1 /*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 // TODO(b/129481165): remove the #pragma below and fix conversion issues
18 #pragma clang diagnostic push
19 #pragma clang diagnostic ignored "-Wconversion"
20
21 // #define LOG_NDEBUG 0
22 #undef LOG_TAG
23 #define LOG_TAG "DisplayDevice"
24
25 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
26
27 #include <common/trace.h>
28 #include <compositionengine/CompositionEngine.h>
29 #include <compositionengine/DisplayColorProfile.h>
30 #include <compositionengine/DisplayColorProfileCreationArgs.h>
31 #include <compositionengine/DisplayCreationArgs.h>
32 #include <compositionengine/DisplaySurface.h>
33 #include <compositionengine/ProjectionSpace.h>
34 #include <compositionengine/RenderSurface.h>
35 #include <compositionengine/RenderSurfaceCreationArgs.h>
36 #include <compositionengine/impl/OutputCompositionState.h>
37 #include <configstore/Utils.h>
38 #include <ftl/concat.h>
39 #include <log/log.h>
40 #include <system/window.h>
41
42 #include "DisplayDevice.h"
43 #include "FrontEnd/DisplayInfo.h"
44 #include "HdrSdrRatioOverlay.h"
45 #include "Layer.h"
46 #include "RefreshRateOverlay.h"
47 #include "SurfaceFlinger.h"
48
49 namespace android {
50
51 namespace hal = hardware::graphics::composer::hal;
52
53 namespace gui {
to_string(ISurfaceComposer::OptimizationPolicy optimizationPolicy)54 inline std::string_view to_string(ISurfaceComposer::OptimizationPolicy optimizationPolicy) {
55 switch (optimizationPolicy) {
56 case ISurfaceComposer::OptimizationPolicy::optimizeForPower:
57 return "optimizeForPower";
58 case ISurfaceComposer::OptimizationPolicy::optimizeForPerformance:
59 return "optimizeForPerformance";
60 }
61 }
62 } // namespace gui
63
DisplayDeviceCreationArgs(const sp<SurfaceFlinger> & flinger,HWComposer & hwComposer,const wp<IBinder> & displayToken,std::shared_ptr<compositionengine::Display> compositionDisplay)64 DisplayDeviceCreationArgs::DisplayDeviceCreationArgs(
65 const sp<SurfaceFlinger>& flinger, HWComposer& hwComposer, const wp<IBinder>& displayToken,
66 std::shared_ptr<compositionengine::Display> compositionDisplay)
67 : flinger(flinger),
68 hwComposer(hwComposer),
69 displayToken(displayToken),
70 compositionDisplay(compositionDisplay) {}
71
DisplayDevice(DisplayDeviceCreationArgs & args)72 DisplayDevice::DisplayDevice(DisplayDeviceCreationArgs& args)
73 : mFlinger(args.flinger),
74 mHwComposer(args.hwComposer),
75 mDisplayToken(args.displayToken),
76 mSequenceId(args.sequenceId),
77 mCompositionDisplay{args.compositionDisplay},
78 mPhysicalOrientation(args.physicalOrientation),
79 mPowerMode(ftl::Concat("PowerMode ", getId().value).c_str(), args.initialPowerMode),
80 mIsPrimary(args.isPrimary),
81 mRequestedRefreshRate(args.requestedRefreshRate),
82 mRefreshRateSelector(std::move(args.refreshRateSelector)) {
83 mCompositionDisplay->editState().isSecure = args.isSecure;
84 mCompositionDisplay->editState().isProtected = args.isProtected;
85 mCompositionDisplay->createRenderSurface(
86 compositionengine::RenderSurfaceCreationArgsBuilder()
87 .setDisplayWidth(ANativeWindow_getWidth(args.nativeWindow.get()))
88 .setDisplayHeight(ANativeWindow_getHeight(args.nativeWindow.get()))
