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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 //#define LOG_NDEBUG 0
18 #define LOG_TAG "SoundPool"
19 #include <utils/Log.h>
20 
21 //#define USE_SHARED_MEM_BUFFER
22 
23 // XXX needed for timing latency
24 #include <utils/Timers.h>
25 
26 #include <sys/resource.h>
27 #include <media/AudioTrack.h>
28 #include <media/mediaplayer.h>
29 
30 #include "SoundPool.h"
31 #include "SoundPoolThread.h"
32 
33 namespace android
34 {
35 
36 int kDefaultBufferCount = 4;
37 uint32_t kMaxSampleRate = 48000;
38 uint32_t kDefaultSampleRate = 44100;
39 uint32_t kDefaultFrameCount = 1200;
40 
SoundPool(jobject soundPoolRef,int maxChannels,int streamType,int srcQuality)41 SoundPool::SoundPool(jobject soundPoolRef, int maxChannels, int streamType, int srcQuality)
42 {
43     LOGV("SoundPool constructor: maxChannels=%d, streamType=%d, srcQuality=%d",
44             maxChannels, streamType, srcQuality);
45 
46     // check limits
47     mMaxChannels = maxChannels;
48     if (mMaxChannels < 1) {
49         mMaxChannels = 1;
50     }
51     else if (mMaxChannels > 32) {
52         mMaxChannels = 32;
53     }
54     LOGW_IF(maxChannels != mMaxChannels, "App requested %d channels", maxChannels);
55 
56     mQuit = false;
57     mSoundPoolRef = soundPoolRef;
58     mDecodeThread = 0;
59     mStreamType = streamType;
60     mSrcQuality = srcQuality;
61     mAllocated = 0;
62     mNextSampleID = 0;
63     mNextChannelID = 0;
64 
65     mChannelPool = new SoundChannel[mMaxChannels];
66     for (int i = 0; i < mMaxChannels; ++i) {
67         mChannelPool[i].init(this);
68         mChannels.push_back(&mChannelPool[i]);
69     }
70 
71     // start decode thread
72     startThreads();
73 }
74 
~SoundPool()75 SoundPool::~SoundPool()
76 {
77     LOGV("SoundPool destructor");
78     mDecodeThread->quit();
79     quit();
80 
81     Mutex::Autolock lock(&mLock);
82     mChannels.clear();
83     if (mChannelPool)
84         delete [] mChannelPool;
85 
86     // clean up samples
87     LOGV("clear samples");
88     mSamples.clear();
89 
90     if (mDecodeThread)
91         delete mDecodeThread;
92 }
93 
addToRestartList(SoundChannel * channel)94 void SoundPool::addToRestartList(SoundChannel* channel)
95 {
96     Mutex::Autolock lock(&mRestartLock);
97     mRestart.push_back(channel);
98     mCondition.signal();
99 }
100 
beginThread(void * arg)101 int SoundPool::beginThread(void* arg)
102 {
103     SoundPool* p = (SoundPool*)arg;
104     return p->run();
105 }
106 
run()107 int SoundPool::run()
108 {
109     mRestartLock.lock();
110     while (!mQuit) {
111         mCondition.wait(mRestartLock);
112         LOGV("awake");
113         if (mQuit) break;
114 
115         while (!mRestart.empty()) {
116             SoundChannel* channel;
117             LOGV("Getting channel from list");
118             List<SoundChannel*>::iterator iter = mRestart.begin();
119             channel = *iter;
120             mRestart.erase(iter);
121             if (channel) channel->nextEvent();
122             if (mQuit) break;
123         }
124     }
125 
126     mRestart.clear();
127     mCondition.signal();
128     mRestartLock.unlock();
129     LOGV("goodbye");
130     return 0;
131 }
132 
quit()133 void SoundPool::quit()
134 {
135     mRestartLock.lock();
136     mQuit = true;
137     mCondition.signal();
138     mCondition.wait(mRestartLock);
139     LOGV("return from quit");
140     mRestartLock.unlock();
141 }
142 
startThreads()143 bool SoundPool::startThreads()
144 {
145     createThread(beginThread, this);
146     if (mDecodeThread == NULL)
147         mDecodeThread = new SoundPoolThread(this);
148     return mDecodeThread != NULL;
149 }
150 
findChannel(int channelID)151 SoundChannel* SoundPool::findChannel(int channelID)
152 {
153     for (int i = 0; i < mMaxChannels; ++i) {
154         if (mChannelPool[i].channelID() == channelID) {
