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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 // TODO(b/129481165): remove the #pragma below and fix conversion issues
18 #pragma clang diagnostic push
19 #pragma clang diagnostic ignored "-Wconversion"
20 
21 // #define LOG_NDEBUG 0
22 #undef LOG_TAG
23 #define LOG_TAG "DisplayDevice"
24 
25 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
26 
27 #include <common/trace.h>
28 #include <compositionengine/CompositionEngine.h>
29 #include <compositionengine/DisplayColorProfile.h>
30 #include <compositionengine/DisplayColorProfileCreationArgs.h>
31 #include <compositionengine/DisplayCreationArgs.h>
32 #include <compositionengine/DisplaySurface.h>
33 #include <compositionengine/ProjectionSpace.h>
34 #include <compositionengine/RenderSurface.h>
35 #include <compositionengine/RenderSurfaceCreationArgs.h>
36 #include <compositionengine/impl/OutputCompositionState.h>
37 #include <configstore/Utils.h>
38 #include <ftl/concat.h>
39 #include <log/log.h>
40 #include <system/window.h>
41 
42 #include "DisplayDevice.h"
43 #include "FrontEnd/DisplayInfo.h"
44 #include "HdrSdrRatioOverlay.h"
45 #include "Layer.h"
46 #include "RefreshRateOverlay.h"
47 #include "SurfaceFlinger.h"
48 
49 namespace android {
50 
51 namespace hal = hardware::graphics::composer::hal;
52 
53 namespace gui {
to_string(ISurfaceComposer::OptimizationPolicy optimizationPolicy)54 inline std::string_view to_string(ISurfaceComposer::OptimizationPolicy optimizationPolicy) {
55     switch (optimizationPolicy) {
56         case ISurfaceComposer::OptimizationPolicy::optimizeForPower:
57             return "optimizeForPower";
58         case ISurfaceComposer::OptimizationPolicy::optimizeForPerformance:
59             return "optimizeForPerformance";
60     }
61 }
62 } // namespace gui
63 
DisplayDeviceCreationArgs(const sp<SurfaceFlinger> & flinger,HWComposer & hwComposer,const wp<IBinder> & displayToken,std::shared_ptr<compositionengine::Display> compositionDisplay)64 DisplayDeviceCreationArgs::DisplayDeviceCreationArgs(
65         const sp<SurfaceFlinger>& flinger, HWComposer& hwComposer, const wp<IBinder>& displayToken,
66         std::shared_ptr<compositionengine::Display> compositionDisplay)
67       : flinger(flinger),
68         hwComposer(hwComposer),
69         displayToken(displayToken),
70         compositionDisplay(compositionDisplay) {}
71 
DisplayDevice(DisplayDeviceCreationArgs & args)72 DisplayDevice::DisplayDevice(DisplayDeviceCreationArgs& args)
73       : mFlinger(args.flinger),
74         mHwComposer(args.hwComposer),
75         mDisplayToken(args.displayToken),
76         mSequenceId(args.sequenceId),
77         mCompositionDisplay{args.compositionDisplay},
78         mPhysicalOrientation(args.physicalOrientation),
79         mPowerMode(ftl::Concat("PowerMode ", getId().value).c_str(), args.initialPowerMode),
80         mIsPrimary(args.isPrimary),
81         mRequestedRefreshRate(args.requestedRefreshRate),
82         mRefreshRateSelector(std::move(args.refreshRateSelector)) {
83     mCompositionDisplay->editState().isSecure = args.isSecure;
84     mCompositionDisplay->editState().isProtected = args.isProtected;
85     mCompositionDisplay->createRenderSurface(
86             compositionengine::RenderSurfaceCreationArgsBuilder()
87                     .setDisplayWidth(ANativeWindow_getWidth(args.nativeWindow.get()))
88                     .setDisplayHeight(ANativeWindow_getHeight(args.nativeWindow.get()))
89                     .setNativeWindow(std::move(args.nativeWindow))
90                     .setDisplaySurface(std::move(args.displaySurface))