89 .setNativeWindow(std::move(args.nativeWindow))
90 .setDisplaySurface(std::move(args.displaySurface))
91 .setMaxTextureCacheSize(
92 static_cast<size_t>(SurfaceFlinger::maxFrameBufferAcquiredBuffers))
93 .build());
94
95 if (!mFlinger->mDisableClientCompositionCache &&
96 SurfaceFlinger::maxFrameBufferAcquiredBuffers > 0) {
97 mCompositionDisplay->createClientCompositionCache(
98 static_cast<uint32_t>(SurfaceFlinger::maxFrameBufferAcquiredBuffers));
99 }
100
101 mCompositionDisplay->setPredictCompositionStrategy(mFlinger->mPredictCompositionStrategy);
102 mCompositionDisplay->setTreat170mAsSrgb(mFlinger->mTreat170mAsSrgb);
103 mCompositionDisplay->createDisplayColorProfile(
104 compositionengine::DisplayColorProfileCreationArgsBuilder()
105 .setHasWideColorGamut(args.hasWideColorGamut)
106 .setHdrCapabilities(std::move(args.hdrCapabilities))
107 .setSupportedPerFrameMetadata(args.supportedPerFrameMetadata)
108 .setHwcColorModes(std::move(args.hwcColorModes))
109 .Build());
110
111 if (!mCompositionDisplay->isValid()) {
112 ALOGE("Composition Display did not validate!");
113 }
114
115 mCompositionDisplay->getRenderSurface()->initialize();
116
117 setPowerMode(args.initialPowerMode);
118
119 // initialize the display orientation transform.
120 setProjection(ui::ROTATION_0, Rect::INVALID_RECT, Rect::INVALID_RECT);
121 }
122
123 DisplayDevice::~DisplayDevice() = default;
124
disconnect()125 void DisplayDevice::disconnect() {
126 mCompositionDisplay->disconnect();
127 }
128
getWidth() const129 int DisplayDevice::getWidth() const {
130 return mCompositionDisplay->getState().displaySpace.getBounds().width;
131 }
132
getHeight() const133 int DisplayDevice::getHeight() const {
134 return mCompositionDisplay->getState().displaySpace.getBounds().height;
135 }
136
setDisplayName(const std::string & displayName)137 void DisplayDevice::setDisplayName(const std::string& displayName) {
138 if (!displayName.empty()) {
139 // never override the name with an empty name
140 mDisplayName = displayName;
141 mCompositionDisplay->setName(displayName);
142 }
143 }
144
getFrontEndInfo() const145 auto DisplayDevice::getFrontEndInfo() const -> frontend::DisplayInfo {
146 gui::DisplayInfo info;
147 info.displayId = ui::LogicalDisplayId{static_cast<int32_t>(getLayerStack().id)};
148
149 // The physical orientation is set when the orientation of the display panel is
150 // different than the default orientation of the device. Other services like
151 // InputFlinger do not know about this, so we do not need to expose the physical
152 // orientation of the panel outside of SurfaceFlinger.
153 const ui::Rotation inversePhysicalOrientation = ui::ROTATION_0 - mPhysicalOrientation;
154 auto width = getWidth();
155 auto height = getHeight();
156 if (inversePhysicalOrientation == ui::ROTATION_90 ||
157 inversePhysicalOrientation == ui::ROTATION_270) {
158 std::swap(width, height);
159 }
160 const ui::Transform undoPhysicalOrientation(ui::Transform::toRotationFlags(
161 inversePhysicalOrientation),
162 width, height);
163 const auto& displayTransform = undoPhysicalOrientation * getTransform();
164 // Send the inverse display transform to input so it can convert display coordinates to
165 // logical display.
