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Searched refs:IDirect3DMaterial_Unreserve (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/QW/dxsdk/sdk/inc/
Dd3d.h264 #define IDirect3DMaterial_Unreserve(p) (p)->lpVtbl->Unreserve(p) macro
/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
DD3D.H264 #define IDirect3DMaterial_Unreserve(p) (p)->lpVtbl->Unreserve(p) macro