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1 /*==========================================================================;
2  *
3  *  Copyright (C) 1995-1996 Microsoft Corporation.  All Rights Reserved.
4  *
5  *  File:       d3d.h
6  *  Content:    Direct3D include file
7  *
8  ***************************************************************************/
9 
10 #ifndef _D3D_H_
11 #define _D3D_H_
12 
13 #include <stdlib.h>
14 
15 #ifdef _WIN32
16 #define COM_NO_WINDOWS_H
17 #include <objbase.h>
18 #else
19 #include "d3dcom.h"
20 #endif
21 
22 #ifdef _WIN32
23 #define D3DAPI WINAPI
24 #else
25 #define D3DAPI
26 #endif
27 
28 /*
29  * Interface IID's
30  */
31 #if defined( _WIN32 ) && !defined( _NO_COM)
32 DEFINE_GUID( IID_IDirect3D,             0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
33 DEFINE_GUID( IID_IDirect3DTexture,      0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
34 DEFINE_GUID( IID_IDirect3DLight,        0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
35 DEFINE_GUID( IID_IDirect3DMaterial,     0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
36 DEFINE_GUID( IID_IDirect3DExecuteBuffer,0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
37 DEFINE_GUID( IID_IDirect3DViewport,     0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
38 #endif
39 
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43 
44 /*
45  * Data structures
46  */
47 #ifdef __cplusplus
48 
49 /* 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined */
50 struct IDirect3D;
51 struct IDirect3DDevice;
52 struct IDirect3DExecuteBuffer;
53 struct IDirect3DLight;
54 struct IDirect3DMaterial;
55 struct IDirect3DTexture;
56 struct IDirect3DViewport;
57 typedef struct IDirect3D                *LPDIRECT3D;
58 typedef struct IDirect3DDevice          *LPDIRECT3DDEVICE;
59 typedef struct IDirect3DExecuteBuffer   *LPDIRECT3DEXECUTEBUFFER;
60 typedef struct IDirect3DLight           *LPDIRECT3DLIGHT;
61 typedef struct IDirect3DMaterial        *LPDIRECT3DMATERIAL;
62 typedef struct IDirect3DTexture         *LPDIRECT3DTEXTURE;
63 typedef struct IDirect3DViewport        *LPDIRECT3DVIEWPORT;
64 
65 #else
66 
67 typedef struct IDirect3D                *LPDIRECT3D;
68 typedef struct IDirect3DDevice          *LPDIRECT3DDEVICE;
69 typedef struct IDirect3DExecuteBuffer   *LPDIRECT3DEXECUTEBUFFER;
70 typedef struct IDirect3DLight           *LPDIRECT3DLIGHT;
71 typedef struct IDirect3DMaterial        *LPDIRECT3DMATERIAL;
72 typedef struct IDirect3DTexture         *LPDIRECT3DTEXTURE;
73 typedef struct IDirect3DViewport        *LPDIRECT3DVIEWPORT;
74 
75 #endif
76 
77 #include "d3dtypes.h"
78 #include "d3dcaps.h"
79 
80 /*
81  * IDirect3D
82  */
83 #undef INTERFACE
84 #define INTERFACE IDirect3D
DECLARE_INTERFACE_(IDirect3D,IUnknown)85 DECLARE_INTERFACE_(IDirect3D, IUnknown)
86 {
87     /*** IUnknown methods ***/
