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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.ddm;
18 
19 import org.apache.harmony.dalvik.ddmc.Chunk;
20 import org.apache.harmony.dalvik.ddmc.ChunkHandler;
21 import org.apache.harmony.dalvik.ddmc.DdmServer;
22 import android.util.Config;
23 import android.util.Log;
24 import java.nio.ByteBuffer;
25 
26 
27 /**
28  * Track our app name.  We don't (currently) handle any inbound packets.
29  */
30 public class DdmHandleAppName extends ChunkHandler {
31 
32     public static final int CHUNK_APNM = type("APNM");
33 
34     private volatile static String mAppName = "";
35 
36     private static DdmHandleAppName mInstance = new DdmHandleAppName();
37 
38 
39     /* singleton, do not instantiate */
DdmHandleAppName()40     private DdmHandleAppName() {}
41 
42     /**
43      * Register for the messages we're interested in.
44      */
register()45     public static void register() {}
46 
47     /**
48      * Called when the DDM server connects.  The handler is allowed to
49      * send messages to the server.
50      */
connected()51     public void connected() {}
52 
53     /**
54      * Called when the DDM server disconnects.  Can be used to disable
55      * periodic transmissions or clean up saved state.
56      */
disconnected()57     public void disconnected() {}
58 
59     /**
60      * Handle a chunk of data.
61      */
handleChunk(Chunk request)62     public Chunk handleChunk(Chunk request) {
63         return null;
64     }
65 
66 
67 
68     /**
69      * Set the application name.  Called when we get named, which may be
70      * before or after DDMS connects.  For the latter we need to send up
71      * an APNM message.
72      */
setAppName(String name)73     public static void setAppName(String name) {
74         if (name == null || name.length() == 0)
75             return;
76 
77         mAppName = name;
78 
79         // if DDMS is already connected, send the app name up
80         sendAPNM(name);
81     }
82 
getAppName()83     public static String getAppName() {
84         return mAppName;
85     }
86 
87     /*
88      * Send an APNM (APplication NaMe) chunk.
89      */
sendAPNM(String appName)90     private static void sendAPNM(String appName) {
91         if (Config.LOGV)
92             Log.v("ddm", "Sending app name");
93 
94         ByteBuffer out = ByteBuffer.allocate(4 + appName.length()*2);
95         out.order(ChunkHandler.CHUNK_ORDER);
96         out.putInt(appName.length());
97         putString(out, appName);
98 
99         Chunk chunk = new Chunk(CHUNK_APNM, out);
100         DdmServer.sendChunk(chunk);
101     }
102 
103 }
104 
105