = layer_state_t::CONTENT_CHANGES |
303             layer_state_t::GEOMETRY_CHANGES | layer_state_t::HIERARCHY_CHANGES;
304 
305     // Changes affecting child states.
306     static constexpr uint64_t AFFECTS_CHILDREN = layer_state_t::GEOMETRY_CHANGES |
307             layer_state_t::HIERARCHY_CHANGES | layer_state_t::eAlphaChanged |
308             layer_state_t::eBackgroundBlurRadiusChanged | layer_state_t::eBlurRegionsChanged |
309             layer_state_t::eColorTransformChanged | layer_state_t::eCornerRadiusChanged |
310             layer_state_t::eFlagsChanged | layer_state_t::eTrustedOverlayChanged |
311             layer_state_t::eFrameRateChanged | layer_state_t::eFrameRateCategoryChanged |
312             layer_state_t::eFrameRateSelectionStrategyChanged |
313             layer_state_t::eFrameRateSelectionPriority | layer_state_t::eFixedTransformHintChanged;
314 
315     // Changes affecting data sent to input.
316     static constexpr uint64_t INPUT_CHANGES = layer_state_t::eAlphaChanged |
317             layer_state_t::eInputInfoChanged | layer_state_t::eDropInputModeChanged |
318             layer_state_t::eTrustedOverlayChanged | layer_state_t::eLayerStackChanged;
319 
320     // Changes that affect the visible region on a display.
321     static constexpr uint64_t VISIBLE_REGION_CHANGES = layer_state_t::GEOMETRY_CHANGES |
322             layer_state_t::HIERARCHY_CHANGES | layer_state_t::eAlphaChanged;
323 
324     // Changes that force GPU composition.
325     static constexpr uint64_t COMPOSITION_EFFECTS = layer_state_t::eBackgroundBlurRadiusChanged |
326             layer_state_t::eBlurRegionsChanged | layer_state_t::eCornerRadiusChanged |
327             layer_state_t::eShadowRadiusChanged | layer_state_t::eStretchChanged |
328             layer_state_t::eBorderSettingsChanged;
329 
330     bool hasValidBuffer() const;
331     void sanitize(int32_t permissions);
332 
333     void updateTransparentRegion(const Region& transparentRegion);
getTransparentRegionlayer_state_t334     const Region& getTransparentRegion() const { return mNotDefCmpState.transparentRegion; }
335     void updateSurfaceDamageRegion(const Region& surfaceDamageRegion);
getSurfaceDamageRegionlayer_state_t336     const Region& getSurfaceDamageRegion() const { return mNotDefCmpState.surfaceDamageRegion; }
337     // Do not update state flags.  Used to set up test state.
setSurfaceDamageRegionlayer_state_t338     void setSurfaceDamageRegion(Region&& surfaceDamageRegion) {
339         mNotDefCmpState.surfaceDamageRegion = std::move(surfaceDamageRegion);
340     }
341     void updateRelativeLayer(const sp<SurfaceControl>& relativeTo, int32_t z);
342     void updateParentLayer(const sp<SurfaceControl>& newParent);
343     void updateInputWindowInfo(sp<gui::WindowInfoHandle>&& info);
getWindowInfolayer_state_t344     const gui::WindowInfo& getWindowInfo() const {
345         return *mNotDefCmpState.windowInfoHandle->getInfo();
346     }
editWindowInfolayer_state_t347     gui::WindowInfo* editWindowInfo() { return mNotDefCmpState.windowInfoHandle->editInfo(); }
348 
getParentSurfaceControlForChildlayer_state_t349     const sp<SurfaceControl>& getParentSurfaceControlForChild() const {
350         return mNotDefCmpState.parentSurfaceControlForChild;
351     }
getRelativeLayerSurfaceControllayer_state_t352     const sp<SurfaceControl>& getRelativeLayerSurfaceControl() const {
353         return mNotDefCmpState.relativeLayerSurfaceControl;
354     }
355 
356     bool operator==(const layer_state_t&) const = default;
357     bool operator!=(const layer_state_t&) const = default;
358 
359     struct matrix22_t {
360         float dsdx{0};
361         float dtdx{0};
362         float dtdy{0};
363         float dsdy{0};
364         status_t write(Parcel& output) const;
365         status_t read(const Parcel& input);
366         inline bool operator==(const matrix22_t& other) const {
367             return std::tie(dsdx, dtdx, dtdy, dsdy) ==
368                     std::tie(other.dsdx, other.dtdx, other.dtdy, other.dsdy);
369         }
370         inline bool operator!=(const matrix22_t& other) const { return !(*this == other); }
371     };
372     sp<IBinder> surface;
373     int32_t layerId;
374     uint64_t what;
375     float x;
376     float y;
377     int32_t z;
378     ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;
379     uint32_t flags;
380     uint32_t mask;
381     uint8_t reserved;
382     matrix22_t matrix;
383     float cornerRadius;
384     float clientDrawnCornerRadius;
385     uint32_t backgroundBlurRadius;
386 
387     half4 color;
388 
389     // non POD must be last. see write/read
390     uint32_t bufferTransform;
391     bool transformToDisplayInverse;
392     FloatRect crop;
393     std::shared_ptr<BufferData> bufferData = nullptr;
394     ui::Dataspace dataspace;
395     HdrMetadata hdrMetadata;
396     int32_t api;
397     sp<NativeHandle> sidebandStream;
398     mat4 colorTransform;
399     std::vector<BlurRegion> blurRegions;
400 
401     LayerMetadata metadata;
402 
403     // The following refer to the alpha, and dataspace, respectively of
404     // the background color layer
405     half4 bgColor;
406     ui::Dataspace bgColorDataspace;
407 
408     // A color space agnostic layer means the color of this layer can be
409     // interpreted in any color space.
