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3<title>oscl_map.h File Reference</title>
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9<hr><h1>oscl_map.h File Reference</h1>The file <a class="el" href="oscl__map_8h.html">oscl_map.h</a> defines the template class <a class="el" href="classOscl__Map.html">Oscl_Map</a> which has a very similar API as the STL Map class (it basically provides a subset of the STL functionality). Memory allocation is abstracted through the use of an allocator template parameter.
10<a href="#_details">More...</a>
11<p>
12<code>#include "<a class="el" href="oscl__base_8h-source.html">oscl_base.h</a>"</code><br>
13<code>#include "<a class="el" href="oscl__tree_8h-source.html">oscl_tree.h</a>"</code><br>
14<code>#include "<a class="el" href="osclconfig__compiler__warnings_8h-source.html">osclconfig_compiler_warnings.h</a>"</code><br>
15
16<p>
17<a href="oscl__map_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
18<tr><td></td></tr>
19<tr><td colspan=2><br><h2>Data Structures</h2></td></tr>
20<tr><td nowrap align=right valign=top>struct &nbsp;</td><td valign=bottom><a class="el" href="structOscl__Less.html">Oscl_Less</a></td></tr>
21<tr><td nowrap align=right valign=top>class &nbsp;</td><td valign=bottom><a class="el" href="classOscl__Map.html">Oscl_Map</a></td></tr>
22<tr><td nowrap align=right valign=top>struct &nbsp;</td><td valign=bottom><a class="el" href="structOscl__Select1st.html">Oscl_Select1st</a></td></tr>
23<tr><td nowrap align=right valign=top>class &nbsp;</td><td valign=bottom><a class="el" href="classOscl__Map_1_1value__compare.html">value_compare</a></td></tr>
24<tr><td colspan=2><br><h2>Defines</h2></td></tr>
25<tr><td nowrap align=right valign=top>#define&nbsp;</td><td valign=bottom><a class="el" href="oscl__map_8h.html#a0">OSCL_DISABLE_WARNING_TRUNCATE_DEBUG_MESSAGE</a></td></tr>
26</table>
27<hr><a name="_details"></a><h2>Detailed Description</h2>
28The file <a class="el" href="oscl__map_8h.html">oscl_map.h</a> defines the template class <a class="el" href="classOscl__Map.html">Oscl_Map</a> which has a very similar API as the STL Map class (it basically provides a subset of the STL functionality). Memory allocation is abstracted through the use of an allocator template parameter.
29<p>
30
31<p>
32<hr><h2>Define Documentation</h2>
33<a name="a0" doxytag="oscl_map.h::OSCL_DISABLE_WARNING_TRUNCATE_DEBUG_MESSAGE"></a><p>
34<table width="100%" cellpadding="2" cellspacing="0" border="0">
35  <tr>
36    <td class="md">
37      <table cellpadding="0" cellspacing="0" border="0">
38        <tr>
39          <td class="md" nowrap valign="top"> #define OSCL_DISABLE_WARNING_TRUNCATE_DEBUG_MESSAGE
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42  </tr>
43</table>
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51<p>
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54</table>
55<hr size="1"><img src="pvlogo_small.jpg"><address style="align: right;"><small>OSCL API</small>
56<address style="align: left;"><small>Posting Version: OPENCORE_20090310 </small>
57</small></address>
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