91                     .setMaxTextureCacheSize(
92                             static_cast<size_t>(SurfaceFlinger::maxFrameBufferAcquiredBuffers))
93                     .build());
94 
95     if (!mFlinger->mDisableClientCompositionCache &&
96         SurfaceFlinger::maxFrameBufferAcquiredBuffers > 0) {
97         mCompositionDisplay->createClientCompositionCache(
98                 static_cast<uint32_t>(SurfaceFlinger::maxFrameBufferAcquiredBuffers));
99     }
100 
101     mCompositionDisplay->setPredictCompositionStrategy(mFlinger->mPredictCompositionStrategy);
102     mCompositionDisplay->setTreat170mAsSrgb(mFlinger->mTreat170mAsSrgb);
103     mCompositionDisplay->createDisplayColorProfile(
104             compositionengine::DisplayColorProfileCreationArgsBuilder()
105                     .setHasWideColorGamut(args.hasWideColorGamut)
106                     .setHdrCapabilities(std::move(args.hdrCapabilities))
107                     .setSupportedPerFrameMetadata(args.supportedPerFrameMetadata)
108                     .setHwcColorModes(std::move(args.hwcColorModes))
109                     .Build());
110 
111     if (!mCompositionDisplay->isValid()) {
112         ALOGE("Composition Display did not validate!");
113     }
114 
115     mCompositionDisplay->getRenderSurface()->initialize();
116 
117     setPowerMode(args.initialPowerMode);
118 
119     // initialize the display orientation transform.
120     setProjection(ui::ROTATION_0, Rect::INVALID_RECT, Rect::INVALID_RECT);
121 }
122 
123 DisplayDevice::~DisplayDevice() = default;
124 
disconnect()125 void DisplayDevice::disconnect() {
126     mCompositionDisplay->disconnect();
127 }
128 
getWidth() const129 int DisplayDevice::getWidth() const {
130     return mCompositionDisplay->getState().displaySpace.getBounds().width;
131 }
132 
getHeight() const133 int DisplayDevice::getHeight() const {
134     return mCompositionDisplay->getState().displaySpace.getBounds().height;
135 }
136 
setDisplayName(const std::string & displayName)137 void DisplayDevice::setDisplayName(const std::string& displayName) {
138     if (!displayName.empty()) {
139         // never override the name with an empty name
140         mDisplayName = displayName;
141         mCompositionDisplay->setName(displayName);
142     }
143 }
144 
getFrontEndInfo() const145 auto DisplayDevice::getFrontEndInfo() const -> frontend::DisplayInfo {
146     gui::DisplayInfo info;
147     info.displayId = ui::LogicalDisplayId{static_cast<int32_t>(getLayerStack().id)};
148 
149     // The physical orientation is set when the orientation of the display panel is
150     // different than the default orientation of the device. Other services like
151     // InputFlinger do not know about this, so we do not need to expose the physical
152     // orientation of the panel outside of SurfaceFlinger.
153     const ui::Rotation inversePhysicalOrientation = ui::ROTATION_0 - mPhysicalOrientation;
154     auto width = getWidth();
155     auto height = getHeight();
156     if (inversePhysicalOrientation == ui::ROTATION_90 ||
157         inversePhysicalOrientation == ui::ROTATION_270) {
158         std::swap(width, height);
159     }
160     const ui::Transform undoPhysicalOrientation(ui::Transform::toRotationFlags(
161                                                         inversePhysicalOrientation),
162                                                 width, height);
163     const auto& displayTransform = undoPhysicalOrientation * getTransform();
164     // Send the inverse display transform to input so it can convert display coordinates to
165     // logical display.