88     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
89     STDMETHOD_(ULONG, AddRef) (THIS) PURE;
90     STDMETHOD_(ULONG, Release) (THIS) PURE;
91     /*** IDirect3D methods ***/
92     STDMETHOD(Initialize) (THIS_ REFIID) PURE;
93     STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK, LPVOID) PURE;
94     STDMETHOD(CreateLight) (THIS_ LPDIRECT3DLIGHT*, IUnknown*) PURE;
95     STDMETHOD(CreateMaterial) (THIS_ LPDIRECT3DMATERIAL*, IUnknown*) PURE;
96     STDMETHOD(CreateViewport) (THIS_ LPDIRECT3DVIEWPORT*, IUnknown*) PURE;
97     STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT) PURE;
98 };
99 
100 #if !defined(__cplusplus) || defined(CINTERFACE)
101 #define IDirect3D_QueryInterface(p, a, b)         (p)->lpVtbl->QueryInterface(p, a, b)
102 #define IDirect3D_AddRef(p)                       (p)->lpVtbl->AddRef(p)
103 #define IDirect3D_Release(p)                      (p)->lpVtbl->Release(p)
104 #define IDirect3D_Initialize(p, a)                (p)->lpVtbl->Initialize(p, a)
105 #define IDirect3D_EnumDevices(p, a, b)            (p)->lpVtbl->EnumDevices(p, a, b)
106 #define IDirect3D_CreateLight(p, a, b)            (p)->lpVtbl->CreateLight(p, a, b)
107 #define IDirect3D_CreateMaterial(p, a, b)         (p)->lpVtbl->CreateMaterial(p, a, b)
108 #define IDirect3D_CreateViewport(p, a, b)         (p)->lpVtbl->CreateViewport(p, a, b)
109 #define IDirect3D_FindDevice(p, a, b)             (p)->lpVtbl->FindDevice(p, a, b)
110 #endif
111 
112 /*
113  * IDirect3DDevice
114  */
115 #undef INTERFACE
116 #define INTERFACE IDirect3DDevice
DECLARE_INTERFACE_(IDirect3DDevice,IUnknown)117 DECLARE_INTERFACE_(IDirect3DDevice, IUnknown)
118 {
119     /*** IUnknown methods ***/
120     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
121     STDMETHOD_(ULONG, AddRef) (THIS) PURE;
122     STDMETHOD_(ULONG, Release) (THIS) PURE;
123     /*** IDirect3DDevice methods ***/
124     STDMETHOD(Initialize) (THIS_ LPDIRECT3D, LPGUID, LPD3DDEVICEDESC) PURE;
125     STDMETHOD(GetCaps) (THIS_ LPD3DDEVICEDESC, LPD3DDEVICEDESC) PURE;
126     STDMETHOD(SwapTextureHandles) (THIS_ LPDIRECT3DTEXTURE, LPDIRECT3DTEXTURE) PURE;
127     STDMETHOD(CreateExecuteBuffer) (THIS_ LPD3DEXECUTEBUFFERDESC, LPDIRECT3DEXECUTEBUFFER*, IUnknown*) PURE;
128     STDMETHOD(GetStats) (THIS_ LPD3DSTATS) PURE;
129     STDMETHOD(Execute) (THIS_ LPDIRECT3DEXECUTEBUFFER, LPDIRECT3DVIEWPORT, DWORD) PURE;
130     STDMETHOD(AddViewport) (THIS_ LPDIRECT3DVIEWPORT) PURE;
131     STDMETHOD(DeleteViewport) (THIS_ LPDIRECT3DVIEWPORT) PURE;
132     STDMETHOD(NextViewport) (THIS_ LPDIRECT3DVIEWPORT, LPDIRECT3DVIEWPORT*, DWORD) PURE;
133     STDMETHOD(Pick) (THIS_ LPDIRECT3DEXECUTEBUFFER, LPDIRECT3DVIEWPORT, DWORD, LPD3DRECT) PURE;
134     STDMETHOD(GetPickRecords)(THIS_ LPDWORD, LPD3DPICKRECORD) PURE;
135     STDMETHOD(EnumTextureFormats) (THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK, LPVOID) PURE;
