1 /*
2 * Copyright 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 // TODO(b/129481165): remove the #pragma below and fix conversion issues
18 #pragma clang diagnostic push
19 #pragma clang diagnostic ignored "-Wconversion"
20
21 // #define LOG_NDEBUG 0
22 #undef LOG_TAG
23 #define LOG_TAG "TransactionCallbackInvoker"
24 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
25
26 #include "TransactionCallbackInvoker.h"
27 #include "BackgroundExecutor.h"
28 #include "Utils/FenceUtils.h"
29
30 #include <binder/IInterface.h>
31 #include <common/FlagManager.h>
32 #include <common/trace.h>
33 #include <utils/RefBase.h>
34
35 namespace android {
36
37 // Returns 0 if they are equal
38 // <0 if the first id that doesn't match is lower in c2 or all ids match but c2 is shorter
39 // >0 if the first id that doesn't match is greater in c2 or all ids match but c2 is longer
40 //
41 // See CallbackIdsHash for a explanation of why this works
compareCallbackIds(const std::vector<CallbackId> & c1,const std::vector<CallbackId> & c2)42 static int compareCallbackIds(const std::vector<CallbackId>& c1,
43 const std::vector<CallbackId>& c2) {
44 if (c1.empty()) {
45 return !c2.empty();
46 }
47 return c1.front().id - c2.front().id;
48 }
49
containsOnCommitCallbacks(const std::vector<CallbackId> & callbacks)50 static bool containsOnCommitCallbacks(const std::vector<CallbackId>& callbacks) {
51 return !callbacks.empty() && callbacks.front().type == CallbackId::Type::ON_COMMIT;
52 }
53
addEmptyTransaction(const ListenerCallbacks & listenerCallbacks)54 void TransactionCallbackInvoker::addEmptyTransaction(const ListenerCallbacks& listenerCallbacks) {
55 auto& [listener, callbackIds] = listenerCallbacks;
56 auto& transactionStatsDeque = mCompletedTransactions[listener];
57 transactionStatsDeque.emplace_back(callbackIds);
58 }
59
addOnCommitCallbackHandles(const std::deque<sp<CallbackHandle>> & handles,std::deque<sp<CallbackHandle>> & outRemainingHandles)60 status_t TransactionCallbackInvoker::addOnCommitCallbackHandles(
61 const std::deque<sp<CallbackHandle>>& handles,
62 std::deque<sp<CallbackHandle>>& outRemainingHandles) {
63 if (handles.empty()) {
64 return NO_ERROR;
65 }
66 for (const auto& handle : handles) {
67 if (!containsOnCommitCallbacks(handle->callbackIds)) {
68 outRemainingHandles.push_back(handle);
69 continue;
70 }
71 status_t err = addCallbackHandle(handle);
72 if (err != NO_ERROR) {
73 return err;
74 }
75 }
76
77 return NO_ERROR;
78 }
79
addCallbackHandles(const std::deque<sp<CallbackHandle>> & handles)80 status_t TransactionCallbackInvoker::addCallbackHandles(
81 const std::deque<sp<CallbackHandle>>& handles) {
82 if (handles.empty()) {
83 return NO_ERROR;
84 }
85 for (const auto& handle : handles) {
86 status_t err = addCallbackHandle(handle);
87 if (err != NO_ERROR) {
88 return err;
89 }
90 }
91
92 return NO_ERROR;
93 }
94
findOrCreateTransactionStats(const sp<IBinder> & listener,const std::vector<CallbackId> & callbackIds,TransactionStats ** outTransactionStats)95 status_t TransactionCallbackInvoker::findOrCreateTransactionStats(
96 const sp<IBinder>& listener, const std::vector<CallbackId>& callbackIds,
97 TransactionStats** outTransactionStats) {
98 auto& transactionStatsDeque = mCompletedTransactions[listener];
99
100 // Search back to front because the most recent transactions are at the back of the deque
101 auto itr = transactionStatsDeque.rbegin();
102 for (; itr != transactionStatsDeque.rend(); itr++) {
103 if (compareCallbackIds(itr->callbackIds, callbackIds) == 0) {
104 *outTransactionStats = &(*itr);
105 return NO_ERROR;
106 }
107 }
108 *outTransactionStats = &transactionStatsDeque.emplace_back(callbackIds);
109 return NO_ERROR;
110 }
111
addCallbackHandle(const sp<CallbackHandle> & handle)112 status_t TransactionCallbackInvoker::addCallbackHandle(const sp<CallbackHandle>& handle) {
113 // If we can't find the transaction stats something has gone wrong. The client should call
114 // startRegistration before trying to add a callback handle.
115 TransactionStats* transactionStats;
116 status_t err =
117 findOrCreateTransactionStats(handle->listener, handle->callbackIds, &transactionStats);
118 if (err != NO_ERROR) {
119 return err;
120 }
121
122 transactionStats->latchTime = handle->latchTime;
123 // If the layer has already been destroyed, don't add the SurfaceControl to the callback.
124 // The client side keeps a sp<> to the SurfaceControl so if the SurfaceControl has been
125 // destroyed the client side is dead and there won't be anyone to send the callback to.
