1 /*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 //#define LOG_NDEBUG 0
18 #define LOG_TAG "SoundPool"
19 #include <utils/Log.h>
20
21 //#define USE_SHARED_MEM_BUFFER
22
23 // XXX needed for timing latency
24 #include <utils/Timers.h>
25
26 #include <sys/resource.h>
27 #include <media/AudioTrack.h>
28 #include <media/mediaplayer.h>
29
30 #include "SoundPool.h"
31 #include "SoundPoolThread.h"
32
33 namespace android
34 {
35
36 int kDefaultBufferCount = 4;
37 uint32_t kMaxSampleRate = 48000;
38 uint32_t kDefaultSampleRate = 44100;
39 uint32_t kDefaultFrameCount = 1200;
40
SoundPool(jobject soundPoolRef,int maxChannels,int streamType,int srcQuality)41 SoundPool::SoundPool(jobject soundPoolRef, int maxChannels, int streamType, int srcQuality)
42 {
43 LOGV("SoundPool constructor: maxChannels=%d, streamType=%d, srcQuality=%d",
44 maxChannels, streamType, srcQuality);
45
46 // check limits
47 mMaxChannels = maxChannels;
48 if (mMaxChannels < 1) {
49 mMaxChannels = 1;
50 }
51 else if (mMaxChannels > 32) {
52 mMaxChannels = 32;
53 }
54 LOGW_IF(maxChannels != mMaxChannels, "App requested %d channels", maxChannels);
55
56 mQuit = false;
57 mSoundPoolRef = soundPoolRef;
58 mDecodeThread = 0;
59 mStreamType = streamType;
60 mSrcQuality = srcQuality;
61 mAllocated = 0;
62 mNextSampleID = 0;
63 mNextChannelID = 0;
64
65 mChannelPool = new SoundChannel[mMaxChannels];
66 for (int i = 0; i < mMaxChannels; ++i) {
67 mChannelPool[i].init(this);
68 mChannels.push_back(&mChannelPool[i]);
69 }
70
71 // start decode thread
72 startThreads();
73 }
74
~SoundPool()75 SoundPool::~SoundPool()
76 {
77 LOGV("SoundPool destructor");
78 mDecodeThread->quit();
79 quit();
80
81 Mutex::Autolock lock(&mLock);
82 mChannels.clear();
83 if (mChannelPool)
84 delete [] mChannelPool;
85
86 // clean up samples
87 LOGV("clear samples");
88 mSamples.clear();
89
90 if (mDecodeThread)
91 delete mDecodeThread;
92 }
93
addToRestartList(SoundChannel * channel)94 void SoundPool::addToRestartList(SoundChannel* channel)
95 {
96 Mutex::Autolock lock(&mRestartLock);
97 mRestart.push_back(channel);
98 mCondition.signal();
99 }
100
beginThread(void * arg)101 int SoundPool::beginThread(void* arg)
102 {
103 SoundPool* p = (SoundPool*)arg;
104 return p->run();
105 }
106
run()107 int SoundPool::run()
108 {
109 mRestartLock.lock();
110 while (!mQuit) {
111 mCondition.wait(mRestartLock);
112 LOGV("awake");
113 if (mQuit) break;
114
115 while (!mRestart.empty()) {
116 SoundChannel* channel;
117 LOGV("Getting channel from list");
118 List<SoundChannel*>::iterator iter = mRestart.begin();
119 channel = *iter;
120 mRestart.erase(iter);
121 if (channel) channel->nextEvent();
122 if (mQuit) break;
123 }
124 }
125
126 mRestart.clear();
127 mCondition.signal();
128 mRestartLock.unlock();
129 LOGV("goodbye");
130 return 0;
131 }
132
quit()133 void SoundPool::quit()
134 {
135 mRestartLock.lock();
136 mQuit = true;
137 mCondition.signal();
138 mCondition.wait(mRestartLock);
139 LOGV("return from quit");
140 mRestartLock.unlock();
141 }
142
startThreads()143 bool SoundPool::startThreads()
144 {
145 createThread(beginThread, this);
146 if (mDecodeThread == NULL)
147 mDecodeThread = new SoundPoolThread(this);
148 return mDecodeThread != NULL;
149 }
150
findChannel(int channelID)151 SoundChannel* SoundPool::findChannel(int channelID)
152 {
153 for (int i = 0; i < mMaxChannels; ++i) {
154 if (mChannelPool[i].channelID() == channelID) {