136     STDMETHOD(CreateMatrix) (THIS_ LPD3DMATRIXHANDLE) PURE;
137     STDMETHOD(SetMatrix) (THIS_ D3DMATRIXHANDLE, LPD3DMATRIX) PURE;
138     STDMETHOD(GetMatrix) (THIS_ D3DMATRIXHANDLE, LPD3DMATRIX) PURE;
139     STDMETHOD(DeleteMatrix) (THIS_ D3DMATRIXHANDLE) PURE;
140     STDMETHOD_(HRESULT, BeginScene) (THIS) PURE;
141     STDMETHOD_(HRESULT, EndScene) (THIS) PURE;
142     STDMETHOD(GetDirect3D) (THIS_ LPDIRECT3D*) PURE;
143 };
144 
145 #if !defined(__cplusplus) || defined(CINTERFACE)
146 #define IDirect3DDevice_QueryInterface(p, a, b)         (p)->lpVtbl->QueryInterface(p, a, b)
147 #define IDirect3DDevice_AddRef(p)                       (p)->lpVtbl->AddRef(p)
148 #define IDirect3DDevice_Release(p)                      (p)->lpVtbl->Release(p)
149 #define IDirect3DDevice_Initialize(p, a, b, c)          (p)->lpVtbl->Initialize(p, a, b, c)
150 #define IDirect3DDevice_GetCaps(p, a, b)                (p)->lpVtbl->GetCaps(p, a, b)
151 #define IDirect3DDevice_SwapTextureHandles(p, a, b)     (p)->lpVtbl->SwapTextureHandles(p, a, b)
152 #define IDirect3DDevice_CreateExecuteBuffer(p, a, b, c) (p)->lpVtbl->ExecuteBuffer(p, a, b, c)
153 #define IDirect3DDevice_GetStats(p, a)                  (p)->lpVtbl->CreateViewport(p, a)
154 #define IDirect3DDevice_Execute(p, a, b, c)             (p)->lpVtbl->Execute(p, a, b, c)
155 #define IDirect3DDevice_AddViewport(p, a)               (p)->lpVtbl->AddViewport(p, a)
156 #define IDirect3DDevice_DeleteViewport(p, a)            (p)->lpVtbl->DeleteViewport(p, a)
157 #define IDirect3DDevice_NextViewport(p, a, b)           (p)->lpVtbl->NextViewport(p, a, b)
158 #define IDirect3DDevice_Pick(p, a, b, c, d)             (p)->lpVtbl->Pick(p, a, b, c, d)
159 #define IDirect3DDevice_GetPickRecords(p, a, b)         (p)->lpVtbl->GetPickRecords(p, a, b)
160 #define IDirect3DDevice_EnumTextureFormats(p, a, b)     (p)->lpVtbl->EnumTextureFormats(p, a, b)
161 #define IDirect3DDevice_CreateMatrix(p, a)              (p)->lpVtbl->CreateMatrix(p, a)
162 #define IDirect3DDevice_SetMatrix(p, a, b)              (p)->lpVtbl->SetMatrix(p, a, b)
163 #define IDirect3DDevice_GetMatrix(p, a, b)              (p)->lpVtbl->GetMatrix(p, a, b)
164 #define IDirect3DDevice_DeleteMatrix(p, a)              (p)->lpVtbl->DeleteMatrix(p, a)
165 #define IDirect3DDevice_BeginScene(p)                   (p)->lpVtbl->BeginScene(p)
166 #define IDirect3DDevice_EndScene(p)                     (p)->lpVtbl->EndScene(p)
167 #define IDirect3DDevice_GetDirect3D(p, a)               (p)->lpVtbl->GetDirect3D(p, a)
168 #endif
169 
170 /*
171  * IDirect3DExecuteBuffer
172  */
173 #undef INTERFACE
174 #define INTERFACE IDirect3DExecuteBuffer
DECLARE_INTERFACE_(IDirect3DExecuteBuffer,IUnknown)175 DECLARE_INTERFACE_(IDirect3DExecuteBuffer, IUnknown)
176 {
177     /*** IUnknown methods ***/
178     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
