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1 #include "SkPaintFlagsDrawFilter.h"
2 #include "SkPaint.h"
3 
SkPaintFlagsDrawFilter(uint32_t clearFlags,uint32_t setFlags)4 SkPaintFlagsDrawFilter::SkPaintFlagsDrawFilter(uint32_t clearFlags,
5                                                uint32_t setFlags)
6 {
7     fClearFlags = SkToU16(clearFlags & SkPaint::kAllFlags);
8     fSetFlags = SkToU16(setFlags & SkPaint::kAllFlags);
9 }
10 
filter(SkCanvas *,SkPaint * paint,Type)11 bool SkPaintFlagsDrawFilter::filter(SkCanvas*, SkPaint* paint, Type)
12 {
13     fPrevFlags = paint->getFlags();
14     paint->setFlags((fPrevFlags & ~fClearFlags) | fSetFlags);
15     return true;
16 }
17 
restore(SkCanvas *,SkPaint * paint,Type)18 void SkPaintFlagsDrawFilter::restore(SkCanvas*, SkPaint* paint, Type)
19 {
20     paint->setFlags(fPrevFlags);
21 }
22 
23