• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 
2 /*
3  *
4  * (C) Copyright IBM Corp. 1998-2005 - All Rights Reserved
5  *
6  * This file is a modification of the ICU file IndicLayoutEngine.h
7  * by Jens Herden and Javier Sola for Khmer language
8  *
9  */
10 
11 #ifndef __KHMERLAYOUTENGINE_H
12 #define __KHMERLAYOUTENGINE_H
13 
14 // #include "LETypes.h"
15 // #include "LEFontInstance.h"
16 // #include "LEGlyphFilter.h"
17 // #include "LayoutEngine.h"
18 // #include "OpenTypeLayoutEngine.h"
19 
20 // #include "GlyphSubstitutionTables.h"
21 // #include "GlyphDefinitionTables.h"
22 // #include "GlyphPositioningTables.h"
23 
24 U_NAMESPACE_BEGIN
25 
26 // class MPreFixups;
27 // class LEGlyphStorage;
28 
29 /**
30  * This class implements OpenType layout for Khmer OpenType fonts, as
31  * specified by Microsoft in "Creating and Supporting OpenType Fonts for
32  * Khmer Scripts" (http://www.microsoft.com/typography/otspec/indicot/default.htm) TODO: change url
33  *
34  * This class overrides the characterProcessing method to do Khmer character processing
35  * and reordering (See the MS spec. for more details)
36  *
37  * @internal
38  */
39 class KhmerOpenTypeLayoutEngine : public OpenTypeLayoutEngine
40 {
41 public:
42     /**
43      * This is the main constructor. It constructs an instance of KhmerOpenTypeLayoutEngine for
44      * a particular font, script and language. It takes the GSUB table as a parameter since
45      * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an
46      * Khmer OpenType font.
47      *
48      * @param fontInstance - the font
49      * @param scriptCode - the script
50      * @param langaugeCode - the language
51      * @param gsubTable - the GSUB table
52      *
53      * @see LayoutEngine::layoutEngineFactory
54      * @see OpenTypeLayoutEngine
55      * @see ScriptAndLangaugeTags.h for script and language codes
56      *
57      * @internal
58      */
59     KhmerOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
60                             le_int32 typoFlags, const GlyphSubstitutionTableHeader *gsubTable);
61 
62     /**
63      * This constructor is used when the font requires a "canned" GSUB table which can't be known
64      * until after this constructor has been invoked.
65      *
66      * @param fontInstance - the font
67      * @param scriptCode - the script
68      * @param langaugeCode - the language
69      *
70      * @see OpenTypeLayoutEngine
71      * @see ScriptAndLangaugeTags.h for script and language codes
72      *
73      * @internal
74      */
75     KhmerOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
76 			      le_int32 typoFlags);
77 
78     /**
79      * The destructor, virtual for correct polymorphic invocation.
80      *
81      * @internal
82      */
83    virtual ~KhmerOpenTypeLayoutEngine();
84 
85     /**
86      * ICU "poor man's RTTI", returns a UClassID for the actual class.
87      *
88      * @stable ICU 2.8
89      */
90     virtual UClassID getDynamicClassID() const;
91 
92     /**
93      * ICU "poor man's RTTI", returns a UClassID for this class.
94      *
95      * @stable ICU 2.8
96      */
97     static UClassID getStaticClassID();
98 
99 protected:
100 
101     /**
102      * This method does Khmer OpenType character processing. It assigns the OpenType feature
103      * tags to the characters, and may generate output characters which have been reordered.
104      * It may also split some vowels, resulting in more output characters than input characters.
105      *
106      * Input parameters:
107      * @param chars - the input character context
108      * @param offset - the index of the first character to process
109      * @param count - the number of characters to process
110      * @param max - the number of characters in the input context
111      * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
112      * @param glyphStorage - the glyph storage object. The glyph and character index arrays will be set.
113      *                       the auxillary data array will be set to the feature tags.
114      *
115      * Output parameters:
116      * @param success - set to an error code if the operation fails
117      *
118      * @return the output character count
119      *
120      * @internal
121      */
122     virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
123             LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success);
124 
125 };
126 
127 U_NAMESPACE_END
128 #endif
129 
130