166     info.transform = displayTransform.inverse();
167 
168     info.logicalWidth = getLayerStackSpaceRect().width();
169     info.logicalHeight = getLayerStackSpaceRect().height();
170 
171     return {.info = info,
172             .transform = displayTransform,
173             .receivesInput = receivesInput(),
174             .isSecure = isSecure(),
175             .isPrimary = isPrimary(),
176             .isVirtual = isVirtual(),
177             .rotationFlags = ui::Transform::toRotationFlags(mOrientation),
178             .transformHint = getTransformHint()};
179 }
180 
setPowerMode(hal::PowerMode mode)181 void DisplayDevice::setPowerMode(hal::PowerMode mode) {
182     if (!isVirtual() && (mode == hal::PowerMode::OFF || mode == hal::PowerMode::ON)) {
183         if (mStagedBrightness && mBrightness != mStagedBrightness) {
184             getCompositionDisplay()->setNextBrightness(*mStagedBrightness);
185             mBrightness = *mStagedBrightness;
186         }
187         mStagedBrightness = std::nullopt;
188         getCompositionDisplay()->applyDisplayBrightness(true);
189     }
190 
191     mPowerMode = mode;
192 
193     getCompositionDisplay()->setCompositionEnabled(isPoweredOn());
194 }
195 
tracePowerMode()196 void DisplayDevice::tracePowerMode() {
197     // Assign the same value for tracing.
198     mPowerMode = mPowerMode.get();
199 }
200 
enableLayerCaching(bool enable)201 void DisplayDevice::enableLayerCaching(bool enable) {
202     getCompositionDisplay()->setLayerCachingEnabled(enable);
203 }
204 
getPowerMode() const205 hal::PowerMode DisplayDevice::getPowerMode() const {
206     return mPowerMode;
207 }
208 
isPoweredOn() const209 bool DisplayDevice::isPoweredOn() const {
210     return mPowerMode != hal::PowerMode::OFF;
211 }
212 
isRefreshable() const213 bool DisplayDevice::isRefreshable() const {
214     return mPowerMode == hal::PowerMode::DOZE || mPowerMode == hal::PowerMode::ON;
215 }
216 
getCompositionDataSpace() const217 ui::Dataspace DisplayDevice::getCompositionDataSpace() const {
218     return mCompositionDisplay->getState().dataspace;
219 }
220 
setLayerFilter(ui::LayerFilter filter)221 void DisplayDevice::setLayerFilter(ui::LayerFilter filter) {
222     mCompositionDisplay->setLayerFilter(filter);
223     if (mRefreshRateOverlay) {
224         mRefreshRateOverlay->setLayerStack(filter.layerStack);
225     }
226     if (mHdrSdrRatioOverlay) {
227         mHdrSdrRatioOverlay->setLayerStack(filter.layerStack);
228     }
229 }
230 
setFlags(uint32_t flags)231 void DisplayDevice::setFlags(uint32_t flags) {
232     mFlags = flags;
233 }
234 
setDisplaySize(ui::Size size)235 void DisplayDevice::setDisplaySize(ui::Size size) {
236     mCompositionDisplay->setDisplaySize(size);
237     if (mRefreshRateOverlay) {
238         mRefreshRateOverlay->setViewport(size);
239     }
240     if (mHdrSdrRatioOverlay) {
241         mHdrSdrRatioOverlay->setViewport(size);
242     }
243 }
244 
setProjection(ui::Rotation orientation,Rect layerStackSpaceRect,Rect orientedDisplaySpaceRect)245 void DisplayDevice::setProjection(ui::Rotation orientation, Rect layerStackSpaceRect,
246                                   Rect orientedDisplaySpaceRect) {
247     mIsOrientationChanged = mOrientation != orientation;
248     mOrientation = orientation;
249 
250     // We need to take care of display rotation for globalTransform for case if the panel is not
251     // installed aligned with device orientation.
252     const auto transformOrientation = orientation + mPhysicalOrientation;
253 
254     const auto& state = getCompositionDisplay()->getState();
255 
256     // If the layer stack and destination frames have never been set, then configure them to be the
257     // same as the physical device, taking into account the total transform.
