Searched refs:GetBackground (Results 1 – 2 of 2) sorted by relevance
/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
D | d3d.h | 315 STDMETHOD(GetBackground) (THIS_ LPD3DMATERIALHANDLE, LPBOOL) PURE; in DECLARE_INTERFACE_() local 334 #define IDirect3DViewport_GetBackground(p, a, b) (p)->lpVtbl->GetBackground(p, a, b)
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
D | D3D.H | 315 STDMETHOD(GetBackground) (THIS_ LPD3DMATERIALHANDLE, LPBOOL) PURE; in DECLARE_INTERFACE_() local 334 #define IDirect3DViewport_GetBackground(p, a, b) (p)->lpVtbl->GetBackground(p, a, b)
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