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Searched refs:AddLight (Results 1 – 4 of 4) sorted by relevance

/external/quake/quake/src/QW/dxsdk/sdk/inc/
Dd3d.h319 STDMETHOD(AddLight) (THIS_ LPDIRECT3DLIGHT) PURE; in DECLARE_INTERFACE_() local
336 #define IDirect3DViewport_AddLight(p, a) (p)->lpVtbl->AddLight(p, a)
Dd3drmobj.h260 STDMETHOD(AddLight)(THIS_ LPDIRECT3DRMLIGHT) PURE; in DECLARE_INTERFACE_() local
/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
DD3D.H319 STDMETHOD(AddLight) (THIS_ LPDIRECT3DLIGHT) PURE; in DECLARE_INTERFACE_() local
336 #define IDirect3DViewport_AddLight(p, a) (p)->lpVtbl->AddLight(p, a)
DD3DRMOBJ.H260 STDMETHOD(AddLight)(THIS_ LPDIRECT3DRMLIGHT) PURE; in DECLARE_INTERFACE_() local