258     if (!orientedDisplaySpaceRect.isValid()) {
259         ui::Size bounds = state.displaySpace.getBounds();
260         bounds.rotate(transformOrientation);
261         orientedDisplaySpaceRect = Rect(bounds);
262     }
263     if (layerStackSpaceRect.isEmpty()) {
264         ui::Size bounds = state.framebufferSpace.getBounds();
265         bounds.rotate(transformOrientation);
266         layerStackSpaceRect = Rect(bounds);
267     }
268     getCompositionDisplay()->setProjection(transformOrientation, layerStackSpaceRect,
269                                            orientedDisplaySpaceRect);
270 }
271 
stageBrightness(float brightness)272 void DisplayDevice::stageBrightness(float brightness) {
273     mStagedBrightness = brightness;
274 }
275 
persistBrightness(bool needsComposite)276 void DisplayDevice::persistBrightness(bool needsComposite) {
277     if (mStagedBrightness && mBrightness != mStagedBrightness) {
278         if (needsComposite) {
279             getCompositionDisplay()->setNextBrightness(*mStagedBrightness);
280         }
281         mBrightness = *mStagedBrightness;
282     }
283     mStagedBrightness = std::nullopt;
284 }
285 
getStagedBrightness() const286 std::optional<float> DisplayDevice::getStagedBrightness() const {
287     return mStagedBrightness;
288 }
289 
dump(utils::Dumper & dumper) const290 void DisplayDevice::dump(utils::Dumper& dumper) const {
291     using namespace std::string_view_literals;
292 
293     dumper.dump("name"sv, '"' + mDisplayName + '"');
294     dumper.dump("powerMode"sv, mPowerMode);
295     dumper.dump("optimizationPolicy"sv, mOptimizationPolicy);
296 
297     if (mRefreshRateSelector) {
298         mRefreshRateSelector->dump(dumper);
299     }
300 }
301 
hasRenderIntent(ui::RenderIntent intent) const302 bool DisplayDevice::hasRenderIntent(ui::RenderIntent intent) const {
303     return mCompositionDisplay->getDisplayColorProfile()->hasRenderIntent(intent);
304 }
305 
getId() const306 DisplayId DisplayDevice::getId() const {
307     return mCompositionDisplay->getId();
308 }
309 
isVirtual() const310 bool DisplayDevice::isVirtual() const {
311     return mCompositionDisplay->isVirtual();
312 }
313 
isSecure() const314 bool DisplayDevice::isSecure() const {
315     return mCompositionDisplay->isSecure();
316 }
317 
setSecure(bool secure)318 void DisplayDevice::setSecure(bool secure) {
319     mCompositionDisplay->setSecure(secure);
320 }
321 
getOptimizationPolicy() const322 gui::ISurfaceComposer::OptimizationPolicy DisplayDevice::getOptimizationPolicy() const {
323     return mOptimizationPolicy;
324 }
325 
setOptimizationPolicy(gui::ISurfaceComposer::OptimizationPolicy optimizationPolicy)326 void DisplayDevice::setOptimizationPolicy(
327         gui::ISurfaceComposer::OptimizationPolicy optimizationPolicy) {
328     mOptimizationPolicy = optimizationPolicy;
329 }
330 
getBounds() const331 const Rect DisplayDevice::getBounds() const {
332     return mCompositionDisplay->getState().displaySpace.getBoundsAsRect();
333 }
334 
getUndefinedRegion() const335 const Region& DisplayDevice::getUndefinedRegion() const {
336     return mCompositionDisplay->getState().undefinedRegion;
337 }
338 
getLayerStack() const339 ui::LayerStack DisplayDevice::getLayerStack() const {
340     return mCompositionDisplay->getState().layerFilter.layerStack;
341 }
342 
getTransformHint() const343 ui::Transform::RotationFlags DisplayDevice::getTransformHint() const {
344     return mCompositionDisplay->getTransformHint();
345 }
346 
getTransform() const347 const ui::Transform& DisplayDevice::getTransform() const {
348     return mCompositionDisplay->getState().transform;
349 }
350 
getLayerStackSpaceRect() const351 const Rect& DisplayDevice::getLayerStackSpaceRect() const {
352     return mCompositionDisplay->getState().layerStackSpace.getContent();