155             return &mChannelPool[i];
156         }
157     }
158     return NULL;
159 }
160 
findNextChannel(int channelID)161 SoundChannel* SoundPool::findNextChannel(int channelID)
162 {
163     for (int i = 0; i < mMaxChannels; ++i) {
164         if (mChannelPool[i].nextChannelID() == channelID) {
165             return &mChannelPool[i];
166         }
167     }
168     return NULL;
169 }
170 
load(const char * path,int priority)171 int SoundPool::load(const char* path, int priority)
172 {
173     LOGV("load: path=%s, priority=%d", path, priority);
174     Mutex::Autolock lock(&mLock);
175     sp<Sample> sample = new Sample(++mNextSampleID, path);
176     mSamples.add(sample->sampleID(), sample);
177     doLoad(sample);
178     return sample->sampleID();
179 }
180 
load(int fd,int64_t offset,int64_t length,int priority)181 int SoundPool::load(int fd, int64_t offset, int64_t length, int priority)
182 {
183     LOGV("load: fd=%d, offset=%lld, length=%lld, priority=%d",
184             fd, offset, length, priority);
185     Mutex::Autolock lock(&mLock);
186     sp<Sample> sample = new Sample(++mNextSampleID, fd, offset, length);
187     mSamples.add(sample->sampleID(), sample);
188     doLoad(sample);
189     return sample->sampleID();
190 }
191 
doLoad(sp<Sample> & sample)192 void SoundPool::doLoad(sp<Sample>& sample)
193 {
194     LOGV("doLoad: loading sample sampleID=%d", sample->sampleID());
195     sample->startLoad();
196     mDecodeThread->loadSample(sample->sampleID());
197 }
198 
unload(int sampleID)199 bool SoundPool::unload(int sampleID)
200 {
201     LOGV("unload: sampleID=%d", sampleID);
202     Mutex::Autolock lock(&mLock);
203     return mSamples.removeItem(sampleID);
204 }
205 
play(int sampleID,float leftVolume,float rightVolume,int priority,int loop,float rate)206 int SoundPool::play(int sampleID, float leftVolume, float rightVolume,
207         int priority, int loop, float rate)
208 {
209     LOGV("sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f",
210             sampleID, leftVolume, rightVolume, priority, loop, rate);
211     sp<Sample> sample;
212     SoundChannel* channel;
213     int channelID;
214 
215     // scope for lock
216     {
217         Mutex::Autolock lock(&mLock);
218 
219         // is sample ready?
220         sample = findSample(sampleID);
221         if ((sample == 0) || (sample->state() != Sample::READY)) {
222             LOGW("  sample %d not READY", sampleID);
223             return 0;
224         }
225 
226         dump();
227 
228         // allocate a channel
229         channel = allocateChannel(priority);
230 
231         // no channel allocated - return 0
232         if (!channel) {
233             LOGV("No channel allocated");
234             return 0;
235         }
236 
237         channelID = ++mNextChannelID;
238     }
239 
240     LOGV("channel state = %d", channel->state());
241     channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate);
242     return channelID;
243 }
244 
allocateChannel(int priority)245 SoundChannel* SoundPool::allocateChannel(int priority)
246 {
247     List<SoundChannel*>::iterator iter;
248     SoundChannel* channel = NULL;
249 
250     // allocate a channel
251     if (!mChannels.empty()) {
252         iter = mChannels.begin();
253         if (priority >= (*iter)->priority()) {
254             channel = *iter;
255             mChannels.erase(iter);
256             LOGV("Allocated active channel");
257         }
258     }
259 
260     // update priority and put it back in the list
261     if (channel) {
262         channel->setPriority(priority);
263         for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
264             if (priority < (*iter)->priority()) {
265                 break;
266             }
267         }
268         mChannels.insert(iter, channel);
269     }
270     return channel;
271 }
272 