166 info.transform = displayTransform.inverse();
167
168 info.logicalWidth = getLayerStackSpaceRect().width();
169 info.logicalHeight = getLayerStackSpaceRect().height();
170
171 return {.info = info,
172 .transform = displayTransform,
173 .receivesInput = receivesInput(),
174 .isSecure = isSecure(),
175 .isPrimary = isPrimary(),
176 .isVirtual = isVirtual(),
177 .rotationFlags = ui::Transform::toRotationFlags(mOrientation),
178 .transformHint = getTransformHint()};
179 }
180
setPowerMode(hal::PowerMode mode)181 void DisplayDevice::setPowerMode(hal::PowerMode mode) {
182 if (!isVirtual() && (mode == hal::PowerMode::OFF || mode == hal::PowerMode::ON)) {
183 if (mStagedBrightness && mBrightness != mStagedBrightness) {
184 getCompositionDisplay()->setNextBrightness(*mStagedBrightness);
185 mBrightness = *mStagedBrightness;
186 }
187 mStagedBrightness = std::nullopt;
188 getCompositionDisplay()->applyDisplayBrightness(true);
189 }
190
191 mPowerMode = mode;
192
193 getCompositionDisplay()->setCompositionEnabled(isPoweredOn());
194 }
195
tracePowerMode()196 void DisplayDevice::tracePowerMode() {
197 // Assign the same value for tracing.
198 mPowerMode = mPowerMode.get();
199 }
200
enableLayerCaching(bool enable)201 void DisplayDevice::enableLayerCaching(bool enable) {
202 getCompositionDisplay()->setLayerCachingEnabled(enable);
203 }
204
getPowerMode() const205 hal::PowerMode DisplayDevice::getPowerMode() const {
206 return mPowerMode;
207 }
208
isPoweredOn() const209 bool DisplayDevice::isPoweredOn() const {
210 return mPowerMode != hal::PowerMode::OFF;
211 }
212
isRefreshable() const213 bool DisplayDevice::isRefreshable() const {
214 return mPowerMode == hal::PowerMode::DOZE || mPowerMode == hal::PowerMode::ON;
215 }
216
getCompositionDataSpace() const217 ui::Dataspace DisplayDevice::getCompositionDataSpace() const {
218 return mCompositionDisplay->getState().dataspace;
219 }
220
setLayerFilter(ui::LayerFilter filter)221 void DisplayDevice::setLayerFilter(ui::LayerFilter filter) {
222 mCompositionDisplay->setLayerFilter(filter);
223 if (mRefreshRateOverlay) {
224 mRefreshRateOverlay->setLayerStack(filter.layerStack);
225 }
226 if (mHdrSdrRatioOverlay) {
227 mHdrSdrRatioOverlay->setLayerStack(filter.layerStack);
228 }
229 }
230
setFlags(uint32_t flags)231 void DisplayDevice::setFlags(uint32_t flags) {
232 mFlags = flags;
233 }
234
setDisplaySize(ui::Size size)235 void DisplayDevice::setDisplaySize(ui::Size size) {
236 mCompositionDisplay->setDisplaySize(size);
237 if (mRefreshRateOverlay) {
238 mRefreshRateOverlay->setViewport(size);
239 }
240 if (mHdrSdrRatioOverlay) {
241 mHdrSdrRatioOverlay->setViewport(size);
242 }
243 }
244
setProjection(ui::Rotation orientation,Rect layerStackSpaceRect,Rect orientedDisplaySpaceRect)245 void DisplayDevice::setProjection(ui::Rotation orientation, Rect layerStackSpaceRect,
246 Rect orientedDisplaySpaceRect) {
247 mIsOrientationChanged = mOrientation != orientation;
248 mOrientation = orientation;
249
250 // We need to take care of display rotation for globalTransform for case if the panel is not
251 // installed aligned with device orientation.
252 const auto transformOrientation = orientation + mPhysicalOrientation;
253
254 const auto& state = getCompositionDisplay()->getState();
255
256 // If the layer stack and destination frames have never been set, then configure them to be the
257 // same as the physical device, taking into account the total transform.
