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1 /*
2  * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef SVGResourceClipper_h
27 #define SVGResourceClipper_h
28 
29 #if ENABLE(SVG)
30 
31 #include "SVGResource.h"
32 #include "Path.h"
33 
34 namespace WebCore {
35 
36     struct ClipData {
37         Path path;
38         WindRule windRule;
39         bool bboxUnits : 1;
40     };
41 
42     class ClipDataList {
43     public:
addPath(const Path & pathData,WindRule windRule,bool bboxUnits)44         void addPath(const Path& pathData, WindRule windRule, bool bboxUnits)
45         {
46             ClipData clipData;
47 
48             clipData.path = pathData;
49             clipData.windRule = windRule;
50             clipData.bboxUnits = bboxUnits;
51 
52             m_clipData.append(clipData);
53         }
54 
clear()55         void clear() { m_clipData.clear(); }
clipData()56         const Vector<ClipData>& clipData() const { return m_clipData; }
isEmpty()57         bool isEmpty() const { return m_clipData.isEmpty(); }
58     private:
59         Vector<ClipData> m_clipData;
60     };
61 
62     class GraphicsContext;
63 
64     class SVGResourceClipper : public SVGResource {
65     public:
create()66         static PassRefPtr<SVGResourceClipper> create() { return adoptRef(new SVGResourceClipper); }
67         virtual ~SVGResourceClipper();
68 
69         void resetClipData();
70         void addClipData(const Path&, WindRule, bool bboxUnits);
71 
72         const ClipDataList& clipData() const;
73 
resourceType()74         virtual SVGResourceType resourceType() const { return ClipperResourceType; }
75         virtual TextStream& externalRepresentation(TextStream&) const;
76 
77         // To be implemented by the specific rendering devices
78         void applyClip(GraphicsContext*, const FloatRect& boundingBox) const;
79     private:
80         SVGResourceClipper();
81         ClipDataList m_clipData;
82     };
83 
84     TextStream& operator<<(TextStream&, WindRule);
85     TextStream& operator<<(TextStream&, const ClipData&);
86 
87     SVGResourceClipper* getClipperById(Document*, const AtomicString&);
88 
89 } // namespace WebCore
90 
91 #endif
92 
93 #endif // SVGResourceClipper_h
94