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Searched refs:GetBackground (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/QW/dxsdk/sdk/inc/
Dd3d.h315 STDMETHOD(GetBackground) (THIS_ LPD3DMATERIALHANDLE, LPBOOL) PURE; in DECLARE_INTERFACE_() local
334 #define IDirect3DViewport_GetBackground(p, a, b) (p)->lpVtbl->GetBackground(p, a, b)
/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
DD3D.H315 STDMETHOD(GetBackground) (THIS_ LPD3DMATERIALHANDLE, LPBOOL) PURE; in DECLARE_INTERFACE_() local
334 #define IDirect3DViewport_GetBackground(p, a, b) (p)->lpVtbl->GetBackground(p, a, b)