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1 /*
2  * This file is part of the WebKit project.
3  *
4  * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
5  * Copyright (C) 2006 Apple Inc. All rights reserved.
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Library General Public
9  * License as published by the Free Software Foundation; either
10  * version 2 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Library General Public License for more details.
16  *
17  * You should have received a copy of the GNU Library General Public License
18  * along with this library; see the file COPYING.LIB.  If not, write to
19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20  * Boston, MA 02110-1301, USA.
21  *
22  */
23 
24 #include "config.h"
25 
26 #if ENABLE(SVG)
27 #include "RenderSVGInline.h"
28 
29 #include "FloatQuad.h"
30 #include "RenderBlock.h"
31 #include "SVGInlineFlowBox.h"
32 #include "SVGInlineTextBox.h"
33 #include "SVGRootInlineBox.h"
34 
35 namespace WebCore {
36 
RenderSVGInline(Node * n)37 RenderSVGInline::RenderSVGInline(Node* n)
38     : RenderInline(n)
39 {
40 }
41 
createInlineFlowBox()42 InlineFlowBox* RenderSVGInline::createInlineFlowBox()
43 {
44     InlineFlowBox* box = new (renderArena()) SVGInlineFlowBox(this);
45     box->setHasVirtualHeight();
46     return box;
47 }
48 
absoluteRects(Vector<IntRect> & rects,int,int)49 void RenderSVGInline::absoluteRects(Vector<IntRect>& rects, int, int)
50 {
51     InlineRunBox* firstBox = firstLineBox();
52 
53     SVGRootInlineBox* rootBox = firstBox ? static_cast<SVGInlineTextBox*>(firstBox)->svgRootInlineBox() : 0;
54     RenderBox* object = rootBox ? rootBox->block() : 0;
55 
56     if (!object)
57         return;
58 
59     int xRef = object->x();
60     int yRef = object->y();
61 
62     for (InlineRunBox* curr = firstBox; curr; curr = curr->nextLineBox()) {
63         FloatRect rect(xRef + curr->x(), yRef + curr->y(), curr->width(), curr->height());
64         rects.append(enclosingIntRect(localToAbsoluteQuad(rect).boundingBox()));
65     }
66 }
67 
absoluteQuads(Vector<FloatQuad> & quads)68 void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads)
69 {
70     InlineRunBox* firstBox = firstLineBox();
71 
72     SVGRootInlineBox* rootBox = firstBox ? static_cast<SVGInlineTextBox*>(firstBox)->svgRootInlineBox() : 0;
73     RenderBox* object = rootBox ? rootBox->block() : 0;
74 
75     if (!object)
76         return;
77 
78     int xRef = object->x();
79     int yRef = object->y();
80 
81     for (InlineRunBox* curr = firstBox; curr; curr = curr->nextLineBox()) {
82         FloatRect rect(xRef + curr->x(), yRef + curr->y(), curr->width(), curr->height());
83         quads.append(localToAbsoluteQuad(rect));
84     }
85 }
86 
87 }
88 
89 #endif // ENABLE(SVG)
90