155 return &mChannelPool[i];
156 }
157 }
158 return NULL;
159 }
160
findNextChannel(int channelID)161 SoundChannel* SoundPool::findNextChannel(int channelID)
162 {
163 for (int i = 0; i < mMaxChannels; ++i) {
164 if (mChannelPool[i].nextChannelID() == channelID) {
165 return &mChannelPool[i];
166 }
167 }
168 return NULL;
169 }
170
load(const char * path,int priority)171 int SoundPool::load(const char* path, int priority)
172 {
173 LOGV("load: path=%s, priority=%d", path, priority);
174 Mutex::Autolock lock(&mLock);
175 sp<Sample> sample = new Sample(++mNextSampleID, path);
176 mSamples.add(sample->sampleID(), sample);
177 doLoad(sample);
178 return sample->sampleID();
179 }
180
load(int fd,int64_t offset,int64_t length,int priority)181 int SoundPool::load(int fd, int64_t offset, int64_t length, int priority)
182 {
183 LOGV("load: fd=%d, offset=%lld, length=%lld, priority=%d",
184 fd, offset, length, priority);
185 Mutex::Autolock lock(&mLock);
186 sp<Sample> sample = new Sample(++mNextSampleID, fd, offset, length);
187 mSamples.add(sample->sampleID(), sample);
188 doLoad(sample);
189 return sample->sampleID();
190 }
191
doLoad(sp<Sample> & sample)192 void SoundPool::doLoad(sp<Sample>& sample)
193 {
194 LOGV("doLoad: loading sample sampleID=%d", sample->sampleID());
195 sample->startLoad();
196 mDecodeThread->loadSample(sample->sampleID());
197 }
198
unload(int sampleID)199 bool SoundPool::unload(int sampleID)
200 {
201 LOGV("unload: sampleID=%d", sampleID);
202 Mutex::Autolock lock(&mLock);
203 return mSamples.removeItem(sampleID);
204 }
205
play(int sampleID,float leftVolume,float rightVolume,int priority,int loop,float rate)206 int SoundPool::play(int sampleID, float leftVolume, float rightVolume,
207 int priority, int loop, float rate)
208 {
209 LOGV("sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f",
210 sampleID, leftVolume, rightVolume, priority, loop, rate);
211 sp<Sample> sample;
212 SoundChannel* channel;
213 int channelID;
214
215 // scope for lock
216 {
217 Mutex::Autolock lock(&mLock);
218
219 // is sample ready?
220 sample = findSample(sampleID);
221 if ((sample == 0) || (sample->state() != Sample::READY)) {
222 LOGW(" sample %d not READY", sampleID);
223 return 0;
224 }
225
226 dump();
227
228 // allocate a channel
229 channel = allocateChannel(priority);
230
231 // no channel allocated - return 0
232 if (!channel) {
233 LOGV("No channel allocated");
234 return 0;
235 }
236
237 channelID = ++mNextChannelID;
238 }
239
240 LOGV("channel state = %d", channel->state());
241 channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate);
242 return channelID;
243 }
244
allocateChannel(int priority)245 SoundChannel* SoundPool::allocateChannel(int priority)
246 {
247 List<SoundChannel*>::iterator iter;
248 SoundChannel* channel = NULL;
249
250 // allocate a channel
251 if (!mChannels.empty()) {
252 iter = mChannels.begin();
253 if (priority >= (*iter)->priority()) {
254 channel = *iter;
255 mChannels.erase(iter);
256 LOGV("Allocated active channel");
257 }
258 }
259
260 // update priority and put it back in the list
261 if (channel) {
262 channel->setPriority(priority);
263 for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
264 if (priority < (*iter)->priority()) {
265 break;
266 }
267 }
268 mChannels.insert(iter, channel);
269 }
270 return channel;
271 }
272
273 // move a channel from its current position to the front of the list