258 if (!orientedDisplaySpaceRect.isValid()) {
259 ui::Size bounds = state.displaySpace.getBounds();
260 bounds.rotate(transformOrientation);
261 orientedDisplaySpaceRect = Rect(bounds);
262 }
263 if (layerStackSpaceRect.isEmpty()) {
264 ui::Size bounds = state.framebufferSpace.getBounds();
265 bounds.rotate(transformOrientation);
266 layerStackSpaceRect = Rect(bounds);
267 }
268 getCompositionDisplay()->setProjection(transformOrientation, layerStackSpaceRect,
269 orientedDisplaySpaceRect);
270 }
271
stageBrightness(float brightness)272 void DisplayDevice::stageBrightness(float brightness) {
273 mStagedBrightness = brightness;
274 }
275
persistBrightness(bool needsComposite)276 void DisplayDevice::persistBrightness(bool needsComposite) {
277 if (mStagedBrightness && mBrightness != mStagedBrightness) {
278 if (needsComposite) {
279 getCompositionDisplay()->setNextBrightness(*mStagedBrightness);
280 }
281 mBrightness = *mStagedBrightness;
282 }
283 mStagedBrightness = std::nullopt;
284 }
285
getStagedBrightness() const286 std::optional<float> DisplayDevice::getStagedBrightness() const {
287 return mStagedBrightness;
288 }
289
dump(utils::Dumper & dumper) const290 void DisplayDevice::dump(utils::Dumper& dumper) const {
291 using namespace std::string_view_literals;
292
293 dumper.dump("name"sv, '"' + mDisplayName + '"');
294 dumper.dump("powerMode"sv, mPowerMode);
295 dumper.dump("optimizationPolicy"sv, mOptimizationPolicy);
296
297 if (mRefreshRateSelector) {
298 mRefreshRateSelector->dump(dumper);
299 }
300 }
301
hasRenderIntent(ui::RenderIntent intent) const302 bool DisplayDevice::hasRenderIntent(ui::RenderIntent intent) const {
303 return mCompositionDisplay->getDisplayColorProfile()->hasRenderIntent(intent);
304 }
305
getId() const306 DisplayId DisplayDevice::getId() const {
307 return mCompositionDisplay->getId();
308 }
309
isVirtual() const310 bool DisplayDevice::isVirtual() const {
311 return mCompositionDisplay->isVirtual();
312 }
313
isSecure() const314 bool DisplayDevice::isSecure() const {
315 return mCompositionDisplay->isSecure();
316 }
317
setSecure(bool secure)318 void DisplayDevice::setSecure(bool secure) {
319 mCompositionDisplay->setSecure(secure);
320 }
321
getOptimizationPolicy() const322 gui::ISurfaceComposer::OptimizationPolicy DisplayDevice::getOptimizationPolicy() const {
323 return mOptimizationPolicy;
324 }
325
setOptimizationPolicy(gui::ISurfaceComposer::OptimizationPolicy optimizationPolicy)326 void DisplayDevice::setOptimizationPolicy(
327 gui::ISurfaceComposer::OptimizationPolicy optimizationPolicy) {
328 mOptimizationPolicy = optimizationPolicy;
329 }
330
getBounds() const331 const Rect DisplayDevice::getBounds() const {
332 return mCompositionDisplay->getState().displaySpace.getBoundsAsRect();
333 }
334
getUndefinedRegion() const335 const Region& DisplayDevice::getUndefinedRegion() const {
336 return mCompositionDisplay->getState().undefinedRegion;
337 }
338
getLayerStack() const339 ui::LayerStack DisplayDevice::getLayerStack() const {
340 return mCompositionDisplay->getState().layerFilter.layerStack;
341 }
342
getTransformHint() const343 ui::Transform::RotationFlags DisplayDevice::getTransformHint() const {
344 return mCompositionDisplay->getTransformHint();
345 }
346
getTransform() const347 const ui::Transform& DisplayDevice::getTransform() const {
348 return mCompositionDisplay->getState().transform;
349 }
350