126 sp<IBinder> surfaceControl = handle->surfaceControl.promote();
127 if (surfaceControl) {
128 sp<Fence> prevFence = nullptr;
129
130 for (auto& future : handle->previousReleaseFences) {
131 mergeFence(handle->name.c_str(), future.get().value_or(Fence::NO_FENCE), prevFence);
132 }
133
134 handle->previousReleaseFence = prevFence;
135 handle->previousReleaseFences.clear();
136
137 FrameEventHistoryStats eventStats(handle->frameNumber, handle->previousFrameNumber,
138 handle->gpuCompositionDoneFence->getSnapshot().fence,
139 handle->compositorTiming, handle->refreshStartTime,
140 handle->dequeueReadyTime);
141 transactionStats->surfaceStats.emplace_back(surfaceControl, handle->acquireTimeOrFence,
142 handle->previousReleaseFence,
143 handle->transformHint,
144 handle->currentMaxAcquiredBufferCount,
145 eventStats, handle->previousReleaseCallbackId);
146
147 if (handle->bufferReleaseChannel &&
148 handle->previousReleaseCallbackId != ReleaseCallbackId::INVALID_ID) {
149 if (FlagManager::getInstance().monitor_buffer_fences()) {
150 if (auto previousBuffer = handle->previousBuffer.lock()) {
151 previousBuffer->getBuffer()
152 ->getDependencyMonitor()
153 .addEgress(FenceTime::makeValid(handle->previousReleaseFence),
154 "Txn release");
155 }
156 }
157 mBufferReleases.emplace_back(handle->name, handle->bufferReleaseChannel,
158 handle->previousReleaseCallbackId,
159 handle->previousReleaseFence,
160 handle->currentMaxAcquiredBufferCount);
161 }
162 }
163 return NO_ERROR;
164 }
165
addPresentFence(sp<Fence> presentFence)166 void TransactionCallbackInvoker::addPresentFence(sp<Fence> presentFence) {
167 mPresentFence = std::move(presentFence);
168 }
169
sendCallbacks(bool onCommitOnly)170 void TransactionCallbackInvoker::sendCallbacks(bool onCommitOnly) {
171 for (const auto& bufferRelease : mBufferReleases) {
172 status_t status = bufferRelease.channel
173 ->writeReleaseFence(bufferRelease.callbackId, bufferRelease.fence,
174 bufferRelease.currentMaxAcquiredBufferCount);
175 if (status != OK) {
176 ALOGE("[%s] writeReleaseFence failed. error %d (%s)", bufferRelease.layerName.c_str(),
177 -status, strerror(-status));
178 }
179 }
180 mBufferReleases.clear();
181
182 // For each listener
183 auto completedTransactionsItr = mCompletedTransactions.begin();
184 ftl::SmallVector<ListenerStats, 10> listenerStatsToSend;
185 while (completedTransactionsItr != mCompletedTransactions.end()) {
186 auto& [listener, transactionStatsDeque] = *completedTransactionsItr;
187 ListenerStats listenerStats;
188 listenerStats.listener = listener;
189
190 // For each transaction
191 auto transactionStatsItr = transactionStatsDeque.begin();
192 while (transactionStatsItr != transactionStatsDeque.end()) {
193 auto& transactionStats = *transactionStatsItr;
194 if (onCommitOnly && !containsOnCommitCallbacks(transactionStats.callbackIds)) {
195 transactionStatsItr++;
196 continue;
197 }
198
199 // If the transaction has been latched
200 if (transactionStats.latchTime >= 0 &&
201 !containsOnCommitCallbacks(transactionStats.callbackIds)) {
202 transactionStats.presentFence = mPresentFence;
203 }
204
205 // Remove the transaction from completed to the callback
206 listenerStats.transactionStats.push_back(std::move(transactionStats));
207 transactionStatsItr = transactionStatsDeque.erase(transactionStatsItr);
208 }
209 // If the listener has completed transactions
210 if (!listenerStats.transactionStats.empty()) {
211 // If the listener is still alive
212 if (listener->isBinderAlive()) {
213 // Send callback. The listener stored in listenerStats
214 // comes from the cross-process setTransactionState call to
215 // SF. This MUST be an ITransactionCompletedListener. We
216 // keep it as an IBinder due to consistency reasons: if we
217 // interface_cast at the IPC boundary when reading a Parcel,
218 // we get pointers that compare unequal in the SF process.
219 listenerStatsToSend.emplace_back(std::move(listenerStats));
220 }
221 }
222 completedTransactionsItr++;
223 }
224
225 if (mPresentFence) {
226 mPresentFence.clear();
227 }
228
229 BackgroundExecutor::getInstance().sendCallbacks(
230 {[listenerStatsToSend = std::move(listenerStatsToSend)]() {
231 SFTRACE_NAME("TransactionCallbackInvoker::sendCallbacks");
232 for (auto& stats : listenerStatsToSend) {
233 interface_cast<ITransactionCompletedListener>(stats.listener)
234 ->onTransactionCompleted(stats);
235 }
236 }});
237 }
238
239 // -----------------------------------------------------------------------
240
CallbackHandle(const sp<IBinder> & transactionListener,const std::vector<CallbackId> & ids,const sp<IBinder> & sc)241 CallbackHandle::CallbackHandle(const sp<IBinder>& transactionListener,
242 const std::vector<CallbackId>& ids, const sp<IBinder>& sc)
243 : listener(transactionListener), callbackIds(ids), surfaceControl(sc) {}
244
245 } // namespace android
246
247 // TODO(b/129481165): remove the #pragma below and fix conversion issues
248 #pragma clang diagnostic pop // ignored "-Wconversion"
249