moveToFront(SoundChannel * channel)274 void SoundPool::moveToFront(SoundChannel* channel)
275 {
276 for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
277 if (*iter == channel) {
278 mChannels.erase(iter);
279 mChannels.push_front(channel);
280 break;
281 }
282 }
283 }
284
pause(int channelID)285 void SoundPool::pause(int channelID)
286 {
287 LOGV("pause(%d)", channelID);
288 Mutex::Autolock lock(&mLock);
289 SoundChannel* channel = findChannel(channelID);
290 if (channel) {
291 channel->pause();
292 }
293 }
294
resume(int channelID)295 void SoundPool::resume(int channelID)
296 {
297 LOGV("resume(%d)", channelID);
298 Mutex::Autolock lock(&mLock);
299 SoundChannel* channel = findChannel(channelID);
300 if (channel) {
301 channel->resume();
302 }
303 }
304
stop(int channelID)305 void SoundPool::stop(int channelID)
306 {
307 LOGV("stop(%d)", channelID);
308 Mutex::Autolock lock(&mLock);
309 SoundChannel* channel = findChannel(channelID);
310 if (channel) {
311 channel->stop();
312 } else {
313 channel = findNextChannel(channelID);
314 if (channel)
315 channel->clearNextEvent();
316 }
317 }
318
setVolume(int channelID,float leftVolume,float rightVolume)319 void SoundPool::setVolume(int channelID, float leftVolume, float rightVolume)
320 {
321 Mutex::Autolock lock(&mLock);
322 SoundChannel* channel = findChannel(channelID);
323 if (channel) {
324 channel->setVolume(leftVolume, rightVolume);
325 }
326 }
327
setPriority(int channelID,int priority)328 void SoundPool::setPriority(int channelID, int priority)
329 {
330 LOGV("setPriority(%d, %d)", channelID, priority);
331 Mutex::Autolock lock(&mLock);
332 SoundChannel* channel = findChannel(channelID);
333 if (channel) {
334 channel->setPriority(priority);
335 }
336 }
337
setLoop(int channelID,int loop)338 void SoundPool::setLoop(int channelID, int loop)
339 {
340 LOGV("setLoop(%d, %d)", channelID, loop);
341 Mutex::Autolock lock(&mLock);
342 SoundChannel* channel = findChannel(channelID);
343 if (channel) {
344 channel->setLoop(loop);
345 }
346 }
347
setRate(int channelID,float rate)348 void SoundPool::setRate(int channelID, float rate)
349 {
350 LOGV("setRate(%d, %f)", channelID, rate);
351 Mutex::Autolock lock(&mLock);
352 SoundChannel* channel = findChannel(channelID);
353 if (channel) {
354 channel->setRate(rate);
355 }
356 }
357
358 // call with lock held
done(SoundChannel * channel)359 void SoundPool::done(SoundChannel* channel)
360 {
361 LOGV("done(%d)", channel->channelID());
362
363 // if "stolen", play next event
364 if (channel->nextChannelID() != 0) {
365 LOGV("add to restart list");
366 addToRestartList(channel);
367 }
368
369 // return to idle state
370 else {
371 LOGV("move to front");
372 moveToFront(channel);
373 }
374 }
375
dump()376 void SoundPool::dump()
377 {
378 for (int i = 0; i < mMaxChannels; ++i) {
379 mChannelPool[i].dump();
380 }
381 }
382
383
Sample(int sampleID,const char * url)384 Sample::Sample(int sampleID, const char* url)
385 {
386 init();
387 mSampleID = sampleID;
388 mUrl = strdup(url);
389 LOGV("create sampleID=%d, url=%s", mSampleID, mUrl);
390 }
391
Sample(int sampleID,int fd,int64_t offset,int64_t length)392 Sample::Sample(int sampleID, int fd, int64_t offset, int64_t length)
393 {
394 init();
395 mSampleID = sampleID;
396 mFd = dup(fd);
397 mOffset = offset;
398 mLength = length;
399 LOGV("create sampleID=%d, fd=%d, offset=%lld, length=%lld", mSampleID, mFd, mLength, mOffset);