353 }
354 
getOrientedDisplaySpaceRect() const355 const Rect& DisplayDevice::getOrientedDisplaySpaceRect() const {
356     return mCompositionDisplay->getState().orientedDisplaySpace.getContent();
357 }
358 
hasWideColorGamut() const359 bool DisplayDevice::hasWideColorGamut() const {
360     return mCompositionDisplay->getDisplayColorProfile()->hasWideColorGamut();
361 }
362 
hasHDR10PlusSupport() const363 bool DisplayDevice::hasHDR10PlusSupport() const {
364     return mCompositionDisplay->getDisplayColorProfile()->hasHDR10PlusSupport();
365 }
366 
hasHDR10Support() const367 bool DisplayDevice::hasHDR10Support() const {
368     return mCompositionDisplay->getDisplayColorProfile()->hasHDR10Support();
369 }
370 
hasHLGSupport() const371 bool DisplayDevice::hasHLGSupport() const {
372     return mCompositionDisplay->getDisplayColorProfile()->hasHLGSupport();
373 }
374 
hasDolbyVisionSupport() const375 bool DisplayDevice::hasDolbyVisionSupport() const {
376     return mCompositionDisplay->getDisplayColorProfile()->hasDolbyVisionSupport();
377 }
378 
getSupportedPerFrameMetadata() const379 int DisplayDevice::getSupportedPerFrameMetadata() const {
380     return mCompositionDisplay->getDisplayColorProfile()->getSupportedPerFrameMetadata();
381 }
382 
overrideHdrTypes(const std::vector<ui::Hdr> & hdrTypes)383 void DisplayDevice::overrideHdrTypes(const std::vector<ui::Hdr>& hdrTypes) {
384     mOverrideHdrTypes = hdrTypes;
385 }
386 
getHdrCapabilities() const387 HdrCapabilities DisplayDevice::getHdrCapabilities() const {
388     const HdrCapabilities& capabilities =
389             mCompositionDisplay->getDisplayColorProfile()->getHdrCapabilities();
390     std::vector<ui::Hdr> hdrTypes = capabilities.getSupportedHdrTypes();
391     if (!mOverrideHdrTypes.empty()) {
392         hdrTypes = mOverrideHdrTypes;
393     }
394     return HdrCapabilities(hdrTypes, capabilities.getDesiredMaxLuminance(),
395                            capabilities.getDesiredMaxAverageLuminance(),
396                            capabilities.getDesiredMinLuminance());
397 }
398 
enableHdrSdrRatioOverlay(bool enable)399 void DisplayDevice::enableHdrSdrRatioOverlay(bool enable) {
400     if (!enable) {
401         mHdrSdrRatioOverlay.reset();
402         return;
403     }
404 
405     mHdrSdrRatioOverlay = HdrSdrRatioOverlay::create();
406     if (mHdrSdrRatioOverlay) {
407         mHdrSdrRatioOverlay->setLayerStack(getLayerStack());
408         mHdrSdrRatioOverlay->setViewport(getSize());
409         updateHdrSdrRatioOverlayRatio(mHdrSdrRatio);
410     }
411 }
412 
updateHdrSdrRatioOverlayRatio(float currentHdrSdrRatio)413 void DisplayDevice::updateHdrSdrRatioOverlayRatio(float currentHdrSdrRatio) {
414     SFTRACE_CALL();
415     mHdrSdrRatio = currentHdrSdrRatio;
416     if (mHdrSdrRatioOverlay) {
417         mHdrSdrRatioOverlay->changeHdrSdrRatio(currentHdrSdrRatio);
418     }
419 }
420 
enableRefreshRateOverlay(bool enable,bool setByHwc,Fps refreshRate,Fps renderFps,bool showSpinner,bool showRenderRate,bool showInMiddle)421 void DisplayDevice::enableRefreshRateOverlay(bool enable, bool setByHwc, Fps refreshRate,
422                                              Fps renderFps, bool showSpinner, bool showRenderRate,
423                                              bool showInMiddle) {
424     if (!enable) {
425         mRefreshRateOverlay.reset();
426         return;
427     }
428 
429     ftl::Flags<RefreshRateOverlay::Features> features;
430     if (showSpinner) {
431         features |= RefreshRateOverlay::Features::Spinner;
432     }
433 
434     if (showRenderRate) {
435         features |= RefreshRateOverlay::Features::RenderRate;
436     }
437 
438     if (showInMiddle) {
439         features |= RefreshRateOverlay::Features::ShowInMiddle;