273 // move a channel from its current position to the front of the list
moveToFront(SoundChannel * channel)274 void SoundPool::moveToFront(SoundChannel* channel)
275 {
276     for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
277         if (*iter == channel) {
278             mChannels.erase(iter);
279             mChannels.push_front(channel);
280             break;
281         }
282     }
283 }
284 
pause(int channelID)285 void SoundPool::pause(int channelID)
286 {
287     LOGV("pause(%d)", channelID);
288     Mutex::Autolock lock(&mLock);
289     SoundChannel* channel = findChannel(channelID);
290     if (channel) {
291         channel->pause();
292     }
293 }
294 
resume(int channelID)295 void SoundPool::resume(int channelID)
296 {
297     LOGV("resume(%d)", channelID);
298     Mutex::Autolock lock(&mLock);
299     SoundChannel* channel = findChannel(channelID);
300     if (channel) {
301         channel->resume();
302     }
303 }
304 
stop(int channelID)305 void SoundPool::stop(int channelID)
306 {
307     LOGV("stop(%d)", channelID);
308     Mutex::Autolock lock(&mLock);
309     SoundChannel* channel = findChannel(channelID);
310     if (channel) {
311         channel->stop();
312     } else {
313         channel = findNextChannel(channelID);
314         if (channel)
315             channel->clearNextEvent();
316     }
317 }
318 
setVolume(int channelID,float leftVolume,float rightVolume)319 void SoundPool::setVolume(int channelID, float leftVolume, float rightVolume)
320 {
321     Mutex::Autolock lock(&mLock);
322     SoundChannel* channel = findChannel(channelID);
323     if (channel) {
324         channel->setVolume(leftVolume, rightVolume);
325     }
326 }
327 
setPriority(int channelID,int priority)328 void SoundPool::setPriority(int channelID, int priority)
329 {
330     LOGV("setPriority(%d, %d)", channelID, priority);
331     Mutex::Autolock lock(&mLock);
332     SoundChannel* channel = findChannel(channelID);
333     if (channel) {
334         channel->setPriority(priority);
335     }
336 }
337 
setLoop(int channelID,int loop)338 void SoundPool::setLoop(int channelID, int loop)
339 {
340     LOGV("setLoop(%d, %d)", channelID, loop);
341     Mutex::Autolock lock(&mLock);
342     SoundChannel* channel = findChannel(channelID);
343     if (channel) {
344         channel->setLoop(loop);
345     }
346 }
347 
setRate(int channelID,float rate)348 void SoundPool::setRate(int channelID, float rate)
349 {
350     LOGV("setRate(%d, %f)", channelID, rate);
351     Mutex::Autolock lock(&mLock);
352     SoundChannel* channel = findChannel(channelID);
353     if (channel) {
354         channel->setRate(rate);
355     }
356 }
357 
358 // call with lock held
done(SoundChannel * channel)359 void SoundPool::done(SoundChannel* channel)
360 {
361     LOGV("done(%d)", channel->channelID());
362 
363     // if "stolen", play next event
364     if (channel->nextChannelID() != 0) {
365         LOGV("add to restart list");
366         addToRestartList(channel);
367     }
368 
369     // return to idle state
370     else {
371         LOGV("move to front");
372         moveToFront(channel);
373     }
374 }
375 
dump()376 void SoundPool::dump()
377 {
378     for (int i = 0; i < mMaxChannels; ++i) {
379         mChannelPool[i].dump();
380     }
381 }
382 
383 
Sample(int sampleID,const char * url)384 Sample::Sample(int sampleID, const char* url)
385 {
386     init();
387     mSampleID = sampleID;
388     mUrl = strdup(url);
389     LOGV("create sampleID=%d, url=%s", mSampleID, mUrl);
390 }
391 
Sample(int sampleID,int fd,int64_t offset,int64_t length)392 Sample::Sample(int sampleID, int fd, int64_t offset, int64_t length)
393 {
394     init();
395     mSampleID = sampleID;
396     mFd = dup(fd);
397     mOffset = offset;
398     mLength = length;
399     LOGV("create sampleID=%d, fd=%d, offset=%lld, length=%lld", mSampleID, mFd, mLength, mOffset);