400 }
401
init()402 void Sample::init()
403 {
404 mData = 0;
405 mSize = 0;
406 mRefCount = 0;
407 mSampleID = 0;
408 mState = UNLOADED;
409 mFd = -1;
410 mOffset = 0;
411 mLength = 0;
412 mUrl = 0;
413 }
414
~Sample()415 Sample::~Sample()
416 {
417 LOGV("Sample::destructor sampleID=%d, fd=%d", mSampleID, mFd);
418 if (mFd > 0) {
419 LOGV("close(%d)", mFd);
420 ::close(mFd);
421 }
422 mData.clear();
423 delete mUrl;
424 }
425
doLoad()426 void Sample::doLoad()
427 {
428 uint32_t sampleRate;
429 int numChannels;
430 int format;
431 sp<IMemory> p;
432 LOGV("Start decode");
433 if (mUrl) {
434 p = MediaPlayer::decode(mUrl, &sampleRate, &numChannels, &format);
435 } else {
436 p = MediaPlayer::decode(mFd, mOffset, mLength, &sampleRate, &numChannels, &format);
437 LOGV("close(%d)", mFd);
438 ::close(mFd);
439 mFd = -1;
440 }
441 if (p == 0) {
442 LOGE("Unable to load sample: %s", mUrl);
443 return;
444 }
445 LOGV("pointer = %p, size = %u, sampleRate = %u, numChannels = %d",
446 p->pointer(), p->size(), sampleRate, numChannels);
447
448 if (sampleRate > kMaxSampleRate) {
449 LOGE("Sample rate (%u) out of range", sampleRate);
450 return;
451 }
452
453 if ((numChannels < 1) || (numChannels > 2)) {
454 LOGE("Sample channel count (%d) out of range", numChannels);
455 return;
456 }
457
458 //_dumpBuffer(p->pointer(), p->size());
459 uint8_t* q = static_cast<uint8_t*>(p->pointer()) + p->size() - 10;
460 //_dumpBuffer(q, 10, 10, false);
461
462 mData = p;
463 mSize = p->size();
464 mSampleRate = sampleRate;
465 mNumChannels = numChannels;
466 mFormat = format;
467 mState = READY;
468 }
469
470
init(SoundPool * soundPool)471 void SoundChannel::init(SoundPool* soundPool)
472 {
473 mSoundPool = soundPool;
474 }
475
play(const sp<Sample> & sample,int nextChannelID,float leftVolume,float rightVolume,int priority,int loop,float rate)476 void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume,
477 float rightVolume, int priority, int loop, float rate)
478 {
479 AudioTrack* oldTrack;
480
481 LOGV("play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f",
482 this, sample->sampleID(), nextChannelID, leftVolume, rightVolume, priority, loop, rate);
483
484 // if not idle, this voice is being stolen
485 if (mState != IDLE) {
486 LOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID);
487 mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
488 stop();
489 return;
490 }
491
492 // initialize track
493 int afFrameCount;
494 int afSampleRate;
495 int streamType = mSoundPool->streamType();
496 if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
497 afFrameCount = kDefaultFrameCount;
498 }
499 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
500 afSampleRate = kDefaultSampleRate;
501 }
502 int numChannels = sample->numChannels();
503 uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5);
504 uint32_t bufferFrames = (afFrameCount * sampleRate) / afSampleRate;
505 uint32_t frameCount = 0;
506
507 if (loop) {
508 frameCount = sample->size()/numChannels/((sample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t));
509 }
510
511 #ifndef USE_SHARED_MEM_BUFFER
512 // Ensure minimum audio buffer size in case of short looped sample
513 if(frameCount < kDefaultBufferCount * bufferFrames) {
514 frameCount = kDefaultBufferCount * bufferFrames;
515 }
516 #endif
517
518 AudioTrack* newTrack;
519
520 // mToggle toggles each time a track is started on a given channel.