179     STDMETHOD_(ULONG, AddRef) (THIS) PURE;
180     STDMETHOD_(ULONG, Release) (THIS) PURE;
181     /*** IDirect3DExecuteBuffer methods ***/
182     STDMETHOD(Initialize) (THIS_ LPDIRECT3DDEVICE, LPD3DEXECUTEBUFFERDESC) PURE;
183     STDMETHOD(Lock) (THIS_ LPD3DEXECUTEBUFFERDESC) PURE;
184     STDMETHOD_(HRESULT, Unlock) (THIS) PURE;
185     STDMETHOD(SetExecuteData) (THIS_ LPD3DEXECUTEDATA) PURE;
186     STDMETHOD(GetExecuteData) (THIS_ LPD3DEXECUTEDATA) PURE;
187     STDMETHOD(Validate) (THIS_ LPDWORD, LPD3DVALIDATECALLBACK, LPVOID, DWORD) PURE;
188     STDMETHOD(Optimize) (THIS_ DWORD) PURE;
189 };
190 
191 #if !defined(__cplusplus) || defined(CINTERFACE)
192 #define IDirect3DExecuteBuffer_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
193 #define IDirect3DExecuteBuffer_AddRef(p)               (p)->lpVtbl->AddRef(p)
194 #define IDirect3DExecuteBuffer_Release(p)              (p)->lpVtbl->Release(p)
195 #define IDirect3DExecuteBuffer_Initialize(p, a, b)     (p)->lpVtbl->Initialize(p, a, b)
196 #define IDirect3DExecuteBuffer_Lock(p, a)              (p)->lpVtbl->Lock(p, a)
197 #define IDirect3DExecuteBuffer_Unlock(p, a)            (p)->lpVtbl->Unlock(p)
198 #define IDirect3DExecuteBuffer_SetExecuteData(p, a)    (p)->lpVtbl->SetExecuteData(p, a)
199 #define IDirect3DExecuteBuffer_Validate(p, a, b, c, d) (p)->lpVtbl->Validata(p, a, b, c, d)
200 #endif
201 
202 /*
203  * Flags for execute buffer calls
204  */
205 #define D3DNEXT_NEXT    0x00000001l
206 #define D3DNEXT_HEAD    0x00000002l
207 #define D3DNEXT_TAIL    0x00000004l
208 
209 /*
210  * IDirect3DLight
211  */
212 #undef INTERFACE
213 #define INTERFACE IDirect3DLight
DECLARE_INTERFACE_(IDirect3DLight,IUnknown)214 DECLARE_INTERFACE_(IDirect3DLight, IUnknown)
215 {
216     /*** IUnknown methods ***/
217     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
218     STDMETHOD_(ULONG, AddRef) (THIS) PURE;
219     STDMETHOD_(ULONG, Release) (THIS) PURE;
220     /*** IDirect3DLight methods ***/
221     STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE;
222     STDMETHOD(SetLight) (THIS_ LPD3DLIGHT) PURE;
223     STDMETHOD(GetLight) (THIS_ LPD3DLIGHT) PURE;
224 };
225 
226 #if !defined(__cplusplus) || defined(CINTERFACE)
227 #define IDirect3DLight_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
228 #define IDirect3DLight_AddRef(p)               (p)->lpVtbl->AddRef(p)
229 #define IDirect3DLight_Release(p)              (p)->lpVtbl->Release(p)
230 #define IDirect3DLight_Initialize(p, a)        (p)->lpVtbl->Initialize(p, a)
231 #define IDirect3DLight_SetLight(p, a)          (p)->lpVtbl->SetLight(p, a)
232 #define IDirect3DLight_GetLight(p, a)          (p)->lpVtbl->GetLight(p, a)
233 #endif
234 
235 /*
236  * IDirect3DMaterial
237  */
238 #undef INTERFACE
239 #define INTERFACE IDirect3DMaterial
DECLARE_INTERFACE_(IDirect3DMaterial,IUnknown)240 DECLARE_INTERFACE_(IDirect3DMaterial, IUnknown)
