Searched refs:m_offsetPosition (Results 1 – 2 of 2) sorted by relevance
51 , m_offsetPosition(0) in UniscribeController()77 m_offsetPosition = 0; in offsetForPosition()82 m_offsetPosition = m_end; in offsetForPosition()85 return m_offsetPosition; in offsetForPosition()386 advances.data(), &item.a, &m_offsetPosition, &trailing); in shapeAndPlaceItem()387 if (trailing && m_includePartialGlyphs && m_offsetPosition < len - 1) { in shapeAndPlaceItem()388 m_offsetPosition += m_currentCharacter + m_items[i].iCharPos; in shapeAndPlaceItem()392 m_offsetPosition += m_currentCharacter + m_items[i].iCharPos; in shapeAndPlaceItem()394 m_offsetPosition++; in shapeAndPlaceItem()
79 int m_offsetPosition; variable