410     bool colorSpaceAgnostic;
411 
412     std::vector<ListenerCallbacks> listeners;
413 
414     // Draws a shadow around the surface.
415     float shadowRadius;
416 
417     // Draws an outline around the layer.
418     gui::BorderSettings borderSettings;
419 
420     // Priority of the layer assigned by Window Manager.
421     int32_t frameRateSelectionPriority;
422 
423     // Layer frame rate and compatibility. See ANativeWindow_setFrameRate().
424     float frameRate;
425     int8_t frameRateCompatibility;
426     int8_t changeFrameRateStrategy;
427 
428     // Default frame rate compatibility used to set the layer refresh rate votetype.
429     int8_t defaultFrameRateCompatibility;
430 
431     // Frame rate category to suggest what frame rate range a surface should run.
432     int8_t frameRateCategory;
433     bool frameRateCategorySmoothSwitchOnly;
434 
435     // Strategy of the layer for frame rate selection.
436     int8_t frameRateSelectionStrategy;
437 
438     // Set by window manager indicating the layer and all its children are
439     // in a different orientation than the display. The hint suggests that
440     // the graphic producers should receive a transform hint as if the
441     // display was in this orientation. When the display changes to match
442     // the layer orientation, the graphic producer may not need to allocate
443     // a buffer of a different size. -1 means the transform hint is not set,
444     // otherwise the value will be a valid ui::Rotation.
445     ui::Transform::RotationFlags fixedTransformHint;
446 
447     // Indicates that the consumer should acquire the next frame as soon as it
448     // can and not wait for a frame to become available. This is only relevant
449     // in shared buffer mode.
450     bool autoRefresh;
451 
452     // An inherited state that indicates that this surface control and its children
453     // should be trusted for input occlusion detection purposes
454     gui::TrustedOverlay trustedOverlay;
455 
456     // Stretch effect to be applied to this layer
457     StretchEffect stretchEffect;
458 
459     // Edge extension effect to be applied to this layer
460     gui::EdgeExtensionParameters edgeExtensionParameters;
461 
462     Rect bufferCrop;
463     Rect destinationFrame;
464 
465     // Force inputflinger to drop all input events for the layer and its children.
466     gui::DropInputMode dropInputMode;
467 
468     bool dimmingEnabled;
469     float currentHdrSdrRatio = 1.f;
470     float desiredHdrSdrRatio = 1.f;
471 
472     // Enhance the quality of the buffer contents by configurating a picture processing pipeline
473     // with values as specified by this picture profile.
474     PictureProfileHandle pictureProfileHandle{PictureProfileHandle::NONE};
475 
476     // A value indicating the significance of the layer's content to the app's desired user
477     // experience. A higher value will result in more likelihood of getting access to limited
478     // resources, such as picture processing hardware.
479     int32_t appContentPriority = 0;
480 
481     gui::CachingHint cachingHint = gui::CachingHint::Enabled;
482 
483     TrustedPresentationThresholds trustedPresentationThresholds;
484     TrustedPresentationListener trustedPresentationListener;
485 
486     std::shared_ptr<gui::BufferReleaseChannel::ProducerEndpoint> bufferReleaseChannel;
487 
488     std::shared_ptr<gui::DisplayLuts> luts;
489 
490 protected:
491     struct NotDefaultComparableState {
492         Region transparentRegion;
493         Region surfaceDamageRegion;
494         sp<gui::WindowInfoHandle> windowInfoHandle = sp<gui::WindowInfoHandle>::make();
495         sp<SurfaceControl> relativeLayerSurfaceControl;
496         sp<SurfaceControl> parentSurfaceControlForChild;
497 
498         bool operator==(const NotDefaultComparableState& rhs) const;
499         bool operator!=(const NotDefaultComparableState& rhs) const = default;
500     } mNotDefCmpState;
501 };
502 
503 class ComposerState {
504 public:
505     layer_state_t state;
506     status_t write(Parcel& output) const;
507     status_t read(const Parcel& input);
508 
509     bool operator==(const ComposerState&) const = default;
510     bool operator!=(const ComposerState&) const = default;
511 };
512 
513 struct DisplayState {
514     enum : uint32_t {
515         eSurfaceChanged = 0x01,
516         eLayerStackChanged = 0x02,
517         eDisplayProjectionChanged = 0x04,
518         eDisplaySizeChanged = 0x08,
519         eFlagsChanged = 0x10,
520 
521         eAllChanged = ~0u
522     };
523 
524     // Not for direct use. Prefer constructor below for new displays.