521 // The toggle is concatenated with the SoundChannel address and passed to AudioTrack
522 // as callback user data. This enables the detection of callbacks received from the old
523 // audio track while the new one is being started and avoids processing them with
524 // wrong audio audio buffer size (mAudioBufferSize)
525 unsigned long toggle = mToggle ^ 1;
526 void *userData = (void *)((unsigned long)this | toggle);
527 uint32_t channels = (numChannels == 2) ? AudioSystem::CHANNEL_OUT_STEREO : AudioSystem::CHANNEL_OUT_MONO;
528
529 #ifdef USE_SHARED_MEM_BUFFER
530 newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
531 channels, sample->getIMemory(), 0, callback, userData);
532 #else
533 newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
534 channels, frameCount, 0, callback, userData, bufferFrames);
535 #endif
536 if (newTrack->initCheck() != NO_ERROR) {
537 LOGE("Error creating AudioTrack");
538 delete newTrack;
539 return;
540 }
541 LOGV("setVolume %p", newTrack);
542 newTrack->setVolume(leftVolume, rightVolume);
543 newTrack->setLoop(0, frameCount, loop);
544
545 {
546 Mutex::Autolock lock(&mLock);
547 // From now on, AudioTrack callbacks recevieved with previous toggle value will be ignored.
548 mToggle = toggle;
549 oldTrack = mAudioTrack;
550 mAudioTrack = newTrack;
551 mPos = 0;
552 mSample = sample;
553 mChannelID = nextChannelID;
554 mPriority = priority;
555 mLoop = loop;
556 mLeftVolume = leftVolume;
557 mRightVolume = rightVolume;
558 mNumChannels = numChannels;
559 mRate = rate;
560 clearNextEvent();
561 mState = PLAYING;
562 mAudioTrack->start();
563 mAudioBufferSize = newTrack->frameCount()*newTrack->frameSize();
564 }
565
566 LOGV("delete oldTrack %p", oldTrack);
567 delete oldTrack;
568 }
569
nextEvent()570 void SoundChannel::nextEvent()
571 {
572 sp<Sample> sample;
573 int nextChannelID;
574 float leftVolume;
575 float rightVolume;
576 int priority;
577 int loop;
578 float rate;
579
580 // check for valid event
581 {
582 Mutex::Autolock lock(&mLock);
583 nextChannelID = mNextEvent.channelID();
584 if (nextChannelID == 0) {
585 LOGV("stolen channel has no event");
586 return;
587 }
588
589 sample = mNextEvent.sample();
590 leftVolume = mNextEvent.leftVolume();
591 rightVolume = mNextEvent.rightVolume();
592 priority = mNextEvent.priority();
593 loop = mNextEvent.loop();
594 rate = mNextEvent.rate();
595 }
596
597 LOGV("Starting stolen channel %d -> %d", channelID(), nextChannelID);
598 play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
599 }
600
callback(int event,void * user,void * info)601 void SoundChannel::callback(int event, void* user, void *info)
602 {
603 unsigned long toggle = (unsigned long)user & 1;
604 SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1));
605
606 if (channel->mToggle != toggle) {
607 LOGV("callback with wrong toggle");
608 return;
609 }
610 channel->process(event, info);
611 }
612
process(int event,void * info)613 void SoundChannel::process(int event, void *info)
614 {
615 //LOGV("process(%d)", mChannelID);
616 sp<Sample> sample = mSample;
617
618 // LOGV("SoundChannel::process event %d", event);
619
620 if (event == AudioTrack::EVENT_MORE_DATA) {
621 AudioTrack::Buffer* b = static_cast<AudioTrack::Buffer *>(info);
622
623 // check for stop state
624 if (b->size == 0) return;
625
626 if (sample != 0) {
627 // fill buffer
628 uint8_t* q = (uint8_t*) b->i8;
629 size_t count = 0;
630
631 if (mPos < (int)sample->size()) {
632 uint8_t* p = sample->data() + mPos;
633 count = sample->size() - mPos;
634 if (count > b->size) {