241 {
242     /*** IUnknown methods ***/
243     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
244     STDMETHOD_(ULONG, AddRef) (THIS) PURE;
245     STDMETHOD_(ULONG, Release) (THIS) PURE;
246     /*** IDirect3DMaterial methods ***/
247     STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE;
248     STDMETHOD(SetMaterial) (THIS_ LPD3DMATERIAL) PURE;
249     STDMETHOD(GetMaterial) (THIS_ LPD3DMATERIAL) PURE;
250     STDMETHOD(GetHandle) (THIS_ LPDIRECT3DDEVICE, LPD3DMATERIALHANDLE) PURE;
251     STDMETHOD_(HRESULT, Reserve) (THIS) PURE;
252     STDMETHOD_(HRESULT, Unreserve) (THIS) PURE;
253 };
254 
255 #if !defined(__cplusplus) || defined(CINTERFACE)
256 #define IDirect3DMaterial_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
257 #define IDirect3DMaterial_AddRef(p)               (p)->lpVtbl->AddRef(p)
258 #define IDirect3DMaterial_Release(p)              (p)->lpVtbl->Release(p)
259 #define IDirect3DMaterial_Initialize(p, a)        (p)->lpVtbl->Initialize(p, a)
260 #define IDirect3DMaterial_SetMaterial(p, a)       (p)->lpVtbl->SetLight(p, a)
261 #define IDirect3DMaterial_GetMaterial(p, a)       (p)->lpVtbl->GetLight(p, a)
262 #define IDirect3DMaterial_GetHandle(p, a, b)      (p)->lpVtbl->GetHandle(p, a, b)
263 #define IDirect3DMaterial_Reserve(p)              (p)->lpVtbl->Reserve(p)
264 #define IDirect3DMaterial_Unreserve(p)            (p)->lpVtbl->Unreserve(p)
265 #endif
266 
267 /*
268  * IDirect3DTexture
269  */
270 #undef INTERFACE
271 #define INTERFACE IDirect3DTexture
DECLARE_INTERFACE_(IDirect3DTexture,IUnknown)272 DECLARE_INTERFACE_(IDirect3DTexture, IUnknown)
273 {
274     /*** IUnknown methods ***/
275     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
276     STDMETHOD_(ULONG, AddRef) (THIS) PURE;
277     STDMETHOD_(ULONG, Release) (THIS) PURE;
278     /*** IDirect3DTexture methods ***/
279     STDMETHOD(Initialize) (THIS_ LPDIRECT3DDEVICE, LPDIRECTDRAWSURFACE) PURE;
280     STDMETHOD(GetHandle) (THIS_ LPDIRECT3DDEVICE, LPD3DTEXTUREHANDLE) PURE;
281     STDMETHOD(PaletteChanged) (THIS_ DWORD, DWORD) PURE;
282     STDMETHOD(Load) (THIS_ LPDIRECT3DTEXTURE) PURE;
283     STDMETHOD_(HRESULT, Unload) (THIS) PURE;
284 };
285 
286 #if !defined(__cplusplus) || defined(CINTERFACE)
287 #define IDirect3DTexture_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
288 #define IDirect3DTexture_AddRef(p)               (p)->lpVtbl->AddRef(p)
289 #define IDirect3DTexture_Release(p)              (p)->lpVtbl->Release(p)
290 #define IDirect3DTexture_Initialize(p, a, b)     (p)->lpVtbl->Initialize(p, a, b)
291 #define IDirect3DTexture_GetHandle(p, a, b)      (p)->lpVtbl->GetHandle(p, a, b)
292 #define IDirect3DTexture_PaletteChanged(p, a, b) (p)->lpVtbl->PaletteChanged(p, a, b)
293 #define IDirect3DTexture_Load(p, a)              (p)->lpVtbl->Load(p, a)
294 #define IDirect3DTexture_Unload(p)               (p)->lpVtbl->Unload(p)