getLayerStackSpaceRect() const351 const Rect& DisplayDevice::getLayerStackSpaceRect() const {
352 return mCompositionDisplay->getState().layerStackSpace.getContent();
353 }
354
getOrientedDisplaySpaceRect() const355 const Rect& DisplayDevice::getOrientedDisplaySpaceRect() const {
356 return mCompositionDisplay->getState().orientedDisplaySpace.getContent();
357 }
358
hasWideColorGamut() const359 bool DisplayDevice::hasWideColorGamut() const {
360 return mCompositionDisplay->getDisplayColorProfile()->hasWideColorGamut();
361 }
362
hasHDR10PlusSupport() const363 bool DisplayDevice::hasHDR10PlusSupport() const {
364 return mCompositionDisplay->getDisplayColorProfile()->hasHDR10PlusSupport();
365 }
366
hasHDR10Support() const367 bool DisplayDevice::hasHDR10Support() const {
368 return mCompositionDisplay->getDisplayColorProfile()->hasHDR10Support();
369 }
370
hasHLGSupport() const371 bool DisplayDevice::hasHLGSupport() const {
372 return mCompositionDisplay->getDisplayColorProfile()->hasHLGSupport();
373 }
374
hasDolbyVisionSupport() const375 bool DisplayDevice::hasDolbyVisionSupport() const {
376 return mCompositionDisplay->getDisplayColorProfile()->hasDolbyVisionSupport();
377 }
378
getSupportedPerFrameMetadata() const379 int DisplayDevice::getSupportedPerFrameMetadata() const {
380 return mCompositionDisplay->getDisplayColorProfile()->getSupportedPerFrameMetadata();
381 }
382
overrideHdrTypes(const std::vector<ui::Hdr> & hdrTypes)383 void DisplayDevice::overrideHdrTypes(const std::vector<ui::Hdr>& hdrTypes) {
384 mOverrideHdrTypes = hdrTypes;
385 }
386
getHdrCapabilities() const387 HdrCapabilities DisplayDevice::getHdrCapabilities() const {
388 const HdrCapabilities& capabilities =
389 mCompositionDisplay->getDisplayColorProfile()->getHdrCapabilities();
390 std::vector<ui::Hdr> hdrTypes = capabilities.getSupportedHdrTypes();
391 if (!mOverrideHdrTypes.empty()) {
392 hdrTypes = mOverrideHdrTypes;
393 }
394 return HdrCapabilities(hdrTypes, capabilities.getDesiredMaxLuminance(),
395 capabilities.getDesiredMaxAverageLuminance(),
396 capabilities.getDesiredMinLuminance());
397 }
398
enableHdrSdrRatioOverlay(bool enable)399 void DisplayDevice::enableHdrSdrRatioOverlay(bool enable) {
400 if (!enable) {
401 mHdrSdrRatioOverlay.reset();
402 return;
403 }
404
405 mHdrSdrRatioOverlay = HdrSdrRatioOverlay::create();
406 if (mHdrSdrRatioOverlay) {
407 mHdrSdrRatioOverlay->setLayerStack(getLayerStack());
408 mHdrSdrRatioOverlay->setViewport(getSize());
409 updateHdrSdrRatioOverlayRatio(mHdrSdrRatio);
410 }
411 }
412
updateHdrSdrRatioOverlayRatio(float currentHdrSdrRatio)413 void DisplayDevice::updateHdrSdrRatioOverlayRatio(float currentHdrSdrRatio) {
414 SFTRACE_CALL();
415 mHdrSdrRatio = currentHdrSdrRatio;
416 if (mHdrSdrRatioOverlay) {
417 mHdrSdrRatioOverlay->changeHdrSdrRatio(currentHdrSdrRatio);
418 }
419 }
420
enableRefreshRateOverlay(bool enable,bool setByHwc,Fps refreshRate,Fps renderFps,bool showSpinner,bool showRenderRate,bool showInMiddle)421 void DisplayDevice::enableRefreshRateOverlay(bool enable, bool setByHwc, Fps refreshRate,
422 Fps renderFps, bool showSpinner, bool showRenderRate,
423 bool showInMiddle) {
424 if (!enable) {
425 mRefreshRateOverlay.reset();
426 return;
427 }
428
429 ftl::Flags<RefreshRateOverlay::Features> features;
430 if (showSpinner) {
431 features |= RefreshRateOverlay::Features::Spinner;
432 }
433
434 if (showRenderRate) {
