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Searched refs:CreateLight (Results 1 – 4 of 4) sorted by relevance

/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
DD3DRM.H47 STDMETHOD(CreateLight) (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE; in DECLARE_INTERFACE_() local
DD3D.H94 STDMETHOD(CreateLight) (THIS_ LPDIRECT3DLIGHT*, IUnknown*) PURE; in DECLARE_INTERFACE_() local
106 #define IDirect3D_CreateLight(p, a, b) (p)->lpVtbl->CreateLight(p, a, b)
/external/quake/quake/src/QW/dxsdk/sdk/inc/
Dd3drm.h47 STDMETHOD(CreateLight) (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE; in DECLARE_INTERFACE_() local
Dd3d.h94 STDMETHOD(CreateLight) (THIS_ LPDIRECT3DLIGHT*, IUnknown*) PURE; in DECLARE_INTERFACE_() local
106 #define IDirect3D_CreateLight(p, a, b) (p)->lpVtbl->CreateLight(p, a, b)