440     }
441 
442     if (setByHwc) {
443         features |= RefreshRateOverlay::Features::SetByHwc;
444     }
445 
446     const auto fpsRange = mRefreshRateSelector->getSupportedRefreshRateRange();
447     mRefreshRateOverlay = RefreshRateOverlay::create(fpsRange, features);
448     if (mRefreshRateOverlay) {
449         mRefreshRateOverlay->setLayerStack(getLayerStack());
450         mRefreshRateOverlay->setViewport(getSize());
451         updateRefreshRateOverlayRate(refreshRate, renderFps, setByHwc);
452     }
453 }
454 
updateRefreshRateOverlayRate(Fps refreshRate,Fps renderFps,bool setByHwc)455 void DisplayDevice::updateRefreshRateOverlayRate(Fps refreshRate, Fps renderFps, bool setByHwc) {
456     SFTRACE_CALL();
457     if (mRefreshRateOverlay) {
458         if (!mRefreshRateOverlay->isSetByHwc() || setByHwc) {
459             if (mRefreshRateSelector->isVrrDevice() && !mRefreshRateOverlay->isSetByHwc()) {
460                 refreshRate = renderFps;
461             }
462             mRefreshRateOverlay->changeRefreshRate(refreshRate, renderFps);
463         } else {
464             mRefreshRateOverlay->changeRenderRate(renderFps);
465         }
466     }
467 }
468 
onKernelTimerChanged(std::optional<DisplayModeId> desiredModeId,bool timerExpired)469 bool DisplayDevice::onKernelTimerChanged(std::optional<DisplayModeId> desiredModeId,
470                                          bool timerExpired) {
471     if (mRefreshRateSelector && mRefreshRateOverlay) {
472         const auto newMode =
473                 mRefreshRateSelector->onKernelTimerChanged(desiredModeId, timerExpired);
474         if (newMode) {
475             updateRefreshRateOverlayRate(newMode->modePtr->getVsyncRate(), newMode->fps);
476             return true;
477         }
478     }
479 
480     return false;
481 }
482 
onVrrIdle(bool idle)483 void DisplayDevice::onVrrIdle(bool idle) {
484     if (mRefreshRateOverlay) {
485         mRefreshRateOverlay->onVrrIdle(idle);
486     }
487 }
488 
animateOverlay()489 void DisplayDevice::animateOverlay() {
490     if (mRefreshRateOverlay) {
491         mRefreshRateOverlay->animate();
492     }
493     if (mHdrSdrRatioOverlay) {
494         // hdr sdr ratio is designed to be on the top right of the screen,
495         // therefore, we need to re-calculate the display's width and height
496         if (mIsOrientationChanged) {
497             auto width = getWidth();
498             auto height = getHeight();
499             if (mOrientation == ui::ROTATION_90 || mOrientation == ui::ROTATION_270) {
500                 std::swap(width, height);
501             }
502             mHdrSdrRatioOverlay->setViewport({width, height});
503         }
504         mHdrSdrRatioOverlay->animate();
505     }
506 }
507 
adjustRefreshRate(Fps pacesetterDisplayRefreshRate)508 void DisplayDevice::adjustRefreshRate(Fps pacesetterDisplayRefreshRate) {
509     using fps_approx_ops::operator<=;
510     if (mRequestedRefreshRate <= 0_Hz) {
511         return;
512     }
513 
514     using fps_approx_ops::operator>;
515     if (mRequestedRefreshRate > pacesetterDisplayRefreshRate) {
516         mAdjustedRefreshRate = pacesetterDisplayRefreshRate;
517         return;
518     }
519 
520     unsigned divisor = static_cast<unsigned>(
521             std::floor(pacesetterDisplayRefreshRate.getValue() / mRequestedRefreshRate.getValue()));
522     if (divisor == 0) {
523         mAdjustedRefreshRate = 0_Hz;
524         return;
525     }
526 
527     mAdjustedRefreshRate = pacesetterDisplayRefreshRate / divisor;
528 }
529 
530 std::atomic<int32_t> DisplayDeviceState::sNextSequenceId(1);
531 
532 }  // namespace android
533 
534 // TODO(b/129481165): remove the #pragma below and fix conversion issues
535 #pragma clang diagnostic pop // ignored "-Wconversion"
536