1 #include "SkPaintFlagsDrawFilter.h"
2 #include "SkPaint.h"
3
SkPaintFlagsDrawFilter(uint32_t clearFlags,uint32_t setFlags)4 SkPaintFlagsDrawFilter::SkPaintFlagsDrawFilter(uint32_t clearFlags,
5 uint32_t setFlags)
6 {
7 fClearFlags = SkToU16(clearFlags & SkPaint::kAllFlags);
8 fSetFlags = SkToU16(setFlags & SkPaint::kAllFlags);
9 }
10
filter(SkCanvas *,SkPaint * paint,Type)11 bool SkPaintFlagsDrawFilter::filter(SkCanvas*, SkPaint* paint, Type)
12 {
13 fPrevFlags = paint->getFlags();
14 paint->setFlags((fPrevFlags & ~fClearFlags) | fSetFlags);
15 return true;
16 }
17
restore(SkCanvas *,SkPaint * paint,Type)18 void SkPaintFlagsDrawFilter::restore(SkCanvas*, SkPaint* paint, Type)
19 {
20 paint->setFlags(fPrevFlags);
21 }
22
23