400 }
401 
init()402 void Sample::init()
403 {
404     mData = 0;
405     mSize = 0;
406     mRefCount = 0;
407     mSampleID = 0;
408     mState = UNLOADED;
409     mFd = -1;
410     mOffset = 0;
411     mLength = 0;
412     mUrl = 0;
413 }
414 
~Sample()415 Sample::~Sample()
416 {
417     LOGV("Sample::destructor sampleID=%d, fd=%d", mSampleID, mFd);
418     if (mFd > 0) {
419         LOGV("close(%d)", mFd);
420         ::close(mFd);
421     }
422     mData.clear();
423     delete mUrl;
424 }
425 
doLoad()426 void Sample::doLoad()
427 {
428     uint32_t sampleRate;
429     int numChannels;
430     int format;
431     sp<IMemory> p;
432     LOGV("Start decode");
433     if (mUrl) {
434         p = MediaPlayer::decode(mUrl, &sampleRate, &numChannels, &format);
435     } else {
436         p = MediaPlayer::decode(mFd, mOffset, mLength, &sampleRate, &numChannels, &format);
437         LOGV("close(%d)", mFd);
438         ::close(mFd);
439         mFd = -1;
440     }
441     if (p == 0) {
442         LOGE("Unable to load sample: %s", mUrl);
443         return;
444     }
445     LOGV("pointer = %p, size = %u, sampleRate = %u, numChannels = %d",
446             p->pointer(), p->size(), sampleRate, numChannels);
447 
448     if (sampleRate > kMaxSampleRate) {
449        LOGE("Sample rate (%u) out of range", sampleRate);
450        return;
451     }
452 
453     if ((numChannels < 1) || (numChannels > 2)) {
454         LOGE("Sample channel count (%d) out of range", numChannels);
455         return;
456     }
457 
458     //_dumpBuffer(p->pointer(), p->size());
459     uint8_t* q = static_cast<uint8_t*>(p->pointer()) + p->size() - 10;
460     //_dumpBuffer(q, 10, 10, false);
461 
462     mData = p;
463     mSize = p->size();
464     mSampleRate = sampleRate;
465     mNumChannels = numChannels;
466     mFormat = format;
467     mState = READY;
468 }
469 
470 
init(SoundPool * soundPool)471 void SoundChannel::init(SoundPool* soundPool)
472 {
473     mSoundPool = soundPool;
474 }
475 
play(const sp<Sample> & sample,int nextChannelID,float leftVolume,float rightVolume,int priority,int loop,float rate)476 void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume,
477         float rightVolume, int priority, int loop, float rate)
478 {
479     AudioTrack* oldTrack;
480 
481     LOGV("play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f",
482             this, sample->sampleID(), nextChannelID, leftVolume, rightVolume, priority, loop, rate);
483 
484     // if not idle, this voice is being stolen
485     if (mState != IDLE) {
486         LOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID);
487         mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
488         stop();
489         return;
490     }
491 
492     // initialize track
493     int afFrameCount;
494     int afSampleRate;
495     int streamType = mSoundPool->streamType();
496     if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
497         afFrameCount = kDefaultFrameCount;
498     }
499     if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
500         afSampleRate = kDefaultSampleRate;
501     }
502     int numChannels = sample->numChannels();
503     uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5);
504     uint32_t bufferFrames = (afFrameCount * sampleRate) / afSampleRate;
505     uint32_t frameCount = 0;
506 
507     if (loop) {
508         frameCount = sample->size()/numChannels/((sample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t));
509     }
510 
511 #ifndef USE_SHARED_MEM_BUFFER
512     // Ensure minimum audio buffer size in case of short looped sample
513     if(frameCount < kDefaultBufferCount * bufferFrames) {
514         frameCount = kDefaultBufferCount * bufferFrames;
515     }
516 #endif
517 
518     AudioTrack* newTrack;
519 
520     // mToggle toggles each time a track is started on a given channel.