295 #endif
296 
297 /*
298  * IDirect3DViewport
299  */
300 #undef INTERFACE
301 #define INTERFACE IDirect3DViewport
DECLARE_INTERFACE_(IDirect3DViewport,IUnknown)302 DECLARE_INTERFACE_(IDirect3DViewport, IUnknown)
303 {
304     /*** IUnknown methods ***/
305     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
306     STDMETHOD_(ULONG, AddRef) (THIS) PURE;
307     STDMETHOD_(ULONG, Release) (THIS) PURE;
308     /*** IDirect3DViewport methods ***/
309     STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE;
310     STDMETHOD(GetViewport) (THIS_ LPD3DVIEWPORT) PURE;
311     STDMETHOD(SetViewport) (THIS_ LPD3DVIEWPORT) PURE;
312     STDMETHOD(TransformVertices) (THIS_ DWORD, LPD3DTRANSFORMDATA, DWORD, LPDWORD) PURE;
313     STDMETHOD(LightElements) (THIS_ DWORD, LPD3DLIGHTDATA) PURE;
314     STDMETHOD(SetBackground) (THIS_ D3DMATERIALHANDLE) PURE;
315     STDMETHOD(GetBackground) (THIS_ LPD3DMATERIALHANDLE, LPBOOL) PURE;
316     STDMETHOD(SetBackgroundDepth) (THIS_ LPDIRECTDRAWSURFACE) PURE;
317     STDMETHOD(GetBackgroundDepth) (THIS_ LPDIRECTDRAWSURFACE*, LPBOOL) PURE;
318     STDMETHOD(Clear) (THIS_ DWORD, LPD3DRECT, DWORD) PURE;
319     STDMETHOD(AddLight) (THIS_ LPDIRECT3DLIGHT) PURE;
320     STDMETHOD(DeleteLight) (THIS_ LPDIRECT3DLIGHT) PURE;
321     STDMETHOD(NextLight) (THIS_ LPDIRECT3DLIGHT, LPDIRECT3DLIGHT*, DWORD) PURE;
322 };
323 
324 #if !defined(__cplusplus) || defined(CINTERFACE)
325 #define IDirect3DViewport_QueryInterface(p, a, b)          (p)->lpVtbl->QueryInterface(p, a, b)
326 #define IDirect3DViewport_AddRef(p)                        (p)->lpVtbl->AddRef(p)
327 #define IDirect3DViewport_Release(p)                       (p)->lpVtbl->Release(p)
328 #define IDirect3DViewport_Initialize(p, a)                 (p)->lpVtbl->Initialize(p, a)
329 #define IDirect3DViewport_GetViewport(p, a)                (p)->lpVtbl->GetViewport(p, a)
330 #define IDirect3DViewport_SetViewport(p, a)                (p)->lpVtbl->SetViewport(p, a)
331 #define IDirect3DViewport_TransformVertices(p, a, b, c, d) (p)->lpVtbl->TransformVertices(p, a, b, c, d)
332 #define IDirect3DViewport_LightElements(p, a, b)           (p)->lpVtbl->LightElements(p, a, b)
333 #define IDirect3DViewport_SetBackground(p, a)              (p)->lpVtbl->SetBackground(p, a)
334 #define IDirect3DViewport_GetBackground(p, a, b)           (p)->lpVtbl->GetBackground(p, a, b)
335 #define IDirect3DViewport_Clear(p, a, b, c)                (p)->lpVtbl->Clear(p, a, b, c)
336 #define IDirect3DViewport_AddLight(p, a)                   (p)->lpVtbl->AddLight(p, a)
337 #define IDirect3DViewport_DeleteLight(p, a)                (p)->lpVtbl->DeleteLight(p, a)
338 #define IDirect3DViewport_NextLight(p, a, b, c)            (p)->lpVtbl->NextLight(p, a, b, c)
339 #endif
340 
341 /*
342  * Direct3D Errors
343  * DirectDraw error codes are used when errors not specified here.