635 count = b->size;
636 }
637 memcpy(q, p, count);
638 LOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size, count);
639 } else if (mPos < mAudioBufferSize) {
640 count = mAudioBufferSize - mPos;
641 if (count > b->size) {
642 count = b->size;
643 }
644 memset(q, 0, count);
645 LOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count);
646 }
647
648 mPos += count;
649 b->size = count;
650 //LOGV("buffer=%p, [0]=%d", b->i16, b->i16[0]);
651 }
652 } else if (event == AudioTrack::EVENT_UNDERRUN) {
653 LOGV("stopping track");
654 stop();
655 } else if (event == AudioTrack::EVENT_LOOP_END) {
656 LOGV("End loop: %d", *(int *)info);
657 }
658 }
659
660
661 // call with lock held
stop_l()662 void SoundChannel::stop_l()
663 {
664 if (mState != IDLE) {
665 setVolume_l(0, 0);
666 LOGV("stop");
667 mAudioTrack->stop();
668 mSample.clear();
669 mState = IDLE;
670 mPriority = IDLE_PRIORITY;
671 }
672 }
673
stop()674 void SoundChannel::stop()
675 {
676 {
677 Mutex::Autolock lock(&mLock);
678 stop_l();
679 }
680 mSoundPool->done(this);
681 }
682
683 //FIXME: Pause is a little broken right now
pause()684 void SoundChannel::pause()
685 {
686 Mutex::Autolock lock(&mLock);
687 if (mState == PLAYING) {
688 LOGV("pause track");
689 mState = PAUSED;
690 mAudioTrack->pause();
691 }
692 }
693
resume()694 void SoundChannel::resume()
695 {
696 Mutex::Autolock lock(&mLock);
697 if (mState == PAUSED) {
698 LOGV("resume track");
699 mState = PLAYING;
700 mAudioTrack->start();
701 }
702 }
703
setRate(float rate)704 void SoundChannel::setRate(float rate)
705 {
706 Mutex::Autolock lock(&mLock);
707 if (mAudioTrack != 0 && mSample.get() != 0) {
708 uint32_t sampleRate = uint32_t(float(mSample->sampleRate()) * rate + 0.5);
709 mAudioTrack->setSampleRate(sampleRate);
710 mRate = rate;
711 }
712 }
713
714 // call with lock held
setVolume_l(float leftVolume,float rightVolume)715 void SoundChannel::setVolume_l(float leftVolume, float rightVolume)
716 {
717 mLeftVolume = leftVolume;
718 mRightVolume = rightVolume;
719 if (mAudioTrack != 0) mAudioTrack->setVolume(leftVolume, rightVolume);
720 }
721
setVolume(float leftVolume,float rightVolume)722 void SoundChannel::setVolume(float leftVolume, float rightVolume)
723 {
724 Mutex::Autolock lock(&mLock);
725 setVolume_l(leftVolume, rightVolume);
726 }
727
setLoop(int loop)728 void SoundChannel::setLoop(int loop)
729 {
730 Mutex::Autolock lock(&mLock);
731 if (mAudioTrack != 0 && mSample.get() != 0) {
732 mAudioTrack->setLoop(0, mSample->size()/mNumChannels/((mSample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)), loop);
733 mLoop = loop;
734 }
735 }
736
~SoundChannel()737 SoundChannel::~SoundChannel()
738 {
739 LOGV("SoundChannel destructor");
740 if (mAudioTrack) {
741 LOGV("stop track");
742 mAudioTrack->stop();
743 delete mAudioTrack;
744 }
745 clearNextEvent();
746 mSample.clear();
747 }
748
dump()749 void SoundChannel::dump()
750 {
751 LOGV("mState = %d mChannelID=%d, mNumChannels=%d, mPos = %d, mPriority=%d, mLoop=%d",
752 mState, mChannelID, mNumChannels, mPos, mPriority, mLoop);
753 }
754
set(const sp<Sample> & sample,int channelID,float leftVolume,float rightVolume,int priority,int loop,float rate)755 void SoundEvent::set(const sp<Sample>& sample, int channelID, float leftVolume,
756 float rightVolume, int priority, int loop, float rate)
757 {
758 mSample =sample;
759 mChannelID = channelID;
760 mLeftVolume = leftVolume;
761 mRightVolume = rightVolume;
762 mPriority = priority;
763 mLoop = loop;
764 mRate =rate;
765 }
766
767 } // end namespace android
768
769