1 /* libs/graphics/sgl/SkDeque.cpp
2 **
3 ** Copyright 2006, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 ** http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17
18 #include "SkDeque.h"
19
20 #define INIT_ELEM_COUNT 1 // should we let the caller set this?
21
22 struct SkDeque::Head {
23 Head* fNext;
24 Head* fPrev;
25 char* fBegin; // start of used section in this chunk
26 char* fEnd; // end of used section in this chunk
27 char* fStop; // end of the allocated chunk
28
startSkDeque::Head29 char* start() { return (char*)(this + 1); }
startSkDeque::Head30 const char* start() const { return (const char*)(this + 1); }
31
initSkDeque::Head32 void init(size_t size) {
33 fNext = fPrev = NULL;
34 fBegin = fEnd = NULL;
35 fStop = (char*)this + size;
36 }
37 };
38
SkDeque(size_t elemSize)39 SkDeque::SkDeque(size_t elemSize)
40 : fElemSize(elemSize), fInitialStorage(NULL), fCount(0) {
41 fFront = fBack = NULL;
42 }
43
SkDeque(size_t elemSize,void * storage,size_t storageSize)44 SkDeque::SkDeque(size_t elemSize, void* storage, size_t storageSize)
45 : fElemSize(elemSize), fInitialStorage(storage), fCount(0) {
46 SkASSERT(storageSize == 0 || storage != NULL);
47
48 if (storageSize >= sizeof(Head) + elemSize) {
49 fFront = (Head*)storage;
50 fFront->init(storageSize);
51 } else {
52 fFront = NULL;
53 }
54 fBack = fFront;
55 }
56
~SkDeque()57 SkDeque::~SkDeque() {
58 Head* head = fFront;
59 Head* initialHead = (Head*)fInitialStorage;
60
61 while (head) {
62 Head* next = head->fNext;
63 if (head != initialHead) {
64 sk_free(head);
65 }
66 head = next;
67 }
68 }
69
front() const70 const void* SkDeque::front() const {
71 Head* front = fFront;
72
73 if (NULL == front) {
74 return NULL;
75 }
76 if (NULL == front->fBegin) {
77 front = front->fNext;
78 if (NULL == front) {
79 return NULL;
80 }
81 }
82 SkASSERT(front->fBegin);
83 return front->fBegin;
84 }
85
back() const86 const void* SkDeque::back() const {
87 Head* back = fBack;
88
89 if (NULL == back) {
90 return NULL;
91 }
92 if (NULL == back->fEnd) { // marked as deleted
93 back = back->fPrev;
94 if (NULL == back) {
95 return NULL;
96 }
97 }
98 SkASSERT(back->fEnd);
99 return back->fEnd - fElemSize;
100 }
101
push_front()102 void* SkDeque::push_front() {
103 fCount += 1;
104
105 if (NULL == fFront) {
106 fFront = (Head*)sk_malloc_throw(sizeof(Head) +
107 INIT_ELEM_COUNT * fElemSize);
108 fFront->init(sizeof(Head) + INIT_ELEM_COUNT * fElemSize);
109 fBack = fFront; // update our linklist
110 }
111
112 Head* first = fFront;
113 char* begin;
114
115 if (NULL == first->fBegin) {
116 INIT_CHUNK:
117 first->fEnd = first->fStop;
118 begin = first->fStop - fElemSize;
119 } else {
120 begin = first->fBegin - fElemSize;
121 if (begin < first->start()) { // no more room in this chunk
122 // should we alloc more as we accumulate more elements?
123 size_t size = sizeof(Head) + INIT_ELEM_COUNT * fElemSize;
124
125 first = (Head*)sk_malloc_throw(size);
126 first->init(size);
127 first->fNext = fFront;
128 fFront->fPrev = first;
129 fFront = first;
130 goto INIT_CHUNK;
131 }
132 }
133
134 first->fBegin = begin;
135 return begin;
136 }
137
push_back()138 void* SkDeque::push_back() {
139 fCount += 1;
140
141 if (NULL == fBack) {
142 fBack = (Head*)sk_malloc_throw(sizeof(Head) +
143 INIT_ELEM_COUNT * fElemSize);
144 fBack->init(sizeof(Head) + INIT_ELEM_COUNT * fElemSize);
145 fFront = fBack; // update our linklist
146 }
147
148 Head* last = fBack;
149 char* end;
150
151 if (NULL == last->fBegin) {
152 INIT_CHUNK:
153 last->fBegin = last->start();
154 end = last->fBegin + fElemSize;
155 } else {
156 end = last->fEnd + fElemSize;
157 if (end > last->fStop) { // no more room in this chunk
158 // should we alloc more as we accumulate more elements?
159 size_t size = sizeof(Head) + INIT_ELEM_COUNT * fElemSize;
160
161 last = (Head*)sk_malloc_throw(size);
162 last->init(size);
163 last->fPrev = fBack;
164 fBack->fNext = last;
165 fBack = last;
166 goto INIT_CHUNK;
167 }
168 }
169
170 last->fEnd = end;
171 return end - fElemSize;
172 }
173
pop_front()174 void SkDeque::pop_front() {
175 SkASSERT(fCount > 0);
176 fCount -= 1;
177
178 Head* first = fFront;
179
180 SkASSERT(first != NULL);
181
182 if (first->fBegin == NULL) { // we were marked empty from before
183 first = first->fNext;
184 first->fPrev = NULL;
185 sk_free(fFront);
186 fFront = first;
187 SkASSERT(first != NULL); // else we popped too far
188 }
189
190 char* begin = first->fBegin + fElemSize;
191 SkASSERT(begin <= first->fEnd);
192
193 if (begin < fFront->fEnd) {
194 first->fBegin = begin;
195 } else {
196 first->fBegin = first->fEnd = NULL; // mark as empty
197 }
198 }
199
pop_back()200 void SkDeque::pop_back() {
201 SkASSERT(fCount > 0);
202 fCount -= 1;
203
204 Head* last = fBack;
205
206 SkASSERT(last != NULL);
207
208 if (last->fEnd == NULL) { // we were marked empty from before
209 last = last->fPrev;
210 last->fNext = NULL;
211 sk_free(fBack);
212 fBack = last;
213 SkASSERT(last != NULL); // else we popped too far
214 }
215
216 char* end = last->fEnd - fElemSize;
217 SkASSERT(end >= last->fBegin);
218
219 if (end > last->fBegin) {
220 last->fEnd = end;
221 } else {
222 last->fBegin = last->fEnd = NULL; // mark as empty
223 }
224 }
225
226 ///////////////////////////////////////////////////////////////////////////////
227
Iter(const SkDeque & d)228 SkDeque::Iter::Iter(const SkDeque& d) : fElemSize(d.fElemSize) {
229 fHead = d.fFront;
230 while (fHead != NULL && fHead->fBegin == NULL) {
231 fHead = fHead->fNext;
232 }
233 fPos = fHead ? fHead->fBegin : NULL;
234 }
235
next()236 void* SkDeque::Iter::next() {
237 char* pos = fPos;
238
239 if (pos) { // if we were valid, try to move to the next setting
240 char* next = pos + fElemSize;
241 SkASSERT(next <= fHead->fEnd);
242 if (next == fHead->fEnd) { // exhausted this chunk, move to next
243 do {
244 fHead = fHead->fNext;
245 } while (fHead != NULL && fHead->fBegin == NULL);
246 next = fHead ? fHead->fBegin : NULL;
247 }
248 fPos = next;
249 }
250 return pos;
251 }
252
253