521     // The toggle is concatenated with the SoundChannel address and passed to AudioTrack
522     // as callback user data. This enables the detection of callbacks received from the old
523     // audio track while the new one is being started and avoids processing them with
524     // wrong audio audio buffer size  (mAudioBufferSize)
525     unsigned long toggle = mToggle ^ 1;
526     void *userData = (void *)((unsigned long)this | toggle);
527     uint32_t channels = (numChannels == 2) ? AudioSystem::CHANNEL_OUT_STEREO : AudioSystem::CHANNEL_OUT_MONO;
528 
529 #ifdef USE_SHARED_MEM_BUFFER
530     newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
531             channels, sample->getIMemory(), 0, callback, userData);
532 #else
533     newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
534             channels, frameCount, 0, callback, userData, bufferFrames);
535 #endif
536     if (newTrack->initCheck() != NO_ERROR) {
537         LOGE("Error creating AudioTrack");
538         delete newTrack;
539         return;
540     }
541     LOGV("setVolume %p", newTrack);
542     newTrack->setVolume(leftVolume, rightVolume);
543     newTrack->setLoop(0, frameCount, loop);
544 
545     {
546         Mutex::Autolock lock(&mLock);
547         // From now on, AudioTrack callbacks recevieved with previous toggle value will be ignored.
548         mToggle = toggle;
549         oldTrack = mAudioTrack;
550         mAudioTrack = newTrack;
551         mPos = 0;
552         mSample = sample;
553         mChannelID = nextChannelID;
554         mPriority = priority;
555         mLoop = loop;
556         mLeftVolume = leftVolume;
557         mRightVolume = rightVolume;
558         mNumChannels = numChannels;
559         mRate = rate;
560         clearNextEvent();
561         mState = PLAYING;
562         mAudioTrack->start();
563         mAudioBufferSize = newTrack->frameCount()*newTrack->frameSize();
564     }
565 
566     LOGV("delete oldTrack %p", oldTrack);
567     delete oldTrack;
568 }
569 
nextEvent()570 void SoundChannel::nextEvent()
571 {
572     sp<Sample> sample;
573     int nextChannelID;
574     float leftVolume;
575     float rightVolume;
576     int priority;
577     int loop;
578     float rate;
579 
580     // check for valid event
581     {
582         Mutex::Autolock lock(&mLock);
583         nextChannelID = mNextEvent.channelID();
584         if (nextChannelID  == 0) {
585             LOGV("stolen channel has no event");
586             return;
587         }
588 
589         sample = mNextEvent.sample();
590         leftVolume = mNextEvent.leftVolume();
591         rightVolume = mNextEvent.rightVolume();
592         priority = mNextEvent.priority();
593         loop = mNextEvent.loop();
594         rate = mNextEvent.rate();
595     }
596 
597     LOGV("Starting stolen channel %d -> %d", channelID(), nextChannelID);
598     play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
599 }
600 
callback(int event,void * user,void * info)601 void SoundChannel::callback(int event, void* user, void *info)
602 {
603     unsigned long toggle = (unsigned long)user & 1;
604     SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1));
605 
606     if (channel->mToggle != toggle) {
607         LOGV("callback with wrong toggle");
608         return;
609     }
610     channel->process(event, info);
611 }
612 
process(int event,void * info)613 void SoundChannel::process(int event, void *info)
614 {
615     //LOGV("process(%d)", mChannelID);
616     sp<Sample> sample = mSample;
617 
618 //    LOGV("SoundChannel::process event %d", event);
619 
620     if (event == AudioTrack::EVENT_MORE_DATA) {
621        AudioTrack::Buffer* b = static_cast<AudioTrack::Buffer *>(info);
622 
623         // check for stop state
624         if (b->size == 0) return;
625 
626         if (sample != 0) {
627             // fill buffer
628             uint8_t* q = (uint8_t*) b->i8;
629             size_t count = 0;
630 
631             if (mPos < (int)sample->size()) {
632                 uint8_t* p = sample->data() + mPos;
633                 count = sample->size() - mPos;
634                 if (count > b->size) {
