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1 /*
2  * Copyright (C) 2009 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 #include "ScriptObjectQuarantine.h"
33 
34 #include "Database.h"
35 #include "Document.h"
36 #include "DOMWindow.h"
37 #include "Frame.h"
38 #include "Page.h"
39 #include "ScriptObject.h"
40 #include "ScriptValue.h"
41 
42 #include "V8Binding.h"
43 #include "V8Proxy.h"
44 
45 #include <v8.h>
46 
47 namespace WebCore {
48 
quarantineValue(ScriptState * scriptState,const ScriptValue & value)49 ScriptValue quarantineValue(ScriptState* scriptState, const ScriptValue& value)
50 {
51     return value;
52 }
53 
getQuarantinedScriptObject(Database * database,ScriptObject & quarantinedObject)54 bool getQuarantinedScriptObject(Database* database, ScriptObject& quarantinedObject)
55 {
56     ASSERT(database);
57 
58     // FIXME: Implement when Database V8 bindings are enabled
59     ASSERT_NOT_REACHED();
60     quarantinedObject = ScriptObject();
61     return false;
62 }
63 
getQuarantinedScriptObject(Frame * frame,Storage * storage,ScriptObject & quarantinedObject)64 bool getQuarantinedScriptObject(Frame* frame, Storage* storage, ScriptObject& quarantinedObject)
65 {
66     ASSERT(frame);
67     ASSERT(storage);
68 
69 #if ENABLE(DOM_STORAGE)
70     v8::HandleScope handleScope;
71     v8::Local<v8::Context> context = V8Proxy::context(frame);
72     // FIXME: What if context.IsEmpty()?
73     v8::Context::Scope scope(context);
74 
75     v8::Handle<v8::Value> v8Storage = V8DOMWrapper::convertToV8Object(V8ClassIndex::STORAGE, storage);
76     quarantinedObject = ScriptObject(frame->script()->state(), v8::Local<v8::Object>(v8::Object::Cast(*v8Storage)));
77 #else
78     ASSERT_NOT_REACHED();
79     quarantinedObject = ScriptObject();
80 #endif
81     return true;
82 }
83 
getQuarantinedScriptObject(Node * node,ScriptObject & quarantinedObject)84 bool getQuarantinedScriptObject(Node* node, ScriptObject& quarantinedObject)
85 {
86     ASSERT(node);
87 
88     v8::HandleScope handleScope;
89     // FIXME: What if document() is null?
90     // FIXME: Why are we grabbing the mainFrame?
91     Frame* frame = node->document()->page()->mainFrame();
92     v8::Local<v8::Context> context = V8Proxy::context(frame);
93     // FIXME: What if context.IsEmpty()?
94     v8::Context::Scope scope(context);
95 
96     v8::Handle<v8::Value> v8Node = V8DOMWrapper::convertNodeToV8Object(node);
97     quarantinedObject = ScriptObject(frame->script()->state(), v8::Local<v8::Object>(v8::Object::Cast(*v8Node)));
98 
99     return true;
100 }
101 
getQuarantinedScriptObject(DOMWindow * domWindow,ScriptObject & quarantinedObject)102 bool getQuarantinedScriptObject(DOMWindow* domWindow, ScriptObject& quarantinedObject)
103 {
104     ASSERT(domWindow);
105 
106     v8::HandleScope handleScope;
107     Frame* frame = domWindow->frame();
108     // FIXME: What if frame is null?
109     v8::Local<v8::Context> context = V8Proxy::context(frame);
110     // FIXME: What if context.IsEmpty()?
111     v8::Context::Scope scope(context);
112 
113     v8::Handle<v8::Value> v8DomWindow = V8DOMWrapper::convertToV8Object(V8ClassIndex::DOMWINDOW, domWindow);
114     quarantinedObject = ScriptObject(frame->script()->state(), v8::Local<v8::Object>(v8::Object::Cast(*v8DomWindow)));
115 
116     return true;
117 }
118 
119 
120 } // namespace WebCore
121