344  */
345 #define D3D_OK                          DD_OK
346 #define D3DERR_BADMAJORVERSION          MAKE_DDHRESULT(700)
347 #define D3DERR_BADMINORVERSION          MAKE_DDHRESULT(701)
348 
349 #define D3DERR_EXECUTE_CREATE_FAILED    MAKE_DDHRESULT(710)
350 #define D3DERR_EXECUTE_DESTROY_FAILED   MAKE_DDHRESULT(711)
351 #define D3DERR_EXECUTE_LOCK_FAILED      MAKE_DDHRESULT(712)
352 #define D3DERR_EXECUTE_UNLOCK_FAILED    MAKE_DDHRESULT(713)
353 #define D3DERR_EXECUTE_LOCKED           MAKE_DDHRESULT(714)
354 #define D3DERR_EXECUTE_NOT_LOCKED       MAKE_DDHRESULT(715)
355 
356 #define D3DERR_EXECUTE_FAILED           MAKE_DDHRESULT(716)
357 #define D3DERR_EXECUTE_CLIPPED_FAILED   MAKE_DDHRESULT(717)
358 
359 #define D3DERR_TEXTURE_NO_SUPPORT       MAKE_DDHRESULT(720)
360 #define D3DERR_TEXTURE_CREATE_FAILED    MAKE_DDHRESULT(721)
361 #define D3DERR_TEXTURE_DESTROY_FAILED   MAKE_DDHRESULT(722)
362 #define D3DERR_TEXTURE_LOCK_FAILED      MAKE_DDHRESULT(723)
363 #define D3DERR_TEXTURE_UNLOCK_FAILED    MAKE_DDHRESULT(724)
364 #define D3DERR_TEXTURE_LOAD_FAILED      MAKE_DDHRESULT(725)
365 #define D3DERR_TEXTURE_SWAP_FAILED      MAKE_DDHRESULT(726)
366 #define D3DERR_TEXTURE_LOCKED           MAKE_DDHRESULT(727)
367 #define D3DERR_TEXTURE_NOT_LOCKED       MAKE_DDHRESULT(728)
368 #define D3DERR_TEXTURE_GETSURF_FAILED   MAKE_DDHRESULT(729)
369 
370 #define D3DERR_MATRIX_CREATE_FAILED     MAKE_DDHRESULT(730)
371 #define D3DERR_MATRIX_DESTROY_FAILED    MAKE_DDHRESULT(731)
372 #define D3DERR_MATRIX_SETDATA_FAILED    MAKE_DDHRESULT(732)
373 #define D3DERR_MATRIX_GETDATA_FAILED    MAKE_DDHRESULT(733)
374 #define D3DERR_SETVIEWPORTDATA_FAILED   MAKE_DDHRESULT(734)
375 
376 #define D3DERR_MATERIAL_CREATE_FAILED   MAKE_DDHRESULT(740)
377 #define D3DERR_MATERIAL_DESTROY_FAILED  MAKE_DDHRESULT(741)
378 #define D3DERR_MATERIAL_SETDATA_FAILED  MAKE_DDHRESULT(742)
379 #define D3DERR_MATERIAL_GETDATA_FAILED  MAKE_DDHRESULT(743)
380 
381 #define D3DERR_LIGHT_SET_FAILED         MAKE_DDHRESULT(750)
382 
383 #define D3DERR_SCENE_IN_SCENE           MAKE_DDHRESULT(760)
384 #define D3DERR_SCENE_NOT_IN_SCENE       MAKE_DDHRESULT(761)
385 #define D3DERR_SCENE_BEGIN_FAILED       MAKE_DDHRESULT(762)
386 #define D3DERR_SCENE_END_FAILED         MAKE_DDHRESULT(763)
387 
388 #ifdef __cplusplus
389 };
390 #endif
391 
392 #endif /* _D3D_H_ */
393