Searched refs:LoadARTSLibrary (Results 1 – 1 of 1) sorted by relevance
95 static int LoadARTSLibrary(void) in LoadARTSLibrary() function122 static int LoadARTSLibrary(void) in LoadARTSLibrary() function135 if ( LoadARTSLibrary() < 0 ) { in Audio_Available()166 LoadARTSLibrary(); in Audio_CreateDevice()