525     DisplayState();
526 
DisplayStateDisplayState527     DisplayState(sp<IBinder> token, ui::LayerStack layerStack)
528           : what(eAllChanged),
529             token(std::move(token)),
530             layerStack(layerStack),
531             layerStackSpaceRect(Rect::INVALID_RECT),
532             orientedDisplaySpaceRect(Rect::INVALID_RECT) {}
533 
534     void merge(const DisplayState& other);
535     void sanitize(int32_t permissions);
536 
537     uint32_t what = 0;
538     uint32_t flags = 0;
539     sp<IBinder> token;
540 
541     ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;
542 
543     // These states define how layers are projected onto the physical or virtual display.
544     //
545     // Layers are first clipped to `layerStackSpaceRect'.  They are then translated and
546     // scaled from `layerStackSpaceRect' to `orientedDisplaySpaceRect'.  Finally, they are rotated
547     // according to `orientation', `width', and `height'.
548     //
549     // For example, assume layerStackSpaceRect is Rect(0, 0, 200, 100), orientedDisplaySpaceRect is
550     // Rect(20, 10, 420, 210), and the size of the display is WxH.  When orientation is 0, layers
551     // will be scaled by a factor of 2 and translated by (20, 10). When orientation is 1, layers
552     // will be additionally rotated by 90 degrees around the origin clockwise and translated by (W,
553     // 0).
554     //
555     // Rect::INVALID_RECT sizes the space to the active resolution of the physical display, or the
556     // default dimensions of the virtual display surface.
557     //
558     ui::Rotation orientation = ui::ROTATION_0;
559     Rect layerStackSpaceRect = Rect::EMPTY_RECT;
560     Rect orientedDisplaySpaceRect = Rect::EMPTY_RECT;
561 
562     // For physical displays, this is the resolution, which must match the active display mode. To
563     // change the resolution, the client must first call SurfaceControl.setDesiredDisplayModeSpecs
564     // with the new DesiredDisplayModeSpecs#defaultMode, then commit the matching width and height.
565     //
566     // For virtual displays, this is an optional resolution that overrides its default dimensions.
567     //
568     uint32_t width = 0;
569     uint32_t height = 0;
570 
571     // For virtual displays, this is the sink surface into which the virtual display is rendered.
572     sp<IGraphicBufferProducer> surface;
573 
574     status_t write(Parcel& output) const;
575     status_t read(const Parcel& input);
576 
577     bool operator==(const DisplayState&) const = default;
578     bool operator!=(const DisplayState&) const = default;
579 };
580 
581 struct InputWindowCommands {
582     using Listener = gui::IWindowInfosReportedListener;
583     using ListenerSet = std::unordered_set<sp<Listener>, SpHash<Listener>>;
584     // Merges the passed in commands and returns true if there were any changes.
585     bool merge(const InputWindowCommands& other);
586     bool empty() const;
587     void clear();
addFocusRequestInputWindowCommands588     void addFocusRequest(const gui::FocusRequest& request) { focusRequests.push_back(request); }
addWindowInfosReportedListenerInputWindowCommands589     void addWindowInfosReportedListener(const sp<Listener>& listener) {
590         windowInfosReportedListeners.insert(listener);
591     }
releaseListenersInputWindowCommands592     ListenerSet&& releaseListeners() { return std::move(windowInfosReportedListeners); }
593 
594     status_t write(Parcel& output) const;
595     status_t read(const Parcel& input);
596 
getFocusRequestsInputWindowCommands597     std::span<const gui::FocusRequest> getFocusRequests() const { return focusRequests; }
getListenersInputWindowCommands598     const ListenerSet& getListeners() const { return windowInfosReportedListeners; }
599     bool operator==(const InputWindowCommands&) const = default;
600     bool operator!=(const InputWindowCommands&) const = default;
601 
602 private:
603     std::vector<gui::FocusRequest> focusRequests;
604     ListenerSet windowInfosReportedListeners;
605 };
606 
compare_type(const ComposerState & lhs,const ComposerState & rhs)607 static inline int compare_type(const ComposerState& lhs, const ComposerState& rhs) {
608     if (lhs.state.surface < rhs.state.surface) return -1;
609     if (lhs.state.surface > rhs.state.surface) return 1;
610     return 0;
611 }
612 
compare_type(const DisplayState & lhs,const DisplayState & rhs)613 static inline int compare_type(const DisplayState& lhs, const DisplayState& rhs) {
614     return compare_type(lhs.token, rhs.token);
615 }
616 
617 }; // namespace android
618 
619 #endif // ANDROID_SF_LAYER_STATE_H
620