1 /* libs/graphics/animator/SkPaintParts.h 2 ** 3 ** Copyright 2006, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 #ifndef SkPaintParts_DEFINED 19 #define SkPaintParts_DEFINED 20 21 #include "SkDisplayable.h" 22 #include "SkMemberInfo.h" 23 #include "SkPaint.h" 24 #include "SkShader.h" 25 #include "SkTypeface.h" 26 #include "SkXfermode.h" 27 28 class SkDrawPaint; 29 class SkDrawMatrix; 30 31 class SkPaintPart : public SkDisplayable { 32 public: 33 SkPaintPart(); 34 virtual bool add() = 0; 35 virtual SkDisplayable* getParent() const; 36 virtual bool setParent(SkDisplayable* parent); 37 #ifdef SK_DEBUG isPaintPart()38 virtual bool isPaintPart() const { return true; } 39 #endif 40 protected: 41 SkDrawPaint* fPaint; 42 }; 43 44 class SkDrawMaskFilter : public SkPaintPart { 45 DECLARE_EMPTY_MEMBER_INFO(MaskFilter); 46 virtual SkMaskFilter* getMaskFilter(); 47 protected: 48 virtual bool add(); 49 }; 50 51 class SkDrawPathEffect : public SkPaintPart { 52 DECLARE_EMPTY_MEMBER_INFO(PathEffect); 53 virtual SkPathEffect* getPathEffect(); 54 protected: 55 virtual bool add(); 56 }; 57 58 class SkDrawShader : public SkPaintPart { 59 DECLARE_DRAW_MEMBER_INFO(Shader); 60 SkDrawShader(); 61 virtual SkShader* getShader(); 62 protected: 63 virtual bool add(); 64 void addPostlude(SkShader* shader); 65 SkDrawMatrix* matrix; 66 int /*SkShader::TileMode*/ tileMode; 67 }; 68 69 class SkDrawTypeface : public SkPaintPart { 70 DECLARE_DRAW_MEMBER_INFO(Typeface); 71 SkDrawTypeface(); 72 #ifdef SK_DUMP_ENABLED 73 virtual void dump(SkAnimateMaker *); 74 #endif getTypeface()75 SkTypeface* getTypeface() { 76 return SkTypeface::CreateFromName(fontName.c_str(), style); } 77 protected: 78 virtual bool add(); 79 SkString fontName; 80 SkTypeface::Style style; 81 }; 82 83 #endif // SkPaintParts_DEFINED 84