635                     count = b->size;
636                 }
637                 memcpy(q, p, count);
638                 LOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size, count);
639             } else if (mPos < mAudioBufferSize) {
640                 count = mAudioBufferSize - mPos;
641                 if (count > b->size) {
642                     count = b->size;
643                 }
644                 memset(q, 0, count);
645                 LOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count);
646             }
647 
648             mPos += count;
649             b->size = count;
650             //LOGV("buffer=%p, [0]=%d", b->i16, b->i16[0]);
651         }
652     } else if (event == AudioTrack::EVENT_UNDERRUN) {
653         LOGV("stopping track");
654         stop();
655     } else if (event == AudioTrack::EVENT_LOOP_END) {
656         LOGV("End loop: %d", *(int *)info);
657     }
658 }
659 
660 
661 // call with lock held
stop_l()662 void SoundChannel::stop_l()
663 {
664     if (mState != IDLE) {
665         setVolume_l(0, 0);
666         LOGV("stop");
667         mAudioTrack->stop();
668         mSample.clear();
669         mState = IDLE;
670         mPriority = IDLE_PRIORITY;
671     }
672 }
673 
stop()674 void SoundChannel::stop()
675 {
676     {
677         Mutex::Autolock lock(&mLock);
678         stop_l();
679     }
680     mSoundPool->done(this);
681 }
682 
683 //FIXME: Pause is a little broken right now
pause()684 void SoundChannel::pause()
685 {
686     Mutex::Autolock lock(&mLock);
687     if (mState == PLAYING) {
688         LOGV("pause track");
689         mState = PAUSED;
690         mAudioTrack->pause();
691     }
692 }
693 
resume()694 void SoundChannel::resume()
695 {
696     Mutex::Autolock lock(&mLock);
697     if (mState == PAUSED) {
698         LOGV("resume track");
699         mState = PLAYING;
700         mAudioTrack->start();
701     }
702 }
703 
setRate(float rate)704 void SoundChannel::setRate(float rate)
705 {
706     Mutex::Autolock lock(&mLock);
707     if (mAudioTrack != 0 && mSample.get() != 0) {
708         uint32_t sampleRate = uint32_t(float(mSample->sampleRate()) * rate + 0.5);
709         mAudioTrack->setSampleRate(sampleRate);
710         mRate = rate;
711     }
712 }
713 
714 // call with lock held
setVolume_l(float leftVolume,float rightVolume)715 void SoundChannel::setVolume_l(float leftVolume, float rightVolume)
716 {
717     mLeftVolume = leftVolume;
718     mRightVolume = rightVolume;
719     if (mAudioTrack != 0) mAudioTrack->setVolume(leftVolume, rightVolume);
720 }
721 
setVolume(float leftVolume,float rightVolume)722 void SoundChannel::setVolume(float leftVolume, float rightVolume)
723 {
724     Mutex::Autolock lock(&mLock);
725     setVolume_l(leftVolume, rightVolume);
726 }
727 
setLoop(int loop)728 void SoundChannel::setLoop(int loop)
729 {
730     Mutex::Autolock lock(&mLock);
731     if (mAudioTrack != 0 && mSample.get() != 0) {
732         mAudioTrack->setLoop(0, mSample->size()/mNumChannels/((mSample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)), loop);
733         mLoop = loop;
734     }
735 }
736 
~SoundChannel()737 SoundChannel::~SoundChannel()
738 {
739     LOGV("SoundChannel destructor");
740     if (mAudioTrack) {
741         LOGV("stop track");
742         mAudioTrack->stop();
743         delete mAudioTrack;
744     }
745     clearNextEvent();
746     mSample.clear();
747 }
748 
dump()749 void SoundChannel::dump()
750 {
751     LOGV("mState = %d mChannelID=%d, mNumChannels=%d, mPos = %d, mPriority=%d, mLoop=%d",
752             mState, mChannelID, mNumChannels, mPos, mPriority, mLoop);
753 }
754 
set(const sp<Sample> & sample,int channelID,float leftVolume,float rightVolume,int priority,int loop,float rate)755 void SoundEvent::set(const sp<Sample>& sample, int channelID, float leftVolume,
756             float rightVolume, int priority, int loop, float rate)
757 {
758     mSample =sample;
759     mChannelID = channelID;
760     mLeftVolume = leftVolume;
761     mRightVolume = rightVolume;
762     mPriority = priority;
763     mLoop = loop;
764     mRate =rate;
765 }
766 
767 } // end namespace android
768 
769