435 features |= RefreshRateOverlay::Features::RenderRate;
436 }
437
438 if (showInMiddle) {
439 features |= RefreshRateOverlay::Features::ShowInMiddle;
440 }
441
442 if (setByHwc) {
443 features |= RefreshRateOverlay::Features::SetByHwc;
444 }
445
446 const auto fpsRange = mRefreshRateSelector->getSupportedRefreshRateRange();
447 mRefreshRateOverlay = RefreshRateOverlay::create(fpsRange, features);
448 if (mRefreshRateOverlay) {
449 mRefreshRateOverlay->setLayerStack(getLayerStack());
450 mRefreshRateOverlay->setViewport(getSize());
451 updateRefreshRateOverlayRate(refreshRate, renderFps, setByHwc);
452 }
453 }
454
updateRefreshRateOverlayRate(Fps refreshRate,Fps renderFps,bool setByHwc)455 void DisplayDevice::updateRefreshRateOverlayRate(Fps refreshRate, Fps renderFps, bool setByHwc) {
456 SFTRACE_CALL();
457 if (mRefreshRateOverlay) {
458 if (!mRefreshRateOverlay->isSetByHwc() || setByHwc) {
459 if (mRefreshRateSelector->isVrrDevice() && !mRefreshRateOverlay->isSetByHwc()) {
460 refreshRate = renderFps;
461 }
462 mRefreshRateOverlay->changeRefreshRate(refreshRate, renderFps);
463 } else {
464 mRefreshRateOverlay->changeRenderRate(renderFps);
465 }
466 }
467 }
468
onKernelTimerChanged(std::optional<DisplayModeId> desiredModeId,bool timerExpired)469 bool DisplayDevice::onKernelTimerChanged(std::optional<DisplayModeId> desiredModeId,
470 bool timerExpired) {
471 if (mRefreshRateSelector && mRefreshRateOverlay) {
472 const auto newMode =
473 mRefreshRateSelector->onKernelTimerChanged(desiredModeId, timerExpired);
474 if (newMode) {
475 updateRefreshRateOverlayRate(newMode->modePtr->getVsyncRate(), newMode->fps);
476 return true;
477 }
478 }
479
480 return false;
481 }
482
onVrrIdle(bool idle)483 void DisplayDevice::onVrrIdle(bool idle) {
484 if (mRefreshRateOverlay) {
485 mRefreshRateOverlay->onVrrIdle(idle);
486 }
487 }
488
animateOverlay()489 void DisplayDevice::animateOverlay() {
490 if (mRefreshRateOverlay) {
491 mRefreshRateOverlay->animate();
492 }
493 if (mHdrSdrRatioOverlay) {
494 // hdr sdr ratio is designed to be on the top right of the screen,
495 // therefore, we need to re-calculate the display's width and height
496 if (mIsOrientationChanged) {
497 auto width = getWidth();
498 auto height = getHeight();
499 if (mOrientation == ui::ROTATION_90 || mOrientation == ui::ROTATION_270) {
500 std::swap(width, height);
501 }
502 mHdrSdrRatioOverlay->setViewport({width, height});
503 }
504 mHdrSdrRatioOverlay->animate();
505 }
506 }
507
adjustRefreshRate(Fps pacesetterDisplayRefreshRate)508 void DisplayDevice::adjustRefreshRate(Fps pacesetterDisplayRefreshRate) {
509 using fps_approx_ops::operator<=;
510 if (mRequestedRefreshRate <= 0_Hz) {
511 return;
512 }
513
514 using fps_approx_ops::operator>;
515 if (mRequestedRefreshRate > pacesetterDisplayRefreshRate) {
516 mAdjustedRefreshRate = pacesetterDisplayRefreshRate;
517 return;
518 }
519
520 unsigned divisor = static_cast<unsigned>(
521 std::floor(pacesetterDisplayRefreshRate.getValue() / mRequestedRefreshRate.getValue()));
522 if (divisor == 0) {
523 mAdjustedRefreshRate = 0_Hz;
524 return;
525 }
526
527 mAdjustedRefreshRate = pacesetterDisplayRefreshRate / divisor;
528 }
529
530 std::atomic<int32_t> DisplayDeviceState::sNextSequenceId(1);
531
532 } // namespace android
533
534 // TODO(b/129481165): remove the #pragma below and fix conversion issues
535 #pragma clang diagnostic pop // ignored "-Wconversion"
536