1 /*
2 * Copyright (C) 2007, 2008 Apple Inc. All rights reserved.
3 * Copyright (C) 2008 Matt Lilek <webkit@mattlilek.com>
4 * Copyright (C) 2009 Google Inc. All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions
8 * are met:
9 *
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
16 * its contributors may be used to endorse or promote products derived
17 * from this software without specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
20 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
21 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
22 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
23 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
24 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
25 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
26 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
28 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "config.h"
32 #include "ConsoleMessage.h"
33
34 #include "InspectorFrontend.h"
35 #include "ScriptCallStack.h"
36 #include "ScriptObject.h"
37 #include "ScriptObjectQuarantine.h"
38
39 namespace WebCore {
40
ConsoleMessage(MessageSource s,MessageType t,MessageLevel l,const String & m,unsigned li,const String & u,unsigned g)41 ConsoleMessage::ConsoleMessage(MessageSource s, MessageType t, MessageLevel l, const String& m, unsigned li, const String& u, unsigned g)
42 : m_source(s)
43 , m_type(t)
44 , m_level(l)
45 , m_message(m)
46 , m_line(li)
47 , m_url(u)
48 , m_groupLevel(g)
49 , m_repeatCount(1)
50 {
51 }
52
ConsoleMessage(MessageSource s,MessageType t,MessageLevel l,ScriptCallStack * callStack,unsigned g,bool storeTrace)53 ConsoleMessage::ConsoleMessage(MessageSource s, MessageType t, MessageLevel l, ScriptCallStack* callStack, unsigned g, bool storeTrace)
54 : m_source(s)
55 , m_type(t)
56 , m_level(l)
57 , m_wrappedArguments(callStack->at(0).argumentCount())
58 , m_frames(storeTrace ? callStack->size() : 0)
59 , m_groupLevel(g)
60 , m_repeatCount(1)
61 {
62 const ScriptCallFrame& lastCaller = callStack->at(0);
63 m_line = lastCaller.lineNumber();
64 m_url = lastCaller.sourceURL().string();
65
66 // FIXME: For now, just store function names as strings.
67 // As ScriptCallStack start storing line number and source URL for all
68 // frames, refactor to use that, as well.
69 if (storeTrace) {
70 for (unsigned i = 0; i < callStack->size(); ++i)
71 m_frames[i] = callStack->at(i).functionName();
72 }
73
74 for (unsigned i = 0; i < lastCaller.argumentCount(); ++i)
75 m_wrappedArguments[i] = quarantineValue(callStack->state(), lastCaller.argumentAt(i));
76 }
77
addToConsole(InspectorFrontend * frontend)78 void ConsoleMessage::addToConsole(InspectorFrontend* frontend)
79 {
80 ScriptObject jsonObj = frontend->newScriptObject();
81 jsonObj.set("source", static_cast<int>(m_source));
82 jsonObj.set("type", static_cast<int>(m_type));
83 jsonObj.set("level", static_cast<int>(m_level));
84 jsonObj.set("line", static_cast<int>(m_line));
85 jsonObj.set("url", m_url);
86 jsonObj.set("groupLevel", static_cast<int>(m_groupLevel));
87 jsonObj.set("repeatCount", static_cast<int>(m_repeatCount));
88 frontend->addMessageToConsole(jsonObj, m_frames, m_wrappedArguments, m_message);
89 }
90
isEqual(ScriptState * state,ConsoleMessage * msg) const91 bool ConsoleMessage::isEqual(ScriptState* state, ConsoleMessage* msg) const
92 {
93 if (msg->m_wrappedArguments.size() != m_wrappedArguments.size())
94 return false;
95 if (!state && msg->m_wrappedArguments.size())
96 return false;
97
98 ASSERT_ARG(state, state || msg->m_wrappedArguments.isEmpty());
99
100 for (size_t i = 0; i < msg->m_wrappedArguments.size(); ++i) {
101 if (!m_wrappedArguments[i].isEqual(state, msg->m_wrappedArguments[i]))
102 return false;
103 }
104
105 size_t frameCount = msg->m_frames.size();
106 if (frameCount != m_frames.size())
107 return false;
108
109 for (size_t i = 0; i < frameCount; ++i) {
110 if (m_frames[i] != msg->m_frames[i])
111 return false;
112 }
113
114 return msg->m_source == m_source
115 && msg->m_type == m_type
116 && msg->m_level == m_level
117 && msg->m_message == m_message
118 && msg->m_line == m_line
119 && msg->m_url == m_url
120 && msg->m_groupLevel == m_groupLevel;
121 }
122
123 } // namespace WebCore
124